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Constants ¶
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const ( AttackModeDictionary = 0 // AttackModeDictionary is the attack mode for dictionary attacks AttackModeCombinator = 1 // AttackModeCombinator is the attack mode for combinator attacks AttackModeMask = 3 // AttackModeMask is the attack mode for mask attacks AttackModeHybridDM = 6 // AttackModeHybridDM is the attack mode for hybrid dictionary + mask attacks AttackModeHybridMD = 7 // AttackModeHybridMD is the attack mode for hybrid mask + dictionary attacks AttackBenchmark = 9 // AttackBenchmark is the attack mode for benchmarking )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Params ¶ added in v0.1.2
type Params struct { AttackMode uint8 `json:"attack_mode"` // Attack mode to use HashType int32 `json:"hash_type"` // Hash type to crack HashFile string `json:"hash_file"` // Path to the file containing the hashes to crack Mask string `json:"mask"` // Mask to use for mask attack MaskIncrement bool `json:"mask_increment"` // Whether to use mask increment MaskIncrementMin int32 `json:"mask_increment_min"` // Min mask length for increment MaskIncrementMax int32 `json:"mask_increment_max"` // Max mask length for increment MaskCustomCharsets []string `json:"mask_custom_charsets"` // Custom charsets for mask attack WordlistFilenames []string `json:"wordlist_filenames"` // Wordlists to use for dictionary and combinator attacks RulesFilenames []string `json:"rules_filenames"` // Rules to use for dictionary attack AdditionalArgs []string `json:"additional_args"` // Additional arguments to pass to hashcat OptimizedKernels bool `json:"optimized_kernels"` // Whether to use optimized kernels SlowCandidates bool `json:"slow_candidates"` // Whether to use slow candidates Skip int64 `json:"skip"` // Keyspace offset to start at Limit int64 `json:"limit"` // Maximum keyspace to process }
type Session ¶ added in v0.1.2
type Session struct { CrackedHashes chan Result // Channel to send cracked hashes to StatusUpdates chan Status // Channel to send status updates to StderrMessages chan string // Channel to send stderr messages to StdoutLines chan string // Channel to send stdout lines to DoneChan chan error // Channel to send the done signal to SkipStatusUpdates bool // Whether to skip sending status updates // contains filtered or unexported fields }
func (*Session) Cleanup ¶ added in v0.1.2
func (sess *Session) Cleanup()
Cleanup removes any temporary files associated with the session. It deletes the hash file, output file, charset files, and sharded charset file (if present).
func (*Session) CmdLine ¶ added in v0.1.2
CmdLine returns the command line string used to start the session.
type Status ¶ added in v0.1.2
type Status struct { OriginalLine string `json:"original_line"` // The original line from hashcat Time time.Time `json:"time"` // The time the status was received Session string `json:"session"` // The session ID Guess StatusGuess `json:"guess"` // The current guess Status int32 `json:"status"` // The status of the attack Target string `json:"target"` // The target hash Progress []int64 `json:"progress"` // The progress of the attack RestorePoint int64 `json:"restore_point"` // The restore point RecoveredHashes []int32 `json:"recovered_hashes"` // The number of recovered hashes RecoveredSalts []int32 `json:"recovered_salts"` // The number of recovered salts Rejected int64 `json:"rejected"` // The number of rejected hashes Devices []StatusDevice `json:"devices"` // The devices used for the attack TimeStart int64 `json:"time_start"` // The start time of the attack EstimatedStop int64 `json:"estimated_stop"` // The estimated stop time of the attack }
type StatusDevice ¶ added in v0.1.2
type StatusDevice struct { DeviceID int32 `json:"device_id"` // The device ID DeviceName string `json:"device_name"` // The device name DeviceType string `json:"device_type"` // The device type Speed int64 `json:"speed"` // The speed of the device Util int32 `json:"util"` // The utilization of the device Temp int32 `json:"temp"` // The temperature of the device }
type StatusGuess ¶ added in v0.1.2
type StatusGuess struct { GuessBase string `json:"guess_base"` // The base wordlist used for the attack GuessBaseCount int64 `json:"guess_base_count"` // The number of words in the base wordlist GuessBaseOffset int64 `json:"guess_base_offset"` // The offset into the base wordlist GuessBasePercent float32 `json:"guess_base_percent"` // The percentage of the base wordlist that has been processed GuessMod string `json:"guess_mod"` // The modifier wordlist used for the attack GuessModCount int64 `json:"guess_mod_count"` // The number of words in the modifier wordlist GuessModOffset int64 `json:"guess_mod_offset"` // The offset into the modifier wordlist GuessModPercent float32 `json:"guess_mod_percent"` // The percentage of the modifier wordlist that has been processed GuessMode int32 `json:"guess_mode"` // The attack mode }
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