api

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v1.1.2 Latest Latest
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Published: Nov 29, 2016 License: MIT Imports: 32 Imported by: 4

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Constants

This section is empty.

Variables

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var VERSION = "1.1.2"

VERSION identifies Khan's current version

Functions

func ApplyForMembershipHandler

func ApplyForMembershipHandler(app *App) func(c echo.Context) error

ApplyForMembershipHandler is the handler responsible for applying for new memberships

func ApproveOrDenyMembershipApplicationHandler

func ApproveOrDenyMembershipApplicationHandler(app *App) func(c echo.Context) error

ApproveOrDenyMembershipApplicationHandler is the handler responsible for approving or denying a membership invitation

func ApproveOrDenyMembershipInvitationHandler

func ApproveOrDenyMembershipInvitationHandler(app *App) func(c echo.Context) error

ApproveOrDenyMembershipInvitationHandler is the handler responsible for approving or denying a membership invitation

func CreateClanHandler

func CreateClanHandler(app *App) func(c echo.Context) error

CreateClanHandler is the handler responsible for creating new clans

func CreateGameHandler

func CreateGameHandler(app *App) func(c echo.Context) error

CreateGameHandler is the handler responsible for creating new games

func CreateHookHandler

func CreateHookHandler(app *App) func(c echo.Context) error

CreateHookHandler is the handler responsible for creating new hooks

func CreatePlayerHandler

func CreatePlayerHandler(app *App) func(c echo.Context) error

CreatePlayerHandler is the handler responsible for creating new players

func DeleteMembershipHandler

func DeleteMembershipHandler(app *App) func(c echo.Context) error

DeleteMembershipHandler is the handler responsible for deleting a member

func FailWith

func FailWith(status int, message string, c echo.Context) error

FailWith fails with the specified message

func GetRequestBody added in v0.9.15

func GetRequestBody(c echo.Context) ([]byte, error)

GetRequestBody from echo context

func GetRequestJSON added in v0.9.15

func GetRequestJSON(payloadStruct interface{}, c echo.Context) error

GetRequestJSON as the specified interface from echo context

func GetTX added in v0.10.0

GetTX returns new relic transaction

func HealthCheckHandler

func HealthCheckHandler(app *App) func(c echo.Context) error

HealthCheckHandler is the handler responsible for validating that the app is still up

func InviteForMembershipHandler

func InviteForMembershipHandler(app *App) func(c echo.Context) error

InviteForMembershipHandler is the handler responsible for creating new memberships

func LeaveClanHandler

func LeaveClanHandler(app *App) func(c echo.Context) error

LeaveClanHandler is the handler responsible for changing the clan ownership when the owner leaves it

func ListClansHandler

func ListClansHandler(app *App) func(c echo.Context) error

ListClansHandler is the handler responsible for returning a list of all clans

func LoadJSONPayload

func LoadJSONPayload(payloadStruct interface{}, c echo.Context, l zap.Logger) error

LoadJSONPayload loads the JSON payload to the given struct validating all fields are not null

func PromoteOrDemoteMembershipHandler

func PromoteOrDemoteMembershipHandler(app *App, action string) func(c echo.Context) error

PromoteOrDemoteMembershipHandler is the handler responsible for promoting or demoting a member

func RemoveHookHandler

func RemoveHookHandler(app *App) func(c echo.Context) error

RemoveHookHandler is the handler responsible for removing existing hooks

func RetrieveClanHandler

func RetrieveClanHandler(app *App) func(c echo.Context) error

RetrieveClanHandler is the handler responsible for returning details for a given clan

func RetrieveClanSummaryHandler

func RetrieveClanSummaryHandler(app *App) func(c echo.Context) error

RetrieveClanSummaryHandler is the handler responsible for returning details summary for a given clan

func RetrieveClansSummariesHandler

func RetrieveClansSummariesHandler(app *App) func(c echo.Context) error

RetrieveClansSummariesHandler is the handler responsible for returning details summary for a given list of clans

func RetrievePlayerHandler

func RetrievePlayerHandler(app *App) func(c echo.Context) error

RetrievePlayerHandler is the handler responsible for returning details for a given player

func SearchClansHandler

func SearchClansHandler(app *App) func(c echo.Context) error

SearchClansHandler is the handler responsible for searching for clans

func StatusHandler

func StatusHandler(app *App) func(c echo.Context) error

StatusHandler is the handler responsible for reporting khan status

func SucceedWith

func SucceedWith(payload map[string]interface{}, c echo.Context) error

SucceedWith sends payload to user with status 200

func TransferOwnershipHandler

func TransferOwnershipHandler(app *App) func(c echo.Context) error

TransferOwnershipHandler is the handler responsible for transferring the clan ownership to another clan member

