Documentation ¶
Index ¶
- func DataSourceVestackVpcs() *schema.Resource
- func ResourceVestackVpc() *schema.Resource
- type VestackVpcService
- func (s *VestackVpcService) CreateResource(resourceData *schema.ResourceData, resource *schema.Resource) []ve.Callback
- func (s *VestackVpcService) DatasourceResources(*schema.ResourceData, *schema.Resource) ve.DataSourceInfo
- func (s *VestackVpcService) GetClient() *ve.SdkClient
- func (s *VestackVpcService) ModifyResource(resourceData *schema.ResourceData, resource *schema.Resource) []ve.Callback
- func (s *VestackVpcService) ReadResource(resourceData *schema.ResourceData, vpcId string) (data map[string]interface{}, err error)
- func (s *VestackVpcService) ReadResourceId(id string) string
- func (s *VestackVpcService) ReadResources(m map[string]interface{}) (data []interface{}, err error)
- func (s *VestackVpcService) RefreshResourceState(resourceData *schema.ResourceData, target []string, timeout time.Duration, ...) *resource.StateChangeConf
- func (s *VestackVpcService) RemoveResource(resourceData *schema.ResourceData, r *schema.Resource) []ve.Callback
- func (VestackVpcService) WithResourceResponseHandlers(vpc map[string]interface{}) []ve.ResourceResponseHandler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DataSourceVestackVpcs ¶
func ResourceVestackVpc ¶
Types ¶
type VestackVpcService ¶
type VestackVpcService struct { Client *ve.SdkClient Dispatcher *ve.Dispatcher }
func NewVpcService ¶
func NewVpcService(c *ve.SdkClient) *VestackVpcService
func (*VestackVpcService) CreateResource ¶
func (s *VestackVpcService) CreateResource(resourceData *schema.ResourceData, resource *schema.Resource) []ve.Callback
func (*VestackVpcService) DatasourceResources ¶
func (s *VestackVpcService) DatasourceResources(*schema.ResourceData, *schema.Resource) ve.DataSourceInfo
func (*VestackVpcService) GetClient ¶
func (s *VestackVpcService) GetClient() *ve.SdkClient
func (*VestackVpcService) ModifyResource ¶
func (s *VestackVpcService) ModifyResource(resourceData *schema.ResourceData, resource *schema.Resource) []ve.Callback
func (*VestackVpcService) ReadResource ¶
func (s *VestackVpcService) ReadResource(resourceData *schema.ResourceData, vpcId string) (data map[string]interface{}, err error)
func (*VestackVpcService) ReadResourceId ¶
func (s *VestackVpcService) ReadResourceId(id string) string
func (*VestackVpcService) ReadResources ¶
func (s *VestackVpcService) ReadResources(m map[string]interface{}) (data []interface{}, err error)
func (*VestackVpcService) RefreshResourceState ¶
func (s *VestackVpcService) RefreshResourceState(resourceData *schema.ResourceData, target []string, timeout time.Duration, id string) *resource.StateChangeConf
func (*VestackVpcService) RemoveResource ¶
func (s *VestackVpcService) RemoveResource(resourceData *schema.ResourceData, r *schema.Resource) []ve.Callback
func (VestackVpcService) WithResourceResponseHandlers ¶
func (VestackVpcService) WithResourceResponseHandlers(vpc map[string]interface{}) []ve.ResourceResponseHandler
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