kubernetes

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Published: Jun 20, 2019 License: Apache-2.0, BSD-2-Clause, MIT, + 1 more Imports: 27 Imported by: 0

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Constants

This section is empty.

Variables

This section is empty.

Functions

func CreateOrPatchControllerInstallation

CreateOrPatchControllerInstallation either creates the object or patches the existing one with the strategic merge patch type.

func CreateOrUpdate

func CreateOrUpdate(ctx context.Context, c client.Client, obj runtime.Object, transform func() error) error

CreateOrUpdate creates or updates the object. Optionally, it executes a transformation function before the request is made.

func CreateTwoWayMergePatch

func CreateTwoWayMergePatch(obj1 metav1.Object, obj2 metav1.Object) ([]byte, error)

CreateTwoWayMergePatch creates a two way merge patch of the given objects. The two objects have to be pointers implementing the interfaces.

func HasMetaDataAnnotation

func HasMetaDataAnnotation(meta *metav1.ObjectMeta, key, value string) bool

HasMetaDataAnnotation checks if the passed meta object has the given key, value set in the annotations section.

func IsEmptyPatch

func IsEmptyPatch(patch []byte) bool

IsEmptyPatch checks if the given patch is empty. A patch is considered empty if it is the empty string or if it json-decodes to an empty json map.

func Key

func Key(namespaceOrName string, nameOpt ...string) client.ObjectKey

Key creates a new client.ObjectKey from the given parameters. There are only two ways to call this function:

  • If only namespaceOrName is set, then a client.ObjectKey with name set to namespaceOrName is returned.
  • If namespaceOrName and one nameOpt is given, then a client.ObjectKey with namespace set to namespaceOrName and name set to nameOpt[0] is returned.

For all other cases, this method panics.

func Limit

func Limit(limit int64) client.ListOptionFunc

Limit sets the given Limit on client.ListOptions.

func ObjectMeta

func ObjectMeta(namespaceOrName string, nameOpt ...string) metav1.ObjectMeta

ObjectMeta creates a new metav1.ObjectMeta from the given parameters. There are only two ways to call this function:

  • If only namespaceOrName is set, then a metav1.ObjectMeta with name set to namespaceOrName is returned.
  • If namespaceOrName and one nameOpt is given, then a metav1.ObjectMeta with namespace set to namespaceOrName and name set to nameOpt[0] is returned.

For all other cases, this method panics.

func SetMetaDataLabel

func SetMetaDataLabel(meta *metav1.ObjectMeta, key, value string)

SetMetaDataLabel sets the key value pair in the labels section of the given ObjectMeta. If the given ObjectMeta did not yet have labels, they are initialized.

func TryUpdateBackupInfrastructureAnnotations

func TryUpdateBackupInfrastructureAnnotations(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.BackupInfrastructure) (*gardenv1beta1.BackupInfrastructure, error)) (*gardenv1beta1.BackupInfrastructure, error)

TryUpdateBackupInfrastructureAnnotations tries to update a BackupInfrastructure's annotations and retries the operation with the given <backoff>.

func TryUpdateBackupInfrastructureStatus

TryUpdateBackupInfrastructureStatus tries to update a BackupInfrastructure's status and retries the operation with the given <backoff>.

func TryUpdateControllerInstallation

TryUpdateControllerInstallation tries to update the status of the controllerInstallation matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerInstallation object. If the transformation yields a semantically equal ControllerInstallation, no update is done and the operation returns normally.

func TryUpdateControllerInstallationStatus

TryUpdateControllerInstallationStatus tries to update the status of the controllerInstallation matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerInstallation object. If the transformation yields a semantically equal ControllerInstallation, no update is done and the operation returns normally.

func TryUpdateControllerInstallationStatusWithEqualFunc

TryUpdateControllerInstallationStatusWithEqualFunc tries to update the status of the controllerInstallation matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerInstallation object. If the equal func concludes a semantically equal ControllerInstallation, no update is done and the operation returns normally.

func TryUpdateControllerInstallationWithEqualFunc

TryUpdateControllerInstallationWithEqualFunc tries to update the status of the controllerInstallation matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerInstallation object. If the equal func concludes a semantically equal ControllerInstallation, no update is done and the operation returns normally.

func TryUpdateControllerRegistration

TryUpdateControllerRegistration tries to update the status of the controllerRegistration matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerRegistration object. If the transformation yields a semantically equal ControllerRegistration, no update is done and the operation returns normally.

func TryUpdateControllerRegistrationWithEqualFunc

TryUpdateControllerRegistrationWithEqualFunc tries to update the status of the controllerRegistration matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the ControllerRegistration object. If the equal func concludes a semantically equal ControllerRegistration, no update is done and the operation returns normally.

