Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Overlay ¶
type Overlay struct {
// contains filtered or unexported fields
}
func NewOverlay ¶
func NewOverlay(props OverlayProperties) (*Overlay, error)
func (*Overlay) Set ¶
func (o *Overlay) Set(props OverlayProperties) error
type OverlayProperties ¶
type OverlayProperties struct { Text *string TextColor *string TextOLColor *string TextBGColor *string FontSize *string ScrollSpeed *int Position *string PtPosition *string ZoomInterval *string Indicator *string IndicatorSize *int IndicatorColor *string IndicatorBG *string IndicatorOL *string OverlayPath *string Size *string Visible *bool AnchorPoint *string Reference *string ZIndex *int AlwaysOn *bool Legacy *bool OverlayId *int Owner *string Camera *string OverlayType *string Stream *int OverlayFormat *string DestroyOnClose *bool Scalable *bool TextLength *int NbrOfBuffers *int SwapMethod *int }
Click to show internal directories.
Click to hide internal directories.