Documentation ¶
Overview ¶
Package codebuild provides the client and types for making API requests to AWS CodeBuild.
AWS CodeBuild is a fully managed build service in the cloud. AWS CodeBuild compiles your source code, runs unit tests, and produces artifacts that are ready to deploy. AWS CodeBuild eliminates the need to provision, manage, and scale your own build servers. It provides prepackaged build environments for the most popular programming languages and build tools, such as Apache Maven, Gradle, and more. You can also fully customize build environments in AWS CodeBuild to use your own build tools. AWS CodeBuild scales automatically to meet peak build requests, and you pay only for the build time you consume. For more information about AWS CodeBuild, see the AWS CodeBuild User Guide.
AWS CodeBuild supports these operations:
BatchDeleteBuilds: Deletes one or more builds.
BatchGetProjects: Gets information about one or more build projects. A build project defines how AWS CodeBuild will run a build. This includes information such as where to get the source code to build, the build environment to use, the build commands to run, and where to store the build output. A build environment represents a combination of operating system, programming language runtime, and tools that AWS CodeBuild will use to run a build. Also, you can add tags to build projects to help manage your resources and costs.
CreateProject: Creates a build project.
CreateWebhook: For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.
UpdateWebhook: Changes the settings of an existing webhook.
DeleteProject: Deletes a build project.
DeleteWebhook: For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.
ListProjects: Gets a list of build project names, with each build project name representing a single build project.
UpdateProject: Changes the settings of an existing build project.
BatchGetBuilds: Gets information about one or more builds.
ListBuilds: Gets a list of build IDs, with each build ID representing a single build.
ListBuildsForProject: Gets a list of build IDs for the specified build project, with each build ID representing a single build.
StartBuild: Starts running a build.
StopBuild: Attempts to stop running a build.
ListCuratedEnvironmentImages: Gets information about Docker images that are managed by AWS CodeBuild.
See https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06 for more information on this service.
See codebuild package documentation for more information. https://docs.aws.amazon.com/sdk-for-go/api/service/codebuild/
Using the Client ¶
To contact AWS CodeBuild with the SDK use the New function to create a new service client. With that client you can make API requests to the service. These clients are safe to use concurrently.
See the SDK's documentation for more information on how to use the SDK. https://docs.aws.amazon.com/sdk-for-go/api/
See aws.Config documentation for more information on configuring SDK clients. https://docs.aws.amazon.com/sdk-for-go/api/aws/#Config
See the AWS CodeBuild client CodeBuild for more information on creating client for this service. https://docs.aws.amazon.com/sdk-for-go/api/service/codebuild/#New
Index ¶
- Constants
- type BatchDeleteBuildsInput
- type BatchDeleteBuildsOutput
- type BatchGetBuildsInput
- type BatchGetBuildsOutput
- type BatchGetProjectsInput
- type BatchGetProjectsOutput
- type Build
- func (s Build) GoString() string
- func (s *Build) SetArn(v string) *Build
- func (s *Build) SetArtifacts(v *BuildArtifacts) *Build
- func (s *Build) SetBuildComplete(v bool) *Build
- func (s *Build) SetBuildStatus(v string) *Build
- func (s *Build) SetCache(v *ProjectCache) *Build
- func (s *Build) SetCurrentPhase(v string) *Build
- func (s *Build) SetEndTime(v time.Time) *Build
- func (s *Build) SetEnvironment(v *ProjectEnvironment) *Build
- func (s *Build) SetId(v string) *Build
- func (s *Build) SetInitiator(v string) *Build
- func (s *Build) SetLogs(v *LogsLocation) *Build
- func (s *Build) SetNetworkInterface(v *NetworkInterface) *Build
- func (s *Build) SetPhases(v []*BuildPhase) *Build
- func (s *Build) SetProjectName(v string) *Build
- func (s *Build) SetSource(v *ProjectSource) *Build
- func (s *Build) SetSourceVersion(v string) *Build
- func (s *Build) SetStartTime(v time.Time) *Build
- func (s *Build) SetTimeoutInMinutes(v int64) *Build
- func (s *Build) SetVpcConfig(v *VpcConfig) *Build
- func (s Build) String() string
- type BuildArtifacts
- type BuildNotDeleted
- type BuildPhase
- func (s BuildPhase) GoString() string
- func (s *BuildPhase) SetContexts(v []*PhaseContext) *BuildPhase
- func (s *BuildPhase) SetDurationInSeconds(v int64) *BuildPhase
- func (s *BuildPhase) SetEndTime(v time.Time) *BuildPhase
- func (s *BuildPhase) SetPhaseStatus(v string) *BuildPhase
- func (s *BuildPhase) SetPhaseType(v string) *BuildPhase
- func (s *BuildPhase) SetStartTime(v time.Time) *BuildPhase
- func (s BuildPhase) String() string
- type CodeBuild
- func (c *CodeBuild) BatchDeleteBuilds(input *BatchDeleteBuildsInput) (*BatchDeleteBuildsOutput, error)
- func (c *CodeBuild) BatchDeleteBuildsRequest(input *BatchDeleteBuildsInput) (req *request.Request, output *BatchDeleteBuildsOutput)
- func (c *CodeBuild) BatchDeleteBuildsWithContext(ctx aws.Context, input *BatchDeleteBuildsInput, opts ...request.Option) (*BatchDeleteBuildsOutput, error)
- func (c *CodeBuild) BatchGetBuilds(input *BatchGetBuildsInput) (*BatchGetBuildsOutput, error)
- func (c *CodeBuild) BatchGetBuildsRequest(input *BatchGetBuildsInput) (req *request.Request, output *BatchGetBuildsOutput)
- func (c *CodeBuild) BatchGetBuildsWithContext(ctx aws.Context, input *BatchGetBuildsInput, opts ...request.Option) (*BatchGetBuildsOutput, error)
- func (c *CodeBuild) BatchGetProjects(input *BatchGetProjectsInput) (*BatchGetProjectsOutput, error)
- func (c *CodeBuild) BatchGetProjectsRequest(input *BatchGetProjectsInput) (req *request.Request, output *BatchGetProjectsOutput)
- func (c *CodeBuild) BatchGetProjectsWithContext(ctx aws.Context, input *BatchGetProjectsInput, opts ...request.Option) (*BatchGetProjectsOutput, error)
- func (c *CodeBuild) CreateProject(input *CreateProjectInput) (*CreateProjectOutput, error)
- func (c *CodeBuild) CreateProjectRequest(input *CreateProjectInput) (req *request.Request, output *CreateProjectOutput)
- func (c *CodeBuild) CreateProjectWithContext(ctx aws.Context, input *CreateProjectInput, opts ...request.Option) (*CreateProjectOutput, error)
- func (c *CodeBuild) CreateWebhook(input *CreateWebhookInput) (*CreateWebhookOutput, error)
- func (c *CodeBuild) CreateWebhookRequest(input *CreateWebhookInput) (req *request.Request, output *CreateWebhookOutput)
- func (c *CodeBuild) CreateWebhookWithContext(ctx aws.Context, input *CreateWebhookInput, opts ...request.Option) (*CreateWebhookOutput, error)
- func (c *CodeBuild) DeleteProject(input *DeleteProjectInput) (*DeleteProjectOutput, error)
- func (c *CodeBuild) DeleteProjectRequest(input *DeleteProjectInput) (req *request.Request, output *DeleteProjectOutput)
- func (c *CodeBuild) DeleteProjectWithContext(ctx aws.Context, input *DeleteProjectInput, opts ...request.Option) (*DeleteProjectOutput, error)
- func (c *CodeBuild) DeleteWebhook(input *DeleteWebhookInput) (*DeleteWebhookOutput, error)
- func (c *CodeBuild) DeleteWebhookRequest(input *DeleteWebhookInput) (req *request.Request, output *DeleteWebhookOutput)
- func (c *CodeBuild) DeleteWebhookWithContext(ctx aws.Context, input *DeleteWebhookInput, opts ...request.Option) (*DeleteWebhookOutput, error)
- func (c *CodeBuild) InvalidateProjectCache(input *InvalidateProjectCacheInput) (*InvalidateProjectCacheOutput, error)
- func (c *CodeBuild) InvalidateProjectCacheRequest(input *InvalidateProjectCacheInput) (req *request.Request, output *InvalidateProjectCacheOutput)
- func (c *CodeBuild) InvalidateProjectCacheWithContext(ctx aws.Context, input *InvalidateProjectCacheInput, opts ...request.Option) (*InvalidateProjectCacheOutput, error)
- func (c *CodeBuild) ListBuilds(input *ListBuildsInput) (*ListBuildsOutput, error)
- func (c *CodeBuild) ListBuildsForProject(input *ListBuildsForProjectInput) (*ListBuildsForProjectOutput, error)
- func (c *CodeBuild) ListBuildsForProjectRequest(input *ListBuildsForProjectInput) (req *request.Request, output *ListBuildsForProjectOutput)
- func (c *CodeBuild) ListBuildsForProjectWithContext(ctx aws.Context, input *ListBuildsForProjectInput, opts ...request.Option) (*ListBuildsForProjectOutput, error)
- func (c *CodeBuild) ListBuildsRequest(input *ListBuildsInput) (req *request.Request, output *ListBuildsOutput)
- func (c *CodeBuild) ListBuildsWithContext(ctx aws.Context, input *ListBuildsInput, opts ...request.Option) (*ListBuildsOutput, error)
- func (c *CodeBuild) ListCuratedEnvironmentImages(input *ListCuratedEnvironmentImagesInput) (*ListCuratedEnvironmentImagesOutput, error)
- func (c *CodeBuild) ListCuratedEnvironmentImagesRequest(input *ListCuratedEnvironmentImagesInput) (req *request.Request, output *ListCuratedEnvironmentImagesOutput)
- func (c *CodeBuild) ListCuratedEnvironmentImagesWithContext(ctx aws.Context, input *ListCuratedEnvironmentImagesInput, ...) (*ListCuratedEnvironmentImagesOutput, error)
- func (c *CodeBuild) ListProjects(input *ListProjectsInput) (*ListProjectsOutput, error)
- func (c *CodeBuild) ListProjectsRequest(input *ListProjectsInput) (req *request.Request, output *ListProjectsOutput)
- func (c *CodeBuild) ListProjectsWithContext(ctx aws.Context, input *ListProjectsInput, opts ...request.Option) (*ListProjectsOutput, error)
- func (c *CodeBuild) StartBuild(input *StartBuildInput) (*StartBuildOutput, error)
- func (c *CodeBuild) StartBuildRequest(input *StartBuildInput) (req *request.Request, output *StartBuildOutput)
- func (c *CodeBuild) StartBuildWithContext(ctx aws.Context, input *StartBuildInput, opts ...request.Option) (*StartBuildOutput, error)
- func (c *CodeBuild) StopBuild(input *StopBuildInput) (*StopBuildOutput, error)
- func (c *CodeBuild) StopBuildRequest(input *StopBuildInput) (req *request.Request, output *StopBuildOutput)
- func (c *CodeBuild) StopBuildWithContext(ctx aws.Context, input *StopBuildInput, opts ...request.Option) (*StopBuildOutput, error)
- func (c *CodeBuild) UpdateProject(input *UpdateProjectInput) (*UpdateProjectOutput, error)
- func (c *CodeBuild) UpdateProjectRequest(input *UpdateProjectInput) (req *request.Request, output *UpdateProjectOutput)
- func (c *CodeBuild) UpdateProjectWithContext(ctx aws.Context, input *UpdateProjectInput, opts ...request.Option) (*UpdateProjectOutput, error)
- func (c *CodeBuild) UpdateWebhook(input *UpdateWebhookInput) (*UpdateWebhookOutput, error)
- func (c *CodeBuild) UpdateWebhookRequest(input *UpdateWebhookInput) (req *request.Request, output *UpdateWebhookOutput)
- func (c *CodeBuild) UpdateWebhookWithContext(ctx aws.Context, input *UpdateWebhookInput, opts ...request.Option) (*UpdateWebhookOutput, error)
- type CreateProjectInput
- func (s CreateProjectInput) GoString() string
- func (s *CreateProjectInput) SetArtifacts(v *ProjectArtifacts) *CreateProjectInput
- func (s *CreateProjectInput) SetBadgeEnabled(v bool) *CreateProjectInput
- func (s *CreateProjectInput) SetCache(v *ProjectCache) *CreateProjectInput
- func (s *CreateProjectInput) SetDescription(v string) *CreateProjectInput
- func (s *CreateProjectInput) SetEncryptionKey(v string) *CreateProjectInput
- func (s *CreateProjectInput) SetEnvironment(v *ProjectEnvironment) *CreateProjectInput
- func (s *CreateProjectInput) SetName(v string) *CreateProjectInput
- func (s *CreateProjectInput) SetServiceRole(v string) *CreateProjectInput
- func (s *CreateProjectInput) SetSource(v *ProjectSource) *CreateProjectInput
- func (s *CreateProjectInput) SetTags(v []*Tag) *CreateProjectInput
- func (s *CreateProjectInput) SetTimeoutInMinutes(v int64) *CreateProjectInput
- func (s *CreateProjectInput) SetVpcConfig(v *VpcConfig) *CreateProjectInput
- func (s CreateProjectInput) String() string
- func (s *CreateProjectInput) Validate() error
- type CreateProjectOutput
- type CreateWebhookInput
- type CreateWebhookOutput
- type DeleteProjectInput
- type DeleteProjectOutput
- type DeleteWebhookInput
- type DeleteWebhookOutput
- type EnvironmentImage
- type EnvironmentLanguage
- type EnvironmentPlatform
- type EnvironmentVariable
- func (s EnvironmentVariable) GoString() string
- func (s *EnvironmentVariable) SetName(v string) *EnvironmentVariable
- func (s *EnvironmentVariable) SetType(v string) *EnvironmentVariable
- func (s *EnvironmentVariable) SetValue(v string) *EnvironmentVariable
- func (s EnvironmentVariable) String() string
- func (s *EnvironmentVariable) Validate() error
- type InvalidateProjectCacheInput
- type InvalidateProjectCacheOutput
- type ListBuildsForProjectInput
- func (s ListBuildsForProjectInput) GoString() string
- func (s *ListBuildsForProjectInput) SetNextToken(v string) *ListBuildsForProjectInput
- func (s *ListBuildsForProjectInput) SetProjectName(v string) *ListBuildsForProjectInput
- func (s *ListBuildsForProjectInput) SetSortOrder(v string) *ListBuildsForProjectInput
- func (s ListBuildsForProjectInput) String() string
- func (s *ListBuildsForProjectInput) Validate() error