func UpdateClanHandler

func UpdateClanHandler(app *App) func(c echo.Context) error

UpdateClanHandler is the handler responsible for updating existing clans

func UpdateGameHandler

func UpdateGameHandler(app *App) func(c echo.Context) error

UpdateGameHandler is the handler responsible for updating existing

func UpdatePlayerHandler

func UpdatePlayerHandler(app *App) func(c echo.Context) error

UpdatePlayerHandler is the handler responsible for updating existing

func ValidatePayload added in v0.9.15

func ValidatePayload(payload Validatable) []string

ValidatePayload for any validatable payload

func WithSegment added in v0.10.0

func WithSegment(name string, c echo.Context, f func() error) error

WithSegment adds a segment to new relic transaction

Types

type App

type App struct {
	ID             string
	Debug          bool
	Background     bool
	Port           int
	Host           string
	ConfigPath     string
	Errors         metrics.EWMA
	App            *echo.Echo
	Engine         engine.Server
	Db             models.DB
	Config         *viper.Viper
	Dispatcher     *Dispatcher
	Logger         zap.Logger
	ESClient       *es.Client
	ReadBufferSize int
	Fast           bool
	NewRelic       newrelic.Application
}

App is a struct that represents a Khan API Application

func GetApp

func GetApp(host string, port int, configPath string, debug bool, logger zap.Logger, fast bool) *App

GetApp returns a new Khan API Application

func (*App) BeginTrans

func (app *App) BeginTrans(l zap.Logger) (*gorp.Transaction, error)

BeginTrans in the current Db connection

func (*App) Commit

func (app *App) Commit(tx *gorp.Transaction, msg string, c echo.Context, l zap.Logger) error

Commit transaction

func (*App) Configure

func (app *App) Configure()

Configure instantiates the required dependencies for Khan Api Application

func (*App) DispatchHooks

func (app *App) DispatchHooks(gameID string, eventType int, payload map[string]interface{}) error

DispatchHooks dispatches web hooks for a specific game and event type

func (*App) GetCtxDB

func (app *App) GetCtxDB(ctx echo.Context) (models.DB, error)

GetCtxDB returns the proper database connection depending on the request context

func (*App) GetGame

func (app *App) GetGame(gameID string) (*models.Game, error)

GetGame returns a game by Public ID

func (*App) GetHooks

func (app *App) GetHooks() map[string]map[int][]*models.Hook

GetHooks returns all available hooks

func (*App) Rollback

func (app *App) Rollback(tx *gorp.Transaction, msg string, c echo.Context, l zap.Logger, err error) error

Rollback transaction

func (*App) Start

func (app *App) Start()

Start starts listening for web requests at specified host and port

type ApplyForMembershipPayload added in v0.9.15

type ApplyForMembershipPayload struct {
	Level          string `json:"level"`
	PlayerPublicID string `json:"playerPublicID"`
}

ApplyForMembershipPayload maps the payload required for the Apply for Membership route

func (ApplyForMembershipPayload) MarshalEasyJSON added in v0.9.15

func (v ApplyForMembershipPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*ApplyForMembershipPayload) UnmarshalEasyJSON added in v0.9.15

func (v *ApplyForMembershipPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*ApplyForMembershipPayload) Validate added in v0.9.15

func (afmp *ApplyForMembershipPayload) Validate() []string

Validate all the required fields

type ApproveOrDenyMembershipInvitationPayload added in v0.9.15

type ApproveOrDenyMembershipInvitationPayload struct {
	PlayerPublicID string `json:"playerPublicID"`
}

ApproveOrDenyMembershipInvitationPayload maps the payload required for Approving or Denying a membership

func (ApproveOrDenyMembershipInvitationPayload) MarshalEasyJSON added in v0.9.15

MarshalEasyJSON supports easyjson.Marshaler interface

func (*ApproveOrDenyMembershipInvitationPayload) UnmarshalEasyJSON added in v0.9.15

func (v *ApproveOrDenyMembershipInvitationPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*ApproveOrDenyMembershipInvitationPayload) Validate added in v0.9.15

Validate all the required fields

type BasePayloadWithRequestorAndPlayerPublicIDs added in v0.9.15

type BasePayloadWithRequestorAndPlayerPublicIDs struct {
	PlayerPublicID    string `json:"playerPublicID"`
	RequestorPublicID string `json:"requestorPublicID"`
}

