Documentation
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Index ¶
- Constants
- func Asc(fields ...string) func(*sql.Selector)
- func Desc(fields ...string) func(*sql.Selector)
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (c *Client) Intercept(interceptors ...Interceptor)
- func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)
- func (c *Client) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type InterceptFunc
- type Interceptor
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Querier
- type QuerierFunc
- type Query
- type QueryContext
- type Role
- func (c *Role) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (r *Role) QueryBelongUser() *UserQuery
- func (c *Role) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (r *Role) String() string
- func (r *Role) Unwrap() *Role
- func (r *Role) Update() *RoleUpdateOne
- func (r *Role) Value(name string) (ent.Value, error)
- type RoleClient
- func (c *RoleClient) Create() *RoleCreate
- func (c *RoleClient) CreateBulk(builders ...*RoleCreate) *RoleCreateBulk
- func (c *RoleClient) Delete() *RoleDelete
- func (c *RoleClient) DeleteOne(r *Role) *RoleDeleteOne
- func (c *RoleClient) DeleteOneID(id int) *RoleDeleteOne
- func (c *RoleClient) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (c *RoleClient) Get(ctx context.Context, id int) (*Role, error)
- func (c *RoleClient) GetX(ctx context.Context, id int) *Role
- func (c *RoleClient) Hooks() []Hook
- func (c *RoleClient) Intercept(interceptors ...Interceptor)
- func (c *RoleClient) Interceptors() []Interceptor
- func (c *RoleClient) Query() *RoleQuery
- func (c *RoleClient) QueryBelongUser(r *Role) *UserQuery
- func (c *RoleClient) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (c *RoleClient) Update() *RoleUpdate
- func (c *RoleClient) UpdateOne(r *Role) *RoleUpdateOne
- func (c *RoleClient) UpdateOneID(id int) *RoleUpdateOne
- func (c *RoleClient) Use(hooks ...Hook)
- type RoleCreate
- func (rc *RoleCreate) Exec(ctx context.Context) error
- func (c *RoleCreate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (rc *RoleCreate) ExecX(ctx context.Context)
- func (rc *RoleCreate) Mutation() *RoleMutation
- func (c *RoleCreate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (rc *RoleCreate) Save(ctx context.Context) (*Role, error)
- func (rc *RoleCreate) SaveX(ctx context.Context) *Role
- func (rc *RoleCreate) SetBelongUser(u *User) *RoleCreate
- func (rc *RoleCreate) SetBelongUserID(id int) *RoleCreate
- func (rc *RoleCreate) SetNillableBelongUserID(id *int) *RoleCreate
- func (rc *RoleCreate) SetRole(s string) *RoleCreate
- func (rc *RoleCreate) SetUsername(s string) *RoleCreate
- type RoleCreateBulk
- func (rcb *RoleCreateBulk) Exec(ctx context.Context) error
- func (c *RoleCreateBulk) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (rcb *RoleCreateBulk) ExecX(ctx context.Context)
- func (c *RoleCreateBulk) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (rcb *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error)
- func (rcb *RoleCreateBulk) SaveX(ctx context.Context) []*Role
- type RoleDelete
- func (rd *RoleDelete) Exec(ctx context.Context) (int, error)
- func (c *RoleDelete) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (rd *RoleDelete) ExecX(ctx context.Context) int
- func (c *RoleDelete) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (rd *RoleDelete) Where(ps ...predicate.Role) *RoleDelete
- type RoleDeleteOne
- type RoleEdges
- type RoleGroupBy
- func (rgb *RoleGroupBy) Aggregate(fns ...AggregateFunc) *RoleGroupBy
- func (s *RoleGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *RoleGroupBy) BoolX(ctx context.Context) bool
- func (s *RoleGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *RoleGroupBy) BoolsX(ctx context.Context) []bool
- func (s *RoleGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *RoleGroupBy) Float64X(ctx context.Context) float64
- func (s *RoleGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *RoleGroupBy) Float64sX(ctx context.Context) []float64
- func (s *RoleGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *RoleGroupBy) IntX(ctx context.Context) int
- func (s *RoleGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *RoleGroupBy) IntsX(ctx context.Context) []int
- func (rgb *RoleGroupBy) Scan(ctx context.Context, v any) error
- func (s *RoleGroupBy) ScanX(ctx context.Context, v any)
- func (s *RoleGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *RoleGroupBy) StringX(ctx context.Context) string
- func (s *RoleGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *RoleGroupBy) StringsX(ctx context.Context) []string
- type RoleMutation
- func (m *RoleMutation) AddField(name string, value ent.Value) error
- func (m *RoleMutation) AddedEdges() []string
- func (m *RoleMutation) AddedField(name string) (ent.Value, bool)
- func (m *RoleMutation) AddedFields() []string
- func (m *RoleMutation) AddedIDs(name string) []ent.Value
- func (m *RoleMutation) BelongUserCleared() bool
- func (m *RoleMutation) BelongUserID() (id int, exists bool)
- func (m *RoleMutation) BelongUserIDs() (ids []int)
- func (m *RoleMutation) ClearBelongUser()
- func (m *RoleMutation) ClearEdge(name string) error
- func (m *RoleMutation) ClearField(name string) error
- func (m *RoleMutation) ClearedEdges() []string
- func (m *RoleMutation) ClearedFields() []string
- func (m RoleMutation) Client() *Client
- func (m *RoleMutation) EdgeCleared(name string) bool
- func (c *RoleMutation) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (m *RoleMutation) Field(name string) (ent.Value, bool)
- func (m *RoleMutation) FieldCleared(name string) bool
- func (m *RoleMutation) Fields() []string
- func (m *RoleMutation) ID() (id int, exists bool)
- func (m *RoleMutation) IDs(ctx context.Context) ([]int, error)
- func (m *RoleMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *RoleMutation) OldRole(ctx context.Context) (v string, err error)
- func (m *RoleMutation) OldUsername(ctx context.Context) (v string, err error)
- func (m *RoleMutation) Op() Op
- func (c *RoleMutation) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (m *RoleMutation) RemovedEdges() []string
- func (m *RoleMutation) RemovedIDs(name string) []ent.Value
- func (m *RoleMutation) ResetBelongUser()
- func (m *RoleMutation) ResetEdge(name string) error
- func (m *RoleMutation) ResetField(name string) error
- func (m *RoleMutation) ResetRole()
- func (m *RoleMutation) ResetUsername()
