ui

package
v1.3.0 Latest Latest
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Published: May 14, 2016 License: Apache-2.0 Imports: 7 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Init added in v1.2.0

func Init() (*opengl.Context, error)

func Now added in v1.2.0

func Now() int64

Types

type GamepadButton added in v1.2.0

type GamepadButton int
const (
	GamepadButton0 GamepadButton = iota
	GamepadButton1
	GamepadButton2
	GamepadButton3
	GamepadButton4
	GamepadButton5
	GamepadButton6
	GamepadButton7
	GamepadButton8
	GamepadButton9
	GamepadButton10
	GamepadButton11
	GamepadButton12
	GamepadButton13
	GamepadButton14
	GamepadButton15
)

type Input added in v1.3.0

type Input struct {
	// contains filtered or unexported fields
}

func CurrentInput added in v1.3.0

func CurrentInput() *Input

func (*Input) CursorPosition added in v1.3.0

func (i *Input) CursorPosition() (x, y int)

func (*Input) GamepadAxis added in v1.3.0

func (i *Input) GamepadAxis(id int, axis int) float64

func (*Input) GamepadAxisNum added in v1.3.0

func (i *Input) GamepadAxisNum(id int) int

func (*Input) GamepadButtonNum added in v1.3.0

func (i *Input) GamepadButtonNum(id int) int

func (*Input) IsGamepadButtonPressed added in v1.3.0

func (i *Input) IsGamepadButtonPressed(id int, button GamepadButton) bool

func (*Input) IsKeyPressed added in v1.3.0

func (i *Input) IsKeyPressed(key Key) bool

func (*Input) IsMouseButtonPressed added in v1.3.0

func (i *Input) IsMouseButtonPressed(button MouseButton) bool

type Key

type Key int
const (
	Key0 Key = iota
	Key1
	Key2
	Key3
	Key4
	Key5
	Key6
	Key7
	Key8
	Key9
	KeyA
	KeyB
	KeyC
	KeyD
	KeyE
	KeyF
	KeyG
	KeyH
	KeyI
	KeyJ
	KeyK
	KeyL
	KeyM
	KeyN
	KeyO
	KeyP
	KeyQ
	KeyR
	KeyS
	KeyT
	KeyU
	KeyV
	KeyW
	KeyX
	KeyY
	KeyZ
	KeyAlt
	KeyBackspace
	KeyCapsLock
	KeyComma
	KeyControl
	KeyDelete
	KeyDown
	KeyEnd
	KeyEnter
	KeyEscape
	KeyF1
	KeyF2
	KeyF3
	KeyF4
	KeyF5
	KeyF6
	KeyF7
	KeyF8
	KeyF9
	KeyF10
	KeyF11
	KeyF12
	KeyHome
	KeyInsert
	KeyLeft
	KeyPageDown
	KeyPageUp
	KeyPeriod
	KeyRight
	KeyShift
	KeySpace
	KeyTab
	KeyUp
)

type MouseButton

type MouseButton int
const (
	MouseButtonLeft MouseButton = iota
	MouseButtonRight
	MouseButtonMiddle
)

type UserInterface added in v1.3.0

type UserInterface struct {
	// contains filtered or unexported fields
}

func CurrentUI added in v1.3.0

func CurrentUI() *UserInterface

func (*UserInterface) ActualScreenScale added in v1.3.0

func (u *UserInterface) ActualScreenScale() int

func (*UserInterface) DoEvents added in v1.3.0

func (u *UserInterface) DoEvents() error

func (*UserInterface) IsClosed added in v1.3.0

func (u *UserInterface) IsClosed() bool

func (*UserInterface) ScreenScale added in v1.3.0

func (u *UserInterface) ScreenScale() int

func (*UserInterface) SetScreenScale added in v1.3.0

func (u *UserInterface) SetScreenScale(scale int) bool

func (*UserInterface) SetScreenSize added in v1.3.0

func (u *UserInterface) SetScreenSize(width, height int) bool

func (*UserInterface) Start added in v1.3.0

func (u *UserInterface) Start(width, height, scale int, title string) error

func (*UserInterface) SwapBuffers added in v1.3.0

func (u *UserInterface) SwapBuffers()

func (*UserInterface) Terminate added in v1.3.0

func (u *UserInterface) Terminate()

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