Documentation ¶
Index ¶
- Constants
- func BindEnv(path []string, val reflect.Value)
- func IsIndex(s string) bool
- type AppSync
- type Arweave
- type Bundler
- type Bundlr
- type Checker
- type Config
- type Contract
- type Database
- type Evolver
- type Forwarder
- type Gateway
- type Interactor
- type NetworkMonitor
- type PeerMonitor
- type Profiler
- type Redis
- type Relayer
- type Sender
- type Sequencer
- type Syncer
- type TransactionDownloader
- type WarpySyncer
Constants ¶
View Source
const MAX_SLICE_LEN = 10
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AppSync ¶
type AppSync struct { // Security token for AppSync Token string // URL of the AppSync endpoint Url string // Num of workers that send GQL requests MaxWorkers int // Max num of requests in worker's queue MaxQueueSize int // Max time a request should be retried. 0 means no limit. BackoffMaxElapsedTime time.Duration // Max time between failed retries to save data. BackoffMaxInterval time.Duration }
type Arweave ¶
type Arweave struct { // URL to arweave.net NodeUrl string // Time limit for requests. The timeout includes connection time, any // redirects, and reading the response body RequestTimeout time.Duration // Miminum time a peer needs to answer in order to be considered responsive. // This should be much smaller than request timeout CheckPeerTimeout time.Duration // Maximum amount of time a dial will wait for a connect to complete. DialerTimeout time.Duration // Interval between keep-alive probes for an active network connection. DialerKeepAlive time.Duration // Maximum amount of time an idle (keep-alive) connection will remain idle before closing itself. IdleConnTimeout time.Duration // Maximum amount of time waiting to wait for a TLS handshake TLSHandshakeTimeout time.Duration // https://ar-io.zendesk.com/hc/en-us/articles/7595655106971-arweave-net-Rate-Limits // Time in which max num of requests is enforced LimiterInterval time.Duration // Max num requests to particular peer per interval LimiterBurstSize int // Limit is a float numbef = max frequency per second. Whenever a HTTP 429 Too Many Requests is received we multiply limit by this factor. // This way even if the limit is set too high eventually it'll get small enough. LimiterDecreaseFactor float64 // How often limiters get decreased. This timeout won't allow sudden burst to decrease the limit too much LimiterDecreaseInterval time.Duration }
type Bundler ¶
type Bundler struct { // Disable polling mechanism PollerDisabled bool // How often to poll the database PollerInterval time.Duration // How long does it wait for the query response PollerTimeout time.Duration // Maksimum number of requests run in parallel PollerMaxParallelQueries int // Maksimum number of interactions updated in the database in one db transaction PollerMaxBatchSize int // Retry sending bundles to bundlr.network PollerRetryBundleAfter time.Duration // Max queries in the queue WorkerPoolQueueSize int // Maksimum number of interactions selected from the database in one db transaction PollerMaxDownloadedBatchSize int // How often notifier monitors the number of pending tx to bundle DBPollerInterval time.Duration // Switch off listening for async notifications NotifierDisabled bool // Maksimum number of workers that handle notifications NotifierWorkerPoolSize int // Maksimum notifications waiting in the queue NotifierWorkerQueueSize int // How many batches are confirmet in one transaction ConfirmerBatchSize int // How often are states updated in the database ConfirmerInterval time.Duration // Max time confirmer will try to insert a batch of data to the database // 0 means no limit // This should be 0, ConfirmerBackoffMaxElapsedTime time.Duration // Max time between retries to insert a batch of confirmations to the database ConfirmerBackoffMaxInterval time.Duration // Number of workers that send bundles in parallel BundlerNumBundlingWorkers int }
type Bundlr ¶
type Bundlr struct { // List of urls that can be used, order matters Urls []string // List of urls that can be used to upload bundles, order matters TurboUrls []string // Power of Turbo. TurboSendFactor + IrysSendFactor is 100%. If set to 0, skips sending to this provider. // This is a way to divide traffic between bundle providers TurboSendProbability int // Power of Irys IrysSendProbability int // Time limit for requests. The timeout includes connection time, any // redirects, and reading the response body RequestTimeout time.Duration // Miminum time a peer needs to answer in order to be considered responsive. // This should be much smaller than request timeout CheckPeerTimeout time.Duration // Maximum amount of time a dial will wait for a connect to complete. DialerTimeout time.Duration // Interval between keep-alive probes for an active network connection. DialerKeepAlive time.Duration // Maximum amount of time an idle (keep-alive) connection will remain idle before closing itself. IdleConnTimeout time.Duration // Maximum amount of time waiting to wait for a TLS handshake TLSHandshakeTimeout time.Duration // https://ar-io.zendesk.com/hc/en-us/articles/7595655106971-arweave-net-Rate-Limits // Time in which max num of requests is enforced LimiterInterval time.Duration // Max num requests to particular peer per interval LimiterBurstSize int // Wallet used to signing transactions Wallet string }