BasePayloadWithRequestorAndPlayerPublicIDs maps the payload required for many routes

func (BasePayloadWithRequestorAndPlayerPublicIDs) MarshalEasyJSON added in v0.9.15

MarshalEasyJSON supports easyjson.Marshaler interface

func (*BasePayloadWithRequestorAndPlayerPublicIDs) UnmarshalEasyJSON added in v0.9.15

func (v *BasePayloadWithRequestorAndPlayerPublicIDs) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*BasePayloadWithRequestorAndPlayerPublicIDs) Validate added in v0.9.15

Validate all the required fields

type BodyExtractionMiddleware added in v0.11.1

type BodyExtractionMiddleware struct{}

func NewBodyExtractionMiddleware added in v0.11.1

func NewBodyExtractionMiddleware() *BodyExtractionMiddleware

NewBodyExtractionMiddleware with API version

func (*BodyExtractionMiddleware) Serve added in v0.11.1

Serve serves the middleware

type CreateClanPayload added in v0.9.15

type CreateClanPayload struct {
	PublicID         string                 `json:"publicID"`
	Name             string                 `json:"name"`
	OwnerPublicID    string                 `json:"ownerPublicID"`
	Metadata         map[string]interface{} `json:"metadata"`
	AllowApplication bool                   `json:"allowApplication"`
	AutoJoin         bool                   `json:"autoJoin"`
}

CreateClanPayload maps the payload for the Create Clan route

func (CreateClanPayload) MarshalEasyJSON added in v0.9.15

func (v CreateClanPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*CreateClanPayload) UnmarshalEasyJSON added in v0.9.15

func (v *CreateClanPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*CreateClanPayload) Validate added in v0.9.15

func (ccp *CreateClanPayload) Validate() []string

Validate all the required fields for creating a clan

type CreateGamePayload added in v0.9.15

type CreateGamePayload struct {
	PublicID                      string                 `json:"publicID"`
	Name                          string                 `json:"name"`
	MembershipLevels              map[string]interface{} `json:"membershipLevels"`
	Metadata                      map[string]interface{} `json:"metadata"`
	MinLevelToAcceptApplication   int                    `json:"minLevelToAcceptApplication"`
	MinLevelToCreateInvitation    int                    `json:"minLevelToCreateInvitation"`
	MinLevelToRemoveMember        int                    `json:"minLevelToRemoveMember"`
	MinLevelOffsetToRemoveMember  int                    `json:"minLevelOffsetToRemoveMember"`
	MinLevelOffsetToPromoteMember int                    `json:"minLevelOffsetToPromoteMember"`
	MinLevelOffsetToDemoteMember  int                    `json:"minLevelOffsetToDemoteMember"`
	MaxMembers                    int                    `json:"maxMembers"`
	MaxClansPerPlayer             int                    `json:"maxClansPerPlayer"`
	CooldownAfterDeny             int                    `json:"cooldownAfterDeny"`
	CooldownAfterDelete           int                    `json:"cooldownAfterDelete"`
}

CreateGamePayload maps the payload required for the Create game route

func (CreateGamePayload) MarshalEasyJSON added in v0.9.15

func (v CreateGamePayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*CreateGamePayload) UnmarshalEasyJSON added in v0.9.15

func (v *CreateGamePayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*CreateGamePayload) Validate added in v0.9.15

func (p *CreateGamePayload) Validate() []string

Validate the create game payload

type CreatePlayerPayload added in v0.9.15

type CreatePlayerPayload struct {
	PublicID string                 `json:"publicID"`
	Name     string                 `json:"name"`
	Metadata map[string]interface{} `json:"metadata"`
}

CreatePlayerPayload maps the payload for the Create Player route

func (CreatePlayerPayload) MarshalEasyJSON added in v0.9.15

func (v CreatePlayerPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*CreatePlayerPayload) UnmarshalEasyJSON added in v0.9.15

func (v *CreatePlayerPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*CreatePlayerPayload) Validate added in v0.9.15

func (cpp *CreatePlayerPayload) Validate() []string

Validate all the required fields for creating a player

type Dispatch

type Dispatch struct {
	// contains filtered or unexported fields
}

Dispatch represents an event hook to be sent to all available dispatchers

type Dispatcher

type Dispatcher struct {
	Jobs int
	// contains filtered or unexported fields
}

Dispatcher is responsible for sending web hooks to workers

func NewDispatcher

func NewDispatcher(app *App, workerCount, bufferSize int) (*Dispatcher, error)

NewDispatcher creates a new dispatcher available to our app

func (*Dispatcher) DispatchHook

func (d *Dispatcher) DispatchHook(gameID string, eventType int, payload map[string]interface{})

