mq

package
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Published: Jul 19, 2021 License: Apache-2.0 Imports: 18 Imported by: 0

Documentation

Overview

Package mq implements interprocess queues logic. It provides access to system mq mechanisms, such as sysv mq and linux mq. Also, it provides access to multi-platform priority queue, FastMq.

Index

Examples

Constants

View Source
const (
	// DefaultFastMqMaxSize is the default fast mq queue size.
	DefaultFastMqMaxSize = 8
	// DefaultFastMqMessageSize is the fast mq message size.
	DefaultFastMqMessageSize = 8192
)
View Source
const (
	// DefaultLinuxMqMaxSize is the default linux mq queue size.
	DefaultLinuxMqMaxSize = 8
	// DefaultLinuxMqMessageSize is the linux mq message size.
	// Its max value can be set via procfs.
	DefaultLinuxMqMessageSize = 8192
)
View Source
const (
	// O_NONBLOCK flag makes mq send/receive operations non-blocking.
	O_NONBLOCK = common.O_NONBLOCK
)

Variables

This section is empty.

Functions

func Destroy

func Destroy(name string) error

Destroy permanently removes mq object.

func DestroyFastMq added in v0.2.0

func DestroyFastMq(name string) error

DestroyFastMq permanently removes a FastMq.

func DestroyLinuxMessageQueue

func DestroyLinuxMessageQueue(name string) error

DestroyLinuxMessageQueue removes the queue permanently.

func DestroySystemVMessageQueue

func DestroySystemVMessageQueue(name string) error

DestroySystemVMessageQueue permanently removes queue with a given name.

func FastMqAttrs added in v0.3.0

func FastMqAttrs(name string) (int, int, error)

FastMqAttrs returns capacity and max message size of the existing mq.

func IsTemporary added in v0.2.0

func IsTemporary(err error) bool

IsTemporary returns true, if an error is a timeout error.

func SetLinuxMqBlocking

func SetLinuxMqBlocking(name string, block bool) error

SetLinuxMqBlocking sets whether the operations on a linux mq block. This will apply for all send/receive operations on any instance of the linux mq with the given name.

Types

type Blocker added in v0.2.0

type Blocker interface {
	SetBlocking(bool) error
}

Blocker is an object, which can work in blocking and non-blocking modes.

type Buffered added in v0.2.0

type Buffered interface {
	Cap() int
}

Buffered is an object with internal buffer of the given capacity.

type FastMq added in v0.2.0

type FastMq struct {
	// contains filtered or unexported fields
}

FastMq is a priority message queue based on shared memory. Currently it is the only implementation for windows.

func CreateFastMq added in v0.2.0

func CreateFastMq(name string, flag int, perm os.FileMode, maxQueueSize, maxMsgSize int) (*FastMq, error)

CreateFastMq creates new FastMq.

name - mq name. implementation will create a shm object with this name.
flag - flag is a combination of os.O_EXCL, and O_NONBLOCK.
perm - object's permission bits.
maxQueueSize - queue capacity.
maxMsgSize - maximum message size.

func OpenFastMq added in v0.2.0

func OpenFastMq(name string, flag int) (*FastMq, error)

OpenFastMq opens an existing message queue. It returns an error, if it does not exist.

name - unique mq name.
flag - 0 or O_NONBLOCK.

func (*FastMq) Cap added in v0.2.0

func (mq *FastMq) Cap() int

Cap returns size of the mq buffer.

func (*FastMq) Close added in v0.2.0

func (mq *FastMq) Close() error

Close closes a FastMq instance.

func (*FastMq) Destroy added in v0.2.0

func (mq *FastMq) Destroy() error

Destroy permanently removes a FastMq instance.

func (*FastMq) Empty added in v0.3.0

func (mq *FastMq) Empty() bool

Empty returns true, if there are no messages in the queue.

func (*FastMq) Full added in v0.3.0

func (mq *FastMq) Full() bool

Full returns true, if the capacity liimt has been reached.

func (*FastMq) Receive added in v0.2.0

func (mq *FastMq) Receive(data []byte) (int, error)

Receive receives a message. It blocks if the queue is empty.

func (*FastMq) ReceivePriority added in v0.2.0

func (mq *FastMq) ReceivePriority(data []byte) (int, int, error)

ReceivePriority receives a message and returns its priority. It blocks if the queue is empty.

