Documentation ¶
Overview ¶
Package mpb is a library for rendering progress bars in terminal applications.
Example ¶
// initialize progress container, with custom width p := mpb.New(mpb.WithWidth(64)) total := 100 name := "Single Bar:" // adding a single bar, which will inherit container's width bar := p.AddBar(int64(total), // override DefaultBarStyle, which is "[=>-]<+" mpb.BarStyle("╢▌▌░╟"), mpb.PrependDecorators( // display our name with one space on the right decor.Name(name, decor.WC{W: len(name) + 1, C: decor.DidentRight}), // replace ETA decorator with "done" message, OnComplete event decor.OnComplete( // ETA decorator with ewma age of 60, and width reservation of 4 decor.EwmaETA(decor.ET_STYLE_GO, 60, decor.WC{W: 4}), "done", ), ), mpb.AppendDecorators(decor.Percentage()), ) // simulating some work max := 100 * time.Millisecond for i := 0; i < total; i++ { // start variable is solely for EWMA calculation // EWMA's unit of measure is an iteration's duration start := time.Now() time.Sleep(time.Duration(rand.Intn(10)+1) * max / 10) bar.Increment() // we need to call DecoratorEwmaUpdate to fulfill ewma decorator's contract bar.DecoratorEwmaUpdate(time.Since(start)) } // wait for our bar to complete and flush p.Wait()
Output:
Index ¶
- Constants
- Variables
- type Bar
- func (b *Bar) Abort(drop bool)
- func (b *Bar) Completed() bool
- func (b *Bar) Current() int64
- func (b *Bar) DecoratorAverageAdjust(start time.Time)
- func (b *Bar) DecoratorEwmaUpdate(dur time.Duration)
- func (b *Bar) ID() int
- func (b *Bar) IncrBy(n int)
- func (b *Bar) IncrInt64(n int64)
- func (b *Bar) Increment()
- func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser
- func (b *Bar) SetCurrent(current int64)
- func (b *Bar) SetPriority(priority int)
- func (b *Bar) SetRefill(amount int64)
- func (b *Bar) SetTotal(total int64, complete bool)
- func (b *Bar) TraverseDecorators(cb func(decor.Decorator))
- type BarFiller
- type BarFillerFunc
- type BarOption
- func AppendDecorators(decorators ...decor.Decorator) BarOption
- func BarExtender(filler BarFiller) BarOption
- func BarFillerClearOnComplete() BarOption
- func BarFillerMiddleware(middle func(BarFiller) BarFiller) BarOption
- func BarFillerOnComplete(message string) BarOption
- func BarFillerTrim() BarOption
- func BarID(id int) BarOption
- func BarNoPop() BarOption
- func BarOptOn(option BarOption, condition func() bool) BarOption
- func BarPriority(priority int) BarOption
- func BarQueueAfter(runningBar *Bar) BarOption
- func BarRemoveOnComplete() BarOption
- func BarReverse() BarOption
- func BarStyle(style string) BarOption
- func BarWidth(width int) BarOption
- func MakeFillerTypeSpecificBarOption(typeChecker func(BarFiller) (interface{}, bool), cb func(interface{})) BarOption
- func PrependDecorators(decorators ...decor.Decorator) BarOption
- func SpinnerStyle(frames []string) BarOption
- func TrimSpace() BarOption
- type ContainerOption
- func ContainerOptOn(option ContainerOption, condition func() bool) ContainerOption
- func PopCompletedMode() ContainerOption
- func WithDebugOutput(w io.Writer) ContainerOption
- func WithManualRefresh(ch <-chan time.Time) ContainerOption
- func WithOutput(w io.Writer) ContainerOption
- func WithRefreshRate(d time.Duration) ContainerOption
- func WithRenderDelay(ch <-chan struct{}) ContainerOption
- func WithShutdownNotifier(ch chan struct{}) ContainerOption
- func WithWaitGroup(wg *sync.WaitGroup) ContainerOption
- func WithWidth(width int) ContainerOption
- type Progress
- func (p *Progress) Add(total int64, filler BarFiller, options ...BarOption) *Bar
- func (p *Progress) AddBar(total int64, options ...BarOption) *Bar
- func (p *Progress) AddSpinner(total int64, alignment SpinnerAlignment, options ...BarOption) *Bar
- func (p *Progress) BarCount() int
- func (p *Progress) UpdateBarPriority(b *Bar, priority int)
- func (p *Progress) Wait()
- type SpinnerAlignment
Examples ¶
Constants ¶
const DefaultBarStyle string = "[=>-]<+"
DefaultBarStyle is a string containing 7 runes. Each rune is a building block of a progress bar.
'1st rune' stands for left boundary rune '2nd rune' stands for fill rune '3rd rune' stands for tip rune '4th rune' stands for space rune '5th rune' stands for right boundary rune '6th rune' stands for reverse tip rune '7th rune' stands for refill rune
Variables ¶
var DefaultSpinnerStyle = []string{"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"}
DefaultSpinnerStyle is a slice of strings, which makes a spinner.
