Documentation ¶
Index ¶
- Variables
- type GetPlayerServerResponse
- func (*GetPlayerServerResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetPlayerServerResponse) GetServer() *OnlineServer
- func (*GetPlayerServerResponse) ProtoMessage()
- func (x *GetPlayerServerResponse) ProtoReflect() protoreflect.Message
- func (x *GetPlayerServerResponse) Reset()
- func (x *GetPlayerServerResponse) String() string
- type GetPlayerServersResponse
- func (*GetPlayerServersResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetPlayerServersResponse) GetPlayerServers() map[string]*OnlineServer
- func (*GetPlayerServersResponse) ProtoMessage()
- func (x *GetPlayerServersResponse) ProtoReflect() protoreflect.Message
- func (x *GetPlayerServersResponse) Reset()
- func (x *GetPlayerServersResponse) String() string
- type GetServerPlayerCountResponse
- func (*GetServerPlayerCountResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetServerPlayerCountResponse) GetPlayerCount() int32
- func (*GetServerPlayerCountResponse) ProtoMessage()
- func (x *GetServerPlayerCountResponse) ProtoReflect() protoreflect.Message
- func (x *GetServerPlayerCountResponse) Reset()
- func (x *GetServerPlayerCountResponse) String() string
- type GetServerPlayersResponse
- func (*GetServerPlayersResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetServerPlayersResponse) GetOnlinePlayers() []*OnlinePlayer
- func (*GetServerPlayersResponse) ProtoMessage()
- func (x *GetServerPlayersResponse) ProtoReflect() protoreflect.Message
- func (x *GetServerPlayersResponse) Reset()
- func (x *GetServerPlayersResponse) String() string
- type OnlinePlayer
- func (*OnlinePlayer) Descriptor() ([]byte, []int)deprecated
- func (x *OnlinePlayer) GetPlayerId() string
- func (x *OnlinePlayer) GetUsername() string
- func (*OnlinePlayer) ProtoMessage()
- func (x *OnlinePlayer) ProtoReflect() protoreflect.Message
- func (x *OnlinePlayer) Reset()
- func (x *OnlinePlayer) String() string
- type OnlineServer
- func (*OnlineServer) Descriptor() ([]byte, []int)deprecated
- func (x *OnlineServer) GetProxyId() string
- func (x *OnlineServer) GetServerId() string
- func (*OnlineServer) ProtoMessage()
- func (x *OnlineServer) ProtoReflect() protoreflect.Message
- func (x *OnlineServer) Reset()
- func (x *OnlineServer) String() string
- type PlayerDisconnectRequest
- func (*PlayerDisconnectRequest) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerDisconnectRequest) GetPlayerId() string
- func (x *PlayerDisconnectRequest) GetServerId() string
- func (*PlayerDisconnectRequest) ProtoMessage()
- func (x *PlayerDisconnectRequest) ProtoReflect() protoreflect.Message
- func (x *PlayerDisconnectRequest) Reset()
- func (x *PlayerDisconnectRequest) String() string
- type PlayerLoginRequest
- func (*PlayerLoginRequest) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerLoginRequest) GetPlayerId() string
- func (x *PlayerLoginRequest) GetPlayerName() string
- func (x *PlayerLoginRequest) GetServerId() string
- func (*PlayerLoginRequest) ProtoMessage()
- func (x *PlayerLoginRequest) ProtoReflect() protoreflect.Message
- func (x *PlayerLoginRequest) Reset()
- func (x *PlayerLoginRequest) String() string
- type PlayerRequest
- type PlayersRequest
- type ServerIdRequest
Constants ¶
This section is empty.
Variables ¶
var File_player_tracker_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type GetPlayerServerResponse ¶
type GetPlayerServerResponse struct { Server *OnlineServer `protobuf:"bytes,1,opt,name=server,proto3,oneof" json:"server,omitempty"` // contains filtered or unexported fields }
func (*GetPlayerServerResponse) Descriptor
deprecated
func (*GetPlayerServerResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetPlayerServerResponse.ProtoReflect.Descriptor instead.
func (*GetPlayerServerResponse) GetServer ¶
func (x *GetPlayerServerResponse) GetServer() *OnlineServer
func (*GetPlayerServerResponse) ProtoMessage ¶
func (*GetPlayerServerResponse) ProtoMessage()
func (*GetPlayerServerResponse) ProtoReflect ¶
func (x *GetPlayerServerResponse) ProtoReflect() protoreflect.Message
func (*GetPlayerServerResponse) Reset ¶
func (x *GetPlayerServerResponse) Reset()
func (*GetPlayerServerResponse) String ¶
func (x *GetPlayerServerResponse) String() string
type GetPlayerServersResponse ¶
type GetPlayerServersResponse struct { PlayerServers map[string]*OnlineServer `` // Is they are not online, they will not be included in the map. /* 188-byte string literal not displayed */ // contains filtered or unexported fields }
func (*GetPlayerServersResponse) Descriptor
deprecated
func (*GetPlayerServersResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetPlayerServersResponse.ProtoReflect.Descriptor instead.
