buildcontrol

package
v0.19.4 Latest Latest
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Published: Apr 9, 2021 License: Apache-2.0 Imports: 13 Imported by: 0

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Constants

This section is empty.

Variables

Functions

func EarliestPendingAutoTriggerTarget

func EarliestPendingAutoTriggerTarget(targets []*store.ManifestTarget) *store.ManifestTarget

Go through all the manifests, and check: 1) all pending file changes 2) all pending dependency changes (where an image has been rebuilt by another manifest), and 3) all pending manifest changes The earliest one is the one we want.

If no targets are pending, return nil

func FindDeployOnlyK8sManifestTargets

func FindDeployOnlyK8sManifestTargets(targets []*store.ManifestTarget) []*store.ManifestTarget

func FindLocalTargets

func FindLocalTargets(targets []*store.ManifestTarget) []*store.ManifestTarget

func FindTargetsNeedingInitialBuild added in v0.10.18

func FindTargetsNeedingInitialBuild(targets []*store.ManifestTarget) []*store.ManifestTarget

func FindUnresourcedYAML

func FindUnresourcedYAML(targets []*store.ManifestTarget) *store.ManifestTarget

func HoldK8sTargets added in v0.17.5

func HoldK8sTargets(targets []*store.ManifestTarget, holds HoldSet)

func HoldLiveUpdateTargetsWaitingOnDeploy added in v0.17.5

func HoldLiveUpdateTargetsWaitingOnDeploy(state store.EngineState, mts []*store.ManifestTarget, holds HoldSet)

func HoldTargetsWaitingOnDependencies added in v0.17.5

func HoldTargetsWaitingOnDependencies(state store.EngineState, mts []*store.ManifestTarget, holds HoldSet)

func HoldTargetsWithBuildingComponents added in v0.17.5

func HoldTargetsWithBuildingComponents(mts []*store.ManifestTarget, holds HoldSet)

func HoldUnparallelizableLocalTargets added in v0.17.5

func HoldUnparallelizableLocalTargets(targets []*store.ManifestTarget, holds map[model.ManifestName]store.Hold)

func IsBuildingAnything added in v0.14.0

func IsBuildingAnything(state store.EngineState) bool

func IsBuildingUncategorizedYAML added in v0.16.0

func IsBuildingUncategorizedYAML(state store.EngineState) bool

func IsBuildingUnparallelizableLocalTarget added in v0.17.2

func IsBuildingUnparallelizableLocalTarget(state store.EngineState) bool

func IsDontFallBackError added in v0.10.25

func IsDontFallBackError(err error) bool

func IsFatalError added in v0.10.25

func IsFatalError(err error) bool

A permanent error indicates that the whole build pipeline needs to stop. It will never recover, even on subsequent rebuilds.

func IsLiveUpdateTargetWaitingOnDeploy added in v0.17.5

func IsLiveUpdateTargetWaitingOnDeploy(state store.EngineState, mt *store.ManifestTarget) bool

func LogBuildEntry added in v0.14.2

func LogBuildEntry(ctx context.Context, entry BuildEntry)

func NextManifestNameToBuild

func NextManifestNameToBuild(state store.EngineState) model.ManifestName

func NextUnbuiltTargetToBuild

func NextUnbuiltTargetToBuild(unbuilt []*store.ManifestTarget) *store.ManifestTarget

Helper function for ordering targets that have never been built before.

func ShouldFallBackForErr added in v0.10.25

func ShouldFallBackForErr(err error) bool

func WrapDontFallBackError added in v0.10.25

func WrapDontFallBackError(err error) error

Types

type BuildCompleteAction added in v0.10.25

type BuildCompleteAction struct {
	ManifestName model.ManifestName
	SpanID       logstore.SpanID
	Result       store.BuildResultSet
	FinishTime   time.Time
	Error        error
}

func NewBuildCompleteAction added in v0.10.25

func NewBuildCompleteAction(mn model.ManifestName, spanID logstore.SpanID, result store.BuildResultSet, err error) BuildCompleteAction

func (BuildCompleteAction) Action added in v0.10.25

func (BuildCompleteAction) Action()

type BuildEntry added in v0.14.2

type BuildEntry interface {
	Name() model.ManifestName
	BuildReason() model.BuildReason
	FilesChanged() []string
}

type BuildHandler added in v0.14.0

type BuildHandler func(
	target model.TargetSpec,
	depResults []store.BuildResult) (store.BuildResult, error)

Allows the caller to inject its own build strategy for dirty targets.