- func (m *RoleMutation) Role() (r string, exists bool)
- func (m *RoleMutation) SetBelongUserID(id int)
- func (m *RoleMutation) SetField(name string, value ent.Value) error
- func (m *RoleMutation) SetOp(op Op)
- func (m *RoleMutation) SetRole(s string)
- func (m *RoleMutation) SetUsername(s string)
- func (m RoleMutation) Tx() (*Tx, error)
- func (m *RoleMutation) Type() string
- func (m *RoleMutation) Username() (r string, exists bool)
- func (m *RoleMutation) Where(ps ...predicate.Role)
- func (m *RoleMutation) WhereP(ps ...func(*sql.Selector))
- type RoleQuery
- func (rq *RoleQuery) Aggregate(fns ...AggregateFunc) *RoleSelect
- func (rq *RoleQuery) All(ctx context.Context) ([]*Role, error)
- func (rq *RoleQuery) AllX(ctx context.Context) []*Role
- func (rq *RoleQuery) Clone() *RoleQuery
- func (rq *RoleQuery) Count(ctx context.Context) (int, error)
- func (rq *RoleQuery) CountX(ctx context.Context) int
- func (c *RoleQuery) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (rq *RoleQuery) Exist(ctx context.Context) (bool, error)
- func (rq *RoleQuery) ExistX(ctx context.Context) bool
- func (rq *RoleQuery) First(ctx context.Context) (*Role, error)
- func (rq *RoleQuery) FirstID(ctx context.Context) (id int, err error)
- func (rq *RoleQuery) FirstIDX(ctx context.Context) int
- func (rq *RoleQuery) FirstX(ctx context.Context) *Role
- func (rq *RoleQuery) GroupBy(field string, fields ...string) *RoleGroupBy
- func (rq *RoleQuery) IDs(ctx context.Context) (ids []int, err error)
- func (rq *RoleQuery) IDsX(ctx context.Context) []int
- func (rq *RoleQuery) Limit(limit int) *RoleQuery
- func (rq *RoleQuery) Offset(offset int) *RoleQuery
- func (rq *RoleQuery) Only(ctx context.Context) (*Role, error)
- func (rq *RoleQuery) OnlyID(ctx context.Context) (id int, err error)
- func (rq *RoleQuery) OnlyIDX(ctx context.Context) int
- func (rq *RoleQuery) OnlyX(ctx context.Context) *Role
- func (rq *RoleQuery) Order(o ...role.OrderOption) *RoleQuery
- func (rq *RoleQuery) QueryBelongUser() *UserQuery
- func (c *RoleQuery) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (rq *RoleQuery) Select(fields ...string) *RoleSelect
- func (rq *RoleQuery) Unique(unique bool) *RoleQuery
- func (rq *RoleQuery) Where(ps ...predicate.Role) *RoleQuery
- func (rq *RoleQuery) WithBelongUser(opts ...func(*UserQuery)) *RoleQuery
- type RoleSelect
- func (rs *RoleSelect) Aggregate(fns ...AggregateFunc) *RoleSelect
- func (s *RoleSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *RoleSelect) BoolX(ctx context.Context) bool
- func (s *RoleSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *RoleSelect) BoolsX(ctx context.Context) []bool
- func (c RoleSelect) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (s *RoleSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *RoleSelect) Float64X(ctx context.Context) float64
- func (s *RoleSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *RoleSelect) Float64sX(ctx context.Context) []float64
- func (s *RoleSelect) Int(ctx context.Context) (_ int, err error)
- func (s *RoleSelect) IntX(ctx context.Context) int
- func (s *RoleSelect) Ints(ctx context.Context) ([]int, error)
- func (s *RoleSelect) IntsX(ctx context.Context) []int
- func (c RoleSelect) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (rs *RoleSelect) Scan(ctx context.Context, v any) error
- func (s *RoleSelect) ScanX(ctx context.Context, v any)
- func (s *RoleSelect) String(ctx context.Context) (_ string, err error)
- func (s *RoleSelect) StringX(ctx context.Context) string
- func (s *RoleSelect) Strings(ctx context.Context) ([]string, error)
- func (s *RoleSelect) StringsX(ctx context.Context) []string
- type RoleUpdate
- func (ru *RoleUpdate) ClearBelongUser() *RoleUpdate
- func (ru *RoleUpdate) Exec(ctx context.Context) error
- func (c *RoleUpdate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (ru *RoleUpdate) ExecX(ctx context.Context)
- func (ru *RoleUpdate) Mutation() *RoleMutation
- func (c *RoleUpdate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (ru *RoleUpdate) Save(ctx context.Context) (int, error)
- func (ru *RoleUpdate) SaveX(ctx context.Context) int
- func (ru *RoleUpdate) SetBelongUser(u *User) *RoleUpdate
- func (ru *RoleUpdate) SetBelongUserID(id int) *RoleUpdate
- func (ru *RoleUpdate) SetNillableBelongUserID(id *int) *RoleUpdate
- func (ru *RoleUpdate) SetRole(s string) *RoleUpdate
- func (ru *RoleUpdate) SetUsername(s string) *RoleUpdate
- func (ru *RoleUpdate) Where(ps ...predicate.Role) *RoleUpdate
- type RoleUpdateOne
- func (ruo *RoleUpdateOne) ClearBelongUser() *RoleUpdateOne
- func (ruo *RoleUpdateOne) Exec(ctx context.Context) error
- func (c *RoleUpdateOne) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (ruo *RoleUpdateOne) ExecX(ctx context.Context)
- func (ruo *RoleUpdateOne) Mutation() *RoleMutation
- func (c *RoleUpdateOne) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (ruo *RoleUpdateOne) Save(ctx context.Context) (*Role, error)
- func (ruo *RoleUpdateOne) SaveX(ctx context.Context) *Role
- func (ruo *RoleUpdateOne) Select(field string, fields ...string) *RoleUpdateOne
- func (ruo *RoleUpdateOne) SetBelongUser(u *User) *RoleUpdateOne
- func (ruo *RoleUpdateOne) SetBelongUserID(id int) *RoleUpdateOne
- func (ruo *RoleUpdateOne) SetNillableBelongUserID(id *int) *RoleUpdateOne
- func (ruo *RoleUpdateOne) SetRole(s string) *RoleUpdateOne
- func (ruo *RoleUpdateOne) SetUsername(s string) *RoleUpdateOne
- func (ruo *RoleUpdateOne) Where(ps ...predicate.Role) *RoleUpdateOne
- type Roles
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type TraverseFunc
- type Traverser
- type Tx
- func (tx *Tx) Client() *Client
- func (tx *Tx) Commit() error
- func (c *Tx) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (tx *Tx) OnCommit(f CommitHook)
- func (tx *Tx) OnRollback(f RollbackHook)
- func (c *Tx) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (tx *Tx) Rollback() error
- type User
- func (c *User) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (c *User) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (u *User) QueryRoles() *RoleQuery
- func (u *User) String() string
- func (u *User) Unwrap() *User
- func (u *User) Update() *UserUpdateOne
- func (u *User) Value(name string) (ent.Value, error)
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Intercept(interceptors ...Interceptor)
- func (c *UserClient) Interceptors() []Interceptor
