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var ( // Conf config Conf = &Config{} )
Functions ¶
Types ¶
type Config ¶
type Config struct { // Env Env string // App App *bm.App // Xlog is go-common log. Xlog *xlog.Config // Tracer . Tracer *trace.Config // ArchiveSub databus ArticleSub *databus.Config // ArticleStatSub databus ArticleStatSub *databus.Config // LikeStatSub databus LikeStatSub *databus.Config ReplyStatSub *databus.Config FavoriteStatSub *databus.Config CoinStatSub *databus.Config // DynamicDbus pub databus DynamicDbus *databus.Config // BM BM *bm.ServerConfig // HTTPClient . HTTPClient *bm.ClientConfig GameHTTPClient *bm.ClientConfig // RPC . ArticleRPC *rpc.ClientConfig TagRPC *rpc.ClientConfig // DB DB *sql.Config // Redis Redis *redis.Config // SMS text message. SMS *sms // CheatInfoc CheatInfoc *infoc.Config // ReadInfoc ReadInfoc *infoc.Config // article interface redis ArtRedis *redis.Config // Job params Job *job // Sitemap Sitemap Sitemap }
Config .
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