Documentation
¶
Index ¶
- Variables
- type Application
- type Conn
- type Connection
- func (c *Connection) Close() error
- func (c *Connection) LocalAddr() (addr string, err error)
- func (c *Connection) MsgChan() chan *pb.CastMessage
- func (c *Connection) Send(requestID int, payload Payload, sourceID, destinationID, namespace string) error
- func (c *Connection) SetDebug(debug bool)
- func (c *Connection) Start(addr string, port int) error
- type CustomData
- type Image
- type LaunchRequest
- type LoadMediaCommand
- type Media
- type MediaHeader
- type MediaItem
- type MediaMetadata
- type MediaStatusResponse
- type Payload
- type PayloadHeader
- type QueueData
- type QueueLoad
- type QueueLoadItem
- type QueueUpdate
- type ReceiverStatusRequest
- type ReceiverStatusResponse
- type SetVolume
- type Volume
Constants ¶
This section is empty.
Variables ¶
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var ( // Known Payload headers ConnectHeader = PayloadHeader{Type: "CONNECT"} CloseHeader = PayloadHeader{Type: "CLOSE"} GetStatusHeader = PayloadHeader{Type: "GET_STATUS"} PongHeader = PayloadHeader{Type: "PONG"} // Response to PING payload LaunchHeader = PayloadHeader{Type: "LAUNCH"} // Launches a new chromecast app StopHeader = PayloadHeader{Type: "STOP"} // Stop playing current media PlayHeader = PayloadHeader{Type: "PLAY"} // Plays / unpauses the running app PauseHeader = PayloadHeader{Type: "PAUSE"} // Pauses the running app SeekHeader = PayloadHeader{Type: "SEEK"} // Seek into the running app VolumeHeader = PayloadHeader{Type: "SET_VOLUME"} // Sets the volume LoadHeader = PayloadHeader{Type: "LOAD"} // Loads an application onto the chromecast QueueLoadHeader = PayloadHeader{Type: "QUEUE_LOAD"} // Loads an application onto the chromecast QueueUpdateHeader = PayloadHeader{Type: "QUEUE_UPDATE"} // Loads an application onto the chromecast SkipHeader = PayloadHeader{Type: "SKIP_AD"} // Skip add based off https://developers.google.com/cast/docs/reference/web_receiver/cast.framework.messages#.SKIP_AD )
Functions ¶
This section is empty.
Types ¶
type Application ¶
type Connection ¶
type Connection struct {
// contains filtered or unexported fields
}
func NewConnection ¶
func NewConnection() *Connection
func (*Connection) Close ¶ added in v0.2.6
func (c *Connection) Close() error
func (*Connection) LocalAddr ¶ added in v0.0.15
func (c *Connection) LocalAddr() (addr string, err error)
func (*Connection) MsgChan ¶ added in v0.3.0
func (c *Connection) MsgChan() chan *pb.CastMessage
func (*Connection) Send ¶
func (c *Connection) Send(requestID int, payload Payload, sourceID, destinationID, namespace string) error
func (*Connection) SetDebug ¶
func (c *Connection) SetDebug(debug bool)
type CustomData ¶ added in v0.2.11
type CustomData struct {
PlayerState int `json:"playerState"`
}
type LaunchRequest ¶
type LaunchRequest struct { PayloadHeader AppId string `json:"appId"` }
type LoadMediaCommand ¶
type LoadMediaCommand struct { PayloadHeader Media MediaItem `json:"media"` CurrentTime int `json:"currentTime"` Autoplay bool `json:"autoplay"` QueueData QueueData `json:"queueData"` CustomData interface{} `json:"customData"` }
type Media ¶
type Media struct { MediaSessionId int `json:"mediaSessionId"` PlayerState string `json:"playerState"` CurrentTime float32 `json:"currentTime"` IdleReason string `json:"idleReason"` Volume Volume `json:"volume"` CurrentItemId int `json:"currentItemId"` LoadingItemId int `json:"loadingItemId"` CustomData CustomData `json:"customData"` Media MediaItem `json:"media"` }
type MediaHeader ¶
type MediaHeader struct { PayloadHeader MediaSessionId int `json:"mediaSessionId"` CurrentTime float32 `json:"currentTime"` RelativeTime float32 `json:"relativeTime,omitempty"` ResumeState string `json:"resumeState"` }
type MediaItem ¶
type MediaItem struct { ContentId string `json:"contentId"` ContentType string `json:"contentType"` StreamType string `json:"streamType"` Duration float32 `json:"duration"` Metadata MediaMetadata `json:"metadata"` }
type MediaMetadata ¶ added in v0.0.5
type MediaStatusResponse ¶
type MediaStatusResponse struct { PayloadHeader Status []Media `json:"status"` }
type PayloadHeader ¶
func (*PayloadHeader) SetRequestId ¶
func (p *PayloadHeader) SetRequestId(id int)
type QueueLoad ¶
type QueueLoad struct { PayloadHeader MediaSessionId int `json:"mediaSessionId,omitempty"` CurrentTime float32 `json:"currentTime"` StartIndex int `json:"startIndex"` RepeatMode string `json:"repeatMode"` Items []QueueLoadItem `json:"items"` }
type QueueLoadItem ¶
type QueueUpdate ¶
type QueueUpdate struct { PayloadHeader MediaSessionId int `json:"mediaSessionId,omitempty"` Jump int `json:"jump,omitempty"` }
type ReceiverStatusRequest ¶
type ReceiverStatusRequest struct { PayloadHeader Applications []Application `json:"applications"` Volume Volume `json:"volume"` }
type ReceiverStatusResponse ¶
type ReceiverStatusResponse struct { PayloadHeader Status struct { Applications []Application `json:"applications"` Volume Volume `json:"volume"` } `json:"status"` }
type SetVolume ¶ added in v0.0.5
type SetVolume struct { PayloadHeader Volume Volume `json:"volume"` }
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