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (c *UserClient) QueryRoles(u *User) *RoleQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddRoleIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddRoles(r ...*Role) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (c *UserCreate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (c *UserCreate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetEnable(b bool) *UserCreate
- func (uc *UserCreate) SetNillableEnable(b *bool) *UserCreate
- func (uc *UserCreate) SetPassword(s string) *UserCreate
- func (uc *UserCreate) SetSalt(s string) *UserCreate
- func (uc *UserCreate) SetUsername(s string) *UserCreate
- type UserCreateBulk
- func (ucb *UserCreateBulk) Exec(ctx context.Context) error
- func (c *UserCreateBulk) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (ucb *UserCreateBulk) ExecX(ctx context.Context)
- func (c *UserCreateBulk) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)
- func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User
- type UserDelete
- func (ud *UserDelete) Exec(ctx context.Context) (int, error)
- func (c *UserDelete) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (ud *UserDelete) ExecX(ctx context.Context) int
- func (c *UserDelete) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v any)
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddRoleIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearRoles()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Enable() (r bool, exists bool)
- func (c *UserMutation) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) OldEnable(ctx context.Context) (v bool, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldSalt(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) Password() (r string, exists bool)
- func (c *UserMutation) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (m *UserMutation) RemoveRoleIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedRolesIDs() (ids []int)
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetEnable()
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetPassword()
- func (m *UserMutation) ResetRoles()
- func (m *UserMutation) ResetSalt()
- func (m *UserMutation) ResetUsername()
- func (m *UserMutation) RolesCleared() bool
- func (m *UserMutation) RolesIDs() (ids []int)
- func (m *UserMutation) Salt() (r string, exists bool)
- func (m *UserMutation) SetEnable(b bool)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetOp(op Op)
- func (m *UserMutation) SetPassword(s string)
- func (m *UserMutation) SetSalt(s string)
- func (m *UserMutation) SetUsername(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Username() (r string, exists bool)
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
- type UserQuery
- func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (c *UserQuery) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) (ids []int, err error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
- func (c *UserQuery) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (uq *UserQuery) QueryRoles() *RoleQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithRoles(opts ...func(*RoleQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (c UserSelect) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (c UserSelect) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (us *UserSelect) Scan(ctx context.Context, v any) error
- func (s *UserSelect) ScanX(ctx context.Context, v any)
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddRoleIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddRoles(r ...*Role) *UserUpdate
- func (uu *UserUpdate) ClearRoles() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (c *UserUpdate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (c *UserUpdate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (uu *UserUpdate) RemoveRoleIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveRoles(r ...*Role) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetEnable(b bool) *UserUpdate
- func (uu *UserUpdate) SetNillableEnable(b *bool) *UserUpdate
- func (uu *UserUpdate) SetPassword(s string) *UserUpdate
- func (uu *UserUpdate) SetSalt(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddRoleIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddRoles(r ...*Role) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearRoles() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (c *UserUpdateOne) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (c *UserUpdateOne) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
- func (uuo *UserUpdateOne) RemoveRoleIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveRoles(r ...*Role) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetEnable(b bool) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableEnable(b *bool) *UserUpdateOne
- func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSalt(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeRole = "Role" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Role is the client for interacting with the Role builders. Role *RoleClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Role. Query(). Count(ctx)
func (*Client) ExecContext ¶
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*Client) Intercept ¶
func (c *Client) Intercept(interceptors ...Interceptor)
Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
func (*Client) QueryContext ¶
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type InterceptFunc ¶
type InterceptFunc = ent.InterceptFunc
ent aliases to avoid import conflicts in user's code.
type Interceptor ¶
type Interceptor = ent.Interceptor
ent aliases to avoid import conflicts in user's code.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type OrderFunc ¶
OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.
type QuerierFunc ¶
type QuerierFunc = ent.QuerierFunc
ent aliases to avoid import conflicts in user's code.
type QueryContext ¶
type QueryContext = ent.QueryContext
ent aliases to avoid import conflicts in user's code.
type Role ¶
type Role struct { // ID of the ent. ID int `json:"id,omitempty"` // Username holds the value of the "username" field. Username string `json:"username,omitempty"` // Role holds the value of the "role" field. Role string `json:"role,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the RoleQuery when eager-loading is set. Edges RoleEdges `json:"edges"` // contains filtered or unexported fields }
Role is the model entity for the Role schema.