Functions ¶
This section is empty.
Types ¶
type Bar ¶
type Bar struct {
// contains filtered or unexported fields
}
Bar represents a progress Bar.
func (*Bar) Abort ¶
Abort interrupts bar's running goroutine. Call this, if you'd like to stop/remove bar before completion event. It has no effect after completion event. If drop is true bar will be removed as well.
func (*Bar) Completed ¶
Completed reports whether the bar is in completed state.
Example ¶
p := mpb.New() bar := p.AddBar(100) max := 100 * time.Millisecond for !bar.Completed() { time.Sleep(time.Duration(rand.Intn(10)+1) * max / 10) bar.Increment() } p.Wait()
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func (*Bar) DecoratorAverageAdjust ¶
DecoratorAverageAdjust adjusts all average based decorators. Call if you need to adjust start time of all average based decorators or after progress resume.
func (*Bar) DecoratorEwmaUpdate ¶
DecoratorEwmaUpdate updates all EWMA based decorators. Should be called on each iteration, because EWMA's unit of measure is an iteration's duration. Panics if called before *Bar.Incr... family methods.
func (*Bar) ProxyReader ¶
func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser
ProxyReader wraps r with metrics required for progress tracking. Panics if r is nil.
Example ¶
// import crand "crypto/rand" var total int64 = 1024 * 1024 * 500 reader := io.LimitReader(crand.Reader, total) p := mpb.New() bar := p.AddBar(total, mpb.AppendDecorators( decor.CountersKibiByte("% .2f / % .2f"), ), ) // create proxy reader proxyReader := bar.ProxyReader(reader) defer proxyReader.Close() // and copy from reader, ignoring errors io.Copy(ioutil.Discard, proxyReader) p.Wait()
Output:
func (*Bar) SetCurrent ¶
SetCurrent sets progress' current to an arbitrary value. Setting a negative value will cause a panic.
func (*Bar) SetPriority ¶
SetPriority changes bar's order among multiple bars. Zero is highest priority, i.e. bar will be on top. If you don't need to set priority dynamically, better use BarPriority option.
func (*Bar) SetRefill ¶
SetRefill fills bar with refill rune up to amount argument. Given default bar style is "[=>-]<+", refill rune is '+'. To set bar style use mpb.BarStyle(string) BarOption.
func (*Bar) SetTotal ¶
SetTotal sets total dynamically. If total is less than or equal to zero it takes progress' current value. A complete flag enables or disables complete event on `current >= total`.
func (*Bar) TraverseDecorators ¶
TraverseDecorators traverses all available decorators and calls cb func on each.
type BarFiller ¶
type BarFiller interface {
Fill(w io.Writer, reqWidth int, stat decor.Statistics)
}
BarFiller interface. Bar (without decorators) renders itself by calling BarFiller's Fill method.
`reqWidth` is requested width, which is set via: func WithWidth(width int) ContainerOption func BarWidth(width int) BarOption
Default implementations can be obtained via:
func NewBarFiller(style string, reverse bool) BarFiller func NewSpinnerFiller(style []string, alignment SpinnerAlignment) BarFiller
func NewBarFiller ¶
NewBarFiller constucts mpb.BarFiller, to be used with *Progress.Add(...) *Bar method.
func NewSpinnerFiller ¶
func NewSpinnerFiller(style []string, alignment SpinnerAlignment) BarFiller
NewSpinnerFiller constucts mpb.BarFiller, to be used with *Progress.Add(...) *Bar method.
type BarFillerFunc ¶
type BarFillerFunc func(w io.Writer, reqWidth int, stat decor.Statistics)
BarFillerFunc is function type adapter to convert function into BarFiller.
func (BarFillerFunc) Fill ¶
func (f BarFillerFunc) Fill(w io.Writer, reqWidth int, stat decor.Statistics)
type BarOption ¶
type BarOption func(*bState)
BarOption is a function option which changes the default behavior of a bar.
func AppendDecorators ¶
AppendDecorators let you inject decorators to the bar's right side.
func BarExtender ¶
BarExtender is an option to extend bar to the next new line, with arbitrary output.
func BarFillerClearOnComplete ¶
func BarFillerClearOnComplete() BarOption
BarFillerClearOnComplete clears bar's filler on complete event. It's shortcut for BarFillerOnComplete("").
func BarFillerMiddleware ¶ added in v5.2.0
BarFillerMiddleware provides a way to augment default BarFiller.
func BarFillerOnComplete ¶
BarFillerOnComplete replaces bar's filler with message, on complete event.
func BarFillerTrim ¶ added in v5.4.0
func BarFillerTrim() BarOption
BarFillerTrim bar filler is rendered with leading and trailing space like ' [===] ' by default. With this option leading and trailing space will be removed.