func (*FastMq) ReceivePriorityTimeout added in v0.2.0

func (mq *FastMq) ReceivePriorityTimeout(data []byte, timeout time.Duration) (int, int, error)

ReceivePriorityTimeout receives a message and returns its priority. It blocks if the queue is empty, waiting for not longer, then the timeout.

func (*FastMq) ReceiveTimeout added in v0.3.0

func (mq *FastMq) ReceiveTimeout(data []byte, timeout time.Duration) (int, error)

ReceiveTimeout receives a message. It blocks if the queue is empty. It blocks if the queue is empty, waiting for not longer, then the timeout.

func (*FastMq) Send added in v0.2.0

func (mq *FastMq) Send(data []byte) error

Send sends a message. It blocks if the queue is full.

func (*FastMq) SendPriority added in v0.2.0

func (mq *FastMq) SendPriority(data []byte, prio int) error

SendPriority sends a message with the given priority. It blocks if the queue is full.

func (*FastMq) SendPriorityTimeout added in v0.2.0

func (mq *FastMq) SendPriorityTimeout(data []byte, prio int, timeout time.Duration) error

SendPriorityTimeout sends a message with the given priority. It blocks if the queue is full, waiting for not longer, then the timeout.

func (*FastMq) SendTimeout added in v0.3.0

func (mq *FastMq) SendTimeout(data []byte, timeout time.Duration) error

SendTimeout sends a message with the default priority 0. It blocks if the queue is full, waiting for not longer, then the timeout.

func (*FastMq) SetBlocking added in v0.2.0

func (mq *FastMq) SetBlocking(block bool) error

SetBlocking sets whether the send/receive operations on the queue block. This applies to the current instance only.

type LinuxMessageQueue

type LinuxMessageQueue struct {
	// contains filtered or unexported fields
}

LinuxMessageQueue is a linux-specific ipc mechanism based on message passing.

func CreateLinuxMessageQueue

func CreateLinuxMessageQueue(name string, flag int, perm os.FileMode, maxQueueSize, maxMsgSize int) (*LinuxMessageQueue, error)

CreateLinuxMessageQueue creates new queue with the given name and permissions.

name - unique mq name.
flag - flag is a combination of os.O_EXCL and O_NONBLOCK.
perm - object's permission bits.
maxQueueSize - queue capacity.
maxMsgSize - maximum message size.

func OpenLinuxMessageQueue

func OpenLinuxMessageQueue(name string, flag int) (*LinuxMessageQueue, error)

OpenLinuxMessageQueue opens an existing message queue. It returns an error, if it does not exist.

name - unique mq name.
flag - flag is a combination of (os.O_RDONLY or os.O_WRONLY or os.O_RDWR) and O_NONBLOCK.
	O_RDONLY
		Open the queue to receive messages only.
	O_WRONLY
		Open the queue to send messages only.
	O_RDWR
		Open the queue to both send and receive messages.

func (*LinuxMessageQueue) Cap

func (mq *LinuxMessageQueue) Cap() int

Cap returns the size of the mq buffer.

func (*LinuxMessageQueue) Close

func (mq *LinuxMessageQueue) Close() error

Close closes the queue.

func (*LinuxMessageQueue) Destroy

func (mq *LinuxMessageQueue) Destroy() error

Destroy closes the queue and removes it permanently.

func (*LinuxMessageQueue) ID

func (mq *LinuxMessageQueue) ID() int

ID returns unique id of the queue.

func (*LinuxMessageQueue) Notify

func (mq *LinuxMessageQueue) Notify(ch chan<- int) error

Notify notifies about new messages in the queue by sending id of the queue to the channel. If there are messages in the queue, no notification will be sent unless all of them are read.

func (*LinuxMessageQueue) NotifyCancel

func (mq *LinuxMessageQueue) NotifyCancel() error

NotifyCancel cancels notification subscription.

func (*LinuxMessageQueue) Receive

func (mq *LinuxMessageQueue) Receive(data []byte) (int, error)

Receive receives a message. It blocks if the queue is empty. Returns message len.

func (*LinuxMessageQueue) ReceivePriority

func (mq *LinuxMessageQueue) ReceivePriority(data []byte) (int, int, error)

ReceivePriority receives a message, returning its priority. It blocks if the queue is empty. Returns message len and priority.