func TryUpdateNamespace

func TryUpdateNamespace(k k8s.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*corev1.Namespace) (*corev1.Namespace, error)) (*corev1.Namespace, error)

TryUpdateNamespace tries to update a namespace and retries the operation with the given <backoff>.

func TryUpdateNamespaceLabels

func TryUpdateNamespaceLabels(k k8s.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*corev1.Namespace) (*corev1.Namespace, error)) (*corev1.Namespace, error)

TryUpdateNamespaceLabels tries to update a namespace's labels and retries the operation with the given <backoff>.

func TryUpdateProject

func TryUpdateProject(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Project) (*gardenv1beta1.Project, error)) (*gardenv1beta1.Project, error)

TryUpdateProject tries to update a project and retries the operation with the given <backoff>.

func TryUpdateProjectStatus

func TryUpdateProjectStatus(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Project) (*gardenv1beta1.Project, error)) (*gardenv1beta1.Project, error)

TryUpdateProjectStatus tries to update a project's status and retries the operation with the given <backoff>.

func TryUpdateSeed

func TryUpdateSeed(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Seed) (*gardenv1beta1.Seed, error)) (*gardenv1beta1.Seed, error)

TryUpdateSeed tries to update the status of the seed matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Seed object. If the transformation yields a semantically equal Seed, no update is done and the operation returns normally.

func TryUpdateSeedWithEqualFunc

func TryUpdateSeedWithEqualFunc(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Seed) (*gardenv1beta1.Seed, error), equal func(cur, updated *gardenv1beta1.Seed) bool) (*gardenv1beta1.Seed, error)

TryUpdateSeedWithEqualFunc tries to update the status of the seed matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Seed object. If the equal func concludes a semantically equal Seed, no update is done and the operation returns normally.

func TryUpdateShoot

func TryUpdateShoot(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShoot tries to update the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot, no update is done and the operation returns normally.

func TryUpdateShootAnnotations

func TryUpdateShootAnnotations(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShootAnnotations tries to update the annotations of the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot (regarding conditions), no update is done and the operation returns normally.

func TryUpdateShootConditions

func TryUpdateShootConditions(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShootConditions tries to update the status of the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot (regarding conditions), no update is done and the operation returns normally.

func TryUpdateShootHibernation

func TryUpdateShootHibernation(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShootHibernation tries to update the status of the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot, no update is done and the operation returns normally.

func TryUpdateShootLabels

func TryUpdateShootLabels(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShootLabels tries to update the status of the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot (regarding labels), no update is done and the operation returns normally.

func TryUpdateShootStatus

func TryUpdateShootStatus(g garden.Interface, backoff wait.Backoff, meta metav1.ObjectMeta, transform func(*gardenv1beta1.Shoot) (*gardenv1beta1.Shoot, error)) (*gardenv1beta1.Shoot, error)

TryUpdateShootStatus tries to update the status of the shoot matching the given <meta>. It retries with the given <backoff> characteristics as long as it gets Conflict errors. The transformation function is applied to the current state of the Shoot object. If the transformation yields a semantically equal Shoot (regarding Status), no update is done and the operation returns normally.

func ValidDeploymentContainerImageVersion

func ValidDeploymentContainerImageVersion(deploymentToCheck *appsv1.Deployment, containerName, minimumVersion string) (bool, error)

ValidDeploymentContainerImageVersion validates compliance of a deployment container image to a minimum version

func WaitUntilResourceDeleted

func WaitUntilResourceDeleted(ctx context.Context, c client.Client, obj runtime.Object, interval time.Duration) error

WaitUntilResourceDeleted deletes the given resource and then waits until it has been deleted. It respects the given interval and timeout.

func WaitUntilResourceDeletedWithDefaults

func WaitUntilResourceDeletedWithDefaults(ctx context.Context, c client.Client, obj runtime.Object) error

WaitUntilResourceDeletedWithDefaults deletes the given resource and then waits until it has been deleted. It uses a default interval and timeout

Types

type DaemonSetLister

type DaemonSetLister interface {
	// List lists all DaemonSets that match the given selector.
	List(selector labels.Selector) ([]*appsv1.DaemonSet, error)
	// DaemonSets yields a DaemonSetNamespaceLister for the given namespace.
	DaemonSets(namespace string) DaemonSetNamespaceLister
}

DaemonSetLister is a lister of DaemonSets.

func NewDaemonSetLister

func NewDaemonSetLister(source DaemonSetSource) DaemonSetLister

NewDaemonSetLister creates a new DaemonSetLister from the given DaemonSetSource.

