Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Application ¶
type Application struct {
// contains filtered or unexported fields
}
func CreateWindowsApplication ¶
func CreateWindowsApplication() *Application
CreateWindowsApplication creates an application for Windows platforms, using GLFW and OpenGL
func (*Application) OnEvent ¶
func (app *Application) OnEvent(e event.IEvent)
func (*Application) OnWindowClose ¶
func (app *Application) OnWindowClose(e event.IEvent) bool
func (*Application) PushLayer ¶
func (app *Application) PushLayer(l layer.Layer)
func (*Application) PushOverlay ¶
func (app *Application) PushOverlay(o layer.Layer)
func (*Application) Run ¶
func (app *Application) Run()
Run runs the application, using the specified type of Window
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