func (*LinuxMessageQueue) ReceiveTimeout

func (mq *LinuxMessageQueue) ReceiveTimeout(data []byte, timeout time.Duration) (int, error)

ReceiveTimeout receives a message. It blocks if the queue is empty, waiting for a message unless timeout is passed. Returns message len.

func (*LinuxMessageQueue) ReceiveTimeoutPriority

func (mq *LinuxMessageQueue) ReceiveTimeoutPriority(input []byte, timeout time.Duration) (int, int, error)

ReceiveTimeoutPriority receives a message, returning its priority. It blocks if the queue is empty, waiting for a message unless timeout is passed. Returns message len and priority.

func (*LinuxMessageQueue) Send

func (mq *LinuxMessageQueue) Send(data []byte) error

Send sends a message with a default (0) priority. It blocks if the queue is full.

func (*LinuxMessageQueue) SendPriority

func (mq *LinuxMessageQueue) SendPriority(data []byte, prio int) error

SendPriority sends a message with a given priority. It blocks if the queue is full.

func (*LinuxMessageQueue) SendTimeout

func (mq *LinuxMessageQueue) SendTimeout(data []byte, timeout time.Duration) error

SendTimeout sends a message with a default (0) priority. It blocks if the queue is full, waiting for a message unless timeout is passed.

func (*LinuxMessageQueue) SendTimeoutPriority

func (mq *LinuxMessageQueue) SendTimeoutPriority(data []byte, prio int, timeout time.Duration) error

SendTimeoutPriority sends a message with a given priority. It blocks if the queue is full, waiting for a message unless timeout is passed.

func (*LinuxMessageQueue) SetBlocking

func (mq *LinuxMessageQueue) SetBlocking(block bool) error

SetBlocking sets whether the send/receive operations on the queue block. This applies to the current instance only.

type Messenger

type Messenger interface {
	// Send sends the data. It blocks if there are no readers and the queue is full
	Send(data []byte) error
	// Receive reads data from the queue. It blocks if the queue is empty.
	// Returns message len.
	Receive(data []byte) (int, error)
	io.Closer
}

Messenger is an interface which must be satisfied by any message queue implementation on any platform.

Example
mq, err := New("mq", os.O_CREATE|os.O_EXCL, 0666)
if err != nil {
	panic("new queue")
}
defer mq.Close()
data := []byte{1, 2, 3, 4, 5, 6, 7, 8}
go func() {
	if err := mq.Send(data); err != nil {
		panic("send")
	}
}()
mq2, err := Open("mq", 0)
if err != nil {
	panic("open")
}
defer mq2.Close()
received := make([]byte, len(data))
l, err := mq2.Receive(received)
if err != nil {
	panic("receive")
}
if l != len(data) {
	panic("wrong len")
}
for i, b := range received {
	if b != data[i] {
		panic("wrong data")
	}
}
Output:

func New

func New(name string, flag int, perm os.FileMode) (Messenger, error)

New creates a mq with a given name and permissions. It uses the default implementation. If there are several implementations on a platform, you can use explicit create functions.

name - unique queue name.
flag - create flags. You can specify:
	os.O_EXCL if you don't want to open a queue if it exists.
	O_NONBLOCK if you don't want to block on send/receive.
		This flag may not be supported by a particular implementation. To be sure, you can convert Messenger
		to Blocker and call SetBlocking to set/unset non-blocking mode.
perm - permissions for the new queue.

func Open

func Open(name string, flags int) (Messenger, error)

Open opens a mq with a given name and flags. It uses the default implementation. If there are several implementations on a platform, you can use explicit create functions.

name  - unique queue name.
flags - 0 or O_NONBLOCK.

type PriorityMessenger added in v0.2.0

type PriorityMessenger interface {
	Messenger
	Buffered
	// SendPriority sends the data. The message will be inserted in the mq according to its priority.
	SendPriority(data []byte, prio int) error
	// ReceivePriority reads a message and returns its len and priority.
	ReceivePriority(data []byte) (int, int, error)
}

PriorityMessenger is a Messenger, which orders messages according to their priority. Semantic is similar to linux native mq: Messages are placed on the queue in decreasing order of priority, with newer messages of the same priority being placed after older messages with the same priority.