func (*Role) ExecContext ¶
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*Role) QueryBelongUser ¶
QueryBelongUser queries the "belong_user" edge of the Role entity.
func (*Role) QueryContext ¶
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*Role) Unwrap ¶
Unwrap unwraps the Role entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Role) Update ¶
func (r *Role) Update() *RoleUpdateOne
Update returns a builder for updating this Role. Note that you need to call Role.Unwrap() before calling this method if this Role was returned from a transaction, and the transaction was committed or rolled back.
type RoleClient ¶
type RoleClient struct {
// contains filtered or unexported fields
}
RoleClient is a client for the Role schema.
func NewRoleClient ¶
func NewRoleClient(c config) *RoleClient
NewRoleClient returns a client for the Role from the given config.
func (*RoleClient) Create ¶
func (c *RoleClient) Create() *RoleCreate
Create returns a builder for creating a Role entity.
func (*RoleClient) CreateBulk ¶
func (c *RoleClient) CreateBulk(builders ...*RoleCreate) *RoleCreateBulk
CreateBulk returns a builder for creating a bulk of Role entities.
func (*RoleClient) Delete ¶
func (c *RoleClient) Delete() *RoleDelete
Delete returns a delete builder for Role.
func (*RoleClient) DeleteOne ¶
func (c *RoleClient) DeleteOne(r *Role) *RoleDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*RoleClient) DeleteOneID ¶
func (c *RoleClient) DeleteOneID(id int) *RoleDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*RoleClient) ExecContext ¶
func (c *RoleClient) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleClient) GetX ¶
func (c *RoleClient) GetX(ctx context.Context, id int) *Role
GetX is like Get, but panics if an error occurs.
func (*RoleClient) Intercept ¶
func (c *RoleClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `role.Intercept(f(g(h())))`.
func (*RoleClient) Interceptors ¶
func (c *RoleClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*RoleClient) Query ¶
func (c *RoleClient) Query() *RoleQuery
Query returns a query builder for Role.
func (*RoleClient) QueryBelongUser ¶
func (c *RoleClient) QueryBelongUser(r *Role) *UserQuery
QueryBelongUser queries the belong_user edge of a Role.
func (*RoleClient) QueryContext ¶
func (c *RoleClient) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleClient) Update ¶
func (c *RoleClient) Update() *RoleUpdate
Update returns an update builder for Role.
func (*RoleClient) UpdateOne ¶
func (c *RoleClient) UpdateOne(r *Role) *RoleUpdateOne
UpdateOne returns an update builder for the given entity.
func (*RoleClient) UpdateOneID ¶
func (c *RoleClient) UpdateOneID(id int) *RoleUpdateOne
UpdateOneID returns an update builder for the given id.
func (*RoleClient) Use ¶
func (c *RoleClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `role.Hooks(f(g(h())))`.
type RoleCreate ¶
type RoleCreate struct {
// contains filtered or unexported fields
}
RoleCreate is the builder for creating a Role entity.
func (*RoleCreate) Exec ¶
func (rc *RoleCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*RoleCreate) ExecContext ¶
func (c *RoleCreate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleCreate) ExecX ¶
func (rc *RoleCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*RoleCreate) Mutation ¶
func (rc *RoleCreate) Mutation() *RoleMutation
Mutation returns the RoleMutation object of the builder.
func (*RoleCreate) QueryContext ¶
func (c *RoleCreate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleCreate) Save ¶
func (rc *RoleCreate) Save(ctx context.Context) (*Role, error)
Save creates the Role in the database.
func (*RoleCreate) SaveX ¶
func (rc *RoleCreate) SaveX(ctx context.Context) *Role
SaveX calls Save and panics if Save returns an error.
func (*RoleCreate) SetBelongUser ¶
func (rc *RoleCreate) SetBelongUser(u *User) *RoleCreate
SetBelongUser sets the "belong_user" edge to the User entity.
func (*RoleCreate) SetBelongUserID ¶
func (rc *RoleCreate) SetBelongUserID(id int) *RoleCreate
SetBelongUserID sets the "belong_user" edge to the User entity by ID.
func (*RoleCreate) SetNillableBelongUserID ¶
func (rc *RoleCreate) SetNillableBelongUserID(id *int) *RoleCreate
SetNillableBelongUserID sets the "belong_user" edge to the User entity by ID if the given value is not nil.
func (*RoleCreate) SetRole ¶
func (rc *RoleCreate) SetRole(s string) *RoleCreate
SetRole sets the "role" field.
func (*RoleCreate) SetUsername ¶
func (rc *RoleCreate) SetUsername(s string) *RoleCreate
SetUsername sets the "username" field.
type RoleCreateBulk ¶
type RoleCreateBulk struct {
// contains filtered or unexported fields
}
RoleCreateBulk is the builder for creating many Role entities in bulk.
func (*RoleCreateBulk) Exec ¶
func (rcb *RoleCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*RoleCreateBulk) ExecContext ¶
func (c *RoleCreateBulk) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleCreateBulk) ExecX ¶
func (rcb *RoleCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*RoleCreateBulk) QueryContext ¶
func (c *RoleCreateBulk) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
type RoleDelete ¶
type RoleDelete struct {
// contains filtered or unexported fields
}
RoleDelete is the builder for deleting a Role entity.
func (*RoleDelete) Exec ¶
func (rd *RoleDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*RoleDelete) ExecContext ¶
func (c *RoleDelete) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleDelete) ExecX ¶
func (rd *RoleDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*RoleDelete) QueryContext ¶
func (c *RoleDelete) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleDelete) Where ¶
func (rd *RoleDelete) Where(ps ...predicate.Role) *RoleDelete
Where appends a list predicates to the RoleDelete builder.
type RoleDeleteOne ¶
type RoleDeleteOne struct {
// contains filtered or unexported fields
}
RoleDeleteOne is the builder for deleting a single Role entity.