- type ListBuildsForProjectOutput
- type ListBuildsInput
- type ListBuildsOutput
- type ListCuratedEnvironmentImagesInput
- type ListCuratedEnvironmentImagesOutput
- type ListProjectsInput
- func (s ListProjectsInput) GoString() string
- func (s *ListProjectsInput) SetNextToken(v string) *ListProjectsInput
- func (s *ListProjectsInput) SetSortBy(v string) *ListProjectsInput
- func (s *ListProjectsInput) SetSortOrder(v string) *ListProjectsInput
- func (s ListProjectsInput) String() string
- func (s *ListProjectsInput) Validate() error
- type ListProjectsOutput
- type LogsLocation
- type NetworkInterface
- type PhaseContext
- type Project
- func (s Project) GoString() string
- func (s *Project) SetArn(v string) *Project
- func (s *Project) SetArtifacts(v *ProjectArtifacts) *Project
- func (s *Project) SetBadge(v *ProjectBadge) *Project
- func (s *Project) SetCache(v *ProjectCache) *Project
- func (s *Project) SetCreated(v time.Time) *Project
- func (s *Project) SetDescription(v string) *Project
- func (s *Project) SetEncryptionKey(v string) *Project
- func (s *Project) SetEnvironment(v *ProjectEnvironment) *Project
- func (s *Project) SetLastModified(v time.Time) *Project
- func (s *Project) SetName(v string) *Project
- func (s *Project) SetServiceRole(v string) *Project
- func (s *Project) SetSource(v *ProjectSource) *Project
- func (s *Project) SetTags(v []*Tag) *Project
- func (s *Project) SetTimeoutInMinutes(v int64) *Project
- func (s *Project) SetVpcConfig(v *VpcConfig) *Project
- func (s *Project) SetWebhook(v *Webhook) *Project
- func (s Project) String() string
- type ProjectArtifacts
- func (s ProjectArtifacts) GoString() string
- func (s *ProjectArtifacts) SetLocation(v string) *ProjectArtifacts
- func (s *ProjectArtifacts) SetName(v string) *ProjectArtifacts
- func (s *ProjectArtifacts) SetNamespaceType(v string) *ProjectArtifacts
- func (s *ProjectArtifacts) SetPackaging(v string) *ProjectArtifacts
- func (s *ProjectArtifacts) SetPath(v string) *ProjectArtifacts
- func (s *ProjectArtifacts) SetType(v string) *ProjectArtifacts
- func (s ProjectArtifacts) String() string
- func (s *ProjectArtifacts) Validate() error
- type ProjectBadge
- type ProjectCache
- type ProjectEnvironment
- func (s ProjectEnvironment) GoString() string
- func (s *ProjectEnvironment) SetCertificate(v string) *ProjectEnvironment
- func (s *ProjectEnvironment) SetComputeType(v string) *ProjectEnvironment
- func (s *ProjectEnvironment) SetEnvironmentVariables(v []*EnvironmentVariable) *ProjectEnvironment
- func (s *ProjectEnvironment) SetImage(v string) *ProjectEnvironment
- func (s *ProjectEnvironment) SetPrivilegedMode(v bool) *ProjectEnvironment
- func (s *ProjectEnvironment) SetType(v string) *ProjectEnvironment
- func (s ProjectEnvironment) String() string
- func (s *ProjectEnvironment) Validate() error
- type ProjectSource
- func (s ProjectSource) GoString() string
- func (s *ProjectSource) SetAuth(v *SourceAuth) *ProjectSource
- func (s *ProjectSource) SetBuildspec(v string) *ProjectSource
- func (s *ProjectSource) SetGitCloneDepth(v int64) *ProjectSource
- func (s *ProjectSource) SetInsecureSsl(v bool) *ProjectSource
- func (s *ProjectSource) SetLocation(v string) *ProjectSource
- func (s *ProjectSource) SetType(v string) *ProjectSource
- func (s ProjectSource) String() string
- func (s *ProjectSource) Validate() error
- type SourceAuth
- type StartBuildInput
- func (s StartBuildInput) GoString() string
- func (s *StartBuildInput) SetArtifactsOverride(v *ProjectArtifacts) *StartBuildInput
- func (s *StartBuildInput) SetBuildspecOverride(v string) *StartBuildInput
- func (s *StartBuildInput) SetEnvironmentVariablesOverride(v []*EnvironmentVariable) *StartBuildInput
- func (s *StartBuildInput) SetGitCloneDepthOverride(v int64) *StartBuildInput
- func (s *StartBuildInput) SetProjectName(v string) *StartBuildInput
- func (s *StartBuildInput) SetSourceVersion(v string) *StartBuildInput
- func (s *StartBuildInput) SetTimeoutInMinutesOverride(v int64) *StartBuildInput
- func (s StartBuildInput) String() string
- func (s *StartBuildInput) Validate() error
- type StartBuildOutput
- type StopBuildInput
- type StopBuildOutput
- type Tag
- type UpdateProjectInput
- func (s UpdateProjectInput) GoString() string
- func (s *UpdateProjectInput) SetArtifacts(v *ProjectArtifacts) *UpdateProjectInput
- func (s *UpdateProjectInput) SetBadgeEnabled(v bool) *UpdateProjectInput
- func (s *UpdateProjectInput) SetCache(v *ProjectCache) *UpdateProjectInput
- func (s *UpdateProjectInput) SetDescription(v string) *UpdateProjectInput
- func (s *UpdateProjectInput) SetEncryptionKey(v string) *UpdateProjectInput
- func (s *UpdateProjectInput) SetEnvironment(v *ProjectEnvironment) *UpdateProjectInput
- func (s *UpdateProjectInput) SetName(v string) *UpdateProjectInput
- func (s *UpdateProjectInput) SetServiceRole(v string) *UpdateProjectInput
- func (s *UpdateProjectInput) SetSource(v *ProjectSource) *UpdateProjectInput
- func (s *UpdateProjectInput) SetTags(v []*Tag) *UpdateProjectInput
- func (s *UpdateProjectInput) SetTimeoutInMinutes(v int64) *UpdateProjectInput
- func (s *UpdateProjectInput) SetVpcConfig(v *VpcConfig) *UpdateProjectInput
- func (s UpdateProjectInput) String() string
- func (s *UpdateProjectInput) Validate() error
- type UpdateProjectOutput
- type UpdateWebhookInput
- func (s UpdateWebhookInput) GoString() string
- func (s *UpdateWebhookInput) SetBranchFilter(v string) *UpdateWebhookInput
- func (s *UpdateWebhookInput) SetProjectName(v string) *UpdateWebhookInput
- func (s *UpdateWebhookInput) SetRotateSecret(v bool) *UpdateWebhookInput
- func (s UpdateWebhookInput) String() string
- func (s *UpdateWebhookInput) Validate() error
- type UpdateWebhookOutput
- type VpcConfig
- type Webhook
- func (s Webhook) GoString() string
- func (s *Webhook) SetBranchFilter(v string) *Webhook
- func (s *Webhook) SetLastModifiedSecret(v time.Time) *Webhook
- func (s *Webhook) SetPayloadUrl(v string) *Webhook
- func (s *Webhook) SetSecret(v string) *Webhook
- func (s *Webhook) SetUrl(v string) *Webhook
- func (s Webhook) String() string
Examples ¶
Constants ¶
const ( // ArtifactNamespaceNone is a ArtifactNamespace enum value ArtifactNamespaceNone = "NONE" // ArtifactNamespaceBuildId is a ArtifactNamespace enum value ArtifactNamespaceBuildId = "BUILD_ID" )
const ( // ArtifactPackagingNone is a ArtifactPackaging enum value ArtifactPackagingNone = "NONE" // ArtifactPackagingZip is a ArtifactPackaging enum value ArtifactPackagingZip = "ZIP" )
const ( // ArtifactsTypeCodepipeline is a ArtifactsType enum value ArtifactsTypeCodepipeline = "CODEPIPELINE" // ArtifactsTypeS3 is a ArtifactsType enum value ArtifactsTypeS3 = "S3" // ArtifactsTypeNoArtifacts is a ArtifactsType enum value ArtifactsTypeNoArtifacts = "NO_ARTIFACTS" )
const ( // BuildPhaseTypeSubmitted is a BuildPhaseType enum value BuildPhaseTypeSubmitted = "SUBMITTED" // BuildPhaseTypeProvisioning is a BuildPhaseType enum value BuildPhaseTypeProvisioning = "PROVISIONING" // BuildPhaseTypeDownloadSource is a BuildPhaseType enum value BuildPhaseTypeDownloadSource = "DOWNLOAD_SOURCE" // BuildPhaseTypeInstall is a BuildPhaseType enum value BuildPhaseTypeInstall = "INSTALL" // BuildPhaseTypePreBuild is a BuildPhaseType enum value BuildPhaseTypePreBuild = "PRE_BUILD" // BuildPhaseTypeBuild is a BuildPhaseType enum value BuildPhaseTypeBuild = "BUILD" // BuildPhaseTypePostBuild is a BuildPhaseType enum value BuildPhaseTypePostBuild = "POST_BUILD" // BuildPhaseTypeUploadArtifacts is a BuildPhaseType enum value BuildPhaseTypeUploadArtifacts = "UPLOAD_ARTIFACTS" // BuildPhaseTypeFinalizing is a BuildPhaseType enum value BuildPhaseTypeFinalizing = "FINALIZING" // BuildPhaseTypeCompleted is a BuildPhaseType enum value BuildPhaseTypeCompleted = "COMPLETED" )
const ( // CacheTypeNoCache is a CacheType enum value CacheTypeNoCache = "NO_CACHE" // CacheTypeS3 is a CacheType enum value CacheTypeS3 = "S3" )
const ( // ComputeTypeBuildGeneral1Small is a ComputeType enum value ComputeTypeBuildGeneral1Small = "BUILD_GENERAL1_SMALL" // ComputeTypeBuildGeneral1Medium is a ComputeType enum value ComputeTypeBuildGeneral1Medium = "BUILD_GENERAL1_MEDIUM" // ComputeTypeBuildGeneral1Large is a ComputeType enum value ComputeTypeBuildGeneral1Large = "BUILD_GENERAL1_LARGE" )
const ( // EnvironmentVariableTypePlaintext is a EnvironmentVariableType enum value EnvironmentVariableTypePlaintext = "PLAINTEXT" // EnvironmentVariableTypeParameterStore is a EnvironmentVariableType enum value EnvironmentVariableTypeParameterStore = "PARAMETER_STORE" )
const ( // LanguageTypeJava is a LanguageType enum value LanguageTypeJava = "JAVA" // LanguageTypePython is a LanguageType enum value LanguageTypePython = "PYTHON" // LanguageTypeNodeJs is a LanguageType enum value LanguageTypeNodeJs = "NODE_JS" // LanguageTypeRuby is a LanguageType enum value LanguageTypeRuby = "RUBY" // LanguageTypeGolang is a LanguageType enum value LanguageTypeGolang = "GOLANG" // LanguageTypeDocker is a LanguageType enum value LanguageTypeDocker = "DOCKER" // LanguageTypeAndroid is a LanguageType enum value LanguageTypeAndroid = "ANDROID" // LanguageTypeDotnet is a LanguageType enum value LanguageTypeDotnet = "DOTNET" // LanguageTypeBase is a LanguageType enum value LanguageTypeBase = "BASE" )
const ( // PlatformTypeDebian is a PlatformType enum value PlatformTypeDebian = "DEBIAN" // PlatformTypeAmazonLinux is a PlatformType enum value PlatformTypeAmazonLinux = "AMAZON_LINUX" // PlatformTypeUbuntu is a PlatformType enum value PlatformTypeUbuntu = "UBUNTU" )
const ( // ProjectSortByTypeName is a ProjectSortByType enum value ProjectSortByTypeName = "NAME" // ProjectSortByTypeCreatedTime is a ProjectSortByType enum value ProjectSortByTypeCreatedTime = "CREATED_TIME" // ProjectSortByTypeLastModifiedTime is a ProjectSortByType enum value ProjectSortByTypeLastModifiedTime = "LAST_MODIFIED_TIME" )
const ( // SortOrderTypeAscending is a SortOrderType enum value SortOrderTypeAscending = "ASCENDING" // SortOrderTypeDescending is a SortOrderType enum value SortOrderTypeDescending = "DESCENDING" )
const ( // SourceTypeCodecommit is a SourceType enum value SourceTypeCodecommit = "CODECOMMIT" // SourceTypeCodepipeline is a SourceType enum value SourceTypeCodepipeline = "CODEPIPELINE" // SourceTypeGithub is a SourceType enum value SourceTypeGithub = "GITHUB" // SourceTypeS3 is a SourceType enum value SourceTypeS3 = "S3" // SourceTypeBitbucket is a SourceType enum value SourceTypeBitbucket = "BITBUCKET" // SourceTypeGithubEnterprise is a SourceType enum value SourceTypeGithubEnterprise = "GITHUB_ENTERPRISE" )
const ( // StatusTypeSucceeded is a StatusType enum value StatusTypeSucceeded = "SUCCEEDED" // StatusTypeFailed is a StatusType enum value StatusTypeFailed = "FAILED" // StatusTypeFault is a StatusType enum value StatusTypeFault = "FAULT" // StatusTypeTimedOut is a StatusType enum value StatusTypeTimedOut = "TIMED_OUT" // StatusTypeInProgress is a StatusType enum value StatusTypeInProgress = "IN_PROGRESS" // StatusTypeStopped is a StatusType enum value StatusTypeStopped = "STOPPED" )
const ( // ErrCodeAccountLimitExceededException for service response error code // "AccountLimitExceededException". // // An AWS service limit was exceeded for the calling AWS account. ErrCodeAccountLimitExceededException = "AccountLimitExceededException" // ErrCodeInvalidInputException for service response error code // "InvalidInputException". // // The input value that was provided is not valid. ErrCodeInvalidInputException = "InvalidInputException" // ErrCodeOAuthProviderException for service response error code // "OAuthProviderException". // // There was a problem with the underlying OAuth provider. ErrCodeOAuthProviderException = "OAuthProviderException" // ErrCodeResourceAlreadyExistsException for service response error code // "ResourceAlreadyExistsException". // // The specified AWS resource cannot be created, because an AWS resource with // the same settings already exists. ErrCodeResourceAlreadyExistsException = "ResourceAlreadyExistsException" // ErrCodeResourceNotFoundException for service response error code // "ResourceNotFoundException". // // The specified AWS resource cannot be found. ErrCodeResourceNotFoundException = "ResourceNotFoundException" )
const ( ServiceName = "codebuild" // Service endpoint prefix API calls made to. EndpointsID = ServiceName // Service ID for Regions and Endpoints metadata. )
Service information constants
const (
// EnvironmentTypeLinuxContainer is a EnvironmentType enum value
EnvironmentTypeLinuxContainer = "LINUX_CONTAINER"
)
const (
// SourceAuthTypeOauth is a SourceAuthType enum value
SourceAuthTypeOauth = "OAUTH"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BatchDeleteBuildsInput ¶
type BatchDeleteBuildsInput struct { // The IDs of the builds to delete. // // Ids is a required field Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"` // contains filtered or unexported fields }
func (BatchDeleteBuildsInput) GoString ¶
func (s BatchDeleteBuildsInput) GoString() string
GoString returns the string representation
func (*BatchDeleteBuildsInput) SetIds ¶
func (s *BatchDeleteBuildsInput) SetIds(v []*string) *BatchDeleteBuildsInput
SetIds sets the Ids field's value.