Example
Destroy("mq")
mq, err := New("mq", os.O_CREATE|os.O_EXCL, 0666)
if err != nil {
	panic("new queue")
}
defer mq.Close()
// not all implementations support prioritized send/receive.
tmq, ok := mq.(PriorityMessenger)
if !ok {
	panic("not a prio messenger")
}
data := []byte{1, 2, 3, 4, 5, 6, 7, 8}
go func() {
	if err := tmq.SendPriority(data, 0); err != nil {
		panic("send")
	}
	if err := tmq.SendPriority(data, 1); err != nil {
		panic("send")
	}
}()
mq2, err := Open("mq", 0)
if err != nil {
	panic("open")
}
defer mq2.Close()
tmq2, ok := mq2.(PriorityMessenger)
if !ok {
	panic("not a prio messenger")
}
received := make([]byte, len(data))
_, prio, err := tmq2.ReceivePriority(received)
if err != nil || prio != 1 {
	panic("receive")
}
_, prio, err = tmq2.ReceivePriority(received)
if err != nil || prio != 0 {
	panic("receive")
}
Output:

type SystemVMessageQueue

type SystemVMessageQueue struct {
	// contains filtered or unexported fields
}

SystemVMessageQueue is a System V ipc mechanism based on message passing.

func CreateSystemVMessageQueue

func CreateSystemVMessageQueue(name string, flag int, perm os.FileMode) (*SystemVMessageQueue, error)

CreateSystemVMessageQueue creates new queue with the given name and permissions.

name - unique mq name.
flag - flag is a combination of os.O_EXCL and O_NONBLOCK.
perm - object's permission bits.

func OpenSystemVMessageQueue

func OpenSystemVMessageQueue(name string, flags int) (*SystemVMessageQueue, error)

OpenSystemVMessageQueue opens existing message queue.

name - unique mq name.
flag - 0 and O_NONBLOCK.

func (*SystemVMessageQueue) Close

func (mq *SystemVMessageQueue) Close() error

Close closes the queue. As there is no need to close SystemV mq, this function returns nil. It was added to satisfy io.Closer

func (*SystemVMessageQueue) Destroy

func (mq *SystemVMessageQueue) Destroy() error

Destroy closes the queue and removes it permanently.

func (*SystemVMessageQueue) Receive

func (mq *SystemVMessageQueue) Receive(data []byte) (int, error)

Receive receives a message. It blocks if the queue is empty.

func (*SystemVMessageQueue) Send

func (mq *SystemVMessageQueue) Send(data []byte) error

Send sends a message. It blocks if the queue is full.

func (*SystemVMessageQueue) SetBlocking

func (mq *SystemVMessageQueue) SetBlocking(block bool) error

SetBlocking sets whether the send/receive operations on the queue block.

type TimedMessenger

type TimedMessenger interface {
	Messenger
	// SendTimeout sends the data. It blocks if there are no readers and the queue if full.
	// It waits for not more, than timeout.
	SendTimeout(data []byte, timeout time.Duration) error
	// ReceiveTimeout reads data from the queue. It blocks if the queue is empty.
	// It waits for not more, than timeout. Returns message len.
	ReceiveTimeout(data []byte, timeout time.Duration) (int, error)
}

TimedMessenger is a Messenger, which supports send/receive timeouts. Passing 0 as a timeout makes a call non-blocking. Passing negative value as a timeout makes the timeout infinite.

Example
Destroy("mq")
mq, err := New("mq", os.O_CREATE|os.O_EXCL, 0666)
if err != nil {
	panic("new queue")
}
defer mq.Close()
data := []byte{1, 2, 3, 4, 5, 6, 7, 8}
go func() {
	// send after [0..500] ms delay.
	time.Sleep(time.Duration((rand.Int() % 6)) * time.Millisecond * 100)
	if err := mq.Send(data); err != nil {
		panic("send")
	}
}()
mq2, err := Open("mq", 0)
if err != nil {
	panic("open")
}
defer mq2.Close()
// not all implementations support timed send/receive.
tmq, ok := mq2.(TimedMessenger)
if !ok {
	panic("not a timed messenger")
}
received := make([]byte, len(data))
// depending on send delay we either get a timeout error, or receive the data.
l, err := tmq.ReceiveTimeout(received, 500*time.Millisecond)
if err != nil {
	if !IsTemporary(err) {
		panic(err)
	} else { // handle timeout.
		return
	}
}
if l != len(data) {
	panic("wrong len")
}
for i, b := range received {
	if b != data[i] {
		panic("wrong data")
	}
}
Output:

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