func (*RoleDeleteOne) Exec ¶
func (rdo *RoleDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*RoleDeleteOne) ExecX ¶
func (rdo *RoleDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*RoleDeleteOne) Where ¶
func (rdo *RoleDeleteOne) Where(ps ...predicate.Role) *RoleDeleteOne
Where appends a list predicates to the RoleDelete builder.
type RoleEdges ¶
type RoleEdges struct { // BelongUser holds the value of the belong_user edge. BelongUser *User `json:"belong_user,omitempty"` // contains filtered or unexported fields }
RoleEdges holds the relations/edges for other nodes in the graph.
func (RoleEdges) BelongUserOrErr ¶
BelongUserOrErr returns the BelongUser value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type RoleGroupBy ¶
type RoleGroupBy struct {
// contains filtered or unexported fields
}
RoleGroupBy is the group-by builder for Role entities.
func (*RoleGroupBy) Aggregate ¶
func (rgb *RoleGroupBy) Aggregate(fns ...AggregateFunc) *RoleGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*RoleGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*RoleGroupBy) Scan ¶
func (rgb *RoleGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*RoleGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type RoleMutation ¶
type RoleMutation struct {
// contains filtered or unexported fields
}
RoleMutation represents an operation that mutates the Role nodes in the graph.
func (*RoleMutation) AddField ¶
func (m *RoleMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*RoleMutation) AddedEdges ¶
func (m *RoleMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*RoleMutation) AddedField ¶
func (m *RoleMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*RoleMutation) AddedFields ¶
func (m *RoleMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*RoleMutation) AddedIDs ¶
func (m *RoleMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*RoleMutation) BelongUserCleared ¶
func (m *RoleMutation) BelongUserCleared() bool
BelongUserCleared reports if the "belong_user" edge to the User entity was cleared.
func (*RoleMutation) BelongUserID ¶
func (m *RoleMutation) BelongUserID() (id int, exists bool)
BelongUserID returns the "belong_user" edge ID in the mutation.
func (*RoleMutation) BelongUserIDs ¶
func (m *RoleMutation) BelongUserIDs() (ids []int)
BelongUserIDs returns the "belong_user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use BelongUserID instead. It exists only for internal usage by the builders.
func (*RoleMutation) ClearBelongUser ¶
func (m *RoleMutation) ClearBelongUser()
ClearBelongUser clears the "belong_user" edge to the User entity.
func (*RoleMutation) ClearEdge ¶
func (m *RoleMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*RoleMutation) ClearField ¶
func (m *RoleMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*RoleMutation) ClearedEdges ¶
func (m *RoleMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*RoleMutation) ClearedFields ¶
func (m *RoleMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (RoleMutation) Client ¶
func (m RoleMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*RoleMutation) EdgeCleared ¶
func (m *RoleMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*RoleMutation) ExecContext ¶
func (c *RoleMutation) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleMutation) Field ¶
func (m *RoleMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*RoleMutation) FieldCleared ¶
func (m *RoleMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*RoleMutation) Fields ¶
func (m *RoleMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*RoleMutation) ID ¶
func (m *RoleMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*RoleMutation) IDs ¶
func (m *RoleMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*RoleMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*RoleMutation) OldRole ¶
func (m *RoleMutation) OldRole(ctx context.Context) (v string, err error)
OldRole returns the old "role" field's value of the Role entity. If the Role object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*RoleMutation) OldUsername ¶
func (m *RoleMutation) OldUsername(ctx context.Context) (v string, err error)
OldUsername returns the old "username" field's value of the Role entity. If the Role object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*RoleMutation) QueryContext ¶
func (c *RoleMutation) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleMutation) RemovedEdges ¶
func (m *RoleMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*RoleMutation) RemovedIDs ¶
func (m *RoleMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*RoleMutation) ResetBelongUser ¶
func (m *RoleMutation) ResetBelongUser()
ResetBelongUser resets all changes to the "belong_user" edge.
func (*RoleMutation) ResetEdge ¶
func (m *RoleMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*RoleMutation) ResetField ¶
func (m *RoleMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*RoleMutation) ResetRole ¶
func (m *RoleMutation) ResetRole()
ResetRole resets all changes to the "role" field.
func (*RoleMutation) ResetUsername ¶
func (m *RoleMutation) ResetUsername()
ResetUsername resets all changes to the "username" field.
func (*RoleMutation) Role ¶
func (m *RoleMutation) Role() (r string, exists bool)
Role returns the value of the "role" field in the mutation.
func (*RoleMutation) SetBelongUserID ¶
func (m *RoleMutation) SetBelongUserID(id int)
SetBelongUserID sets the "belong_user" edge to the User entity by id.
func (*RoleMutation) SetField ¶
func (m *RoleMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*RoleMutation) SetOp ¶
func (m *RoleMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*RoleMutation) SetRole ¶
func (m *RoleMutation) SetRole(s string)
SetRole sets the "role" field.
func (*RoleMutation) SetUsername ¶
func (m *RoleMutation) SetUsername(s string)
SetUsername sets the "username" field.
func (RoleMutation) Tx ¶
func (m RoleMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*RoleMutation) Type ¶
func (m *RoleMutation) Type() string
Type returns the node type of this mutation (Role).
func (*RoleMutation) Username ¶
func (m *RoleMutation) Username() (r string, exists bool)
Username returns the value of the "username" field in the mutation.
func (*RoleMutation) Where ¶
func (m *RoleMutation) Where(ps ...predicate.Role)
Where appends a list predicates to the RoleMutation builder.
func (*RoleMutation) WhereP ¶
func (m *RoleMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the RoleMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type RoleQuery ¶
type RoleQuery struct {
// contains filtered or unexported fields
}
RoleQuery is the builder for querying Role entities.
func (*RoleQuery) Aggregate ¶
func (rq *RoleQuery) Aggregate(fns ...AggregateFunc) *RoleSelect
Aggregate returns a RoleSelect configured with the given aggregations.
