Documentation
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Overview ¶
Code generated by vktl/cmd/tlgen2; DO NOT EDIT.
Index ¶
- type UnionArgsXXX1Int
- func (item UnionArgsXXX1Int) AsUnion() UnionArgsXXXInt
- func (item *UnionArgsXXX1Int) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
- func (item *UnionArgsXXX1Int) Read(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) ReadJSON(legacyTypeNames bool, in *basictl.JsonLexer, nat_Y uint32) error
- func (item *UnionArgsXXX1Int) Reset()
- func (UnionArgsXXX1Int) TLName() string
- func (UnionArgsXXX1Int) TLTag() uint32
- func (item *UnionArgsXXX1Int) Write(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteJSON(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteJSONGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX1Int) WriteJSONOpt(newTypeNames bool, short bool, w []byte, nat_Y uint32) (_ []byte, err error)
- type UnionArgsXXX2Int
- func (item UnionArgsXXX2Int) AsUnion() UnionArgsXXXInt
- func (item *UnionArgsXXX2Int) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
- func (item *UnionArgsXXX2Int) Read(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX2Int) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX2Int) ReadJSON(legacyTypeNames bool, in *basictl.JsonLexer, nat_Y uint32) error
- func (item *UnionArgsXXX2Int) Reset()
- func (UnionArgsXXX2Int) TLName() string
- func (UnionArgsXXX2Int) TLTag() uint32
- func (item *UnionArgsXXX2Int) Write(w []byte, nat_Y uint32) []byte
- func (item *UnionArgsXXX2Int) WriteBoxed(w []byte, nat_Y uint32) []byte
- func (item *UnionArgsXXX2Int) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX2Int) WriteGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX2Int) WriteJSON(w []byte, nat_Y uint32) []byte
- func (item *UnionArgsXXX2Int) WriteJSONGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXX2Int) WriteJSONOpt(newTypeNames bool, short bool, w []byte, nat_Y uint32) []byte
- type UnionArgsXXXInt
- func (item *UnionArgsXXXInt) As1() (*UnionArgsXXX1Int, bool)
- func (item *UnionArgsXXXInt) As2() (*UnionArgsXXX2Int, bool)
- func (item *UnionArgsXXXInt) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
- func (item *UnionArgsXXXInt) Is1() bool
- func (item *UnionArgsXXXInt) Is2() bool
- func (item *UnionArgsXXXInt) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXXInt) ReadJSON(legacyTypeNames bool, in *basictl.JsonLexer, nat_Y uint32) error
- func (item *UnionArgsXXXInt) Reset()
- func (item *UnionArgsXXXInt) ResetTo1() *UnionArgsXXX1Int
- func (item *UnionArgsXXXInt) ResetTo2() *UnionArgsXXX2Int
- func (item *UnionArgsXXXInt) Set1(value UnionArgsXXX1Int)
- func (item *UnionArgsXXXInt) Set2(value UnionArgsXXX2Int)
- func (item UnionArgsXXXInt) TLName() string
- func (item UnionArgsXXXInt) TLTag() uint32
- func (item *UnionArgsXXXInt) WriteBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXXInt) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXXInt) WriteJSON(w []byte, nat_Y uint32) (_ []byte, err error)
- func (item *UnionArgsXXXInt) WriteJSONGeneral(w []byte, nat_Y uint32) ([]byte, error)
- func (item *UnionArgsXXXInt) WriteJSONOpt(newTypeNames bool, short bool, w []byte, nat_Y uint32) (_ []byte, err error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type UnionArgsXXX1Int ¶
type UnionArgsXXX1Int struct {
X []int32
}
func (UnionArgsXXX1Int) AsUnion ¶
func (item UnionArgsXXX1Int) AsUnion() UnionArgsXXXInt
func (*UnionArgsXXX1Int) FillRandom ¶
func (item *UnionArgsXXX1Int) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
func (*UnionArgsXXX1Int) Read ¶
func (item *UnionArgsXXX1Int) Read(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX1Int) ReadBoxed ¶
func (item *UnionArgsXXX1Int) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX1Int) Reset ¶
func (item *UnionArgsXXX1Int) Reset()
func (UnionArgsXXX1Int) TLName ¶
func (UnionArgsXXX1Int) TLName() string
func (UnionArgsXXX1Int) TLTag ¶
func (UnionArgsXXX1Int) TLTag() uint32
func (*UnionArgsXXX1Int) Write ¶
func (item *UnionArgsXXX1Int) Write(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX1Int) WriteBoxed ¶
func (item *UnionArgsXXX1Int) WriteBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX1Int) WriteBoxedGeneral ¶
func (item *UnionArgsXXX1Int) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of WriteBoxed, use it instead!
func (*UnionArgsXXX1Int) WriteGeneral ¶
func (item *UnionArgsXXX1Int) WriteGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of Write, use it instead!
