Documentation ¶
Index ¶
- func GetArbitraryValue(l *lua.LState, v lua.LValue) interface{}
- func GetValue(l *lua.LState, n int) interface{}
- func ToArbitraryValue(l *lua.LState, i interface{}) lua.LValue
- func ToTableFromMap(l *lua.LState, v reflect.Value) lua.LValue
- func ToTableFromSlice(l *lua.LState, v reflect.Value) lua.LValue
- func ToTableFromStruct(l *lua.LState, v reflect.Value) lua.LValue
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetArbitraryValue ¶
func GetArbitraryValue(l *lua.LState, v lua.LValue) interface{}
func ToArbitraryValue ¶
func ToArbitraryValue(l *lua.LState, i interface{}) lua.LValue
func ToTableFromMap ¶
func ToTableFromSlice ¶
func ToTableFromStruct ¶
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.