type DaemonSetNamespaceLister

type DaemonSetNamespaceLister interface {
	// List lists all DaemonSets that match the given selector in the current namespace.
	List(selector labels.Selector) ([]*appsv1.DaemonSet, error)
	// Get retrieves the DaemonSet with the given name in the current namespace.
	Get(name string) (*appsv1.DaemonSet, error)
}

DaemonSetNamespaceLister is a lister of deployments for a specific namespace.

type DaemonSetSource

type DaemonSetSource func() ([]*appsv1.DaemonSet, error)

DaemonSetSource is a function that produces a slice of DaemonSets or an error.

type DeploymentLister

type DeploymentLister interface {
	// List lists all Deployments that match the given selector.
	List(selector labels.Selector) ([]*appsv1.Deployment, error)
	// Deployments yields a DeploymentNamespaceLister for the given namespace.
	Deployments(namespace string) DeploymentNamespaceLister
}

DeploymentLister is a lister of Deployments.

func NewDeploymentLister

func NewDeploymentLister(source DeploymentSource) DeploymentLister

NewDeploymentLister creates a new DeploymentLister from the given DeploymentSource.

type DeploymentNamespaceLister

type DeploymentNamespaceLister interface {
	// List lists all Deployments that match the given selector in the current namespace.
	List(selector labels.Selector) ([]*appsv1.Deployment, error)
	// Get retrieves the Deployment with the given name in the current namespace.
	Get(name string) (*appsv1.Deployment, error)
}

DeploymentNamespaceLister is a lister of deployments for a specific namespace.

type DeploymentSource

type DeploymentSource func() ([]*appsv1.Deployment, error)

DeploymentSource is a function that produces a slice of Deployments or an error.

type MachineDeploymentLister

type MachineDeploymentLister interface {
	// List lists all MachineDeployments that match the given selector in the current namespace.
	List(selector labels.Selector) ([]*machinev1alpha1.MachineDeployment, error)
	// MachineDeployments yields a MachineDeploymentNamespaceLister for the given namespace.
	MachineDeployments(namespace string) MachineDeploymentNamespaceLister
}

MachineDeploymentLister is a lister of MachineDeployments for a specific namespace.

func NewMachineDeploymentLister

func NewMachineDeploymentLister(source MachineDeploymentSource) MachineDeploymentLister

NewMachineDeploymentLister creates a new MachineDeploymentLister from the given MachineDeploymentSource.

type MachineDeploymentNamespaceLister

type MachineDeploymentNamespaceLister interface {
	// List lists all MachineDeployments that match the given selector in the current namespace.
	List(selector labels.Selector) ([]*machinev1alpha1.MachineDeployment, error)
	// Get retrieves the MachineDeployment with the given name in the current namespace.
	Get(name string) (*machinev1alpha1.MachineDeployment, error)
}

MachineDeploymentNamespaceLister is a lister of MachineDeployments for a specific namespace.

type MachineDeploymentSource

type MachineDeploymentSource func() ([]*machinev1alpha1.MachineDeployment, error)

MachineDeploymentSource is a function that produces a slice of MachineDeployments or an error.

type NodeLister

type NodeLister interface {
	// List lists all Nodes that match the given selector.
	List(selector labels.Selector) ([]*corev1.Node, error)
}

NodeLister is a lister of Nodes.

func NewNodeLister

func NewNodeLister(source NodeSource) NodeLister

NewNodeLister creates a new NodeLister from the given NodeSource.

type NodeSource

type NodeSource func() ([]*corev1.Node, error)

NodeSource is a function that produces a slice of Nodes or an error.

type StatefulSetLister

type StatefulSetLister interface {
	// List lists all StatefulSets that match the given selector.
	List(selector labels.Selector) ([]*appsv1.StatefulSet, error)
	// StatefulSets yields a StatefulSetNamespaceLister for the given namespace.
	StatefulSets(namespace string) StatefulSetNamespaceLister
}

StatefulSetLister is a lister of StatefulSets.

func NewStatefulSetLister

func NewStatefulSetLister(source StatefulSetSource) StatefulSetLister

NewStatefulSetLister creates a new StatefulSetLister form the given StatefulSetSource.

type StatefulSetNamespaceLister

type StatefulSetNamespaceLister interface {
	// List lists all StatefulSets that match the given selector in the current namespace.
	List(selector labels.Selector) ([]*appsv1.StatefulSet, error)
	// Get retrieves the StatefulSet with the given name in the current namespace.
	Get(name string) (*appsv1.StatefulSet, error)
}

StatefulSetNamespaceLister is a lister of StatefulSets for a specific namespace.

type StatefulSetSource

type StatefulSetSource func() ([]*appsv1.StatefulSet, error)

StatefulSetSource is a function that produces a slice of StatefulSets or an error.

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