func (*RoleQuery) Clone ¶
Clone returns a duplicate of the RoleQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*RoleQuery) ExecContext ¶
func (c *RoleQuery) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleQuery) First ¶
First returns the first Role entity from the query. Returns a *NotFoundError when no Role was found.
func (*RoleQuery) FirstID ¶
FirstID returns the first Role ID from the query. Returns a *NotFoundError when no Role ID was found.
func (*RoleQuery) GroupBy ¶
func (rq *RoleQuery) GroupBy(field string, fields ...string) *RoleGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Username string `json:"username,omitempty"` Count int `json:"count,omitempty"` } client.Role.Query(). GroupBy(role.FieldUsername). Aggregate(ent.Count()). Scan(ctx, &v)
func (*RoleQuery) Only ¶
Only returns a single Role entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Role entity is found. Returns a *NotFoundError when no Role entities are found.
func (*RoleQuery) OnlyID ¶
OnlyID is like Only, but returns the only Role ID in the query. Returns a *NotSingularError when more than one Role ID is found. Returns a *NotFoundError when no entities are found.
func (*RoleQuery) Order ¶
func (rq *RoleQuery) Order(o ...role.OrderOption) *RoleQuery
Order specifies how the records should be ordered.
func (*RoleQuery) QueryBelongUser ¶
QueryBelongUser chains the current query on the "belong_user" edge.
func (*RoleQuery) QueryContext ¶
func (c *RoleQuery) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleQuery) Select ¶
func (rq *RoleQuery) Select(fields ...string) *RoleSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Username string `json:"username,omitempty"` } client.Role.Query(). Select(role.FieldUsername). Scan(ctx, &v)
func (*RoleQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*RoleQuery) WithBelongUser ¶
WithBelongUser tells the query-builder to eager-load the nodes that are connected to the "belong_user" edge. The optional arguments are used to configure the query builder of the edge.
type RoleSelect ¶
type RoleSelect struct { *RoleQuery // contains filtered or unexported fields }
RoleSelect is the builder for selecting fields of Role entities.
func (*RoleSelect) Aggregate ¶
func (rs *RoleSelect) Aggregate(fns ...AggregateFunc) *RoleSelect
Aggregate adds the given aggregation functions to the selector query.
func (*RoleSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*RoleSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (RoleSelect) ExecContext ¶
func (c RoleSelect) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*RoleSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*RoleSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*RoleSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (RoleSelect) QueryContext ¶
func (c RoleSelect) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleSelect) Scan ¶
func (rs *RoleSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*RoleSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type RoleUpdate ¶
type RoleUpdate struct {
// contains filtered or unexported fields
}
RoleUpdate is the builder for updating Role entities.
func (*RoleUpdate) ClearBelongUser ¶
func (ru *RoleUpdate) ClearBelongUser() *RoleUpdate
ClearBelongUser clears the "belong_user" edge to the User entity.
func (*RoleUpdate) Exec ¶
func (ru *RoleUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*RoleUpdate) ExecContext ¶
func (c *RoleUpdate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleUpdate) ExecX ¶
func (ru *RoleUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*RoleUpdate) Mutation ¶
func (ru *RoleUpdate) Mutation() *RoleMutation
Mutation returns the RoleMutation object of the builder.
func (*RoleUpdate) QueryContext ¶
func (c *RoleUpdate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleUpdate) Save ¶
func (ru *RoleUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*RoleUpdate) SaveX ¶
func (ru *RoleUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*RoleUpdate) SetBelongUser ¶
func (ru *RoleUpdate) SetBelongUser(u *User) *RoleUpdate
SetBelongUser sets the "belong_user" edge to the User entity.
func (*RoleUpdate) SetBelongUserID ¶
func (ru *RoleUpdate) SetBelongUserID(id int) *RoleUpdate
SetBelongUserID sets the "belong_user" edge to the User entity by ID.
func (*RoleUpdate) SetNillableBelongUserID ¶
func (ru *RoleUpdate) SetNillableBelongUserID(id *int) *RoleUpdate
SetNillableBelongUserID sets the "belong_user" edge to the User entity by ID if the given value is not nil.
func (*RoleUpdate) SetRole ¶
func (ru *RoleUpdate) SetRole(s string) *RoleUpdate
SetRole sets the "role" field.
func (*RoleUpdate) SetUsername ¶
func (ru *RoleUpdate) SetUsername(s string) *RoleUpdate
SetUsername sets the "username" field.
func (*RoleUpdate) Where ¶
func (ru *RoleUpdate) Where(ps ...predicate.Role) *RoleUpdate
Where appends a list predicates to the RoleUpdate builder.
type RoleUpdateOne ¶
type RoleUpdateOne struct {
// contains filtered or unexported fields
}
RoleUpdateOne is the builder for updating a single Role entity.
func (*RoleUpdateOne) ClearBelongUser ¶
func (ruo *RoleUpdateOne) ClearBelongUser() *RoleUpdateOne
ClearBelongUser clears the "belong_user" edge to the User entity.
func (*RoleUpdateOne) Exec ¶
func (ruo *RoleUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*RoleUpdateOne) ExecContext ¶
func (c *RoleUpdateOne) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*RoleUpdateOne) ExecX ¶
func (ruo *RoleUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*RoleUpdateOne) Mutation ¶
func (ruo *RoleUpdateOne) Mutation() *RoleMutation
Mutation returns the RoleMutation object of the builder.
func (*RoleUpdateOne) QueryContext ¶
func (c *RoleUpdateOne) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*RoleUpdateOne) Save ¶
func (ruo *RoleUpdateOne) Save(ctx context.Context) (*Role, error)
Save executes the query and returns the updated Role entity.
func (*RoleUpdateOne) SaveX ¶
func (ruo *RoleUpdateOne) SaveX(ctx context.Context) *Role
SaveX is like Save, but panics if an error occurs.
func (*RoleUpdateOne) Select ¶
func (ruo *RoleUpdateOne) Select(field string, fields ...string) *RoleUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*RoleUpdateOne) SetBelongUser ¶
func (ruo *RoleUpdateOne) SetBelongUser(u *User) *RoleUpdateOne
SetBelongUser sets the "belong_user" edge to the User entity.
