Documentation
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Overview ¶
Code generated by vktl/cmd/tlgen2; DO NOT EDIT.
Index ¶
- func BuiltinTuple3MyInt32BoxedFillRandom(rg *basictl.RandGenerator, vec *[3]tlMyInt32.MyInt32)
- func BuiltinTuple3MyInt32BoxedRead(w []byte, vec *[3]tlMyInt32.MyInt32) (_ []byte, err error)
- func BuiltinTuple3MyInt32BoxedReadJSON(legacyTypeNames bool, in *basictl.JsonLexer, vec *[3]tlMyInt32.MyInt32) error
- func BuiltinTuple3MyInt32BoxedReset(vec *[3]tlMyInt32.MyInt32)
- func BuiltinTuple3MyInt32BoxedWrite(w []byte, vec *[3]tlMyInt32.MyInt32) []byte
- func BuiltinTuple3MyInt32BoxedWriteJSON(w []byte, vec *[3]tlMyInt32.MyInt32) []byte
- func BuiltinTuple3MyInt32BoxedWriteJSONOpt(newTypeNames bool, short bool, w []byte, vec *[3]tlMyInt32.MyInt32) []byte
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuiltinTuple3MyInt32BoxedFillRandom ¶
func BuiltinTuple3MyInt32BoxedFillRandom(rg *basictl.RandGenerator, vec *[3]tlMyInt32.MyInt32)
Types ¶
This section is empty.
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