func (BatchDeleteBuildsInput) String ¶
func (s BatchDeleteBuildsInput) String() string
String returns the string representation
func (*BatchDeleteBuildsInput) Validate ¶
func (s *BatchDeleteBuildsInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type BatchDeleteBuildsOutput ¶
type BatchDeleteBuildsOutput struct { // The IDs of the builds that were successfully deleted. BuildsDeleted []*string `locationName:"buildsDeleted" min:"1" type:"list"` // Information about any builds that could not be successfully deleted. BuildsNotDeleted []*BuildNotDeleted `locationName:"buildsNotDeleted" type:"list"` // contains filtered or unexported fields }
func (BatchDeleteBuildsOutput) GoString ¶
func (s BatchDeleteBuildsOutput) GoString() string
GoString returns the string representation
func (*BatchDeleteBuildsOutput) SetBuildsDeleted ¶
func (s *BatchDeleteBuildsOutput) SetBuildsDeleted(v []*string) *BatchDeleteBuildsOutput
SetBuildsDeleted sets the BuildsDeleted field's value.
func (*BatchDeleteBuildsOutput) SetBuildsNotDeleted ¶
func (s *BatchDeleteBuildsOutput) SetBuildsNotDeleted(v []*BuildNotDeleted) *BatchDeleteBuildsOutput
SetBuildsNotDeleted sets the BuildsNotDeleted field's value.
func (BatchDeleteBuildsOutput) String ¶
func (s BatchDeleteBuildsOutput) String() string
String returns the string representation
type BatchGetBuildsInput ¶
type BatchGetBuildsInput struct { // The IDs of the builds. // // Ids is a required field Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"` // contains filtered or unexported fields }
func (BatchGetBuildsInput) GoString ¶
func (s BatchGetBuildsInput) GoString() string
GoString returns the string representation
func (*BatchGetBuildsInput) SetIds ¶
func (s *BatchGetBuildsInput) SetIds(v []*string) *BatchGetBuildsInput
SetIds sets the Ids field's value.
func (BatchGetBuildsInput) String ¶
func (s BatchGetBuildsInput) String() string
String returns the string representation
func (*BatchGetBuildsInput) Validate ¶
func (s *BatchGetBuildsInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type BatchGetBuildsOutput ¶
type BatchGetBuildsOutput struct { // Information about the requested builds. Builds []*Build `locationName:"builds" type:"list"` // The IDs of builds for which information could not be found. BuildsNotFound []*string `locationName:"buildsNotFound" min:"1" type:"list"` // contains filtered or unexported fields }
func (BatchGetBuildsOutput) GoString ¶
func (s BatchGetBuildsOutput) GoString() string
GoString returns the string representation
func (*BatchGetBuildsOutput) SetBuilds ¶
func (s *BatchGetBuildsOutput) SetBuilds(v []*Build) *BatchGetBuildsOutput
SetBuilds sets the Builds field's value.
func (*BatchGetBuildsOutput) SetBuildsNotFound ¶
func (s *BatchGetBuildsOutput) SetBuildsNotFound(v []*string) *BatchGetBuildsOutput
SetBuildsNotFound sets the BuildsNotFound field's value.
func (BatchGetBuildsOutput) String ¶
func (s BatchGetBuildsOutput) String() string
String returns the string representation
type BatchGetProjectsInput ¶
type BatchGetProjectsInput struct { // The names of the build projects. // // Names is a required field Names []*string `locationName:"names" min:"1" type:"list" required:"true"` // contains filtered or unexported fields }
func (BatchGetProjectsInput) GoString ¶
func (s BatchGetProjectsInput) GoString() string
GoString returns the string representation
func (*BatchGetProjectsInput) SetNames ¶
func (s *BatchGetProjectsInput) SetNames(v []*string) *BatchGetProjectsInput
SetNames sets the Names field's value.
func (BatchGetProjectsInput) String ¶
func (s BatchGetProjectsInput) String() string
String returns the string representation
func (*BatchGetProjectsInput) Validate ¶
func (s *BatchGetProjectsInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type BatchGetProjectsOutput ¶
type BatchGetProjectsOutput struct { // Information about the requested build projects. Projects []*Project `locationName:"projects" type:"list"` // The names of build projects for which information could not be found. ProjectsNotFound []*string `locationName:"projectsNotFound" min:"1" type:"list"` // contains filtered or unexported fields }
func (BatchGetProjectsOutput) GoString ¶
func (s BatchGetProjectsOutput) GoString() string
GoString returns the string representation
func (*BatchGetProjectsOutput) SetProjects ¶
func (s *BatchGetProjectsOutput) SetProjects(v []*Project) *BatchGetProjectsOutput
SetProjects sets the Projects field's value.
func (*BatchGetProjectsOutput) SetProjectsNotFound ¶
func (s *BatchGetProjectsOutput) SetProjectsNotFound(v []*string) *BatchGetProjectsOutput
SetProjectsNotFound sets the ProjectsNotFound field's value.
func (BatchGetProjectsOutput) String ¶
func (s BatchGetProjectsOutput) String() string
String returns the string representation
type Build ¶
type Build struct { // The Amazon Resource Name (ARN) of the build. Arn *string `locationName:"arn" min:"1" type:"string"` // Information about the output artifacts for the build. Artifacts *BuildArtifacts `locationName:"artifacts" type:"structure"` // Whether the build has finished. True if completed; otherwise, false. BuildComplete *bool `locationName:"buildComplete" type:"boolean"` // The current status of the build. Valid values include: // // * FAILED: The build failed. // // * FAULT: The build faulted. // // * IN_PROGRESS: The build is still in progress. // // * STOPPED: The build stopped. // // * SUCCEEDED: The build succeeded. // // * TIMED_OUT: The build timed out. BuildStatus *string `locationName:"buildStatus" type:"string" enum:"StatusType"` // Information about the cache for the build. Cache *ProjectCache `locationName:"cache" type:"structure"` // The current build phase. CurrentPhase *string `locationName:"currentPhase" type:"string"` // When the build process ended, expressed in Unix time format. EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"` // Information about the build environment for this build. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // The unique ID for the build. Id *string `locationName:"id" min:"1" type:"string"` // The entity that started the build. Valid values include: // // * If AWS CodePipeline started the build, the pipeline's name (for example, // codepipeline/my-demo-pipeline). // // * If an AWS Identity and Access Management (IAM) user started the build, // the user's name (for example MyUserName). // // * If the Jenkins plugin for AWS CodeBuild started the build, the string // CodeBuild-Jenkins-Plugin. Initiator *string `locationName:"initiator" type:"string"` // Information about the build's logs in Amazon CloudWatch Logs. Logs *LogsLocation `locationName:"logs" type:"structure"` // Describes a network interface. NetworkInterface *NetworkInterface `locationName:"networkInterface" type:"structure"` // Information about all previous build phases that are completed and information // about any current build phase that is not yet complete. Phases []*BuildPhase `locationName:"phases" type:"list"` // The name of the AWS CodeBuild project. ProjectName *string `locationName:"projectName" min:"1" type:"string"` // Information about the source code to be built. Source *ProjectSource `locationName:"source" type:"structure"` // Any version identifier for the version of the source code to be built. SourceVersion *string `locationName:"sourceVersion" min:"1" type:"string"` // When the build process started, expressed in Unix time format. StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"` // How long, in minutes, for AWS CodeBuild to wait before timing out this build // if it does not get marked as completed. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" type:"integer"` // If your AWS CodeBuild project accesses resources in an Amazon VPC, you provide // this parameter that identifies the VPC ID and the list of security group // IDs and subnet IDs. The security groups and subnets must belong to the same // VPC. You must provide at least one security group and one subnet ID. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` // contains filtered or unexported fields }
Information about a build.
func (*Build) SetArtifacts ¶
func (s *Build) SetArtifacts(v *BuildArtifacts) *Build
SetArtifacts sets the Artifacts field's value.
func (*Build) SetBuildComplete ¶
SetBuildComplete sets the BuildComplete field's value.
func (*Build) SetBuildStatus ¶
SetBuildStatus sets the BuildStatus field's value.
func (*Build) SetCache ¶
func (s *Build) SetCache(v *ProjectCache) *Build
SetCache sets the Cache field's value.
func (*Build) SetCurrentPhase ¶
SetCurrentPhase sets the CurrentPhase field's value.
func (*Build) SetEndTime ¶
SetEndTime sets the EndTime field's value.
func (*Build) SetEnvironment ¶
func (s *Build) SetEnvironment(v *ProjectEnvironment) *Build
SetEnvironment sets the Environment field's value.
func (*Build) SetInitiator ¶
SetInitiator sets the Initiator field's value.
func (*Build) SetLogs ¶
func (s *Build) SetLogs(v *LogsLocation) *Build
SetLogs sets the Logs field's value.
func (*Build) SetNetworkInterface ¶
func (s *Build) SetNetworkInterface(v *NetworkInterface) *Build
SetNetworkInterface sets the NetworkInterface field's value.
func (*Build) SetPhases ¶
func (s *Build) SetPhases(v []*BuildPhase) *Build
SetPhases sets the Phases field's value.
func (*Build) SetProjectName ¶
SetProjectName sets the ProjectName field's value.
func (*Build) SetSource ¶
func (s *Build) SetSource(v *ProjectSource) *Build
SetSource sets the Source field's value.
func (*Build) SetSourceVersion ¶
SetSourceVersion sets the SourceVersion field's value.
func (*Build) SetStartTime ¶
SetStartTime sets the StartTime field's value.
func (*Build) SetTimeoutInMinutes ¶
SetTimeoutInMinutes sets the TimeoutInMinutes field's value.
func (*Build) SetVpcConfig ¶
SetVpcConfig sets the VpcConfig field's value.
type BuildArtifacts ¶
type BuildArtifacts struct { // Information about the location of the build artifacts. Location *string `locationName:"location" type:"string"` // The MD5 hash of the build artifact. // // You can use this hash along with a checksum tool to confirm both file integrity // and authenticity. // // This value is available only if the build project's packaging value is set // to ZIP. Md5sum *string `locationName:"md5sum" type:"string"` // The SHA-256 hash of the build artifact. // // You can use this hash along with a checksum tool to confirm both file integrity // and authenticity. // // This value is available only if the build project's packaging value is set // to ZIP. Sha256sum *string `locationName:"sha256sum" type:"string"` // contains filtered or unexported fields }
Information about build output artifacts.
func (BuildArtifacts) GoString ¶
func (s BuildArtifacts) GoString() string
GoString returns the string representation
func (*BuildArtifacts) SetLocation ¶
func (s *BuildArtifacts) SetLocation(v string) *BuildArtifacts
SetLocation sets the Location field's value.
func (*BuildArtifacts) SetMd5sum ¶
func (s *BuildArtifacts) SetMd5sum(v string) *BuildArtifacts
SetMd5sum sets the Md5sum field's value.
func (*BuildArtifacts) SetSha256sum ¶
func (s *BuildArtifacts) SetSha256sum(v string) *BuildArtifacts
SetSha256sum sets the Sha256sum field's value.
func (BuildArtifacts) String ¶
func (s BuildArtifacts) String() string
String returns the string representation
type BuildNotDeleted ¶
type BuildNotDeleted struct { // The ID of the build that could not be successfully deleted. Id *string `locationName:"id" min:"1" type:"string"` // Additional information about the build that could not be successfully deleted. StatusCode *string `locationName:"statusCode" type:"string"` // contains filtered or unexported fields }
Information about a build that could not be successfully deleted.
func (BuildNotDeleted) GoString ¶
func (s BuildNotDeleted) GoString() string
GoString returns the string representation
func (*BuildNotDeleted) SetId ¶
func (s *BuildNotDeleted) SetId(v string) *BuildNotDeleted
SetId sets the Id field's value.
func (*BuildNotDeleted) SetStatusCode ¶
func (s *BuildNotDeleted) SetStatusCode(v string) *BuildNotDeleted
SetStatusCode sets the StatusCode field's value.
func (BuildNotDeleted) String ¶
func (s BuildNotDeleted) String() string
String returns the string representation
type BuildPhase ¶
type BuildPhase struct { // Additional information about a build phase, especially to help troubleshoot // a failed build. Contexts []*PhaseContext `locationName:"contexts" type:"list"` // How long, in seconds, between the starting and ending times of the build's // phase. DurationInSeconds *int64 `locationName:"durationInSeconds" type:"long"` // When the build phase ended, expressed in Unix time format. EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"` // The current status of the build phase. Valid values include: // // * FAILED: The build phase failed. // // * FAULT: The build phase faulted. // // * IN_PROGRESS: The build phase is still in progress. // // * STOPPED: The build phase stopped. // // * SUCCEEDED: The build phase succeeded. // // * TIMED_OUT: The build phase timed out. PhaseStatus *string `locationName:"phaseStatus" type:"string" enum:"StatusType"` // The name of the build phase. Valid values include: // // * BUILD: Core build activities typically occur in this build phase. // // * COMPLETED: The build has been completed. // // * DOWNLOAD_SOURCE: Source code is being downloaded in this build phase. // // * FINALIZING: The build process is completing in this build phase. // // * INSTALL: Installation activities typically occur in this build phase. // // * POST_BUILD: Post-build activities typically occur in this build phase. // // * PRE_BUILD: Pre-build activities typically occur in this build phase. // // * PROVISIONING: The build environment is being set up. // // * SUBMITTED: The build has been submitted. // // * UPLOAD_ARTIFACTS: Build output artifacts are being uploaded to the output // location. PhaseType *string `locationName:"phaseType" type:"string" enum:"BuildPhaseType"` // When the build phase started, expressed in Unix time format. StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"` // contains filtered or unexported fields }
Information about a stage for a build.
func (BuildPhase) GoString ¶
func (s BuildPhase) GoString() string
GoString returns the string representation
func (*BuildPhase) SetContexts ¶
func (s *BuildPhase) SetContexts(v []*PhaseContext) *BuildPhase
SetContexts sets the Contexts field's value.
func (*BuildPhase) SetDurationInSeconds ¶
func (s *BuildPhase) SetDurationInSeconds(v int64) *BuildPhase
SetDurationInSeconds sets the DurationInSeconds field's value.
func (*BuildPhase) SetEndTime ¶
func (s *BuildPhase) SetEndTime(v time.Time) *BuildPhase
SetEndTime sets the EndTime field's value.
func (*BuildPhase) SetPhaseStatus ¶
func (s *BuildPhase) SetPhaseStatus(v string) *BuildPhase
SetPhaseStatus sets the PhaseStatus field's value.
func (*BuildPhase) SetPhaseType ¶
func (s *BuildPhase) SetPhaseType(v string) *BuildPhase
SetPhaseType sets the PhaseType field's value.
func (*BuildPhase) SetStartTime ¶
func (s *BuildPhase) SetStartTime(v time.Time) *BuildPhase
SetStartTime sets the StartTime field's value.
func (BuildPhase) String ¶
func (s BuildPhase) String() string
String returns the string representation
type CodeBuild ¶
CodeBuild provides the API operation methods for making requests to AWS CodeBuild. See this package's package overview docs for details on the service.
