Documentation ¶
Index ¶
- func CityAddCode(builder *flatbuffers.Builder, code uint32)
- func CityAddFlag(builder *flatbuffers.Builder, flag flatbuffers.UOffsetT)
- func CityAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func CityEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func CityStart(builder *flatbuffers.Builder)
- func CountryAddAlpha2(builder *flatbuffers.Builder, alpha2 flatbuffers.UOffsetT)
- func CountryAddAlpha3(builder *flatbuffers.Builder, alpha3 flatbuffers.UOffsetT)
- func CountryAddFlag(builder *flatbuffers.Builder, flag flatbuffers.UOffsetT)
- func CountryAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func CountryEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func CountryStart(builder *flatbuffers.Builder)
- func FinishCityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishCountryBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishRegionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedCityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedCountryBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedRegionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func RegionAddCode(builder *flatbuffers.Builder, code flatbuffers.UOffsetT)
- func RegionAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func RegionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func RegionStart(builder *flatbuffers.Builder)
- type City
- type Country
- type Region
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CityAddCode ¶
func CityAddCode(builder *flatbuffers.Builder, code uint32)
func CityAddFlag ¶
func CityAddFlag(builder *flatbuffers.Builder, flag flatbuffers.UOffsetT)
func CityAddName ¶
func CityAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func CityEnd ¶
func CityEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func CityStart ¶
func CityStart(builder *flatbuffers.Builder)
func CountryAddAlpha2 ¶
func CountryAddAlpha2(builder *flatbuffers.Builder, alpha2 flatbuffers.UOffsetT)
func CountryAddAlpha3 ¶
func CountryAddAlpha3(builder *flatbuffers.Builder, alpha3 flatbuffers.UOffsetT)
func CountryAddFlag ¶
func CountryAddFlag(builder *flatbuffers.Builder, flag flatbuffers.UOffsetT)
func CountryAddName ¶
func CountryAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func CountryEnd ¶
func CountryEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func CountryStart ¶
func CountryStart(builder *flatbuffers.Builder)
func FinishCityBuffer ¶
func FinishCityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishCountryBuffer ¶
func FinishCountryBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishRegionBuffer ¶
func FinishRegionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedCityBuffer ¶
func FinishSizePrefixedCityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedCountryBuffer ¶
func FinishSizePrefixedCountryBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedRegionBuffer ¶
func FinishSizePrefixedRegionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func RegionAddCode ¶
func RegionAddCode(builder *flatbuffers.Builder, code flatbuffers.UOffsetT)
func RegionAddName ¶
func RegionAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func RegionEnd ¶
func RegionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func RegionStart ¶
func RegionStart(builder *flatbuffers.Builder)
Types ¶
type City ¶
type City struct {
// contains filtered or unexported fields
}
func GetRootAsCity ¶
func GetRootAsCity(buf []byte, offset flatbuffers.UOffsetT) *City
func GetSizePrefixedRootAsCity ¶
func GetSizePrefixedRootAsCity(buf []byte, offset flatbuffers.UOffsetT) *City
func (*City) MutateCode ¶
func (*City) Table ¶
func (rcv *City) Table() flatbuffers.Table
type Country ¶
type Country struct {
// contains filtered or unexported fields
}
func GetRootAsCountry ¶
func GetRootAsCountry(buf []byte, offset flatbuffers.UOffsetT) *Country
func GetSizePrefixedRootAsCountry ¶
func GetSizePrefixedRootAsCountry(buf []byte, offset flatbuffers.UOffsetT) *Country
func (*Country) Table ¶
func (rcv *Country) Table() flatbuffers.Table
type Region ¶
type Region struct {
// contains filtered or unexported fields
}
func GetRootAsRegion ¶
func GetRootAsRegion(buf []byte, offset flatbuffers.UOffsetT) *Region
func GetSizePrefixedRootAsRegion ¶
func GetSizePrefixedRootAsRegion(buf []byte, offset flatbuffers.UOffsetT) *Region
func (*Region) Table ¶
func (rcv *Region) Table() flatbuffers.Table
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