Documentation
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Index ¶
- func DeleteGamesStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
- func GameJSON(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
- func JSONMarshal(v interface{}, safeEncoding bool) ([]byte, error)
- func SetAllStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
- func SetGames(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
- func SetStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
- func SetTwitterCredentials(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DeleteGamesStatuses ¶
func DeleteGamesStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
func GameJSON ¶
func GameJSON(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
func JSONMarshal ¶
func SetAllStatuses ¶
func SetAllStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
func SetGames ¶
func SetGames(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
func SetStatuses ¶
func SetStatuses(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
func SetTwitterCredentials ¶
func SetTwitterCredentials(w http.ResponseWriter, r *http.Request, _ httprouter.Params)
Only to be used manually to update Twitter Credentials. Never store any keys, tokens or secrets in the code.
Types ¶
This section is empty.
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