Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewLoopDevice ¶
Types ¶
type Device ¶
type Device struct { *api.PoolDevice // contains filtered or unexported fields }
func (*Device) CreateSnapshot ¶
type Pool ¶
func NewPool ¶
NewPool creates a new Pool object The Pool is stateless, so this can also be used to load a configuration
func (*Pool) CreateVolume ¶
func (*Pool) ForDevices ¶
This is a custom iterator to iterate over existing devices only (it skips nil slots)
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