Documentation ¶
Index ¶
- func ConnectRPC(amqpConn *amqp.Connection)
- func DisallowPlayer(lobbyId uint, steamId string, playerID uint) error
- func End(lobbyId uint)
- func FumbleLobbyCreated(lobbyID uint) error
- func FumbleLobbyEnded(lobbyID uint)
- func ReExecConfig(lobbyId uint, changeMap bool) error
- func Say(lobbyId uint, text string)
- func SetupServer(lobbyId uint, info gameserver.ServerRecord, lobbyType format.Format, ...) error
- func TwitchBotAnnouce(channel string, lobbyid uint)
- func TwitchBotJoin(channel string)
- func TwitchBotLeave(channel string)
- func VerifyInfo(info gameserver.ServerRecord) error
- type Args
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ConnectRPC ¶
func ConnectRPC(amqpConn *amqp.Connection)
func FumbleLobbyCreated ¶
func FumbleLobbyEnded ¶
func FumbleLobbyEnded(lobbyID uint)
func ReExecConfig ¶
func SetupServer ¶
func SetupServer(lobbyId uint, info gameserver.ServerRecord, lobbyType format.Format, league string, whitelist string, mapName string) error
func TwitchBotAnnouce ¶
func TwitchBotJoin ¶
func TwitchBotJoin(channel string)
func TwitchBotLeave ¶
func TwitchBotLeave(channel string)
func VerifyInfo ¶
func VerifyInfo(info gameserver.ServerRecord) error
Types ¶
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