func (*RoleUpdateOne) SetBelongUserID ¶
func (ruo *RoleUpdateOne) SetBelongUserID(id int) *RoleUpdateOne
SetBelongUserID sets the "belong_user" edge to the User entity by ID.
func (*RoleUpdateOne) SetNillableBelongUserID ¶
func (ruo *RoleUpdateOne) SetNillableBelongUserID(id *int) *RoleUpdateOne
SetNillableBelongUserID sets the "belong_user" edge to the User entity by ID if the given value is not nil.
func (*RoleUpdateOne) SetRole ¶
func (ruo *RoleUpdateOne) SetRole(s string) *RoleUpdateOne
SetRole sets the "role" field.
func (*RoleUpdateOne) SetUsername ¶
func (ruo *RoleUpdateOne) SetUsername(s string) *RoleUpdateOne
SetUsername sets the "username" field.
func (*RoleUpdateOne) Where ¶
func (ruo *RoleUpdateOne) Where(ps ...predicate.Role) *RoleUpdateOne
Where appends a list predicates to the RoleUpdate builder.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type TraverseFunc ¶
type TraverseFunc = ent.TraverseFunc
ent aliases to avoid import conflicts in user's code.
type Tx ¶
type Tx struct { // Role is the client for interacting with the Role builders. Role *RoleClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) ExecContext ¶
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
func (*Tx) QueryContext ¶
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Username holds the value of the "username" field. Username string `json:"username,omitempty"` // Salt holds the value of the "salt" field. Salt string `json:"salt,omitempty"` // Password holds the value of the "password" field. Password string `json:"password,omitempty"` // Enable holds the value of the "enable" field. Enable bool `json:"enable,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) ExecContext ¶
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*User) QueryContext ¶
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*User) QueryRoles ¶
QueryRoles queries the "roles" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*UserClient) ExecContext ¶
func (c *UserClient) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Intercept ¶
func (c *UserClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (*UserClient) Interceptors ¶
func (c *UserClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryContext ¶
func (c *UserClient) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserClient) QueryRoles ¶
func (c *UserClient) QueryRoles(u *User) *RoleQuery
QueryRoles queries the roles edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddRoleIDs ¶
func (uc *UserCreate) AddRoleIDs(ids ...int) *UserCreate
AddRoleIDs adds the "roles" edge to the Role entity by IDs.
func (*UserCreate) AddRoles ¶
func (uc *UserCreate) AddRoles(r ...*Role) *UserCreate
AddRoles adds the "roles" edges to the Role entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecContext ¶
func (c *UserCreate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) QueryContext ¶
func (c *UserCreate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetEnable ¶
func (uc *UserCreate) SetEnable(b bool) *UserCreate
SetEnable sets the "enable" field.
func (*UserCreate) SetNillableEnable ¶
func (uc *UserCreate) SetNillableEnable(b *bool) *UserCreate
SetNillableEnable sets the "enable" field if the given value is not nil.
func (*UserCreate) SetPassword ¶
func (uc *UserCreate) SetPassword(s string) *UserCreate
SetPassword sets the "password" field.
func (*UserCreate) SetSalt ¶
func (uc *UserCreate) SetSalt(s string) *UserCreate
SetSalt sets the "salt" field.
func (*UserCreate) SetUsername ¶
func (uc *UserCreate) SetUsername(s string) *UserCreate
SetUsername sets the "username" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecContext ¶
func (c *UserCreateBulk) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreateBulk) QueryContext ¶
func (c *UserCreateBulk) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecContext ¶
func (c *UserDelete) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) QueryContext ¶
func (c *UserDelete) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserDeleteOne) Where ¶
func (udo *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne
Where appends a list predicates to the UserDelete builder.
type UserEdges ¶
type UserEdges struct { // Roles holds the value of the roles edge. Roles []*Role `json:"roles,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) RolesOrErr ¶
RolesOrErr returns the Roles value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddRoleIDs ¶
func (m *UserMutation) AddRoleIDs(ids ...int)
AddRoleIDs adds the "roles" edge to the Role entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearRoles ¶
func (m *UserMutation) ClearRoles()
ClearRoles clears the "roles" edge to the Role entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Enable ¶
func (m *UserMutation) Enable() (r bool, exists bool)
Enable returns the value of the "enable" field in the mutation.
func (*UserMutation) ExecContext ¶
func (c *UserMutation) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) OldEnable ¶
func (m *UserMutation) OldEnable(ctx context.Context) (v bool, err error)
OldEnable returns the old "enable" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldPassword ¶
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldSalt ¶
func (m *UserMutation) OldSalt(ctx context.Context) (v string, err error)
OldSalt returns the old "salt" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUsername ¶
func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
OldUsername returns the old "username" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) Password ¶
func (m *UserMutation) Password() (r string, exists bool)
Password returns the value of the "password" field in the mutation.
func (*UserMutation) QueryContext ¶
func (c *UserMutation) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserMutation) RemoveRoleIDs ¶
func (m *UserMutation) RemoveRoleIDs(ids ...int)
RemoveRoleIDs removes the "roles" edge to the Role entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedRolesIDs ¶
func (m *UserMutation) RemovedRolesIDs() (ids []int)
RemovedRoles returns the removed IDs of the "roles" edge to the Role entity.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetEnable ¶
func (m *UserMutation) ResetEnable()
ResetEnable resets all changes to the "enable" field.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetPassword ¶
func (m *UserMutation) ResetPassword()
ResetPassword resets all changes to the "password" field.
func (*UserMutation) ResetRoles ¶
func (m *UserMutation) ResetRoles()
ResetRoles resets all changes to the "roles" edge.
func (*UserMutation) ResetSalt ¶
func (m *UserMutation) ResetSalt()
ResetSalt resets all changes to the "salt" field.
func (*UserMutation) ResetUsername ¶
func (m *UserMutation) ResetUsername()
ResetUsername resets all changes to the "username" field.
