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Constants ¶
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const EVENT_BUS_MANAGER_ID = "EventBus"
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type EventBus ¶
type EventBus struct {
// contains filtered or unexported fields
}
func NewEventBus ¶
func RestoreEventBus ¶
func (*EventBus) CreateEvent ¶
func (*EventBus) Register ¶
func (self *EventBus) Register(action IEventBusAction)
type IEventBusAction ¶
type IEventBusAction interface {
HandleEvent(event string)
}
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