func BarNoPop ¶
func BarNoPop() BarOption
BarNoPop disables bar pop out of container. Effective when PopCompletedMode of container is enabled.
func BarPriority ¶
BarPriority sets bar's priority. Zero is highest priority, i.e. bar will be on top. If `BarReplaceOnComplete` option is supplied, this option is ignored.
func BarQueueAfter ¶
BarQueueAfter queues this (being constructed) bar to relplace runningBar after it has been completed.
func BarRemoveOnComplete ¶
func BarRemoveOnComplete() BarOption
BarRemoveOnComplete removes both bar's filler and its decorators on complete event.
func BarReverse ¶
func BarReverse() BarOption
BarReverse reverse mode, bar will progress from right to left.
func BarStyle ¶
BarStyle overrides mpb.DefaultBarStyle which is "[=>-]<+". It's ok to pass string containing just 5 runes, for example "╢▌▌░╟", if you don't need to override '<' (reverse tip) and '+' (refill rune).
func MakeFillerTypeSpecificBarOption ¶
func MakeFillerTypeSpecificBarOption( typeChecker func(BarFiller) (interface{}, bool), cb func(interface{}), ) BarOption
MakeFillerTypeSpecificBarOption makes BarOption specific to Filler's actual type. If you implement your own Filler, so most probably you'll need this. See BarStyle or SpinnerStyle for example.
func PrependDecorators ¶
PrependDecorators let you inject decorators to the bar's left side.
func SpinnerStyle ¶
SpinnerStyle sets custom spinner style. Effective when Filler type is spinner.
type ContainerOption ¶
type ContainerOption func(*pState)
ContainerOption is a function option which changes the default behavior of progress container, if passed to mpb.New(...ContainerOption).
func ContainerOptOn ¶
func ContainerOptOn(option ContainerOption, condition func() bool) ContainerOption
ContainerOptOn returns option when condition evaluates to true.
func PopCompletedMode ¶
func PopCompletedMode() ContainerOption
PopCompletedMode will pop and stop rendering completed bars.
func WithDebugOutput ¶
func WithDebugOutput(w io.Writer) ContainerOption
WithDebugOutput sets debug output.
func WithManualRefresh ¶
func WithManualRefresh(ch <-chan time.Time) ContainerOption
WithManualRefresh disables internal auto refresh time.Ticker. Refresh will occur upon receive value from provided ch.
func WithOutput ¶
func WithOutput(w io.Writer) ContainerOption
WithOutput overrides default os.Stdout output. Setting it to nil will effectively disable auto refresh rate and discard any output, useful if you want to disable progress bars with little overhead.
func WithRefreshRate ¶
func WithRefreshRate(d time.Duration) ContainerOption
WithRefreshRate overrides default 120ms refresh rate.
func WithRenderDelay ¶
func WithRenderDelay(ch <-chan struct{}) ContainerOption
WithRenderDelay delays rendering. By default rendering starts as soon as bar is added, with this option it's possible to delay rendering process by keeping provided chan unclosed. In other words rendering will start as soon as provided chan is closed.
func WithShutdownNotifier ¶
func WithShutdownNotifier(ch chan struct{}) ContainerOption
WithShutdownNotifier provided chanel will be closed, after all bars have been rendered.
func WithWaitGroup ¶
func WithWaitGroup(wg *sync.WaitGroup) ContainerOption
WithWaitGroup provides means to have a single joint point. If *sync.WaitGroup is provided, you can safely call just p.Wait() without calling Wait() on provided *sync.WaitGroup. Makes sense when there are more than one bar to render.
func WithWidth ¶
func WithWidth(width int) ContainerOption
WithWidth sets container width. If not set underlying bars will occupy whole term width.
type Progress ¶
type Progress struct {
// contains filtered or unexported fields
}
Progress represents the container that renders Progress bars
func New ¶
func New(options ...ContainerOption) *Progress
New creates new Progress container instance. It's not possible to reuse instance after *Progress.Wait() method has been called.
func NewWithContext ¶
func NewWithContext(ctx context.Context, options ...ContainerOption) *Progress
NewWithContext creates new Progress container instance with provided context. It's not possible to reuse instance after *Progress.Wait() method has been called.
func (*Progress) Add ¶
Add creates a bar which renders itself by provided filler. Set total to 0, if you plan to update it later. Panics if *Progress instance is done, i.e. called after *Progress.Wait().
func (*Progress) AddSpinner ¶
func (p *Progress) AddSpinner(total int64, alignment SpinnerAlignment, options ...BarOption) *Bar
AddSpinner creates a new spinner bar and adds it to the rendering queue.
func (*Progress) UpdateBarPriority ¶
UpdateBarPriority same as *Bar.SetPriority(int).
type SpinnerAlignment ¶
type SpinnerAlignment int
SpinnerAlignment enum.
const ( SpinnerOnLeft SpinnerAlignment = iota SpinnerOnMiddle SpinnerOnRight )
SpinnerAlignment kinds.