func (*GetPlayerServersResponse) GetPlayerServers ¶
func (x *GetPlayerServersResponse) GetPlayerServers() map[string]*OnlineServer
func (*GetPlayerServersResponse) ProtoMessage ¶
func (*GetPlayerServersResponse) ProtoMessage()
func (*GetPlayerServersResponse) ProtoReflect ¶
func (x *GetPlayerServersResponse) ProtoReflect() protoreflect.Message
func (*GetPlayerServersResponse) Reset ¶
func (x *GetPlayerServersResponse) Reset()
func (*GetPlayerServersResponse) String ¶
func (x *GetPlayerServersResponse) String() string
type GetServerPlayerCountResponse ¶
type GetServerPlayerCountResponse struct { PlayerCount int32 `protobuf:"varint,1,opt,name=player_count,json=playerCount,proto3" json:"player_count,omitempty"` // contains filtered or unexported fields }
func (*GetServerPlayerCountResponse) Descriptor
deprecated
func (*GetServerPlayerCountResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetServerPlayerCountResponse.ProtoReflect.Descriptor instead.
func (*GetServerPlayerCountResponse) GetPlayerCount ¶
func (x *GetServerPlayerCountResponse) GetPlayerCount() int32
func (*GetServerPlayerCountResponse) ProtoMessage ¶
func (*GetServerPlayerCountResponse) ProtoMessage()
func (*GetServerPlayerCountResponse) ProtoReflect ¶
func (x *GetServerPlayerCountResponse) ProtoReflect() protoreflect.Message
func (*GetServerPlayerCountResponse) Reset ¶
func (x *GetServerPlayerCountResponse) Reset()
func (*GetServerPlayerCountResponse) String ¶
func (x *GetServerPlayerCountResponse) String() string
type GetServerPlayersResponse ¶
type GetServerPlayersResponse struct { OnlinePlayers []*OnlinePlayer `protobuf:"bytes,1,rep,name=online_players,json=onlinePlayers,proto3" json:"online_players,omitempty"` // contains filtered or unexported fields }
func (*GetServerPlayersResponse) Descriptor
deprecated
func (*GetServerPlayersResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetServerPlayersResponse.ProtoReflect.Descriptor instead.
func (*GetServerPlayersResponse) GetOnlinePlayers ¶
func (x *GetServerPlayersResponse) GetOnlinePlayers() []*OnlinePlayer
func (*GetServerPlayersResponse) ProtoMessage ¶
func (*GetServerPlayersResponse) ProtoMessage()
func (*GetServerPlayersResponse) ProtoReflect ¶
func (x *GetServerPlayersResponse) ProtoReflect() protoreflect.Message
func (*GetServerPlayersResponse) Reset ¶
func (x *GetServerPlayersResponse) Reset()
func (*GetServerPlayersResponse) String ¶
func (x *GetServerPlayersResponse) String() string
type OnlinePlayer ¶
type OnlinePlayer struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"` // contains filtered or unexported fields }
func (*OnlinePlayer) Descriptor
deprecated
func (*OnlinePlayer) Descriptor() ([]byte, []int)
Deprecated: Use OnlinePlayer.ProtoReflect.Descriptor instead.
func (*OnlinePlayer) GetPlayerId ¶
func (x *OnlinePlayer) GetPlayerId() string
func (*OnlinePlayer) GetUsername ¶
func (x *OnlinePlayer) GetUsername() string
func (*OnlinePlayer) ProtoMessage ¶
func (*OnlinePlayer) ProtoMessage()
func (*OnlinePlayer) ProtoReflect ¶
func (x *OnlinePlayer) ProtoReflect() protoreflect.Message
func (*OnlinePlayer) Reset ¶
func (x *OnlinePlayer) Reset()
func (*OnlinePlayer) String ¶
func (x *OnlinePlayer) String() string
type OnlineServer ¶
type OnlineServer struct { ServerId string `protobuf:"bytes,1,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"` ProxyId string `protobuf:"bytes,2,opt,name=proxy_id,json=proxyId,proto3" json:"proxy_id,omitempty"` // contains filtered or unexported fields }
Represents a server a player is online on, proxy and regular.
func (*OnlineServer) Descriptor
deprecated
func (*OnlineServer) Descriptor() ([]byte, []int)
Deprecated: Use OnlineServer.ProtoReflect.Descriptor instead.