CodeBuild methods are safe to use concurrently. It is not safe to modify mutate any of the struct's properties though.
func New ¶
func New(p client.ConfigProvider, cfgs ...*aws.Config) *CodeBuild
New creates a new instance of the CodeBuild client with a session. If additional configuration is needed for the client instance use the optional aws.Config parameter to add your extra config.
Example:
// Create a CodeBuild client from just a session. svc := codebuild.New(mySession) // Create a CodeBuild client with additional configuration svc := codebuild.New(mySession, aws.NewConfig().WithRegion("us-west-2"))
func (*CodeBuild) BatchDeleteBuilds ¶
func (c *CodeBuild) BatchDeleteBuilds(input *BatchDeleteBuildsInput) (*BatchDeleteBuildsOutput, error)
BatchDeleteBuilds API operation for AWS CodeBuild.
Deletes one or more builds.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation BatchDeleteBuilds for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds
func (*CodeBuild) BatchDeleteBuildsRequest ¶
func (c *CodeBuild) BatchDeleteBuildsRequest(input *BatchDeleteBuildsInput) (req *request.Request, output *BatchDeleteBuildsOutput)
BatchDeleteBuildsRequest generates a "aws/request.Request" representing the client's request for the BatchDeleteBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See BatchDeleteBuilds for more information on using the BatchDeleteBuilds API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the BatchDeleteBuildsRequest method. req, resp := client.BatchDeleteBuildsRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds
func (*CodeBuild) BatchDeleteBuildsWithContext ¶
func (c *CodeBuild) BatchDeleteBuildsWithContext(ctx aws.Context, input *BatchDeleteBuildsInput, opts ...request.Option) (*BatchDeleteBuildsOutput, error)
BatchDeleteBuildsWithContext is the same as BatchDeleteBuilds with the addition of the ability to pass a context and additional request options.
See BatchDeleteBuilds for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) BatchGetBuilds ¶
func (c *CodeBuild) BatchGetBuilds(input *BatchGetBuildsInput) (*BatchGetBuildsOutput, error)
BatchGetBuilds API operation for AWS CodeBuild.
Gets information about builds.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation BatchGetBuilds for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds
func (*CodeBuild) BatchGetBuildsRequest ¶
func (c *CodeBuild) BatchGetBuildsRequest(input *BatchGetBuildsInput) (req *request.Request, output *BatchGetBuildsOutput)
BatchGetBuildsRequest generates a "aws/request.Request" representing the client's request for the BatchGetBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See BatchGetBuilds for more information on using the BatchGetBuilds API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the BatchGetBuildsRequest method. req, resp := client.BatchGetBuildsRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds
func (*CodeBuild) BatchGetBuildsWithContext ¶
func (c *CodeBuild) BatchGetBuildsWithContext(ctx aws.Context, input *BatchGetBuildsInput, opts ...request.Option) (*BatchGetBuildsOutput, error)
BatchGetBuildsWithContext is the same as BatchGetBuilds with the addition of the ability to pass a context and additional request options.
See BatchGetBuilds for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) BatchGetProjects ¶
func (c *CodeBuild) BatchGetProjects(input *BatchGetProjectsInput) (*BatchGetProjectsOutput, error)
BatchGetProjects API operation for AWS CodeBuild.
Gets information about build projects.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation BatchGetProjects for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects
func (*CodeBuild) BatchGetProjectsRequest ¶
func (c *CodeBuild) BatchGetProjectsRequest(input *BatchGetProjectsInput) (req *request.Request, output *BatchGetProjectsOutput)
BatchGetProjectsRequest generates a "aws/request.Request" representing the client's request for the BatchGetProjects operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See BatchGetProjects for more information on using the BatchGetProjects API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the BatchGetProjectsRequest method. req, resp := client.BatchGetProjectsRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects
func (*CodeBuild) BatchGetProjectsWithContext ¶
func (c *CodeBuild) BatchGetProjectsWithContext(ctx aws.Context, input *BatchGetProjectsInput, opts ...request.Option) (*BatchGetProjectsOutput, error)
BatchGetProjectsWithContext is the same as BatchGetProjects with the addition of the ability to pass a context and additional request options.
See BatchGetProjects for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) CreateProject ¶
func (c *CodeBuild) CreateProject(input *CreateProjectInput) (*CreateProjectOutput, error)
CreateProject API operation for AWS CodeBuild.
Creates a build project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation CreateProject for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" The specified AWS resource cannot be created, because an AWS resource with the same settings already exists.
ErrCodeAccountLimitExceededException "AccountLimitExceededException" An AWS service limit was exceeded for the calling AWS account.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject
func (*CodeBuild) CreateProjectRequest ¶
func (c *CodeBuild) CreateProjectRequest(input *CreateProjectInput) (req *request.Request, output *CreateProjectOutput)
CreateProjectRequest generates a "aws/request.Request" representing the client's request for the CreateProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See CreateProject for more information on using the CreateProject API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the CreateProjectRequest method. req, resp := client.CreateProjectRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject
func (*CodeBuild) CreateProjectWithContext ¶
func (c *CodeBuild) CreateProjectWithContext(ctx aws.Context, input *CreateProjectInput, opts ...request.Option) (*CreateProjectOutput, error)
CreateProjectWithContext is the same as CreateProject with the addition of the ability to pass a context and additional request options.
See CreateProject for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) CreateWebhook ¶
func (c *CodeBuild) CreateWebhook(input *CreateWebhookInput) (*CreateWebhookOutput, error)
CreateWebhook API operation for AWS CodeBuild.
For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.
If you enable webhooks for an AWS CodeBuild project, and the project is used as a build step in AWS CodePipeline, then two identical builds will be created for each commit. One build is triggered through webhooks, and one through AWS CodePipeline. Because billing is on a per-build basis, you will be billed for both builds. Therefore, if you are using AWS CodePipeline, we recommend that you disable webhooks in CodeBuild. In the AWS CodeBuild console, clear the Webhook box. For more information, see step 9 in Change a Build Project's Settings (http://docs.aws.amazon.com/codebuild/latest/userguide/change-project.html#change-project-console).
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation CreateWebhook for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.
ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" The specified AWS resource cannot be created, because an AWS resource with the same settings already exists.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook
func (*CodeBuild) CreateWebhookRequest ¶
func (c *CodeBuild) CreateWebhookRequest(input *CreateWebhookInput) (req *request.Request, output *CreateWebhookOutput)
CreateWebhookRequest generates a "aws/request.Request" representing the client's request for the CreateWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See CreateWebhook for more information on using the CreateWebhook API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the CreateWebhookRequest method. req, resp := client.CreateWebhookRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook
func (*CodeBuild) CreateWebhookWithContext ¶
func (c *CodeBuild) CreateWebhookWithContext(ctx aws.Context, input *CreateWebhookInput, opts ...request.Option) (*CreateWebhookOutput, error)
CreateWebhookWithContext is the same as CreateWebhook with the addition of the ability to pass a context and additional request options.
See CreateWebhook for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) DeleteProject ¶
func (c *CodeBuild) DeleteProject(input *DeleteProjectInput) (*DeleteProjectOutput, error)
DeleteProject API operation for AWS CodeBuild.
Deletes a build project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation DeleteProject for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject
func (*CodeBuild) DeleteProjectRequest ¶
func (c *CodeBuild) DeleteProjectRequest(input *DeleteProjectInput) (req *request.Request, output *DeleteProjectOutput)
DeleteProjectRequest generates a "aws/request.Request" representing the client's request for the DeleteProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See DeleteProject for more information on using the DeleteProject API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the DeleteProjectRequest method. req, resp := client.DeleteProjectRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject
func (*CodeBuild) DeleteProjectWithContext ¶
func (c *CodeBuild) DeleteProjectWithContext(ctx aws.Context, input *DeleteProjectInput, opts ...request.Option) (*DeleteProjectOutput, error)
DeleteProjectWithContext is the same as DeleteProject with the addition of the ability to pass a context and additional request options.
See DeleteProject for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) DeleteWebhook ¶
func (c *CodeBuild) DeleteWebhook(input *DeleteWebhookInput) (*DeleteWebhookOutput, error)
DeleteWebhook API operation for AWS CodeBuild.
For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation DeleteWebhook for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook
func (*CodeBuild) DeleteWebhookRequest ¶
func (c *CodeBuild) DeleteWebhookRequest(input *DeleteWebhookInput) (req *request.Request, output *DeleteWebhookOutput)
DeleteWebhookRequest generates a "aws/request.Request" representing the client's request for the DeleteWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See DeleteWebhook for more information on using the DeleteWebhook API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the DeleteWebhookRequest method. req, resp := client.DeleteWebhookRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook
func (*CodeBuild) DeleteWebhookWithContext ¶
func (c *CodeBuild) DeleteWebhookWithContext(ctx aws.Context, input *DeleteWebhookInput, opts ...request.Option) (*DeleteWebhookOutput, error)
DeleteWebhookWithContext is the same as DeleteWebhook with the addition of the ability to pass a context and additional request options.
See DeleteWebhook for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) InvalidateProjectCache ¶
func (c *CodeBuild) InvalidateProjectCache(input *InvalidateProjectCacheInput) (*InvalidateProjectCacheOutput, error)
InvalidateProjectCache API operation for AWS CodeBuild.
Resets the cache for a project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation InvalidateProjectCache for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache
func (*CodeBuild) InvalidateProjectCacheRequest ¶
func (c *CodeBuild) InvalidateProjectCacheRequest(input *InvalidateProjectCacheInput) (req *request.Request, output *InvalidateProjectCacheOutput)
InvalidateProjectCacheRequest generates a "aws/request.Request" representing the client's request for the InvalidateProjectCache operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See InvalidateProjectCache for more information on using the InvalidateProjectCache API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the InvalidateProjectCacheRequest method. req, resp := client.InvalidateProjectCacheRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache
func (*CodeBuild) InvalidateProjectCacheWithContext ¶
func (c *CodeBuild) InvalidateProjectCacheWithContext(ctx aws.Context, input *InvalidateProjectCacheInput, opts ...request.Option) (*InvalidateProjectCacheOutput, error)
InvalidateProjectCacheWithContext is the same as InvalidateProjectCache with the addition of the ability to pass a context and additional request options.
See InvalidateProjectCache for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) ListBuilds ¶
func (c *CodeBuild) ListBuilds(input *ListBuildsInput) (*ListBuildsOutput, error)
ListBuilds API operation for AWS CodeBuild.
Gets a list of build IDs, with each build ID representing a single build.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation ListBuilds for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds
func (*CodeBuild) ListBuildsForProject ¶
func (c *CodeBuild) ListBuildsForProject(input *ListBuildsForProjectInput) (*ListBuildsForProjectOutput, error)
ListBuildsForProject API operation for AWS CodeBuild.
Gets a list of build IDs for the specified build project, with each build ID representing a single build.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation ListBuildsForProject for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject
func (*CodeBuild) ListBuildsForProjectRequest ¶
func (c *CodeBuild) ListBuildsForProjectRequest(input *ListBuildsForProjectInput) (req *request.Request, output *ListBuildsForProjectOutput)
ListBuildsForProjectRequest generates a "aws/request.Request" representing the client's request for the ListBuildsForProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See ListBuildsForProject for more information on using the ListBuildsForProject API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the ListBuildsForProjectRequest method. req, resp := client.ListBuildsForProjectRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject
func (*CodeBuild) ListBuildsForProjectWithContext ¶
func (c *CodeBuild) ListBuildsForProjectWithContext(ctx aws.Context, input *ListBuildsForProjectInput, opts ...request.Option) (*ListBuildsForProjectOutput, error)
ListBuildsForProjectWithContext is the same as ListBuildsForProject with the addition of the ability to pass a context and additional request options.
See ListBuildsForProject for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) ListBuildsRequest ¶
func (c *CodeBuild) ListBuildsRequest(input *ListBuildsInput) (req *request.Request, output *ListBuildsOutput)
ListBuildsRequest generates a "aws/request.Request" representing the client's request for the ListBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See ListBuilds for more information on using the ListBuilds API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the ListBuildsRequest method. req, resp := client.ListBuildsRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds
func (*CodeBuild) ListBuildsWithContext ¶
func (c *CodeBuild) ListBuildsWithContext(ctx aws.Context, input *ListBuildsInput, opts ...request.Option) (*ListBuildsOutput, error)
ListBuildsWithContext is the same as ListBuilds with the addition of the ability to pass a context and additional request options.
See ListBuilds for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) ListCuratedEnvironmentImages ¶
func (c *CodeBuild) ListCuratedEnvironmentImages(input *ListCuratedEnvironmentImagesInput) (*ListCuratedEnvironmentImagesOutput, error)
ListCuratedEnvironmentImages API operation for AWS CodeBuild.
Gets information about Docker images that are managed by AWS CodeBuild.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation ListCuratedEnvironmentImages for usage and error information. See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages
func (*CodeBuild) ListCuratedEnvironmentImagesRequest ¶
func (c *CodeBuild) ListCuratedEnvironmentImagesRequest(input *ListCuratedEnvironmentImagesInput) (req *request.Request, output *ListCuratedEnvironmentImagesOutput)
ListCuratedEnvironmentImagesRequest generates a "aws/request.Request" representing the client's request for the ListCuratedEnvironmentImages operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See ListCuratedEnvironmentImages for more information on using the ListCuratedEnvironmentImages API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the ListCuratedEnvironmentImagesRequest method. req, resp := client.ListCuratedEnvironmentImagesRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages
func (*CodeBuild) ListCuratedEnvironmentImagesWithContext ¶
func (c *CodeBuild) ListCuratedEnvironmentImagesWithContext(ctx aws.Context, input *ListCuratedEnvironmentImagesInput, opts ...request.Option) (*ListCuratedEnvironmentImagesOutput, error)
ListCuratedEnvironmentImagesWithContext is the same as ListCuratedEnvironmentImages with the addition of the ability to pass a context and additional request options.
See ListCuratedEnvironmentImages for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) ListProjects ¶
func (c *CodeBuild) ListProjects(input *ListProjectsInput) (*ListProjectsOutput, error)
ListProjects API operation for AWS CodeBuild.
Gets a list of build project names, with each build project name representing a single build project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation ListProjects for usage and error information.
Returned Error Codes:
- ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects
func (*CodeBuild) ListProjectsRequest ¶
func (c *CodeBuild) ListProjectsRequest(input *ListProjectsInput) (req *request.Request, output *ListProjectsOutput)
ListProjectsRequest generates a "aws/request.Request" representing the client's request for the ListProjects operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See ListProjects for more information on using the ListProjects API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the ListProjectsRequest method. req, resp := client.ListProjectsRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects
func (*CodeBuild) ListProjectsWithContext ¶
func (c *CodeBuild) ListProjectsWithContext(ctx aws.Context, input *ListProjectsInput, opts ...request.Option) (*ListProjectsOutput, error)
ListProjectsWithContext is the same as ListProjects with the addition of the ability to pass a context and additional request options.