type Checker ¶
type Checker struct { // Minimal number of blocks to wait before checking the bundle MinConfirmationBlocks int64 // Number of bundles to confirm in one run. MaxBundlesPerRun int // Number of workers that check bundles in parallel WorkerPoolSize int // Size of the queue for workers WorkerQueueSize int // How often for unfinished checks PollerInterval time.Duration // After this time retry checking the bundle PollerRetryCheckAfter time.Duration }
type Config ¶
type Config struct { // Is development mode on IsDevelopment bool // REST API address. API used for monitoring etc. RESTListenAddress string // Maximum time Syncer will be closing before stop is forced. StopTimeout time.Duration // Logging level LogLevel string Arweave Arweave PeerMonitor PeerMonitor TransactionDownloader TransactionDownloader NetworkMonitor NetworkMonitor Syncer Syncer Bundler Bundler Sender Sender Bundlr Bundlr Sequencer Sequencer Checker Checker Database Database ReadOnlyDatabase Database Contract Contract Redis []Redis AppSync AppSync Forwarder Forwarder Relayer Relayer Gateway Gateway Profiler Profiler Interactor Interactor Evolver Evolver WarpySyncer WarpySyncer }
Config stores global configuration
type Contract ¶
type Contract struct { // Worker pool for fetching contact source and init state LoaderWorkerPoolSize int // Maksimum payloads in loader's queue LoaderWorkerQueueSize int // Possible contract source content types LoaderSupportedContentTypes []string // Max time we try to download contract from arweave. 0 means no limit LoaderBackoffMaxElapsedTime time.Duration // Max time between retries to insert a batch of confirmations to the database LoaderBackoffMaxInterval time.Duration // Acceptable duration for loading a single contract. After this time arweave client will be reset/ LoaderBackoffAcceptableDuration time.Duration // Max time for a transaction to be downloaded. 0 means no limit TransactionMaxElapsedTime time.Duration // Max time between transaction download retries TransactionMaxInterval time.Duration // How many contracts are saved in one transaction StoreBatchSize int // How often is an insert triggered StoreInterval time.Duration // Max time store will try to insert a batch of data to the database // 0 means no limit // This should be 0, StoreBackoffMaxElapsedTime time.Duration // Max time between retries to insert a batch of confirmations to the database StoreBackoffMaxInterval time.Duration // Max size of a message that can be published to Redis, in bytes. 10MB by default PublisherMaxMessageSize int // Saved contracts are published on this Redis channel PublisherRedisChannelName string // Saved contracts are published on this AppSync channel PublisherAppSyncChannelName string }
type Database ¶
type Database struct { Port uint16 Host string User string Password string Name string SslMode string PingTimeout time.Duration ClientKey string ClientKeyPath string ClientCert string ClientCertPath string CaCert string CaCertPath string MigrationUser string MigrationPassword string // Connection configuration MaxOpenConns int MaxIdleConns int ConnMaxIdleTime time.Duration ConnMaxLifetime time.Duration }
type Evolver ¶ added in v0.2.124
type Evolver struct { // How often to poll the database PollerInterval time.Duration // How long does it wait for the query response PollerTimeout time.Duration // Maximum length of the channel buffer PollerChannelBufferLength int // Maximum number of evolved contract sources to be updated in the database PollerMaxBatchSize int // Max time between evolved source transaction retry DownloaderSourceTransactiondMaxInterval time.Duration // Number of workers that download the transactions DownloaderNumWorkers int // Max number of transactions that wait in the worker queue DownloaderWorkerQueueSize int // How many contract sources are saved in one transaction StoreBatchSize int // How often is an insert triggered StoreInterval time.Duration // Max time store will try to insert a batch of data to the database // 0 means no limit // This should be 0, StoreBackoffMaxElapsedTime time.Duration // Max time between retries to insert a batch of confirmations to the database StoreBackoffMaxInterval time.Duration }
type Forwarder ¶
type Forwarder struct { // Last block height forwarder will attempt to set last sort keys FetcherLastSortKeySettingBlockHeight uint64 // If true, L1 interactions get last sort key assigned and saved before being sent further FetcherLastSortKeySettingEnabled bool // How many L1 interactions are fetched from the DB at once FetcherBatchSize int // Interactions are saved to this Redis channel PublisherRedisChannelName string // How long to wait before after receiving a new block height before sending L1 interactions // This delay ensures sequencer finishes handling requests in time HeightDelay time.Duration // How many L1 interactions are cached in queue // This should be at least 1000 since this is how many tx are in Arweave block ArweaveFetcherQueueSize int // How long to wait to send all L1 interactions from a given block // There's 2m between blocks, so this should be at most 2m ArweaveFetcherBlockSendTimeout time.Duration // How many L2 interactions are cached in queue // Those are L2 interactions streamed live from the database InteractionsStreamerQueueSize int }
