Documentation ¶
Overview ¶
Package assets Code generated by go-bindata. (@generated) DO NOT EDIT. sources: manifests/bootstrap-pod-v2.yaml manifests/containerruntimeconfig.crd.yaml manifests/controllerconfig.crd.yaml manifests/kubeletconfig.crd.yaml manifests/machineconfig.crd.yaml manifests/machineconfigcontroller/clusterrole.yaml manifests/machineconfigcontroller/clusterrolebinding.yaml manifests/machineconfigcontroller/controllerconfig.yaml manifests/machineconfigcontroller/deployment.yaml manifests/machineconfigcontroller/sa.yaml manifests/machineconfigdaemon/clusterrole.yaml manifests/machineconfigdaemon/clusterrolebinding.yaml manifests/machineconfigdaemon/daemonset.yaml manifests/machineconfigdaemon/events-clusterrole.yaml manifests/machineconfigdaemon/events-rolebinding-default.yaml manifests/machineconfigdaemon/events-rolebinding-target.yaml manifests/machineconfigdaemon/sa.yaml manifests/machineconfigpool.crd.yaml manifests/machineconfigserver/clusterrole.yaml manifests/machineconfigserver/clusterrolebinding.yaml manifests/machineconfigserver/csr-bootstrap-role-binding.yaml manifests/machineconfigserver/csr-renewal-role-binding.yaml manifests/machineconfigserver/daemonset.yaml manifests/machineconfigserver/kube-apiserver-serving-ca-configmap.yaml manifests/machineconfigserver/node-bootstrapper-sa.yaml manifests/machineconfigserver/node-bootstrapper-token.yaml manifests/machineconfigserver/sa.yaml manifests/master.machineconfigpool.yaml manifests/worker.machineconfigpool.yaml
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.