func (*OnlineServer) GetProxyId ¶
func (x *OnlineServer) GetProxyId() string
func (*OnlineServer) GetServerId ¶
func (x *OnlineServer) GetServerId() string
func (*OnlineServer) ProtoMessage ¶
func (*OnlineServer) ProtoMessage()
func (*OnlineServer) ProtoReflect ¶
func (x *OnlineServer) ProtoReflect() protoreflect.Message
func (*OnlineServer) Reset ¶
func (x *OnlineServer) Reset()
func (*OnlineServer) String ¶
func (x *OnlineServer) String() string
type PlayerDisconnectRequest ¶
type PlayerDisconnectRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` ServerId string `protobuf:"bytes,2,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"` // contains filtered or unexported fields }
func (*PlayerDisconnectRequest) Descriptor
deprecated
func (*PlayerDisconnectRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayerDisconnectRequest.ProtoReflect.Descriptor instead.
func (*PlayerDisconnectRequest) GetPlayerId ¶
func (x *PlayerDisconnectRequest) GetPlayerId() string
func (*PlayerDisconnectRequest) GetServerId ¶
func (x *PlayerDisconnectRequest) GetServerId() string
func (*PlayerDisconnectRequest) ProtoMessage ¶
func (*PlayerDisconnectRequest) ProtoMessage()
func (*PlayerDisconnectRequest) ProtoReflect ¶
func (x *PlayerDisconnectRequest) ProtoReflect() protoreflect.Message
func (*PlayerDisconnectRequest) Reset ¶
func (x *PlayerDisconnectRequest) Reset()
func (*PlayerDisconnectRequest) String ¶
func (x *PlayerDisconnectRequest) String() string
type PlayerLoginRequest ¶
type PlayerLoginRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"` ServerId string `protobuf:"bytes,3,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"` // contains filtered or unexported fields }
func (*PlayerLoginRequest) Descriptor
deprecated
func (*PlayerLoginRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayerLoginRequest.ProtoReflect.Descriptor instead.
func (*PlayerLoginRequest) GetPlayerId ¶
func (x *PlayerLoginRequest) GetPlayerId() string
func (*PlayerLoginRequest) GetPlayerName ¶
func (x *PlayerLoginRequest) GetPlayerName() string
func (*PlayerLoginRequest) GetServerId ¶
func (x *PlayerLoginRequest) GetServerId() string
func (*PlayerLoginRequest) ProtoMessage ¶
func (*PlayerLoginRequest) ProtoMessage()
func (*PlayerLoginRequest) ProtoReflect ¶
func (x *PlayerLoginRequest) ProtoReflect() protoreflect.Message
func (*PlayerLoginRequest) Reset ¶
func (x *PlayerLoginRequest) Reset()
func (*PlayerLoginRequest) String ¶
func (x *PlayerLoginRequest) String() string
type PlayerRequest ¶
type PlayerRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // contains filtered or unexported fields }
func (*PlayerRequest) Descriptor
deprecated
func (*PlayerRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayerRequest.ProtoReflect.Descriptor instead.
func (*PlayerRequest) GetPlayerId ¶
func (x *PlayerRequest) GetPlayerId() string
func (*PlayerRequest) ProtoMessage ¶
func (*PlayerRequest) ProtoMessage()
func (*PlayerRequest) ProtoReflect ¶
func (x *PlayerRequest) ProtoReflect() protoreflect.Message
func (*PlayerRequest) Reset ¶
func (x *PlayerRequest) Reset()
func (*PlayerRequest) String ¶
func (x *PlayerRequest) String() string
type PlayersRequest ¶
type PlayersRequest struct { PlayerIds []string `protobuf:"bytes,1,rep,name=player_ids,json=playerIds,proto3" json:"player_ids,omitempty"` // contains filtered or unexported fields }
func (*PlayersRequest) Descriptor
deprecated
func (*PlayersRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayersRequest.ProtoReflect.Descriptor instead.
func (*PlayersRequest) GetPlayerIds ¶
func (x *PlayersRequest) GetPlayerIds() []string
func (*PlayersRequest) ProtoMessage ¶
func (*PlayersRequest) ProtoMessage()
func (*PlayersRequest) ProtoReflect ¶
func (x *PlayersRequest) ProtoReflect() protoreflect.Message
func (*PlayersRequest) Reset ¶
func (x *PlayersRequest) Reset()
func (*PlayersRequest) String ¶
func (x *PlayersRequest) String() string
type ServerIdRequest ¶
type ServerIdRequest struct { ServerId string `protobuf:"bytes,1,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"` // contains filtered or unexported fields }
func (*ServerIdRequest) Descriptor
deprecated
func (*ServerIdRequest) Descriptor() ([]byte, []int)
Deprecated: Use ServerIdRequest.ProtoReflect.Descriptor instead.
func (*ServerIdRequest) GetServerId ¶
func (x *ServerIdRequest) GetServerId() string
func (*ServerIdRequest) ProtoMessage ¶
func (*ServerIdRequest) ProtoMessage()
func (*ServerIdRequest) ProtoReflect ¶
func (x *ServerIdRequest) ProtoReflect() protoreflect.Message
func (*ServerIdRequest) Reset ¶
func (x *ServerIdRequest) Reset()
func (*ServerIdRequest) String ¶
func (x *ServerIdRequest) String() string