type Interactor ¶ added in v0.2.123
type Interactor struct { // Contract id tag for the generated data items GeneratorContractId string // How often to generate data item GeneratorInterval time.Duration // Key/wallet used to sign the generated data item GeneratorEthereumKey string // How often to check for processed data items in database CheckerInterval time.Duration // Number of workers that will be sending data items to sequencer SenderWorkerPoolSize int // Size of the queue that will be used to send data items to sequencer SenderWorkerQueueSize int }
type NetworkMonitor ¶
type NetworkMonitor struct { // Time between requests to the Warp's Gateway for network info Period time.Duration // Minimum amount of confirmations (blocks on top of the given block) that are required to consider // a given block as confirmed (i.e. not being a fork) RequiredConfirmationBlocks int64 // URL of the node we're using to get the current block height. // It's the Warp's Gateway URL to avoid race conditions Url string }
type PeerMonitor ¶
type PeerMonitor struct { // Maximum time a peer is blacklisted. // Even after this duration is over it may take some time for the peer to be re-checked MaxTimeBlacklisted time.Duration // Maximum number of peers that can be removed from the blacklist // Peers that are blacklisted longer than `PeerMonitorMaxTimeBlacklisted` will get eventually re-used // To avoid spikes we can only remove at most this many peers from the blacklist in one try MaxPeersRemovedFromBlacklist int // Time between sending monitoring requests to peers // Peers are downloaded from the arweave API and checked in parallel by couple of workers Period time.Duration // Max number of peers that can be used for retrying requests MaxPeers int // Number of workers that check peers in parallel NumWorkers int // Number of peers pending verification in worker queue WorkerQueueSize int }
type Redis ¶
type Redis struct { Port uint16 Host string User string Password string DB int // TLS configuration ClientKey string ClientCert string CaCert string EnableTLS bool // Connection configuration MinIdleConns int MaxIdleConns int ConnMaxIdleTime time.Duration MaxOpenConns int ConnMaxLifetime time.Duration // Publish backoff configuration, 0 is no limit MaxElapsedTime time.Duration MaxInterval time.Duration // Num of workers that publish messages MaxWorkers int // Max num of requests in worker's queue MaxQueueSize int }
type Relayer ¶ added in v0.1.283
type Relayer struct { // Where is the relayer started (dev, main, test) Environment string // Websocket url of the Warp's sequencer SequencerUrl string // How many incomming events should be stored in channel SequencerQueueSize int // Max time request for a block to be downloaded. 0 means no limit ArweaveBlockDownloadTimeout time.Duration // Max time for a block to be downloaded. 0 means no limit ArweaveBlockDownloadMaxElapsedTime time.Duration // Max time between transaction download retries ArweaveBlockDownloadMaxInterval time.Duration // Worker pool size for downloading Sequencer's blocks SourceMaxWorkers int // Worker pool queue size for downloading Sequencer's blocks SourceMaxQueueSize int // Max time a request should be retried. 0 means no limit. SourceBackoffMaxElapsedTime time.Duration // Max time between failed retries to save data. SourceBackoffMaxInterval time.Duration // How many blocks are downloaded in parallel SourceBatchSize int // Num of Interactions that are stored in the Store // before being inserted into the database in one db transaction and batch. StoreBatchSize int // After this time all Interactions in Store will be inserted to the database. // This is to avoid keeping them in the service for too long when waiting to fill the batch. StoreMaxTimeInQueue time.Duration // Max time between failed retries to save data. StoreMaxBackoffInterval time.Duration }
type Sender ¶ added in v0.2.105
type Sender struct { // Disable polling mechanism PollerDisabled bool // How often to poll the database PollerInterval time.Duration // How long does it wait for the query response PollerTimeout time.Duration // Maksimum number of requests run in parallel PollerMaxParallelQueries int // Maksimum number of interactions updated in the database in one db transaction PollerMaxBatchSize int // Retry sending bundles to bundlr.network PollerRetryBundleAfter time.Duration // Max queries in the queue WorkerPoolQueueSize int // Maksimum number of interactions selected from the database in one db transaction PollerMaxDownloadedBatchSize int // How often notifier monitors the number of pending tx to bundle DBPollerInterval time.Duration // Switch off listening for async notifications NotifierDisabled bool // Maksimum number of workers that handle notifications NotifierWorkerPoolSize int // Maksimum notifications waiting in the queue NotifierWorkerQueueSize int // How many batches are confirmet in one transaction StoreBatchSize int // How often are states updated in the database StoreInterval time.Duration // Max time store will try to insert a batch of data to the database // 0 means no limit // This should be 0, StoreBackoffMaxElapsedTime time.Duration // Max time between retries to insert a batch of confirmations to the database StoreBackoffMaxInterval time.Duration // Number of workers that send bundles in parallel BundlerNumBundlingWorkers int }
