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Constants ¶
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Variables ¶
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var Engine = &RedirectEngine{}
Functions ¶
This section is empty.
Types ¶
type RedirectEngine ¶
type RedirectEngine struct{}
func (*RedirectEngine) GetInstance ¶
func (re *RedirectEngine) GetInstance(Hostname string, PagesDir string, P string, i identity.Identity) assets.EngineInstance
func (*RedirectEngine) NeedInstance ¶
func (re *RedirectEngine) NeedInstance() bool
func (*RedirectEngine) Run ¶
func (re *RedirectEngine) Run(ctx *context.Context, s interface{}) interface{}
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