See ListProjects for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) StartBuild ¶
func (c *CodeBuild) StartBuild(input *StartBuildInput) (*StartBuildOutput, error)
StartBuild API operation for AWS CodeBuild.
Starts running a build.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation StartBuild for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
ErrCodeAccountLimitExceededException "AccountLimitExceededException" An AWS service limit was exceeded for the calling AWS account.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild
func (*CodeBuild) StartBuildRequest ¶
func (c *CodeBuild) StartBuildRequest(input *StartBuildInput) (req *request.Request, output *StartBuildOutput)
StartBuildRequest generates a "aws/request.Request" representing the client's request for the StartBuild operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See StartBuild for more information on using the StartBuild API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the StartBuildRequest method. req, resp := client.StartBuildRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild
func (*CodeBuild) StartBuildWithContext ¶
func (c *CodeBuild) StartBuildWithContext(ctx aws.Context, input *StartBuildInput, opts ...request.Option) (*StartBuildOutput, error)
StartBuildWithContext is the same as StartBuild with the addition of the ability to pass a context and additional request options.
See StartBuild for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) StopBuild ¶
func (c *CodeBuild) StopBuild(input *StopBuildInput) (*StopBuildOutput, error)
StopBuild API operation for AWS CodeBuild.
Attempts to stop running a build.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation StopBuild for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild
func (*CodeBuild) StopBuildRequest ¶
func (c *CodeBuild) StopBuildRequest(input *StopBuildInput) (req *request.Request, output *StopBuildOutput)
StopBuildRequest generates a "aws/request.Request" representing the client's request for the StopBuild operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See StopBuild for more information on using the StopBuild API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the StopBuildRequest method. req, resp := client.StopBuildRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild
func (*CodeBuild) StopBuildWithContext ¶
func (c *CodeBuild) StopBuildWithContext(ctx aws.Context, input *StopBuildInput, opts ...request.Option) (*StopBuildOutput, error)
StopBuildWithContext is the same as StopBuild with the addition of the ability to pass a context and additional request options.
See StopBuild for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) UpdateProject ¶
func (c *CodeBuild) UpdateProject(input *UpdateProjectInput) (*UpdateProjectOutput, error)
UpdateProject API operation for AWS CodeBuild.
Changes the settings of a build project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation UpdateProject for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject
func (*CodeBuild) UpdateProjectRequest ¶
func (c *CodeBuild) UpdateProjectRequest(input *UpdateProjectInput) (req *request.Request, output *UpdateProjectOutput)
UpdateProjectRequest generates a "aws/request.Request" representing the client's request for the UpdateProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See UpdateProject for more information on using the UpdateProject API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the UpdateProjectRequest method. req, resp := client.UpdateProjectRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject
func (*CodeBuild) UpdateProjectWithContext ¶
func (c *CodeBuild) UpdateProjectWithContext(ctx aws.Context, input *UpdateProjectInput, opts ...request.Option) (*UpdateProjectOutput, error)
UpdateProjectWithContext is the same as UpdateProject with the addition of the ability to pass a context and additional request options.
See UpdateProject for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
func (*CodeBuild) UpdateWebhook ¶
func (c *CodeBuild) UpdateWebhook(input *UpdateWebhookInput) (*UpdateWebhookOutput, error)
UpdateWebhook API operation for AWS CodeBuild.
Updates the webhook associated with an AWS CodeBuild build project.
Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.
See the AWS API reference guide for AWS CodeBuild's API operation UpdateWebhook for usage and error information.
Returned Error Codes:
ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.
ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.
ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook
func (*CodeBuild) UpdateWebhookRequest ¶
func (c *CodeBuild) UpdateWebhookRequest(input *UpdateWebhookInput) (req *request.Request, output *UpdateWebhookOutput)
UpdateWebhookRequest generates a "aws/request.Request" representing the client's request for the UpdateWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.
Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.
See UpdateWebhook for more information on using the UpdateWebhook API call, and error handling.
This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.
// Example sending a request using the UpdateWebhookRequest method. req, resp := client.UpdateWebhookRequest(params) err := req.Send() if err == nil { // resp is now filled fmt.Println(resp) }
See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook
func (*CodeBuild) UpdateWebhookWithContext ¶
func (c *CodeBuild) UpdateWebhookWithContext(ctx aws.Context, input *UpdateWebhookInput, opts ...request.Option) (*UpdateWebhookOutput, error)
UpdateWebhookWithContext is the same as UpdateWebhook with the addition of the ability to pass a context and additional request options.
See UpdateWebhook for details on how to use this API operation.
The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.
type CreateProjectInput ¶
type CreateProjectInput struct { // Information about the build output artifacts for the build project. // // Artifacts is a required field Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure" required:"true"` // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // Stores recently used information so that it can be quickly accessed at a // later time. Cache *ProjectCache `locationName:"cache" type:"structure"` // A description that makes the build project easy to identify. Description *string `locationName:"description" type:"string"` // The AWS Key Management Service (AWS KMS) customer master key (CMK) to be // used for encrypting the build output artifacts. // // You can specify either the CMK's Amazon Resource Name (ARN) or, if available, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information about the build environment for the build project. // // Environment is a required field Environment *ProjectEnvironment `locationName:"environment" type:"structure" required:"true"` // The name of the build project. // // Name is a required field Name *string `locationName:"name" min:"2" type:"string" required:"true"` // The ARN of the AWS Identity and Access Management (IAM) role that enables // AWS CodeBuild to interact with dependent AWS services on behalf of the AWS // account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information about the build input source code for the build project. // // Source is a required field Source *ProjectSource `locationName:"source" type:"structure" required:"true"` // A set of tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait // until timing out any build that has not been marked as completed. The default // is 60 minutes. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` // contains filtered or unexported fields }
func (CreateProjectInput) GoString ¶
func (s CreateProjectInput) GoString() string
GoString returns the string representation
func (*CreateProjectInput) SetArtifacts ¶
func (s *CreateProjectInput) SetArtifacts(v *ProjectArtifacts) *CreateProjectInput
SetArtifacts sets the Artifacts field's value.
func (*CreateProjectInput) SetBadgeEnabled ¶
func (s *CreateProjectInput) SetBadgeEnabled(v bool) *CreateProjectInput
SetBadgeEnabled sets the BadgeEnabled field's value.
func (*CreateProjectInput) SetCache ¶
func (s *CreateProjectInput) SetCache(v *ProjectCache) *CreateProjectInput
SetCache sets the Cache field's value.
func (*CreateProjectInput) SetDescription ¶
func (s *CreateProjectInput) SetDescription(v string) *CreateProjectInput
SetDescription sets the Description field's value.
func (*CreateProjectInput) SetEncryptionKey ¶
func (s *CreateProjectInput) SetEncryptionKey(v string) *CreateProjectInput
SetEncryptionKey sets the EncryptionKey field's value.
func (*CreateProjectInput) SetEnvironment ¶
func (s *CreateProjectInput) SetEnvironment(v *ProjectEnvironment) *CreateProjectInput
SetEnvironment sets the Environment field's value.
func (*CreateProjectInput) SetName ¶
func (s *CreateProjectInput) SetName(v string) *CreateProjectInput
SetName sets the Name field's value.
func (*CreateProjectInput) SetServiceRole ¶
func (s *CreateProjectInput) SetServiceRole(v string) *CreateProjectInput
SetServiceRole sets the ServiceRole field's value.
func (*CreateProjectInput) SetSource ¶
func (s *CreateProjectInput) SetSource(v *ProjectSource) *CreateProjectInput
SetSource sets the Source field's value.
func (*CreateProjectInput) SetTags ¶
func (s *CreateProjectInput) SetTags(v []*Tag) *CreateProjectInput
SetTags sets the Tags field's value.
func (*CreateProjectInput) SetTimeoutInMinutes ¶
func (s *CreateProjectInput) SetTimeoutInMinutes(v int64) *CreateProjectInput
SetTimeoutInMinutes sets the TimeoutInMinutes field's value.
func (*CreateProjectInput) SetVpcConfig ¶
func (s *CreateProjectInput) SetVpcConfig(v *VpcConfig) *CreateProjectInput
SetVpcConfig sets the VpcConfig field's value.
func (CreateProjectInput) String ¶
func (s CreateProjectInput) String() string
String returns the string representation
func (*CreateProjectInput) Validate ¶
func (s *CreateProjectInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type CreateProjectOutput ¶
type CreateProjectOutput struct { // Information about the build project that was created. Project *Project `locationName:"project" type:"structure"` // contains filtered or unexported fields }
func (CreateProjectOutput) GoString ¶
func (s CreateProjectOutput) GoString() string
GoString returns the string representation
func (*CreateProjectOutput) SetProject ¶
func (s *CreateProjectOutput) SetProject(v *Project) *CreateProjectOutput
SetProject sets the Project field's value.
func (CreateProjectOutput) String ¶
func (s CreateProjectOutput) String() string
String returns the string representation
type CreateWebhookInput ¶
type CreateWebhookInput struct { // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` // contains filtered or unexported fields }
func (CreateWebhookInput) GoString ¶
func (s CreateWebhookInput) GoString() string
GoString returns the string representation
func (*CreateWebhookInput) SetBranchFilter ¶
func (s *CreateWebhookInput) SetBranchFilter(v string) *CreateWebhookInput
SetBranchFilter sets the BranchFilter field's value.
func (*CreateWebhookInput) SetProjectName ¶
func (s *CreateWebhookInput) SetProjectName(v string) *CreateWebhookInput
SetProjectName sets the ProjectName field's value.
func (CreateWebhookInput) String ¶
func (s CreateWebhookInput) String() string
String returns the string representation
func (*CreateWebhookInput) Validate ¶
func (s *CreateWebhookInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type CreateWebhookOutput ¶
type CreateWebhookOutput struct { // Information about a webhook in GitHub that connects repository events to // a build project in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` // contains filtered or unexported fields }
func (CreateWebhookOutput) GoString ¶
func (s CreateWebhookOutput) GoString() string
GoString returns the string representation
func (*CreateWebhookOutput) SetWebhook ¶
func (s *CreateWebhookOutput) SetWebhook(v *Webhook) *CreateWebhookOutput
SetWebhook sets the Webhook field's value.
func (CreateWebhookOutput) String ¶
func (s CreateWebhookOutput) String() string
String returns the string representation
type DeleteProjectInput ¶
type DeleteProjectInput struct { // The name of the build project. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` // contains filtered or unexported fields }
func (DeleteProjectInput) GoString ¶
func (s DeleteProjectInput) GoString() string
GoString returns the string representation
func (*DeleteProjectInput) SetName ¶
func (s *DeleteProjectInput) SetName(v string) *DeleteProjectInput
SetName sets the Name field's value.
func (DeleteProjectInput) String ¶
func (s DeleteProjectInput) String() string
String returns the string representation
func (*DeleteProjectInput) Validate ¶
func (s *DeleteProjectInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type DeleteProjectOutput ¶
type DeleteProjectOutput struct {
// contains filtered or unexported fields
}
func (DeleteProjectOutput) GoString ¶
func (s DeleteProjectOutput) GoString() string
GoString returns the string representation
func (DeleteProjectOutput) String ¶
func (s DeleteProjectOutput) String() string
String returns the string representation
type DeleteWebhookInput ¶
type DeleteWebhookInput struct { // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` // contains filtered or unexported fields }
func (DeleteWebhookInput) GoString ¶
func (s DeleteWebhookInput) GoString() string
GoString returns the string representation
func (*DeleteWebhookInput) SetProjectName ¶
func (s *DeleteWebhookInput) SetProjectName(v string) *DeleteWebhookInput
SetProjectName sets the ProjectName field's value.
func (DeleteWebhookInput) String ¶
func (s DeleteWebhookInput) String() string
String returns the string representation
func (*DeleteWebhookInput) Validate ¶
func (s *DeleteWebhookInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type DeleteWebhookOutput ¶
type DeleteWebhookOutput struct {
// contains filtered or unexported fields
}
func (DeleteWebhookOutput) GoString ¶
func (s DeleteWebhookOutput) GoString() string
GoString returns the string representation
func (DeleteWebhookOutput) String ¶
func (s DeleteWebhookOutput) String() string
String returns the string representation
type EnvironmentImage ¶
type EnvironmentImage struct { // The description of the Docker image. Description *string `locationName:"description" type:"string"` // The name of the Docker image. Name *string `locationName:"name" type:"string"` // A list of environment image versions. Versions []*string `locationName:"versions" type:"list"` // contains filtered or unexported fields }
Information about a Docker image that is managed by AWS CodeBuild.
func (EnvironmentImage) GoString ¶
func (s EnvironmentImage) GoString() string
GoString returns the string representation
func (*EnvironmentImage) SetDescription ¶
func (s *EnvironmentImage) SetDescription(v string) *EnvironmentImage
SetDescription sets the Description field's value.
func (*EnvironmentImage) SetName ¶
func (s *EnvironmentImage) SetName(v string) *EnvironmentImage
SetName sets the Name field's value.
func (*EnvironmentImage) SetVersions ¶
func (s *EnvironmentImage) SetVersions(v []*string) *EnvironmentImage
SetVersions sets the Versions field's value.
func (EnvironmentImage) String ¶
func (s EnvironmentImage) String() string
String returns the string representation
type EnvironmentLanguage ¶
type EnvironmentLanguage struct { // The list of Docker images that are related by the specified programming language. Images []*EnvironmentImage `locationName:"images" type:"list"` // The programming language for the Docker images. Language *string `locationName:"language" type:"string" enum:"LanguageType"` // contains filtered or unexported fields }
A set of Docker images that are related by programming language and are managed by AWS CodeBuild.
func (EnvironmentLanguage) GoString ¶
func (s EnvironmentLanguage) GoString() string
GoString returns the string representation
func (*EnvironmentLanguage) SetImages ¶
func (s *EnvironmentLanguage) SetImages(v []*EnvironmentImage) *EnvironmentLanguage
SetImages sets the Images field's value.
func (*EnvironmentLanguage) SetLanguage ¶
func (s *EnvironmentLanguage) SetLanguage(v string) *EnvironmentLanguage
SetLanguage sets the Language field's value.
func (EnvironmentLanguage) String ¶
func (s EnvironmentLanguage) String() string
String returns the string representation
type EnvironmentPlatform ¶
type EnvironmentPlatform struct { // The list of programming languages that are available for the specified platform. Languages []*EnvironmentLanguage `locationName:"languages" type:"list"` // The platform's name. Platform *string `locationName:"platform" type:"string" enum:"PlatformType"` // contains filtered or unexported fields }
A set of Docker images that are related by platform and are managed by AWS CodeBuild.