type BuildStartedAction added in v0.10.25

type BuildStartedAction struct {
	ManifestName       model.ManifestName
	StartTime          time.Time
	FilesChanged       []string
	Reason             model.BuildReason
	SpanID             logstore.SpanID
	FullBuildTriggered bool
}

func (BuildStartedAction) Action added in v0.10.25

func (BuildStartedAction) Action()

type DontFallBackError added in v0.10.25

type DontFallBackError struct {
	// contains filtered or unexported fields
}

Something is wrong enough that we shouldn't bother falling back to other BaD's -- they won't work.

func DontFallBackErrorf added in v0.10.25

func DontFallBackErrorf(msg string, a ...interface{}) DontFallBackError

type HoldSet added in v0.17.5

type HoldSet map[model.ManifestName]store.Hold

func NextTargetToBuild

func NextTargetToBuild(state store.EngineState) (*store.ManifestTarget, HoldSet)

Algorithm to choose a manifest to build next.

func (HoldSet) AddHold added in v0.17.5

func (s HoldSet) AddHold(target *store.ManifestTarget, hold store.Hold)

func (HoldSet) Fill added in v0.17.5

func (s HoldSet) Fill(targets []*store.ManifestTarget, hold store.Hold)

For all the targets that should have built and don't have a prior Hold, add the given Hold.

func (HoldSet) RemoveIneligibleTargets added in v0.17.5

func (s HoldSet) RemoveIneligibleTargets(targets []*store.ManifestTarget) []*store.ManifestTarget

type RedirectToNextBuilder added in v0.10.25

type RedirectToNextBuilder struct {
	Level logger.Level
	// contains filtered or unexported fields
}

Nothing is on fire, this is an expected case like a container builder being passed a build with no attached container. `level` indicates at what log level this error should be shown to the user

func RedirectToNextBuilderInfof added in v0.10.25

func RedirectToNextBuilderInfof(msg string, a ...interface{}) RedirectToNextBuilder

func SilentRedirectToNextBuilderf added in v0.10.25

func SilentRedirectToNextBuilderf(msg string, a ...interface{}) RedirectToNextBuilder

func WrapRedirectToNextBuilder added in v0.10.25

func WrapRedirectToNextBuilder(err error, level logger.Level) RedirectToNextBuilder

func (RedirectToNextBuilder) UserFacing added in v0.14.0

func (redir RedirectToNextBuilder) UserFacing() bool

UserFacing indicates whether this error should be messaged to the user by default. Should be `true` for messages we always want the user to read, e.g. "couldn't Live Update because we matched a fall_back_on file".

type ReuseRefChecker added in v0.16.0

type ReuseRefChecker func(ctx context.Context, iTarget model.ImageTarget, namedTagged reference.NamedTagged) (bool, error)

type TargetQueue added in v0.14.0

type TargetQueue struct {
	// contains filtered or unexported fields
}

A little data structure to help iterate through dirty targets in dependency order.

func NewImageTargetQueue added in v0.14.0

func NewImageTargetQueue(ctx context.Context, iTargets []model.ImageTarget, state store.BuildStateSet, canReuseRef ReuseRefChecker) (*TargetQueue, error)

func (*TargetQueue) AllResults added in v0.14.1

func (q *TargetQueue) AllResults() store.BuildResultSet

All results for targets in the current queue.

func (*TargetQueue) CountBuilds added in v0.14.1

func (q *TargetQueue) CountBuilds() int

func (*TargetQueue) NewResults added in v0.14.1

func (q *TargetQueue) NewResults() store.BuildResultSet

New results that were built with the current queue. Omits results that were re-used previous builds.

Returns results that the BuildAndDeploy contract expects.

func (*TargetQueue) ReusedResults added in v0.14.1

func (q *TargetQueue) ReusedResults() store.BuildResultSet

Reused results that were not built with the current queue.

Used for printing out which builds are cached from previous builds.

func (*TargetQueue) RunBuilds added in v0.14.0

func (q *TargetQueue) RunBuilds(handler BuildHandler) error

type UpdateMode added in v0.10.25

type UpdateMode string
var (
	// Auto-pick the build mode based on
	UpdateModeAuto UpdateMode = "auto"

	// Only do image builds
	UpdateModeImage UpdateMode = "image"

	// Update containers in-place. This mode only works with DockerForDesktop and Minikube.
	// If you try to use this mode with a different K8s cluster type, we will return an error
	UpdateModeContainer UpdateMode = "container"

	// Use `kubectl exec`
	UpdateModeKubectlExec UpdateMode = "exec"
)

func ProvideUpdateMode added in v0.10.25

func ProvideUpdateMode(flag UpdateModeFlag, env k8s.Env, runtime container.Runtime) (UpdateMode, error)

type UpdateModeFlag added in v0.10.25

type UpdateModeFlag UpdateMode

A type to bind to flag values that need validation.

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