hookstate

package
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Published: Jul 19, 2016 License: GPL-3.0 Imports: 7 Imported by: 0

Documentation

Overview

Package hookstate implements the manager and state aspects responsible for the running of hooks.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func HookTask

func HookTask(s *state.State, taskSummary, snapName string, revision snap.Revision, hookName string) *state.Task

HookTask returns a task that will run the specified hook.

Types

type Context

type Context struct {
	// contains filtered or unexported fields
}

Context represents the context under which a given hook is running.

func (*Context) Get

func (c *Context) Get(key string, value interface{}) error

Get unmarshals the stored value associated with the provided key into the value parameter.

func (*Context) HookName

func (c *Context) HookName() string

HookName returns the name of the hook in this context.

func (*Context) Lock

func (c *Context) Lock()

Lock acquires the state lock for this context (required for Set/Get).

func (*Context) Set

func (c *Context) Set(key string, value interface{})

Set associates value with key. The provided value must properly marshal and unmarshal with encoding/json.

func (*Context) SnapName

func (c *Context) SnapName() string

SnapName returns the name of the snap containing the hook.

func (*Context) SnapRevision

func (c *Context) SnapRevision() snap.Revision

SnapRevision returns the revision of the snap containing the hook.

func (*Context) Unlock

func (c *Context) Unlock()

Unlock releases the state lock for this context.

type Handler

type Handler interface {
	// Before is called right before the hook is to be run.
	Before() error

	// Done is called right after the hook has finished successfully.
	Done() error

	// Error is called if the hook encounters an error while running.
	Error(err error) error
}

Handler is the interface a client must satify to handle hooks.

type HandlerGenerator

type HandlerGenerator func(*Context) Handler

HandlerGenerator is the function signature required to register for hooks.

type HookManager

type HookManager struct {
	// contains filtered or unexported fields
}

HookManager is responsible for the maintenance of hooks in the system state. It runs hooks when they're requested, assuming they're present in the given snap. Otherwise they're skipped with no error.

func Manager

func Manager(s *state.State) (*HookManager, error)

Manager returns a new HookManager.

func (*HookManager) Ensure

func (m *HookManager) Ensure() error

Ensure implements StateManager.Ensure.

func (*HookManager) Register

func (m *HookManager) Register(pattern *regexp.Regexp, generator HandlerGenerator)

Register requests that a given handler generator be called when a matching hook is run, and the handler be used for the hook.

Specifically, if a matching hook is about to be run, the handler's Before() method will be called. After the hook has completed running, either the handler's Done() method or its Error() method will be called, depending on the outcome.

func (*HookManager) Stop

func (m *HookManager) Stop()

Stop implements StateManager.Stop.

func (*HookManager) Wait

func (m *HookManager) Wait()

Wait implements StateManager.Wait.

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