Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BulkUpdate ¶
func BulkUpdate(key string, objectType string, options []status.StatusOptions) error
func DequeueStatus ¶
func DequeueStatus(objIntf interface{}) error
Types ¶
type Condition ¶
type Condition interface { Type(string) Condition Reason(string) Condition Status(metav1.ConditionStatus) Condition Message(string) Condition ObservedGeneration(int64) Condition SetIn(*[]metav1.Condition) }
func NewCondition ¶
func NewCondition() Condition
type Status ¶
type Status struct { *gatewayv1.GatewayClassStatus *gatewayv1.GatewayStatus *gatewayv1.HTTPRouteStatus }
type StatusUpdater ¶
type StatusUpdater interface { Update(key string, option status.StatusOptions) BulkUpdate(key string, options []status.StatusOptions) Patch(key string, obj runtime.Object, status *Status, retryNum ...int) Delete(key string, option status.StatusOptions) }
func New ¶
func New(ObjectType string) StatusUpdater
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