func (EnvironmentPlatform) GoString ¶
func (s EnvironmentPlatform) GoString() string
GoString returns the string representation
func (*EnvironmentPlatform) SetLanguages ¶
func (s *EnvironmentPlatform) SetLanguages(v []*EnvironmentLanguage) *EnvironmentPlatform
SetLanguages sets the Languages field's value.
func (*EnvironmentPlatform) SetPlatform ¶
func (s *EnvironmentPlatform) SetPlatform(v string) *EnvironmentPlatform
SetPlatform sets the Platform field's value.
func (EnvironmentPlatform) String ¶
func (s EnvironmentPlatform) String() string
String returns the string representation
type EnvironmentVariable ¶
type EnvironmentVariable struct { // The name or key of the environment variable. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` // The type of environment variable. Valid values include: // // * PARAMETER_STORE: An environment variable stored in Amazon EC2 Systems // Manager Parameter Store. // // * PLAINTEXT: An environment variable in plaintext format. Type *string `locationName:"type" type:"string" enum:"EnvironmentVariableType"` // The value of the environment variable. // // We strongly discourage using environment variables to store sensitive values, // especially AWS secret key IDs and secret access keys. Environment variables // can be displayed in plain text using tools such as the AWS CodeBuild console // and the AWS Command Line Interface (AWS CLI). // // Value is a required field Value *string `locationName:"value" type:"string" required:"true"` // contains filtered or unexported fields }
Information about an environment variable for a build project or a build.
func (EnvironmentVariable) GoString ¶
func (s EnvironmentVariable) GoString() string
GoString returns the string representation
func (*EnvironmentVariable) SetName ¶
func (s *EnvironmentVariable) SetName(v string) *EnvironmentVariable
SetName sets the Name field's value.
func (*EnvironmentVariable) SetType ¶
func (s *EnvironmentVariable) SetType(v string) *EnvironmentVariable
SetType sets the Type field's value.
func (*EnvironmentVariable) SetValue ¶
func (s *EnvironmentVariable) SetValue(v string) *EnvironmentVariable
SetValue sets the Value field's value.
func (EnvironmentVariable) String ¶
func (s EnvironmentVariable) String() string
String returns the string representation
func (*EnvironmentVariable) Validate ¶
func (s *EnvironmentVariable) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type InvalidateProjectCacheInput ¶
type InvalidateProjectCacheInput struct { // The name of the AWS CodeBuild build project that the cache will be reset // for. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` // contains filtered or unexported fields }
func (InvalidateProjectCacheInput) GoString ¶
func (s InvalidateProjectCacheInput) GoString() string
GoString returns the string representation
func (*InvalidateProjectCacheInput) SetProjectName ¶
func (s *InvalidateProjectCacheInput) SetProjectName(v string) *InvalidateProjectCacheInput
SetProjectName sets the ProjectName field's value.
func (InvalidateProjectCacheInput) String ¶
func (s InvalidateProjectCacheInput) String() string
String returns the string representation
func (*InvalidateProjectCacheInput) Validate ¶
func (s *InvalidateProjectCacheInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type InvalidateProjectCacheOutput ¶
type InvalidateProjectCacheOutput struct {
// contains filtered or unexported fields
}
func (InvalidateProjectCacheOutput) GoString ¶
func (s InvalidateProjectCacheOutput) GoString() string
GoString returns the string representation
func (InvalidateProjectCacheOutput) String ¶
func (s InvalidateProjectCacheOutput) String() string
String returns the string representation
type ListBuildsForProjectInput ¶
type ListBuildsForProjectInput struct { // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` // The order to list build IDs. Valid values include: // // * ASCENDING: List the build IDs in ascending order by build ID. // // * DESCENDING: List the build IDs in descending order by build ID. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` // contains filtered or unexported fields }
func (ListBuildsForProjectInput) GoString ¶
func (s ListBuildsForProjectInput) GoString() string
GoString returns the string representation
func (*ListBuildsForProjectInput) SetNextToken ¶
func (s *ListBuildsForProjectInput) SetNextToken(v string) *ListBuildsForProjectInput
SetNextToken sets the NextToken field's value.
func (*ListBuildsForProjectInput) SetProjectName ¶
func (s *ListBuildsForProjectInput) SetProjectName(v string) *ListBuildsForProjectInput
SetProjectName sets the ProjectName field's value.
func (*ListBuildsForProjectInput) SetSortOrder ¶
func (s *ListBuildsForProjectInput) SetSortOrder(v string) *ListBuildsForProjectInput
SetSortOrder sets the SortOrder field's value.
func (ListBuildsForProjectInput) String ¶
func (s ListBuildsForProjectInput) String() string
String returns the string representation
func (*ListBuildsForProjectInput) Validate ¶
func (s *ListBuildsForProjectInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type ListBuildsForProjectOutput ¶
type ListBuildsForProjectOutput struct { // A list of build IDs for the specified build project, with each build ID representing // a single build. Ids []*string `locationName:"ids" min:"1" type:"list"` // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` // contains filtered or unexported fields }
func (ListBuildsForProjectOutput) GoString ¶
func (s ListBuildsForProjectOutput) GoString() string
GoString returns the string representation
func (*ListBuildsForProjectOutput) SetIds ¶
func (s *ListBuildsForProjectOutput) SetIds(v []*string) *ListBuildsForProjectOutput
SetIds sets the Ids field's value.
func (*ListBuildsForProjectOutput) SetNextToken ¶
func (s *ListBuildsForProjectOutput) SetNextToken(v string) *ListBuildsForProjectOutput
SetNextToken sets the NextToken field's value.
func (ListBuildsForProjectOutput) String ¶
func (s ListBuildsForProjectOutput) String() string
String returns the string representation
type ListBuildsInput ¶
type ListBuildsInput struct { // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" type:"string"` // The order to list build IDs. Valid values include: // // * ASCENDING: List the build IDs in ascending order by build ID. // // * DESCENDING: List the build IDs in descending order by build ID. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` // contains filtered or unexported fields }
func (ListBuildsInput) GoString ¶
func (s ListBuildsInput) GoString() string
GoString returns the string representation
func (*ListBuildsInput) SetNextToken ¶
func (s *ListBuildsInput) SetNextToken(v string) *ListBuildsInput
SetNextToken sets the NextToken field's value.
func (*ListBuildsInput) SetSortOrder ¶
func (s *ListBuildsInput) SetSortOrder(v string) *ListBuildsInput
SetSortOrder sets the SortOrder field's value.
func (ListBuildsInput) String ¶
func (s ListBuildsInput) String() string
String returns the string representation
type ListBuildsOutput ¶
type ListBuildsOutput struct { // A list of build IDs, with each build ID representing a single build. Ids []*string `locationName:"ids" min:"1" type:"list"` // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` // contains filtered or unexported fields }
func (ListBuildsOutput) GoString ¶
func (s ListBuildsOutput) GoString() string
GoString returns the string representation
func (*ListBuildsOutput) SetIds ¶
func (s *ListBuildsOutput) SetIds(v []*string) *ListBuildsOutput
SetIds sets the Ids field's value.
func (*ListBuildsOutput) SetNextToken ¶
func (s *ListBuildsOutput) SetNextToken(v string) *ListBuildsOutput
SetNextToken sets the NextToken field's value.
func (ListBuildsOutput) String ¶
func (s ListBuildsOutput) String() string
String returns the string representation
type ListCuratedEnvironmentImagesInput ¶
type ListCuratedEnvironmentImagesInput struct {
// contains filtered or unexported fields
}
func (ListCuratedEnvironmentImagesInput) GoString ¶
func (s ListCuratedEnvironmentImagesInput) GoString() string
GoString returns the string representation
func (ListCuratedEnvironmentImagesInput) String ¶
func (s ListCuratedEnvironmentImagesInput) String() string
String returns the string representation
type ListCuratedEnvironmentImagesOutput ¶
type ListCuratedEnvironmentImagesOutput struct { // Information about supported platforms for Docker images that are managed // by AWS CodeBuild. Platforms []*EnvironmentPlatform `locationName:"platforms" type:"list"` // contains filtered or unexported fields }
func (ListCuratedEnvironmentImagesOutput) GoString ¶
func (s ListCuratedEnvironmentImagesOutput) GoString() string
GoString returns the string representation
func (*ListCuratedEnvironmentImagesOutput) SetPlatforms ¶
func (s *ListCuratedEnvironmentImagesOutput) SetPlatforms(v []*EnvironmentPlatform) *ListCuratedEnvironmentImagesOutput
SetPlatforms sets the Platforms field's value.
func (ListCuratedEnvironmentImagesOutput) String ¶
func (s ListCuratedEnvironmentImagesOutput) String() string
String returns the string representation
type ListProjectsInput ¶
type ListProjectsInput struct { // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" min:"1" type:"string"` // The criterion to be used to list build project names. Valid values include: // // * CREATED_TIME: List the build project names based on when each build // project was created. // // * LAST_MODIFIED_TIME: List the build project names based on when information // about each build project was last changed. // // * NAME: List the build project names based on each build project's name. // // Use sortOrder to specify in what order to list the build project names based // on the preceding criteria. SortBy *string `locationName:"sortBy" type:"string" enum:"ProjectSortByType"` // The order in which to list build projects. Valid values include: // // * ASCENDING: List the build project names in ascending order. // // * DESCENDING: List the build project names in descending order. // // Use sortBy to specify the criterion to be used to list build project names. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` // contains filtered or unexported fields }
func (ListProjectsInput) GoString ¶
func (s ListProjectsInput) GoString() string
GoString returns the string representation
func (*ListProjectsInput) SetNextToken ¶
func (s *ListProjectsInput) SetNextToken(v string) *ListProjectsInput
SetNextToken sets the NextToken field's value.
func (*ListProjectsInput) SetSortBy ¶
func (s *ListProjectsInput) SetSortBy(v string) *ListProjectsInput
SetSortBy sets the SortBy field's value.
func (*ListProjectsInput) SetSortOrder ¶
func (s *ListProjectsInput) SetSortOrder(v string) *ListProjectsInput
SetSortOrder sets the SortOrder field's value.
func (ListProjectsInput) String ¶
func (s ListProjectsInput) String() string
String returns the string representation
func (*ListProjectsInput) Validate ¶
func (s *ListProjectsInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type ListProjectsOutput ¶
type ListProjectsOutput struct { // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` // The list of build project names, with each build project name representing // a single build project. Projects []*string `locationName:"projects" min:"1" type:"list"` // contains filtered or unexported fields }
func (ListProjectsOutput) GoString ¶
func (s ListProjectsOutput) GoString() string
GoString returns the string representation
func (*ListProjectsOutput) SetNextToken ¶
func (s *ListProjectsOutput) SetNextToken(v string) *ListProjectsOutput
SetNextToken sets the NextToken field's value.
func (*ListProjectsOutput) SetProjects ¶
func (s *ListProjectsOutput) SetProjects(v []*string) *ListProjectsOutput
SetProjects sets the Projects field's value.
func (ListProjectsOutput) String ¶
func (s ListProjectsOutput) String() string
String returns the string representation
type LogsLocation ¶
type LogsLocation struct { // The URL to an individual build log in Amazon CloudWatch Logs. DeepLink *string `locationName:"deepLink" type:"string"` // The name of the Amazon CloudWatch Logs group for the build logs. GroupName *string `locationName:"groupName" type:"string"` // The name of the Amazon CloudWatch Logs stream for the build logs. StreamName *string `locationName:"streamName" type:"string"` // contains filtered or unexported fields }
Information about build logs in Amazon CloudWatch Logs.
func (LogsLocation) GoString ¶
func (s LogsLocation) GoString() string
GoString returns the string representation
func (*LogsLocation) SetDeepLink ¶
func (s *LogsLocation) SetDeepLink(v string) *LogsLocation
SetDeepLink sets the DeepLink field's value.
func (*LogsLocation) SetGroupName ¶
func (s *LogsLocation) SetGroupName(v string) *LogsLocation
SetGroupName sets the GroupName field's value.
func (*LogsLocation) SetStreamName ¶
func (s *LogsLocation) SetStreamName(v string) *LogsLocation
SetStreamName sets the StreamName field's value.
func (LogsLocation) String ¶
func (s LogsLocation) String() string
String returns the string representation
type NetworkInterface ¶
type NetworkInterface struct { // The ID of the network interface. NetworkInterfaceId *string `locationName:"networkInterfaceId" min:"1" type:"string"` // The ID of the subnet. SubnetId *string `locationName:"subnetId" min:"1" type:"string"` // contains filtered or unexported fields }
Describes a network interface.
func (NetworkInterface) GoString ¶
func (s NetworkInterface) GoString() string
GoString returns the string representation
func (*NetworkInterface) SetNetworkInterfaceId ¶
func (s *NetworkInterface) SetNetworkInterfaceId(v string) *NetworkInterface
SetNetworkInterfaceId sets the NetworkInterfaceId field's value.
func (*NetworkInterface) SetSubnetId ¶
func (s *NetworkInterface) SetSubnetId(v string) *NetworkInterface
SetSubnetId sets the SubnetId field's value.
func (NetworkInterface) String ¶
func (s NetworkInterface) String() string
String returns the string representation
type PhaseContext ¶
type PhaseContext struct { // An explanation of the build phase's context. This explanation might include // a command ID and an exit code. Message *string `locationName:"message" type:"string"` // The status code for the context of the build phase. StatusCode *string `locationName:"statusCode" type:"string"` // contains filtered or unexported fields }
Additional information about a build phase that has an error. You can use this information to help troubleshoot a failed build.
func (PhaseContext) GoString ¶
func (s PhaseContext) GoString() string
GoString returns the string representation
func (*PhaseContext) SetMessage ¶
func (s *PhaseContext) SetMessage(v string) *PhaseContext
SetMessage sets the Message field's value.
func (*PhaseContext) SetStatusCode ¶
func (s *PhaseContext) SetStatusCode(v string) *PhaseContext
SetStatusCode sets the StatusCode field's value.
func (PhaseContext) String ¶
func (s PhaseContext) String() string
String returns the string representation
type Project ¶
type Project struct { // The Amazon Resource Name (ARN) of the build project. Arn *string `locationName:"arn" type:"string"` // Information about the build output artifacts for the build project. Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"` // Information about the build badge for the build project. Badge *ProjectBadge `locationName:"badge" type:"structure"` // Information about the cache for the build project. Cache *ProjectCache `locationName:"cache" type:"structure"` // When the build project was created, expressed in Unix time format. Created *time.Time `locationName:"created" type:"timestamp" timestampFormat:"unix"` // A description that makes the build project easy to identify. Description *string `locationName:"description" type:"string"` // The AWS Key Management Service (AWS KMS) customer master key (CMK) to be // used for encrypting the build output artifacts. // // This is expressed either as the CMK's Amazon Resource Name (ARN) or, if specified, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information about the build environment for this build project. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // When the build project's settings were last modified, expressed in Unix time // format. LastModified *time.Time `locationName:"lastModified" type:"timestamp" timestampFormat:"unix"` // The name of the build project. Name *string `locationName:"name" min:"2" type:"string"` // The ARN of the AWS Identity and Access Management (IAM) role that enables // AWS CodeBuild to interact with dependent AWS services on behalf of the AWS // account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information about the build input source code for this build project. Source *ProjectSource `locationName:"source" type:"structure"` // The tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait // before timing out any related build that did not get marked as completed. // The default is 60 minutes. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // Information about the VPC configuration that AWS CodeBuild will access. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` // Information about a webhook in GitHub that connects repository events to // a build project in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` // contains filtered or unexported fields }
Information about a build project.
