Documentation ¶
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Variables ¶
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var ErrAlreadyRunningRender = errors.New("renderer: a render is already running")
Functions ¶
func BuildContainerEnv ¶
Types ¶
type Config ¶
type Config struct { AwsRegion string `split_words:"true" default:"us-west-2"` AwsAccessKeyId string `split_words:"true" required:"true"` AwsSecretAccessKey string `split_words:"true" required:"true"` SourceBucketName string `default:"mc.sep.gg-backups"` SourceBucketAccountId string `default:"006851364659"` SourceBucketPathPrefix string `default:"newworld"` DestinationBucketURI string `split_words:"true" default:"s3://map-tonkat-su/"` DestinationBucketEndpoint string `split_words:"true"` DestinationAccessKeyId string `split_words:"true"` DestinationSecretAccessKey string `split_words:"true"` OverworldName string `envconfig:"OVERWORLD_DIR" default:"pumpcraft"` NetherName string `envconfig:"NETHER_DIR" default:"pumpcraft_nether"` TheEndName string `envconfig:"THE_END_DIR" default:"pumpcraft_the_end"` RendererImage string `default:"ghcr.io/voltaire/renderer:latest"` RenderControllerImage string `default:"ghcr.io/voltaire/render-controller/controller:latest"` DiscordWebhookUrl string `split_words:"true"` RunnerName string `split_words:"true" default:"renderer"` GithubActionsPublicKey string `split_words:"true"` BackupTarballUri string `split_words:"true"` }
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