func (*UnionArgsXXX1Int) WriteJSON ¶
func (item *UnionArgsXXX1Int) WriteJSON(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX1Int) WriteJSONGeneral ¶
func (item *UnionArgsXXX1Int) WriteJSONGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of WriteJSON, use it instead!
func (*UnionArgsXXX1Int) WriteJSONOpt ¶
type UnionArgsXXX2Int ¶
type UnionArgsXXX2Int struct {
A int32
}
func (UnionArgsXXX2Int) AsUnion ¶
func (item UnionArgsXXX2Int) AsUnion() UnionArgsXXXInt
func (*UnionArgsXXX2Int) FillRandom ¶
func (item *UnionArgsXXX2Int) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
func (*UnionArgsXXX2Int) Read ¶
func (item *UnionArgsXXX2Int) Read(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX2Int) ReadBoxed ¶
func (item *UnionArgsXXX2Int) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXX2Int) Reset ¶
func (item *UnionArgsXXX2Int) Reset()
func (UnionArgsXXX2Int) TLName ¶
func (UnionArgsXXX2Int) TLName() string
func (UnionArgsXXX2Int) TLTag ¶
func (UnionArgsXXX2Int) TLTag() uint32
func (*UnionArgsXXX2Int) WriteBoxed ¶
func (item *UnionArgsXXX2Int) WriteBoxed(w []byte, nat_Y uint32) []byte
func (*UnionArgsXXX2Int) WriteBoxedGeneral ¶
func (item *UnionArgsXXX2Int) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of WriteBoxed, use it instead!
func (*UnionArgsXXX2Int) WriteGeneral ¶
func (item *UnionArgsXXX2Int) WriteGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of Write, use it instead!
func (*UnionArgsXXX2Int) WriteJSON ¶
func (item *UnionArgsXXX2Int) WriteJSON(w []byte, nat_Y uint32) []byte
func (*UnionArgsXXX2Int) WriteJSONGeneral ¶
func (item *UnionArgsXXX2Int) WriteJSONGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of WriteJSON, use it instead!
func (*UnionArgsXXX2Int) WriteJSONOpt ¶
type UnionArgsXXXInt ¶
type UnionArgsXXXInt struct {
// contains filtered or unexported fields
}
func (*UnionArgsXXXInt) As1 ¶
func (item *UnionArgsXXXInt) As1() (*UnionArgsXXX1Int, bool)
func (*UnionArgsXXXInt) As2 ¶
func (item *UnionArgsXXXInt) As2() (*UnionArgsXXX2Int, bool)
func (*UnionArgsXXXInt) FillRandom ¶
func (item *UnionArgsXXXInt) FillRandom(rg *basictl.RandGenerator, nat_Y uint32)
func (*UnionArgsXXXInt) Is1 ¶
func (item *UnionArgsXXXInt) Is1() bool
func (*UnionArgsXXXInt) Is2 ¶
func (item *UnionArgsXXXInt) Is2() bool
func (*UnionArgsXXXInt) ReadBoxed ¶
func (item *UnionArgsXXXInt) ReadBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXXInt) Reset ¶
func (item *UnionArgsXXXInt) Reset()
func (*UnionArgsXXXInt) ResetTo1 ¶
func (item *UnionArgsXXXInt) ResetTo1() *UnionArgsXXX1Int
func (*UnionArgsXXXInt) ResetTo2 ¶
func (item *UnionArgsXXXInt) ResetTo2() *UnionArgsXXX2Int
func (*UnionArgsXXXInt) Set1 ¶
func (item *UnionArgsXXXInt) Set1(value UnionArgsXXX1Int)
func (*UnionArgsXXXInt) Set2 ¶
func (item *UnionArgsXXXInt) Set2(value UnionArgsXXX2Int)
func (UnionArgsXXXInt) TLName ¶
func (item UnionArgsXXXInt) TLName() string
func (UnionArgsXXXInt) TLTag ¶
func (item UnionArgsXXXInt) TLTag() uint32
func (*UnionArgsXXXInt) WriteBoxed ¶
func (item *UnionArgsXXXInt) WriteBoxed(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXXInt) WriteBoxedGeneral ¶
func (item *UnionArgsXXXInt) WriteBoxedGeneral(w []byte, nat_Y uint32) (_ []byte, err error)
This method is general version of WriteBoxed, use it instead!
func (*UnionArgsXXXInt) WriteJSON ¶
func (item *UnionArgsXXXInt) WriteJSON(w []byte, nat_Y uint32) (_ []byte, err error)
func (*UnionArgsXXXInt) WriteJSONGeneral ¶
func (item *UnionArgsXXXInt) WriteJSONGeneral(w []byte, nat_Y uint32) ([]byte, error)
This method is general version of WriteJSON, use it instead!
func (*UnionArgsXXXInt) WriteJSONOpt ¶
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