Documentation ¶
Overview ¶
Package workflow is a generated protocol buffer package.
It is generated from these files:
workflow.proto
It has these top-level messages:
Workflow
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var WorkflowState_name = map[int32]string{
0: "NotStarted",
1: "Running",
2: "Done",
}
View Source
var WorkflowState_value = map[string]int32{
"NotStarted": 0,
"Running": 1,
"Done": 2,
}
Functions ¶
This section is empty.
Types ¶
type Workflow ¶
type Workflow struct { // uuid is set when the workflow is created, and immutable after // that. Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` // factory_name is set with the name of the factory that created the // job (and can also restart it). It is set at creation time, and // immutable after that. FactoryName string `protobuf:"bytes,2,opt,name=factory_name,json=factoryName" json:"factory_name,omitempty"` // name is the display name of the workflow. Name string `protobuf:"bytes,3,opt,name=name" json:"name,omitempty"` // state describes the state of the job. A job is created as // NotStarted, then the Workflow Manager picks it up and starts it, // switching it to Running (and populating 'start_time'). The // workflow can then fail over to a new Workflow Manager is // necessary, and still be in Running state. When done, it goes to // Done, 'end_time' is populated, and 'error' is set if there was an // error. State WorkflowState `protobuf:"varint,4,opt,name=state,enum=workflow.WorkflowState" json:"state,omitempty"` // data is workflow-specific stored data. It is usually a binary // proto-encoded data structure. It can vary throughout the // execution of the workflow. It will not change after the workflow // is Done. Data []byte `protobuf:"bytes,5,opt,name=data,proto3" json:"data,omitempty"` // error is set if the job finished with an error. This field only // makes sense if 'state' is Done. Error string `protobuf:"bytes,6,opt,name=error" json:"error,omitempty"` // start_time is set when the workflow manager starts a workflow for // the first time. This field only makes sense if 'state' is Running // or Done. StartTime int64 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"` // end_time is set when the workflow is finished. // This field only makes sense if 'state' is Done. EndTime int64 `protobuf:"varint,8,opt,name=end_time,json=endTime" json:"end_time,omitempty"` }
Workflow is the persisted state of a long-running workflow.
func (*Workflow) Descriptor ¶
func (*Workflow) ProtoMessage ¶
func (*Workflow) ProtoMessage()
type WorkflowState ¶
type WorkflowState int32
WorkflowState describes the state of a workflow. This constant should match the Node object described in web/vtctld2/src/app/workflows/node.ts as it is exposed as JSON to the Angular 2 web app.
const ( WorkflowState_NotStarted WorkflowState = 0 WorkflowState_Running WorkflowState = 1 WorkflowState_Done WorkflowState = 2 )
func (WorkflowState) EnumDescriptor ¶
func (WorkflowState) EnumDescriptor() ([]byte, []int)
func (WorkflowState) String ¶
func (x WorkflowState) String() string
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