config

package
v0.5.3-rc1 Latest Latest
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Published: Jan 24, 2017 License: MPL-2.0 Imports: 10 Imported by: 0

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Constants

This section is empty.

Variables

View Source
var (
	// DefaultEnvBlacklist is the default set of environment variables that are
	// filtered when passing the environment variables of the host to a task.
	DefaultEnvBlacklist = strings.Join([]string{
		"CONSUL_TOKEN",
		"VAULT_TOKEN",
		"ATLAS_TOKEN",
		"AWS_ACCESS_KEY_ID", "AWS_SECRET_ACCESS_KEY", "AWS_SESSION_TOKEN",
		"GOOGLE_APPLICATION_CREDENTIALS",
	}, ",")

	// DefaulUserBlacklist is the default set of users that tasks are not
	// allowed to run as when using a driver in "user.checked_drivers"
	DefaultUserBlacklist = strings.Join([]string{
		"root",
		"Administrator",
	}, ",")

	// DefaultUserCheckedDrivers is the set of drivers we apply the user
	// blacklist onto. For virtualized drivers it often doesn't make sense to
	// make this stipulation so by default they are ignored.
	DefaultUserCheckedDrivers = strings.Join([]string{
		"exec",
		"qemu",
		"java",
	}, ",")

	// A mapping of directories on the host OS to attempt to embed inside each
	// task's chroot.
	DefaultChrootEnv = map[string]string{
		"/bin":            "/bin",
		"/etc":            "/etc",
		"/lib":            "/lib",
		"/lib32":          "/lib32",
		"/lib64":          "/lib64",
		"/run/resolvconf": "/run/resolvconf",
		"/sbin":           "/sbin",
		"/usr":            "/usr",
	}
)

Functions

This section is empty.

Types

type Config

type Config struct {
	// DevMode controls if we are in a development mode which
	// avoids persistent storage.
	DevMode bool

	// StateDir is where we store our state
	StateDir string

	// AllocDir is where we store data for allocations
	AllocDir string

	// LogOutput is the destination for logs
	LogOutput io.Writer

	// Region is the clients region
	Region string

	// Network interface to be used in network fingerprinting
	NetworkInterface string

	// Network speed is the default speed of network interfaces if they can not
	// be determined dynamically.
	NetworkSpeed int

	// MaxKillTimeout allows capping the user-specifiable KillTimeout. If the
	// task's KillTimeout is greater than the MaxKillTimeout, MaxKillTimeout is
	// used.
	MaxKillTimeout time.Duration

	// Servers is a list of known server addresses. These are as "host:port"
	Servers []string

	// RPCHandler can be provided to avoid network traffic if the
	// server is running locally.
	RPCHandler RPCHandler

	// Node provides the base node
	Node *structs.Node

	// ClientMaxPort is the upper range of the ports that the client uses for
	// communicating with plugin subsystems over loopback
	ClientMaxPort uint

	// ClientMinPort is the lower range of the ports that the client uses for
	// communicating with plugin subsystems over loopback
	ClientMinPort uint

	// GloballyReservedPorts are ports that are reserved across all network
	// devices and IPs.
	GloballyReservedPorts []int

	// A mapping of directories on the host OS to attempt to embed inside each
	// task's chroot.
	ChrootEnv map[string]string

	// Options provides arbitrary key-value configuration for nomad internals,
	// like fingerprinters and drivers. The format is:
	//
	//	namespace.option = value
	Options map[string]string

	// Version is the version of the Nomad client
	Version string

	// Revision is the commit number of the Nomad client
	Revision string

	// ConsulConfig is this Agent's Consul configuration
	ConsulConfig *config.ConsulConfig

	// VaultConfig is this Agent's Vault configuration
	VaultConfig *config.VaultConfig

	// StatsCollectionInterval is the interval at which the Nomad client
	// collects resource usage stats
	StatsCollectionInterval time.Duration

	// PublishNodeMetrics determines whether nomad is going to publish node
	// level metrics to remote Telemetry sinks
	PublishNodeMetrics bool

	// PublishAllocationMetrics determines whether nomad is going to publish
	// allocation metrics to remote Telemetry sinks
	PublishAllocationMetrics bool

	// TLSConfig holds various TLS related configurations
	TLSConfig *config.TLSConfig

	// LogLevel is the level of the logs to putout
	LogLevel string
}

Config is used to parameterize and configure the behavior of the client

func DefaultConfig added in v0.4.0

func DefaultConfig() *Config

DefaultConfig returns the default configuration

func (*Config) Copy added in v0.3.0

func (c *Config) Copy() *Config

func (*Config) Read

func (c *Config) Read(id string) string

Read returns the specified configuration value or "".

func (*Config) ReadBool added in v0.2.0

func (c *Config) ReadBool(id string) (bool, error)

ReadBool parses the specified option as a boolean.

func (*Config) ReadBoolDefault added in v0.2.0

func (c *Config) ReadBoolDefault(id string, defaultValue bool) bool

ReadBoolDefault tries to parse the specified option as a boolean. If there is an error in parsing, the default option is returned.

func (*Config) ReadDefault

func (c *Config) ReadDefault(id string, defaultValue string) string

ReadDefault returns the specified configuration value, or the specified default value if none is set.

func (*Config) ReadStringListToMap added in v0.2.1

func (c *Config) ReadStringListToMap(key string) map[string]struct{}

ReadStringListToMap tries to parse the specified option as a comma separated list. If there is an error in parsing, an empty list is returned.

func (*Config) ReadStringListToMapDefault added in v0.3.2

func (c *Config) ReadStringListToMapDefault(key, defaultValue string) map[string]struct{}

ReadStringListToMap tries to parse the specified option as a comma separated list. If there is an error in parsing, an empty list is returned.

func (*Config) TLSConfiguration added in v0.5.0

func (c *Config) TLSConfiguration() *tlsutil.Config

TLSConfig returns a TLSUtil Config based on the client configuration

type RPCHandler

type RPCHandler interface {
	RPC(method string, args interface{}, reply interface{}) error
}

RPCHandler can be provided to the Client if there is a local server to avoid going over the network. If not provided, the Client will maintain a connection pool to the servers

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