connection

package
v0.20.0-rc.1 Latest Latest
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Published: May 16, 2023 License: AGPL-3.0 Imports: 30 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func BuildValidationWarningString

func BuildValidationWarningString(failures []*ValidationFailure) string

func RefreshConnections

func RefreshConnections(ctx context.Context, forceUpdateConnectionNames ...string) *steampipeconfig.RefreshConnectionResult

Types

type ConnectionConfigMap

type ConnectionConfigMap map[string]*sdkproto.ConnectionConfig

func NewConnectionConfigMap

func NewConnectionConfigMap(connectionMap map[string]*modconfig.Connection) ConnectionConfigMap

func (ConnectionConfigMap) Diff

func (m ConnectionConfigMap) Diff(otherMap ConnectionConfigMap) (addedConnections, deletedConnections, changedConnections map[string][]*sdkproto.ConnectionConfig)

type ConnectionWatcher

type ConnectionWatcher struct {
	// contains filtered or unexported fields
}

func NewConnectionWatcher

func NewConnectionWatcher(onConnectionChanged func(ConnectionConfigMap)) (*ConnectionWatcher, error)

func (*ConnectionWatcher) Close

func (w *ConnectionWatcher) Close()

type ValidationFailure

type ValidationFailure struct {
	Plugin             string
	ConnectionName     string
	Message            string
	ShouldDropIfExists bool
}

func (ValidationFailure) String

func (v ValidationFailure) String() string

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