Documentation ¶
Overview ¶
Code generated by counterfeiter. DO NOT EDIT.
Index ¶
- type FakeConditionManager
- func (fake *FakeConditionManager) Add(arg1 v1.Condition, arg2 conditions.Polarity)
- func (fake *FakeConditionManager) AddArgsForCall(i int) (v1.Condition, conditions.Polarity)
- func (fake *FakeConditionManager) AddCallCount() int
- func (fake *FakeConditionManager) AddCalls(stub func(v1.Condition, conditions.Polarity))
- func (fake *FakeConditionManager) AddNegative(arg1 v1.Condition)
- func (fake *FakeConditionManager) AddNegativeArgsForCall(i int) v1.Condition
- func (fake *FakeConditionManager) AddNegativeCallCount() int
- func (fake *FakeConditionManager) AddNegativeCalls(stub func(v1.Condition))
- func (fake *FakeConditionManager) AddPositive(arg1 v1.Condition)
- func (fake *FakeConditionManager) AddPositiveArgsForCall(i int) v1.Condition
- func (fake *FakeConditionManager) AddPositiveCallCount() int
- func (fake *FakeConditionManager) AddPositiveCalls(stub func(v1.Condition))
- func (fake *FakeConditionManager) Finalize() ([]v1.Condition, bool)
- func (fake *FakeConditionManager) FinalizeCallCount() int
- func (fake *FakeConditionManager) FinalizeCalls(stub func() ([]v1.Condition, bool))
- func (fake *FakeConditionManager) FinalizeReturns(result1 []v1.Condition, result2 bool)
- func (fake *FakeConditionManager) FinalizeReturnsOnCall(i int, result1 []v1.Condition, result2 bool)
- func (fake *FakeConditionManager) Invocations() map[string][][]interface{}
- func (fake *FakeConditionManager) IsSuccessful() bool
- func (fake *FakeConditionManager) IsSuccessfulCallCount() int
- func (fake *FakeConditionManager) IsSuccessfulCalls(stub func() bool)
- func (fake *FakeConditionManager) IsSuccessfulReturns(result1 bool)
- func (fake *FakeConditionManager) IsSuccessfulReturnsOnCall(i int, result1 bool)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeConditionManager ¶
type FakeConditionManager struct { AddStub func(v1.Condition, conditions.Polarity) AddNegativeStub func(v1.Condition) AddPositiveStub func(v1.Condition) FinalizeStub func() ([]v1.Condition, bool) IsSuccessfulStub func() bool // contains filtered or unexported fields }
func (*FakeConditionManager) Add ¶
func (fake *FakeConditionManager) Add(arg1 v1.Condition, arg2 conditions.Polarity)
func (*FakeConditionManager) AddArgsForCall ¶
func (fake *FakeConditionManager) AddArgsForCall(i int) (v1.Condition, conditions.Polarity)
func (*FakeConditionManager) AddCallCount ¶
func (fake *FakeConditionManager) AddCallCount() int
func (*FakeConditionManager) AddCalls ¶
func (fake *FakeConditionManager) AddCalls(stub func(v1.Condition, conditions.Polarity))
func (*FakeConditionManager) AddNegative ¶
func (fake *FakeConditionManager) AddNegative(arg1 v1.Condition)
func (*FakeConditionManager) AddNegativeArgsForCall ¶
func (fake *FakeConditionManager) AddNegativeArgsForCall(i int) v1.Condition
func (*FakeConditionManager) AddNegativeCallCount ¶
func (fake *FakeConditionManager) AddNegativeCallCount() int
func (*FakeConditionManager) AddNegativeCalls ¶
func (fake *FakeConditionManager) AddNegativeCalls(stub func(v1.Condition))
func (*FakeConditionManager) AddPositive ¶
func (fake *FakeConditionManager) AddPositive(arg1 v1.Condition)
func (*FakeConditionManager) AddPositiveArgsForCall ¶
func (fake *FakeConditionManager) AddPositiveArgsForCall(i int) v1.Condition
func (*FakeConditionManager) AddPositiveCallCount ¶
func (fake *FakeConditionManager) AddPositiveCallCount() int
func (*FakeConditionManager) AddPositiveCalls ¶
func (fake *FakeConditionManager) AddPositiveCalls(stub func(v1.Condition))
func (*FakeConditionManager) Finalize ¶
func (fake *FakeConditionManager) Finalize() ([]v1.Condition, bool)
func (*FakeConditionManager) FinalizeCallCount ¶
func (fake *FakeConditionManager) FinalizeCallCount() int
func (*FakeConditionManager) FinalizeCalls ¶
func (fake *FakeConditionManager) FinalizeCalls(stub func() ([]v1.Condition, bool))
func (*FakeConditionManager) FinalizeReturns ¶
func (fake *FakeConditionManager) FinalizeReturns(result1 []v1.Condition, result2 bool)
func (*FakeConditionManager) FinalizeReturnsOnCall ¶
func (fake *FakeConditionManager) FinalizeReturnsOnCall(i int, result1 []v1.Condition, result2 bool)
func (*FakeConditionManager) Invocations ¶
func (fake *FakeConditionManager) Invocations() map[string][][]interface{}
func (*FakeConditionManager) IsSuccessful ¶
func (fake *FakeConditionManager) IsSuccessful() bool
func (*FakeConditionManager) IsSuccessfulCallCount ¶
func (fake *FakeConditionManager) IsSuccessfulCallCount() int
func (*FakeConditionManager) IsSuccessfulCalls ¶
func (fake *FakeConditionManager) IsSuccessfulCalls(stub func() bool)
func (*FakeConditionManager) IsSuccessfulReturns ¶
func (fake *FakeConditionManager) IsSuccessfulReturns(result1 bool)
func (*FakeConditionManager) IsSuccessfulReturnsOnCall ¶
func (fake *FakeConditionManager) IsSuccessfulReturnsOnCall(i int, result1 bool)
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