Documentation ¶
Index ¶
- func DefaultConfig() *config.Config
- type AllocRunner
- func (r *AllocRunner) Alloc() *structs.Allocation
- func (r *AllocRunner) Destroy()
- func (r *AllocRunner) DestroyContext() error
- func (r *AllocRunner) DestroyState() error
- func (r *AllocRunner) RestoreState() error
- func (r *AllocRunner) Run()
- func (r *AllocRunner) SaveState() error
- func (r *AllocRunner) Update(update *structs.Allocation)
- func (r *AllocRunner) WaitCh() <-chan struct{}
- type AllocStateUpdater
- type Client
- func (c *Client) Leave() error
- func (c *Client) Node() *structs.Node
- func (c *Client) RPC(method string, args interface{}, reply interface{}) error
- func (c *Client) Servers() []string
- func (c *Client) SetServers(servers []string)
- func (c *Client) Shutdown() error
- func (c *Client) Stats() map[string]map[string]string
- type TaskRunner
- type TaskStateUpdater
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DefaultConfig ¶
DefaultConfig returns the default configuration
Types ¶
type AllocRunner ¶
type AllocRunner struct {
// contains filtered or unexported fields
}
AllocRunner is used to wrap an allocation and provide the execution context.
func NewAllocRunner ¶
func NewAllocRunner(logger *log.Logger, config *config.Config, updater AllocStateUpdater, alloc *structs.Allocation) *AllocRunner
NewAllocRunner is used to create a new allocation context
func (*AllocRunner) Alloc ¶
func (r *AllocRunner) Alloc() *structs.Allocation
Alloc returns the associated allocation
func (*AllocRunner) Destroy ¶
func (r *AllocRunner) Destroy()
Destroy is used to indicate that the allocation context should be destroyed
func (*AllocRunner) DestroyContext ¶
func (r *AllocRunner) DestroyContext() error
DestroyContext is used to destroy the context
func (*AllocRunner) DestroyState ¶
func (r *AllocRunner) DestroyState() error
DestroyState is used to cleanup after ourselves
func (*AllocRunner) RestoreState ¶
func (r *AllocRunner) RestoreState() error
RestoreState is used to restore the state of the alloc runner
func (*AllocRunner) Run ¶
func (r *AllocRunner) Run()
Run is a long running goroutine used to manage an allocation
func (*AllocRunner) SaveState ¶
func (r *AllocRunner) SaveState() error
SaveState is used to snapshot our state
func (*AllocRunner) Update ¶
func (r *AllocRunner) Update(update *structs.Allocation)
Update is used to update the allocation of the context
func (*AllocRunner) WaitCh ¶ added in v0.1.2
func (r *AllocRunner) WaitCh() <-chan struct{}
WaitCh returns a channel to wait for termination
type AllocStateUpdater ¶
type AllocStateUpdater func(alloc *structs.Allocation) error
AllocStateUpdater is used to update the status of an allocation
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client is used to implement the client interaction with Nomad. Clients are expected to register as a schedulable node to the servers, and to run allocations as determined by the servers.
func (*Client) Servers ¶
Servers is used to return the current known servers list. When an agent is first started, this list comes directly from configuration files.
func (*Client) SetServers ¶
SetServers is used to modify the known servers list. This avoids forcing a config rollout + rolling restart and enables auto-join features. The full set of servers is passed to support adding and/or removing servers.
type TaskRunner ¶
type TaskRunner struct {
// contains filtered or unexported fields
}
TaskRunner is used to wrap a task within an allocation and provide the execution context.
func NewTaskRunner ¶
func NewTaskRunner(logger *log.Logger, config *config.Config, updater TaskStateUpdater, ctx *driver.ExecContext, allocID string, task *structs.Task) *TaskRunner
NewTaskRunner is used to create a new task context
func (*TaskRunner) Destroy ¶
func (r *TaskRunner) Destroy()
Destroy is used to indicate that the task context should be destroyed
func (*TaskRunner) DestroyState ¶
func (r *TaskRunner) DestroyState() error
DestroyState is used to cleanup after ourselves
func (*TaskRunner) RestoreState ¶
func (r *TaskRunner) RestoreState() error
RestoreState is used to restore our state
func (*TaskRunner) Run ¶
func (r *TaskRunner) Run()
Run is a long running routine used to manage the task
func (*TaskRunner) SaveState ¶
func (r *TaskRunner) SaveState() error
SaveState is used to snapshot our state
func (*TaskRunner) Update ¶
func (r *TaskRunner) Update(update *structs.Task)
Update is used to update the task of the context
func (*TaskRunner) WaitCh ¶
func (r *TaskRunner) WaitCh() <-chan struct{}
WaitCh returns a channel to wait for termination
type TaskStateUpdater ¶
type TaskStateUpdater func(taskName, status, desc string)
TaskStateUpdater is used to update the status of a task
Directories ¶
Path | Synopsis |
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Functions shared between linux/darwin.
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Functions shared between linux/darwin. |
Package exec is used to invoke child processes across various platforms to provide the following features: - Least privilege - Resource constraints - Process isolation A "platform" may be defined as coarsely as "Windows" or as specifically as "linux 3.20 with systemd".
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Package exec is used to invoke child processes across various platforms to provide the following features: - Least privilege - Resource constraints - Process isolation A "platform" may be defined as coarsely as "Windows" or as specifically as "linux 3.20 with systemd". |