Documentation ¶
Index ¶
- type StatusManager
- func (m *StatusManager) ClearAvailable()
- func (m *StatusManager) ClearDegraded()
- func (m *StatusManager) Enable()
- func (m *StatusManager) IsAvailable() bool
- func (m *StatusManager) Run()
- func (m *StatusManager) SetAvailable(reason, msg string)
- func (m *StatusManager) SetDaemonsets(ds []types.NamespacedName)
- func (m *StatusManager) SetDegraded(reason, msg string)
- func (m *StatusManager) SetDeployments(deps []types.NamespacedName)
- func (m *StatusManager) SetProgressing(reason, msg string)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type StatusManager ¶
type StatusManager struct {
// contains filtered or unexported fields
}
func (*StatusManager) ClearAvailable ¶
func (m *StatusManager) ClearAvailable()
func (*StatusManager) ClearDegraded ¶
func (m *StatusManager) ClearDegraded()
func (*StatusManager) Enable ¶
func (m *StatusManager) Enable()
func (*StatusManager) IsAvailable ¶
func (m *StatusManager) IsAvailable() bool
func (*StatusManager) Run ¶
func (m *StatusManager) Run()
func (*StatusManager) SetAvailable ¶
func (m *StatusManager) SetAvailable(reason, msg string)
func (*StatusManager) SetDaemonsets ¶
func (m *StatusManager) SetDaemonsets(ds []types.NamespacedName)
func (*StatusManager) SetDegraded ¶
func (m *StatusManager) SetDegraded(reason, msg string)
func (*StatusManager) SetDeployments ¶
func (m *StatusManager) SetDeployments(deps []types.NamespacedName)
func (*StatusManager) SetProgressing ¶
func (m *StatusManager) SetProgressing(reason, msg string)
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