Documentation ¶
Index ¶
Constants ¶
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const ( WORKSPACE = "workspaces" LAYOUT = "layouts" JOB = "jobs" VAR = "vars" WATCH = "watch" STATE = "state" )
Variables ¶
This section is empty.
Functions ¶
func MakeVersion ¶
func MakeVersion() string
Types ¶
type Job ¶
type Layout ¶
type ReaderWriter ¶
type Tree ¶
Tree is a Hierarchical representation of a Path at which a node is expected to be found.
func MakeTree ¶
MakeTree populates a Tree based on Input. Tree in itself is quite vague (read generic), but consumption is specific to workspace and layouts. Example: MakeTRee(workspace_id) returns a tree for a Workspace whereas MakeTree(workspace_id, layout_id) returns a tree for a Workspace and a Layout{.
type Vars ¶
type Vars map[string]interface{}
func (*Vars) RedactSecrets ¶
func (w *Vars) RedactSecrets()
type Watch ¶
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