func (*Project) SetArtifacts ¶
func (s *Project) SetArtifacts(v *ProjectArtifacts) *Project
SetArtifacts sets the Artifacts field's value.
func (*Project) SetBadge ¶
func (s *Project) SetBadge(v *ProjectBadge) *Project
SetBadge sets the Badge field's value.
func (*Project) SetCache ¶
func (s *Project) SetCache(v *ProjectCache) *Project
SetCache sets the Cache field's value.
func (*Project) SetCreated ¶
SetCreated sets the Created field's value.
func (*Project) SetDescription ¶
SetDescription sets the Description field's value.
func (*Project) SetEncryptionKey ¶
SetEncryptionKey sets the EncryptionKey field's value.
func (*Project) SetEnvironment ¶
func (s *Project) SetEnvironment(v *ProjectEnvironment) *Project
SetEnvironment sets the Environment field's value.
func (*Project) SetLastModified ¶
SetLastModified sets the LastModified field's value.
func (*Project) SetServiceRole ¶
SetServiceRole sets the ServiceRole field's value.
func (*Project) SetSource ¶
func (s *Project) SetSource(v *ProjectSource) *Project
SetSource sets the Source field's value.
func (*Project) SetTimeoutInMinutes ¶
SetTimeoutInMinutes sets the TimeoutInMinutes field's value.
func (*Project) SetVpcConfig ¶
SetVpcConfig sets the VpcConfig field's value.
func (*Project) SetWebhook ¶
SetWebhook sets the Webhook field's value.
type ProjectArtifacts ¶
type ProjectArtifacts struct { // Information about the build output artifact location, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output locations instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the name of the output bucket. Location *string `locationName:"location" type:"string"` // Along with path and namespaceType, the pattern that AWS CodeBuild will use // to name and store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the name of the output artifact object. // // For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, // and name is set to MyArtifact.zip, then the output artifact would be stored // in MyArtifacts/build-ID/MyArtifact.zip. Name *string `locationName:"name" type:"string"` // Along with path and name, the pattern that AWS CodeBuild will use to determine // the name and location to store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, then valid values include: // // BUILD_ID: Include the build ID in the location of the build output artifact. // // NONE: Do not include the build ID. This is the default if namespaceType is // not specified. // // For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, // and name is set to MyArtifact.zip, then the output artifact would be stored // in MyArtifacts/build-ID/MyArtifact.zip. NamespaceType *string `locationName:"namespaceType" type:"string" enum:"ArtifactNamespace"` // The type of build output artifact to create, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output artifacts instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, valid values include: // // NONE: AWS CodeBuild will create in the output bucket a folder containing // the build output. This is the default if packaging is not specified. // // ZIP: AWS CodeBuild will create in the output bucket a ZIP file containing // the build output. Packaging *string `locationName:"packaging" type:"string" enum:"ArtifactPackaging"` // Along with namespaceType and name, the pattern that AWS CodeBuild will use // to name and store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the path to the output artifact. If path // is not specified, then path will not be used. // // For example, if path is set to MyArtifacts, namespaceType is set to NONE, // and name is set to MyArtifact.zip, then the output artifact would be stored // in the output bucket at MyArtifacts/MyArtifact.zip. Path *string `locationName:"path" type:"string"` // The type of build output artifact. Valid values include: // // * CODEPIPELINE: The build project will have build output generated through // AWS CodePipeline. // // * NO_ARTIFACTS: The build project will not produce any build output. // // * S3: The build project will store build output in Amazon Simple Storage // Service (Amazon S3). // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"ArtifactsType"` // contains filtered or unexported fields }
Information about the build output artifacts for the build project.
func (ProjectArtifacts) GoString ¶
func (s ProjectArtifacts) GoString() string
GoString returns the string representation
func (*ProjectArtifacts) SetLocation ¶
func (s *ProjectArtifacts) SetLocation(v string) *ProjectArtifacts
SetLocation sets the Location field's value.
func (*ProjectArtifacts) SetName ¶
func (s *ProjectArtifacts) SetName(v string) *ProjectArtifacts
SetName sets the Name field's value.
func (*ProjectArtifacts) SetNamespaceType ¶
func (s *ProjectArtifacts) SetNamespaceType(v string) *ProjectArtifacts
SetNamespaceType sets the NamespaceType field's value.
func (*ProjectArtifacts) SetPackaging ¶
func (s *ProjectArtifacts) SetPackaging(v string) *ProjectArtifacts
SetPackaging sets the Packaging field's value.
func (*ProjectArtifacts) SetPath ¶
func (s *ProjectArtifacts) SetPath(v string) *ProjectArtifacts
SetPath sets the Path field's value.
func (*ProjectArtifacts) SetType ¶
func (s *ProjectArtifacts) SetType(v string) *ProjectArtifacts
SetType sets the Type field's value.
func (ProjectArtifacts) String ¶
func (s ProjectArtifacts) String() string
String returns the string representation
func (*ProjectArtifacts) Validate ¶
func (s *ProjectArtifacts) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type ProjectBadge ¶
type ProjectBadge struct { // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // The publicly-accessible URL through which you can access the build badge // for your project. BadgeRequestUrl *string `locationName:"badgeRequestUrl" type:"string"` // contains filtered or unexported fields }
Information about the build badge for the build project.
func (ProjectBadge) GoString ¶
func (s ProjectBadge) GoString() string
GoString returns the string representation
func (*ProjectBadge) SetBadgeEnabled ¶
func (s *ProjectBadge) SetBadgeEnabled(v bool) *ProjectBadge
SetBadgeEnabled sets the BadgeEnabled field's value.
func (*ProjectBadge) SetBadgeRequestUrl ¶
func (s *ProjectBadge) SetBadgeRequestUrl(v string) *ProjectBadge
SetBadgeRequestUrl sets the BadgeRequestUrl field's value.
func (ProjectBadge) String ¶
func (s ProjectBadge) String() string
String returns the string representation
type ProjectCache ¶
type ProjectCache struct { // Information about the cache location, as follows: // // * NO_CACHE: This value will be ignored. // // * S3: This is the S3 bucket name/prefix. Location *string `locationName:"location" type:"string"` // The type of cache used by the build project. Valid values include: // // * NO_CACHE: The build project will not use any cache. // // * S3: The build project will read and write from/to S3. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"CacheType"` // contains filtered or unexported fields }
Information about the cache for the build project.
func (ProjectCache) GoString ¶
func (s ProjectCache) GoString() string
GoString returns the string representation
func (*ProjectCache) SetLocation ¶
func (s *ProjectCache) SetLocation(v string) *ProjectCache
SetLocation sets the Location field's value.
func (*ProjectCache) SetType ¶
func (s *ProjectCache) SetType(v string) *ProjectCache
SetType sets the Type field's value.
func (ProjectCache) String ¶
func (s ProjectCache) String() string
String returns the string representation
func (*ProjectCache) Validate ¶
func (s *ProjectCache) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type ProjectEnvironment ¶
type ProjectEnvironment struct { // The certificate to use with this build project. Certificate *string `locationName:"certificate" type:"string"` // Information about the compute resources the build project will use. Available // values include: // // * BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds. // // * BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds. // // * BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds. // // ComputeType is a required field ComputeType *string `locationName:"computeType" type:"string" required:"true" enum:"ComputeType"` // A set of environment variables to make available to builds for this build // project. EnvironmentVariables []*EnvironmentVariable `locationName:"environmentVariables" type:"list"` // The ID of the Docker image to use for this build project. // // Image is a required field Image *string `locationName:"image" min:"1" type:"string" required:"true"` // Enables running the Docker daemon inside a Docker container. Set to true // only if the build project is be used to build Docker images, and the specified // build environment image is not provided by AWS CodeBuild with Docker support. // Otherwise, all associated builds that attempt to interact with the Docker // daemon will fail. Note that you must also start the Docker daemon so that // builds can interact with it. One way to do this is to initialize the Docker // daemon during the install phase of your build spec by running the following // build commands. (Do not run the following build commands if the specified // build environment image is provided by AWS CodeBuild with Docker support.) // // - nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 // --storage-driver=overlay& - timeout -t 15 sh -c "until docker info; do echo // .; sleep 1; done" PrivilegedMode *bool `locationName:"privilegedMode" type:"boolean"` // The type of build environment to use for related builds. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"EnvironmentType"` // contains filtered or unexported fields }
Information about the build environment of the build project.
func (ProjectEnvironment) GoString ¶
func (s ProjectEnvironment) GoString() string
GoString returns the string representation
func (*ProjectEnvironment) SetCertificate ¶
func (s *ProjectEnvironment) SetCertificate(v string) *ProjectEnvironment
SetCertificate sets the Certificate field's value.
func (*ProjectEnvironment) SetComputeType ¶
func (s *ProjectEnvironment) SetComputeType(v string) *ProjectEnvironment
SetComputeType sets the ComputeType field's value.
func (*ProjectEnvironment) SetEnvironmentVariables ¶
func (s *ProjectEnvironment) SetEnvironmentVariables(v []*EnvironmentVariable) *ProjectEnvironment
SetEnvironmentVariables sets the EnvironmentVariables field's value.
func (*ProjectEnvironment) SetImage ¶
func (s *ProjectEnvironment) SetImage(v string) *ProjectEnvironment
SetImage sets the Image field's value.
func (*ProjectEnvironment) SetPrivilegedMode ¶
func (s *ProjectEnvironment) SetPrivilegedMode(v bool) *ProjectEnvironment
SetPrivilegedMode sets the PrivilegedMode field's value.
func (*ProjectEnvironment) SetType ¶
func (s *ProjectEnvironment) SetType(v string) *ProjectEnvironment
SetType sets the Type field's value.
func (ProjectEnvironment) String ¶
func (s ProjectEnvironment) String() string
String returns the string representation
func (*ProjectEnvironment) Validate ¶
func (s *ProjectEnvironment) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type ProjectSource ¶
type ProjectSource struct { // Information about the authorization settings for AWS CodeBuild to access // the source code to be built. // // This information is for the AWS CodeBuild console's use only. Your code should // not get or set this information directly (unless the build project's source // type value is BITBUCKET or GITHUB). Auth *SourceAuth `locationName:"auth" type:"structure"` // The build spec declaration to use for the builds in this build project. // // If this value is not specified, a build spec must be included along with // the source code to be built. Buildspec *string `locationName:"buildspec" type:"string"` // Information about the git clone depth for the build project. GitCloneDepth *int64 `locationName:"gitCloneDepth" type:"integer"` // Enable this flag to ignore SSL warnings while connecting to the project source // code. InsecureSsl *bool `locationName:"insecureSsl" type:"boolean"` // Information about the location of the source code to be built. Valid values // include: // // * For source code settings that are specified in the source action of // a pipeline in AWS CodePipeline, location should not be specified. If it // is specified, AWS CodePipeline will ignore it. This is because AWS CodePipeline // uses the settings in a pipeline's source action instead of this value. // // * For source code in an AWS CodeCommit repository, the HTTPS clone URL // to the repository that contains the source code and the build spec (for // example, https://git-codecommit.region-ID.amazonaws.com/v1/repos/repo-name). // // * For source code in an Amazon Simple Storage Service (Amazon S3) input // bucket, the path to the ZIP file that contains the source code (for example, // bucket-name/path/to/object-name.zip) // // * For source code in a GitHub repository, the HTTPS clone URL to the repository // that contains the source and the build spec. Also, you must connect your // AWS account to your GitHub account. To do this, use the AWS CodeBuild // console to begin creating a build project. When you use the console to // connect (or reconnect) with GitHub, on the GitHub Authorize application // page that displays, for Organization access, choose Request access next // to each repository you want to allow AWS CodeBuild to have access to. // Then choose Authorize application. (After you have connected to your GitHub // account, you do not need to finish creating the build project, and you // may then leave the AWS CodeBuild console.) To instruct AWS CodeBuild to // then use this connection, in the source object, set the auth object's // type value to OAUTH. // // * For source code in a Bitbucket repository, the HTTPS clone URL to the // repository that contains the source and the build spec. Also, you must // connect your AWS account to your Bitbucket account. To do this, use the // AWS CodeBuild console to begin creating a build project. When you use // the console to connect (or reconnect) with Bitbucket, on the Bitbucket // Confirm access to your account page that displays, choose Grant access. // (After you have connected to your Bitbucket account, you do not need to // finish creating the build project, and you may then leave the AWS CodeBuild // console.) To instruct AWS CodeBuild to then use this connection, in the // source object, set the auth object's type value to OAUTH. Location *string `locationName:"location" type:"string"` // The type of repository that contains the source code to be built. Valid values // include: // // * BITBUCKET: The source code is in a Bitbucket repository. // // * CODECOMMIT: The source code is in an AWS CodeCommit repository. // // * CODEPIPELINE: The source code settings are specified in the source action // of a pipeline in AWS CodePipeline. // // * GITHUB: The source code is in a GitHub repository. // // * S3: The source code is in an Amazon Simple Storage Service (Amazon S3) // input bucket. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"SourceType"` // contains filtered or unexported fields }
Information about the build input source code for the build project.
func (ProjectSource) GoString ¶
func (s ProjectSource) GoString() string
GoString returns the string representation
func (*ProjectSource) SetAuth ¶
func (s *ProjectSource) SetAuth(v *SourceAuth) *ProjectSource
SetAuth sets the Auth field's value.
func (*ProjectSource) SetBuildspec ¶
func (s *ProjectSource) SetBuildspec(v string) *ProjectSource
SetBuildspec sets the Buildspec field's value.
func (*ProjectSource) SetGitCloneDepth ¶
func (s *ProjectSource) SetGitCloneDepth(v int64) *ProjectSource
SetGitCloneDepth sets the GitCloneDepth field's value.
func (*ProjectSource) SetInsecureSsl ¶
func (s *ProjectSource) SetInsecureSsl(v bool) *ProjectSource
SetInsecureSsl sets the InsecureSsl field's value.
func (*ProjectSource) SetLocation ¶
func (s *ProjectSource) SetLocation(v string) *ProjectSource
SetLocation sets the Location field's value.
func (*ProjectSource) SetType ¶
func (s *ProjectSource) SetType(v string) *ProjectSource
SetType sets the Type field's value.
func (ProjectSource) String ¶
func (s ProjectSource) String() string
String returns the string representation
func (*ProjectSource) Validate ¶
func (s *ProjectSource) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type SourceAuth ¶
type SourceAuth struct { // The resource value that applies to the specified authorization type. Resource *string `locationName:"resource" type:"string"` // The authorization type to use. The only valid value is OAUTH, which represents // the OAuth authorization type. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"SourceAuthType"` // contains filtered or unexported fields }
Information about the authorization settings for AWS CodeBuild to access the source code to be built.
