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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AppType ¶
type AppType string
const ( AppTypeGame AppType = "game" AppTypeApplication AppType = "application" AppTypeTool AppType = "tool" AppTypeDemo AppType = "demo" AppTypeDeprected AppType = "deprected" AppTypeDLC AppType = "dlc" AppTypeGuide AppType = "guide" AppTypeDriver AppType = "driver" AppTypeConfig AppType = "config" AppTypeHardware AppType = "hardware" AppTypeFranchise AppType = "franchise" AppTypeVideo AppType = "video" AppTypePlugin AppType = "plugin" AppTypeMusic AppType = "music" AppTypeSeries AppType = "series" AppTypeComic AppType = "comic" AppTypeBeta AppType = "beta" )
type SteamUseCase ¶
type SteamUseCase struct {
// contains filtered or unexported fields
}
func NewSteamUseCase ¶
func NewSteamUseCase(client *steam.Steam, _ *data.Data) *SteamUseCase
func (*SteamUseCase) GetAppDetails ¶
func (*SteamUseCase) GetOwnedGames ¶
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