Documentation ¶
Index ¶
- type RecoverPhaseHandler
- func (h *RecoverPhaseHandler) SolveCreated(ctx context.Context, exp *v1alpha1.Experiment)
- func (h *RecoverPhaseHandler) SolveFailed(ctx context.Context, exp *v1alpha1.Experiment)
- func (h *RecoverPhaseHandler) SolvePartSuccess(ctx context.Context, exp *v1alpha1.Experiment)
- func (h *RecoverPhaseHandler) SolveRunning(ctx context.Context, exp *v1alpha1.Experiment)
- func (h *RecoverPhaseHandler) SolveSuccess(ctx context.Context, exp *v1alpha1.Experiment)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type RecoverPhaseHandler ¶
type RecoverPhaseHandler struct { }
func (*RecoverPhaseHandler) SolveCreated ¶
func (h *RecoverPhaseHandler) SolveCreated(ctx context.Context, exp *v1alpha1.Experiment)
func (*RecoverPhaseHandler) SolveFailed ¶
func (h *RecoverPhaseHandler) SolveFailed(ctx context.Context, exp *v1alpha1.Experiment)
func (*RecoverPhaseHandler) SolvePartSuccess ¶
func (h *RecoverPhaseHandler) SolvePartSuccess(ctx context.Context, exp *v1alpha1.Experiment)
func (*RecoverPhaseHandler) SolveRunning ¶
func (h *RecoverPhaseHandler) SolveRunning(ctx context.Context, exp *v1alpha1.Experiment)
func (*RecoverPhaseHandler) SolveSuccess ¶
func (h *RecoverPhaseHandler) SolveSuccess(ctx context.Context, exp *v1alpha1.Experiment)
Click to show internal directories.
Click to hide internal directories.