func (*UserMutation) RolesCleared ¶
func (m *UserMutation) RolesCleared() bool
RolesCleared reports if the "roles" edge to the Role entity was cleared.
func (*UserMutation) RolesIDs ¶
func (m *UserMutation) RolesIDs() (ids []int)
RolesIDs returns the "roles" edge IDs in the mutation.
func (*UserMutation) Salt ¶
func (m *UserMutation) Salt() (r string, exists bool)
Salt returns the value of the "salt" field in the mutation.
func (*UserMutation) SetEnable ¶
func (m *UserMutation) SetEnable(b bool)
SetEnable sets the "enable" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetOp ¶
func (m *UserMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*UserMutation) SetPassword ¶
func (m *UserMutation) SetPassword(s string)
SetPassword sets the "password" field.
func (*UserMutation) SetSalt ¶
func (m *UserMutation) SetSalt(s string)
SetSalt sets the "salt" field.
func (*UserMutation) SetUsername ¶
func (m *UserMutation) SetUsername(s string)
SetUsername sets the "username" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Username ¶
func (m *UserMutation) Username() (r string, exists bool)
Username returns the value of the "username" field in the mutation.
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) WhereP ¶
func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Aggregate ¶
func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate returns a UserSelect configured with the given aggregations.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) ExecContext ¶
func (c *UserQuery) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Username string `json:"username,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldUsername). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) Order ¶
func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
Order specifies how the records should be ordered.
func (*UserQuery) QueryContext ¶
func (c *UserQuery) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserQuery) QueryRoles ¶
QueryRoles chains the current query on the "roles" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Username string `json:"username,omitempty"` } client.User.Query(). Select(user.FieldUsername). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Aggregate ¶
func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate adds the given aggregation functions to the selector query.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (UserSelect) ExecContext ¶
func (c UserSelect) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (UserSelect) QueryContext ¶
func (c UserSelect) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddRoleIDs ¶
func (uu *UserUpdate) AddRoleIDs(ids ...int) *UserUpdate
AddRoleIDs adds the "roles" edge to the Role entity by IDs.
func (*UserUpdate) AddRoles ¶
func (uu *UserUpdate) AddRoles(r ...*Role) *UserUpdate
AddRoles adds the "roles" edges to the Role entity.
func (*UserUpdate) ClearRoles ¶
func (uu *UserUpdate) ClearRoles() *UserUpdate
ClearRoles clears all "roles" edges to the Role entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecContext ¶
func (c *UserUpdate) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) QueryContext ¶
func (c *UserUpdate) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserUpdate) RemoveRoleIDs ¶
func (uu *UserUpdate) RemoveRoleIDs(ids ...int) *UserUpdate
RemoveRoleIDs removes the "roles" edge to Role entities by IDs.
func (*UserUpdate) RemoveRoles ¶
func (uu *UserUpdate) RemoveRoles(r ...*Role) *UserUpdate
RemoveRoles removes "roles" edges to Role entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetEnable ¶
func (uu *UserUpdate) SetEnable(b bool) *UserUpdate
SetEnable sets the "enable" field.
func (*UserUpdate) SetNillableEnable ¶
func (uu *UserUpdate) SetNillableEnable(b *bool) *UserUpdate
SetNillableEnable sets the "enable" field if the given value is not nil.
func (*UserUpdate) SetPassword ¶
func (uu *UserUpdate) SetPassword(s string) *UserUpdate
SetPassword sets the "password" field.
func (*UserUpdate) SetSalt ¶
func (uu *UserUpdate) SetSalt(s string) *UserUpdate
SetSalt sets the "salt" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddRoleIDs ¶
func (uuo *UserUpdateOne) AddRoleIDs(ids ...int) *UserUpdateOne
AddRoleIDs adds the "roles" edge to the Role entity by IDs.
func (*UserUpdateOne) AddRoles ¶
func (uuo *UserUpdateOne) AddRoles(r ...*Role) *UserUpdateOne
AddRoles adds the "roles" edges to the Role entity.
func (*UserUpdateOne) ClearRoles ¶
func (uuo *UserUpdateOne) ClearRoles() *UserUpdateOne
ClearRoles clears all "roles" edges to the Role entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecContext ¶
func (c *UserUpdateOne) ExecContext(ctx context.Context, query string, args ...any) (stdsql.Result, error)
ExecContext allows calling the underlying ExecContext method of the driver if it is supported by it. See, database/sql#DB.ExecContext for more information.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) QueryContext ¶
func (c *UserUpdateOne) QueryContext(ctx context.Context, query string, args ...any) (*stdsql.Rows, error)
QueryContext allows calling the underlying QueryContext method of the driver if it is supported by it. See, database/sql#DB.QueryContext for more information.
func (*UserUpdateOne) RemoveRoleIDs ¶
func (uuo *UserUpdateOne) RemoveRoleIDs(ids ...int) *UserUpdateOne
RemoveRoleIDs removes the "roles" edge to Role entities by IDs.
func (*UserUpdateOne) RemoveRoles ¶
func (uuo *UserUpdateOne) RemoveRoles(r ...*Role) *UserUpdateOne
RemoveRoles removes "roles" edges to Role entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetEnable ¶
func (uuo *UserUpdateOne) SetEnable(b bool) *UserUpdateOne
SetEnable sets the "enable" field.
func (*UserUpdateOne) SetNillableEnable ¶
func (uuo *UserUpdateOne) SetNillableEnable(b *bool) *UserUpdateOne
SetNillableEnable sets the "enable" field if the given value is not nil.
func (*UserUpdateOne) SetPassword ¶
func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
SetPassword sets the "password" field.
func (*UserUpdateOne) SetSalt ¶
func (uuo *UserUpdateOne) SetSalt(s string) *UserUpdateOne
SetSalt sets the "salt" field.
func (*UserUpdateOne) Where ¶
func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
Where appends a list predicates to the UserUpdate builder.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.