Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func IsRealizeStateError ¶
Types ¶
type RealizeError ¶
type RealizeError struct { }
type RealizeStateService ¶
func InitializeRealizeState ¶
func InitializeRealizeState(service common.Service) *RealizeStateService
func (*RealizeStateService) CheckRealizeState ¶
func (service *RealizeStateService) CheckRealizeState(backoff wait.Backoff, intentPath, entityType string) error
CheckRealizeState allows the caller to check realize status of entityType with retries. backoff defines the maximum retries and the wait interval between two retries.
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