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¶
Index ¶
Constants ¶
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const ( REPLAY_DIR = "replays" REPLAY_SEPARATOR = '|' )
Variables ¶
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var (
DEBUG_VARS = []string{"round"} //example for debugging variables
)
Functions ¶
This section is empty.
Types ¶
type Player ¶
func (*Player) SetAndMoveField ¶
type ReplayFormat ¶
type ReplayMove ¶
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