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type IncludeFn ¶
type IncludeFn struct { }
Implements the include() built-in.
The main difference is that include() doesn't bind any arguments into the global scope, whereas load() forces you to bind at least one argument into the global scope (i.e., you can't load() a Tilfile for its side-effects).
Users should generally be discouraged from using this function. They should use load_dynamic instead, which has a more self-descriptive name and can load symbols.
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