type Sequencer ¶ added in v0.2.123
type Sequencer struct { // List of urls that can be used, order matters Urls []string // Time limit for requests. The timeout includes connection time, any // redirects, and reading the response body RequestTimeout time.Duration // Maximum amount of time a dial will wait for a connect to complete. DialerTimeout time.Duration // Interval between keep-alive probes for an active network connection. DialerKeepAlive time.Duration // Maximum amount of time an idle (keep-alive) connection will remain idle before closing itself. IdleConnTimeout time.Duration // Maximum amount of time waiting to wait for a TLS handshake TLSHandshakeTimeout time.Duration // Time in which max num of requests is enforced LimiterInterval time.Duration // Max num requests to particular host per interval LimiterBurstSize int // Endpoint to which data item will be sent UploadEndpoint string }
type Syncer ¶
type Syncer struct { // Is downloading arweave tx enabled, used in sequencer Enabled bool // Max time for a transaction to be downloaded. 0 means no limit BlockMaxElapsedTime time.Duration // Max time between transaction download retries BlockMaxInterval time.Duration // Max time for a transaction to be downloaded. 0 means no limit TransactionMaxElapsedTime time.Duration // Max time between transaction download retries TransactionMaxInterval time.Duration // Num of Interactions that are stored in the Store // before being inserted into the database in one db transaction and batch. StoreBatchSize int // After this time all Interactions in Store will be inserted to the database. // This is to avoid keeping them in the service for too long when waiting to fill the batch. StoreMaxTimeInQueue time.Duration // Max time between failed retries to save data. StoreMaxBackoffInterval time.Duration }
type TransactionDownloader ¶
type WarpySyncer ¶ added in v0.2.173
type WarpySyncer struct { // Maximum length of the channel output BlockDownloaderChannelSize int // How often poll for new block BlockDownloaderInterval time.Duration // Max worker pool's queue size BlockDownloaderMaxQueueSize int // Max batch size for the number of blocks downloaded in one iteration BlockDownloaderBatchSize int // Max time between failed retries to download block BlockDownloaderBackoffInterval time.Duration // Time between poller task is called from block downloader BlockDownloaderPollerInterval int64 // Block time BlockDownloaderBlockTime float64 // If should download block by header number (for integrations which cannot decode transactions inside the block) BlockDownloaderByHeader bool // Warpy contract id SyncerContractId string // Name service contract id, usually the same as SyncerContractId SyncerNameServiceContractId string // Dre-Warpy URL SyncerDreUrl string // Warpy API url SyncerWarpyApiUrl string // Chain to by synced SyncerChain eth.Chain // Protocol to be synced SyncerProtocol eth.Protocol // API key SyncerApiKey string // Warpy admin id SyncerInteractionAdminId string // Signer for the Warpy interactions SyncerSigner string // Max time between failed retries to sync transaction SyncerDeltaBackoffInterval time.Duration // Number of workers that sync transactions SyncerDeltaNumWorkers int // Max number of transactions that wait in the worker queue SyncerDeltaWorkerQueueSize int // Data to be searched in transactions SyncerDeltaRedstoneData string // Number of points assigned in the Warpy interaction SyncerDeltaInteractionPoints int64 // Sommelier contract id to be synced SyncerDepositContractId string // Sommelier functions to be synced SyncerDepositFunctions []string // Max time between failed retries to sync transaction SyncerDepositBackoffInterval time.Duration // Number of workers that sync transactions SyncerDepositNumWorkers int // Max number of transactions that wait in the worker queue SyncerDepositWorkerQueueSize int // Max batch size before last block synced will be inserted into database StoreBatchSize int // After this time last block synced will be inserted into database StoreInterval time.Duration // Sommelier functions for withdrawal StoreDepositWithdrawFunctions []string // Name of the deposit assets input name StoreDepositDepositAssetsName string // Name of the withdraw assets input name StoreDepositWithdrawAssetsName string // Max time between failed retries to save last block synced StoreMaxBackoffInterval time.Duration // Maximum length of the channel buffer PollerDepositChannelBufferLength int // How often to poll the database PollerDepositInterval time.Duration // How long does it wait for the query response PollerDepositTimeout time.Duration // Base for the points multiplication PollerDepositPointsBase int64 // How much time should pass until we include transaction in rewards (in seconds) PollerDepositSecondsForSelect int64 // Max time between failed retries to write interaction WriterBackoffInterval time.Duration // Timeout for HTTP requests WriterHttpRequestTimeout time.Duration // Writer splits interaction into chunks with max size of WriterInteractionChunkSize int }
Source Files ¶
Click to show internal directories.
Click to hide internal directories.