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Constants ¶
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Variables ¶
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var (
Conf = &Config{}
)
Conf global variable.
Functions ¶
Types ¶
type Config ¶
type Config struct { // base // log Xlog *log.Config // tracer Tracer *trace.Config // identify Identify *verify.Config // BM BM *blademaster.ServerConfig // Switch switch Switch *Switch // RPCServer rpc server2 RPCServer *rpc.ServerConfig // HBase HBase *HBase }
Config struct of conf.
type HBase ¶
type HBase struct { FaceApply *HBaseConfig LoginLog *HBaseConfig PwdLog *HBaseConfig }
HBase multi hbase.
type HBaseConfig ¶
HBaseConfig ...
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