DispatchHook dispatches an event hook for eventType to gameID with the specified payload

func (*Dispatcher) Start

func (d *Dispatcher) Start()

Start "starts" the dispatcher

func (*Dispatcher) Wait

func (d *Dispatcher) Wait(timeout ...int)

Wait blocks until all jobs are done

type EasyJSONMarshaler added in v0.9.15

type EasyJSONMarshaler interface {
	MarshalEasyJSON(w *jwriter.Writer)
}

EasyJSONMarshaler describes a struct able to marshal json

type EasyJSONUnmarshaler added in v0.9.15

type EasyJSONUnmarshaler interface {
	UnmarshalEasyJSON(l *jlexer.Lexer)
}

EasyJSONUnmarshaler describes a struct able to unmarshal json

type HookPayload added in v0.9.15

type HookPayload struct {
	Type    int    `json:"type"`
	HookURL string `json:"hookURL"`
}

HookPayload maps the payload required to create or update hooks

func (HookPayload) MarshalEasyJSON added in v0.9.15

func (v HookPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*HookPayload) UnmarshalEasyJSON added in v0.9.15

func (v *HookPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*HookPayload) Validate added in v0.9.15

func (hp *HookPayload) Validate() []string

Validate all the required fields

type InviteForMembershipPayload added in v0.9.15

type InviteForMembershipPayload struct {
	Level             string `json:"level"`
	PlayerPublicID    string `json:"playerPublicID"`
	RequestorPublicID string `json:"requestorPublicID"`
}

InviteForMembershipPayload maps the payload required for the Invite for Membership route

func (InviteForMembershipPayload) MarshalEasyJSON added in v0.9.15

func (v InviteForMembershipPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*InviteForMembershipPayload) UnmarshalEasyJSON added in v0.9.15

func (v *InviteForMembershipPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*InviteForMembershipPayload) Validate added in v0.9.15

func (ifmp *InviteForMembershipPayload) Validate() []string

Validate all the required fields

type LoggerMiddleware

type LoggerMiddleware struct {
	Logger zap.Logger
}

LoggerMiddleware is responsible for logging to Zap all requests

func NewLoggerMiddleware

func NewLoggerMiddleware(theLogger zap.Logger) *LoggerMiddleware

NewLoggerMiddleware returns the logger middleware

func (*LoggerMiddleware) Serve

Serve serves the middleware

type NewRelicMiddleware added in v0.10.0

type NewRelicMiddleware struct {
	App    *App
	Logger zap.Logger
}

NewRelicMiddleware is responsible for logging to Zap all requests

func NewNewRelicMiddleware added in v0.10.0

func NewNewRelicMiddleware(app *App, theLogger zap.Logger) *NewRelicMiddleware

NewNewRelicMiddleware returns the logger middleware

func (*NewRelicMiddleware) Serve added in v0.10.0

Serve serves the middleware

type RecoveryMiddleware

type RecoveryMiddleware struct {
	OnError func(error, []byte)
}

RecoveryMiddleware recovers from errors

func NewRecoveryMiddleware added in v0.9.15

func NewRecoveryMiddleware(onError func(error, []byte)) *RecoveryMiddleware

NewRecoveryMiddleware returns a configured middleware

func (*RecoveryMiddleware) Serve

Serve executes on error handler when errors happen

type SentryMiddleware

type SentryMiddleware struct {
	App *App
}

SentryMiddleware is responsible for sending all exceptions to sentry

func NewSentryMiddleware added in v0.9.15

func NewSentryMiddleware(app *App) *SentryMiddleware

NewSentryMiddleware returns a new sentry middleware

func (*SentryMiddleware) Serve

Serve serves the middleware

type TransferClanOwnershipPayload added in v0.9.15

type TransferClanOwnershipPayload struct {
	PlayerPublicID string `json:"playerPublicID"`
}

TransferClanOwnershipPayload maps the payload for the Transfer Clan Ownership route

func (TransferClanOwnershipPayload) MarshalEasyJSON added in v0.9.15

func (v TransferClanOwnershipPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*TransferClanOwnershipPayload) UnmarshalEasyJSON added in v0.9.15

func (v *TransferClanOwnershipPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*TransferClanOwnershipPayload) Validate added in v0.9.15

func (tcop *TransferClanOwnershipPayload) Validate() []string

Validate all the required fields for transferring a clan ownership

type UpdateClanPayload added in v0.9.15

type UpdateClanPayload struct {
	Name             string                 `json:"name"`
	OwnerPublicID    string                 `json:"ownerPublicID"`
	Metadata         map[string]interface{} `json:"metadata"`
	AllowApplication bool                   `json:"allowApplication"`
	AutoJoin         bool                   `json:"autoJoin"`
}