This information is for the AWS CodeBuild console's use only. Your code should not get or set this information directly (unless the build project's source type value is BITBUCKET or GITHUB).
func (SourceAuth) GoString ¶
func (s SourceAuth) GoString() string
GoString returns the string representation
func (*SourceAuth) SetResource ¶
func (s *SourceAuth) SetResource(v string) *SourceAuth
SetResource sets the Resource field's value.
func (*SourceAuth) SetType ¶
func (s *SourceAuth) SetType(v string) *SourceAuth
SetType sets the Type field's value.
func (SourceAuth) String ¶
func (s SourceAuth) String() string
String returns the string representation
func (*SourceAuth) Validate ¶
func (s *SourceAuth) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type StartBuildInput ¶
type StartBuildInput struct { // Build output artifact settings that override, for this build only, the latest // ones already defined in the build project. ArtifactsOverride *ProjectArtifacts `locationName:"artifactsOverride" type:"structure"` // A build spec declaration that overrides, for this build only, the latest // one already defined in the build project. BuildspecOverride *string `locationName:"buildspecOverride" type:"string"` // A set of environment variables that overrides, for this build only, the latest // ones already defined in the build project. EnvironmentVariablesOverride []*EnvironmentVariable `locationName:"environmentVariablesOverride" type:"list"` // The user-defined depth of history, with a minimum value of 0, that overrides, // for this build only, any previous depth of history defined in the build project. GitCloneDepthOverride *int64 `locationName:"gitCloneDepthOverride" type:"integer"` // The name of the AWS CodeBuild build project to start running a build. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` // A version of the build input to be built, for this build only. If not specified, // the latest version will be used. If specified, must be one of: // // * For AWS CodeCommit: the commit ID to use. // // * For GitHub: the commit ID, pull request ID, branch name, or tag name // that corresponds to the version of the source code you want to build. // If a pull request ID is specified, it must use the format pr/pull-request-ID // (for example pr/25). If a branch name is specified, the branch's HEAD // commit ID will be used. If not specified, the default branch's HEAD commit // ID will be used. // // * For Bitbucket: the commit ID, branch name, or tag name that corresponds // to the version of the source code you want to build. If a branch name // is specified, the branch's HEAD commit ID will be used. If not specified, // the default branch's HEAD commit ID will be used. // // * For Amazon Simple Storage Service (Amazon S3): the version ID of the // object representing the build input ZIP file to use. SourceVersion *string `locationName:"sourceVersion" type:"string"` // The number of build timeout minutes, from 5 to 480 (8 hours), that overrides, // for this build only, the latest setting already defined in the build project. TimeoutInMinutesOverride *int64 `locationName:"timeoutInMinutesOverride" min:"5" type:"integer"` // contains filtered or unexported fields }
func (StartBuildInput) GoString ¶
func (s StartBuildInput) GoString() string
GoString returns the string representation
func (*StartBuildInput) SetArtifactsOverride ¶
func (s *StartBuildInput) SetArtifactsOverride(v *ProjectArtifacts) *StartBuildInput
SetArtifactsOverride sets the ArtifactsOverride field's value.
func (*StartBuildInput) SetBuildspecOverride ¶
func (s *StartBuildInput) SetBuildspecOverride(v string) *StartBuildInput
SetBuildspecOverride sets the BuildspecOverride field's value.
func (*StartBuildInput) SetEnvironmentVariablesOverride ¶
func (s *StartBuildInput) SetEnvironmentVariablesOverride(v []*EnvironmentVariable) *StartBuildInput
SetEnvironmentVariablesOverride sets the EnvironmentVariablesOverride field's value.
func (*StartBuildInput) SetGitCloneDepthOverride ¶
func (s *StartBuildInput) SetGitCloneDepthOverride(v int64) *StartBuildInput
SetGitCloneDepthOverride sets the GitCloneDepthOverride field's value.
func (*StartBuildInput) SetProjectName ¶
func (s *StartBuildInput) SetProjectName(v string) *StartBuildInput
SetProjectName sets the ProjectName field's value.
func (*StartBuildInput) SetSourceVersion ¶
func (s *StartBuildInput) SetSourceVersion(v string) *StartBuildInput
SetSourceVersion sets the SourceVersion field's value.
func (*StartBuildInput) SetTimeoutInMinutesOverride ¶
func (s *StartBuildInput) SetTimeoutInMinutesOverride(v int64) *StartBuildInput
SetTimeoutInMinutesOverride sets the TimeoutInMinutesOverride field's value.
func (StartBuildInput) String ¶
func (s StartBuildInput) String() string
String returns the string representation
func (*StartBuildInput) Validate ¶
func (s *StartBuildInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type StartBuildOutput ¶
type StartBuildOutput struct { // Information about the build to be run. Build *Build `locationName:"build" type:"structure"` // contains filtered or unexported fields }
func (StartBuildOutput) GoString ¶
func (s StartBuildOutput) GoString() string
GoString returns the string representation
func (*StartBuildOutput) SetBuild ¶
func (s *StartBuildOutput) SetBuild(v *Build) *StartBuildOutput
SetBuild sets the Build field's value.
func (StartBuildOutput) String ¶
func (s StartBuildOutput) String() string
String returns the string representation
type StopBuildInput ¶
type StopBuildInput struct { // The ID of the build. // // Id is a required field Id *string `locationName:"id" min:"1" type:"string" required:"true"` // contains filtered or unexported fields }
func (StopBuildInput) GoString ¶
func (s StopBuildInput) GoString() string
GoString returns the string representation
func (*StopBuildInput) SetId ¶
func (s *StopBuildInput) SetId(v string) *StopBuildInput
SetId sets the Id field's value.
func (StopBuildInput) String ¶
func (s StopBuildInput) String() string
String returns the string representation
func (*StopBuildInput) Validate ¶
func (s *StopBuildInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type StopBuildOutput ¶
type StopBuildOutput struct { // Information about the build. Build *Build `locationName:"build" type:"structure"` // contains filtered or unexported fields }
func (StopBuildOutput) GoString ¶
func (s StopBuildOutput) GoString() string
GoString returns the string representation
func (*StopBuildOutput) SetBuild ¶
func (s *StopBuildOutput) SetBuild(v *Build) *StopBuildOutput
SetBuild sets the Build field's value.
func (StopBuildOutput) String ¶
func (s StopBuildOutput) String() string
String returns the string representation
type Tag ¶
type Tag struct { // The tag's key. Key *string `locationName:"key" min:"1" type:"string"` // The tag's value. Value *string `locationName:"value" min:"1" type:"string"` // contains filtered or unexported fields }
A tag, consisting of a key and a value.
This tag is available for use by AWS services that support tags in AWS CodeBuild.
type UpdateProjectInput ¶
type UpdateProjectInput struct { // Information to be changed about the build output artifacts for the build // project. Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"` // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // Stores recently used information so that it can be quickly accessed at a // later time. Cache *ProjectCache `locationName:"cache" type:"structure"` // A new or replacement description of the build project. Description *string `locationName:"description" type:"string"` // The replacement AWS Key Management Service (AWS KMS) customer master key // (CMK) to be used for encrypting the build output artifacts. // // You can specify either the CMK's Amazon Resource Name (ARN) or, if available, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information to be changed about the build environment for the build project. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // The name of the build project. // // You cannot change a build project's name. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` // The replacement ARN of the AWS Identity and Access Management (IAM) role // that enables AWS CodeBuild to interact with dependent AWS services on behalf // of the AWS account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information to be changed about the build input source code for the build // project. Source *ProjectSource `locationName:"source" type:"structure"` // The replacement set of tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // The replacement value in minutes, from 5 to 480 (8 hours), for AWS CodeBuild // to wait before timing out any related build that did not get marked as completed. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` // contains filtered or unexported fields }
func (UpdateProjectInput) GoString ¶
func (s UpdateProjectInput) GoString() string
GoString returns the string representation
func (*UpdateProjectInput) SetArtifacts ¶
func (s *UpdateProjectInput) SetArtifacts(v *ProjectArtifacts) *UpdateProjectInput
SetArtifacts sets the Artifacts field's value.
func (*UpdateProjectInput) SetBadgeEnabled ¶
func (s *UpdateProjectInput) SetBadgeEnabled(v bool) *UpdateProjectInput
SetBadgeEnabled sets the BadgeEnabled field's value.
func (*UpdateProjectInput) SetCache ¶
func (s *UpdateProjectInput) SetCache(v *ProjectCache) *UpdateProjectInput
SetCache sets the Cache field's value.
func (*UpdateProjectInput) SetDescription ¶
func (s *UpdateProjectInput) SetDescription(v string) *UpdateProjectInput
SetDescription sets the Description field's value.
func (*UpdateProjectInput) SetEncryptionKey ¶
func (s *UpdateProjectInput) SetEncryptionKey(v string) *UpdateProjectInput
SetEncryptionKey sets the EncryptionKey field's value.
func (*UpdateProjectInput) SetEnvironment ¶
func (s *UpdateProjectInput) SetEnvironment(v *ProjectEnvironment) *UpdateProjectInput
SetEnvironment sets the Environment field's value.
func (*UpdateProjectInput) SetName ¶
func (s *UpdateProjectInput) SetName(v string) *UpdateProjectInput
SetName sets the Name field's value.
func (*UpdateProjectInput) SetServiceRole ¶
func (s *UpdateProjectInput) SetServiceRole(v string) *UpdateProjectInput
SetServiceRole sets the ServiceRole field's value.
func (*UpdateProjectInput) SetSource ¶
func (s *UpdateProjectInput) SetSource(v *ProjectSource) *UpdateProjectInput
SetSource sets the Source field's value.
func (*UpdateProjectInput) SetTags ¶
func (s *UpdateProjectInput) SetTags(v []*Tag) *UpdateProjectInput
SetTags sets the Tags field's value.
func (*UpdateProjectInput) SetTimeoutInMinutes ¶
func (s *UpdateProjectInput) SetTimeoutInMinutes(v int64) *UpdateProjectInput
SetTimeoutInMinutes sets the TimeoutInMinutes field's value.
func (*UpdateProjectInput) SetVpcConfig ¶
func (s *UpdateProjectInput) SetVpcConfig(v *VpcConfig) *UpdateProjectInput
SetVpcConfig sets the VpcConfig field's value.
func (UpdateProjectInput) String ¶
func (s UpdateProjectInput) String() string
String returns the string representation
func (*UpdateProjectInput) Validate ¶
func (s *UpdateProjectInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type UpdateProjectOutput ¶
type UpdateProjectOutput struct { // Information about the build project that was changed. Project *Project `locationName:"project" type:"structure"` // contains filtered or unexported fields }
func (UpdateProjectOutput) GoString ¶
func (s UpdateProjectOutput) GoString() string
GoString returns the string representation
func (*UpdateProjectOutput) SetProject ¶
func (s *UpdateProjectOutput) SetProject(v *Project) *UpdateProjectOutput
SetProject sets the Project field's value.
func (UpdateProjectOutput) String ¶
func (s UpdateProjectOutput) String() string
String returns the string representation
type UpdateWebhookInput ¶
type UpdateWebhookInput struct { // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` // A boolean value that specifies whether the associated repository's secret // token should be updated. RotateSecret *bool `locationName:"rotateSecret" type:"boolean"` // contains filtered or unexported fields }
func (UpdateWebhookInput) GoString ¶
func (s UpdateWebhookInput) GoString() string
GoString returns the string representation
func (*UpdateWebhookInput) SetBranchFilter ¶
func (s *UpdateWebhookInput) SetBranchFilter(v string) *UpdateWebhookInput
SetBranchFilter sets the BranchFilter field's value.
func (*UpdateWebhookInput) SetProjectName ¶
func (s *UpdateWebhookInput) SetProjectName(v string) *UpdateWebhookInput
SetProjectName sets the ProjectName field's value.
func (*UpdateWebhookInput) SetRotateSecret ¶
func (s *UpdateWebhookInput) SetRotateSecret(v bool) *UpdateWebhookInput
SetRotateSecret sets the RotateSecret field's value.
func (UpdateWebhookInput) String ¶
func (s UpdateWebhookInput) String() string
String returns the string representation
func (*UpdateWebhookInput) Validate ¶
func (s *UpdateWebhookInput) Validate() error
Validate inspects the fields of the type to determine if they are valid.
type UpdateWebhookOutput ¶
type UpdateWebhookOutput struct { // Information about a repository's webhook that is associated with a project // in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` // contains filtered or unexported fields }
func (UpdateWebhookOutput) GoString ¶
func (s UpdateWebhookOutput) GoString() string
GoString returns the string representation
func (*UpdateWebhookOutput) SetWebhook ¶
func (s *UpdateWebhookOutput) SetWebhook(v *Webhook) *UpdateWebhookOutput
SetWebhook sets the Webhook field's value.
func (UpdateWebhookOutput) String ¶
func (s UpdateWebhookOutput) String() string
String returns the string representation
type VpcConfig ¶
type VpcConfig struct { // A list of one or more security groups IDs in your Amazon VPC. SecurityGroupIds []*string `locationName:"securityGroupIds" type:"list"` // A list of one or more subnet IDs in your Amazon VPC. Subnets []*string `locationName:"subnets" type:"list"` // The ID of the Amazon VPC. VpcId *string `locationName:"vpcId" min:"1" type:"string"` // contains filtered or unexported fields }
Information about the VPC configuration that AWS CodeBuild will access.
func (*VpcConfig) SetSecurityGroupIds ¶
SetSecurityGroupIds sets the SecurityGroupIds field's value.
func (*VpcConfig) SetSubnets ¶
SetSubnets sets the Subnets field's value.
type Webhook ¶
type Webhook struct { // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // A timestamp indicating the last time a repository's secret token was modified. LastModifiedSecret *time.Time `locationName:"lastModifiedSecret" type:"timestamp" timestampFormat:"unix"` // The CodeBuild endpoint where webhook events are sent. PayloadUrl *string `locationName:"payloadUrl" min:"1" type:"string"` // The secret token of the associated repository. Secret *string `locationName:"secret" min:"1" type:"string"` // The URL to the webhook. Url *string `locationName:"url" min:"1" type:"string"` // contains filtered or unexported fields }
Information about a webhook in GitHub that connects repository events to a build project in AWS CodeBuild.
func (*Webhook) SetBranchFilter ¶
SetBranchFilter sets the BranchFilter field's value.
func (*Webhook) SetLastModifiedSecret ¶
SetLastModifiedSecret sets the LastModifiedSecret field's value.
func (*Webhook) SetPayloadUrl ¶
SetPayloadUrl sets the PayloadUrl field's value.
Directories ¶
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Package codebuildiface provides an interface to enable mocking the AWS CodeBuild service client for testing your code.
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Package codebuildiface provides an interface to enable mocking the AWS CodeBuild service client for testing your code. |