UpdateClanPayload maps the payload for the Update Clan route

func (UpdateClanPayload) MarshalEasyJSON added in v0.9.15

func (v UpdateClanPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*UpdateClanPayload) UnmarshalEasyJSON added in v0.9.15

func (v *UpdateClanPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*UpdateClanPayload) Validate added in v0.9.15

func (ucp *UpdateClanPayload) Validate() []string

Validate all the required fields for updating a clan

type UpdateGamePayload added in v0.9.15

type UpdateGamePayload struct {
	Name                          string                 `json:"name"`
	MembershipLevels              map[string]interface{} `json:"membershipLevels"`
	Metadata                      map[string]interface{} `json:"metadata"`
	MinLevelToAcceptApplication   int                    `json:"minLevelToAcceptApplication"`
	MinLevelToCreateInvitation    int                    `json:"minLevelToCreateInvitation"`
	MinLevelToRemoveMember        int                    `json:"minLevelToRemoveMember"`
	MinLevelOffsetToRemoveMember  int                    `json:"minLevelOffsetToRemoveMember"`
	MinLevelOffsetToPromoteMember int                    `json:"minLevelOffsetToPromoteMember"`
	MinLevelOffsetToDemoteMember  int                    `json:"minLevelOffsetToDemoteMember"`
	MaxMembers                    int                    `json:"maxMembers"`
	MaxClansPerPlayer             int                    `json:"maxClansPerPlayer"`
	CooldownAfterDeny             int                    `json:"cooldownAfterDeny"`
	CooldownAfterDelete           int                    `json:"cooldownAfterDelete"`
}

UpdateGamePayload maps the payload required for the Update game route

func (UpdateGamePayload) MarshalEasyJSON added in v0.9.15

func (v UpdateGamePayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*UpdateGamePayload) UnmarshalEasyJSON added in v0.9.15

func (v *UpdateGamePayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*UpdateGamePayload) Validate added in v0.9.15

func (p *UpdateGamePayload) Validate() []string

Validate the update game payload

type UpdatePlayerPayload added in v0.9.15

type UpdatePlayerPayload struct {
	Name     string                 `json:"name"`
	Metadata map[string]interface{} `json:"metadata"`
}

UpdatePlayerPayload maps the payload for the Update Player route

func (UpdatePlayerPayload) MarshalEasyJSON added in v0.9.15

func (v UpdatePlayerPayload) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*UpdatePlayerPayload) UnmarshalEasyJSON added in v0.9.15

func (v *UpdatePlayerPayload) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

func (*UpdatePlayerPayload) Validate added in v0.9.15

func (upp *UpdatePlayerPayload) Validate() []string

Validate all the required fields for updating a player

type Validatable added in v0.9.15

type Validatable interface {
	Validate() []string
}

Validatable indicates that a struct can be validated

type Validation added in v0.9.15

type Validation struct {
	// contains filtered or unexported fields
}

Validation struct

func NewValidation added in v0.9.15

func NewValidation() *Validation

NewValidation for validating structs

func (*Validation) Errors added in v0.9.15

func (v *Validation) Errors() []string

Errors in validation

func (Validation) MarshalEasyJSON added in v0.9.15

func (v Validation) MarshalEasyJSON(w *jwriter.Writer)

MarshalEasyJSON supports easyjson.Marshaler interface

func (*Validation) UnmarshalEasyJSON added in v0.9.15

func (v *Validation) UnmarshalEasyJSON(l *jlexer.Lexer)

UnmarshalEasyJSON supports easyjson.Unmarshaler interface

type VersionMiddleware

type VersionMiddleware struct {
	Version string
}

VersionMiddleware inserts the current version in all requests

func NewVersionMiddleware added in v0.9.15

func NewVersionMiddleware() *VersionMiddleware

NewVersionMiddleware with API version

func (*VersionMiddleware) Serve

Serve serves the middleware

type Worker

type Worker struct {
	ID          int
	App         *App
	Dispatcher  *Dispatcher
	Work        chan Dispatch
	WorkerQueue chan chan Dispatch
}

Worker is an unit of work that keeps processing dispatches

func (*Worker) DispatchHook

func (w *Worker) DispatchHook(d Dispatch) error

DispatchHook dispatches web hooks for a specific game and event type

func (*Worker) Start

func (w *Worker) Start()

Start "starts" the worker by starting a goroutine, that is an infinite "for-select" loop.

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