Documentation ¶
Overview ¶
Package suture provides Erlang-like supervisor trees.
This implements Erlang-esque supervisor trees, as adapted for Go. This is an industrial-strength, tested library deployed into hostile environments, not just a proof of concept or a toy.
If you are reading this, you are reading the documentation for the v3 version, which is not the latest. If you want the latest v4, be sure to be using github.com/thejerf/suture/v4. This rewrites the API to be in terms of contexts.
Supervisor Tree -> SuTree -> suture -> holds your code together when it's trying to fall apart.
Why use Suture?
- You want to write bullet-resistant services that will remain available despite unforeseen failure.
- You need the code to be smart enough not to consume 100% of the CPU restarting things.
- You want to easily compose multiple such services in one program.
- You want the Erlang programmers to stop lording their supervision trees over you.
Suture has 100% test coverage, and is golint clean. This doesn't prove it free of bugs, but it shows I care.
A blog post describing the design decisions is available at http://www.jerf.org/iri/post/2930 .
Using Suture ¶
To idiomatically use Suture, create a Supervisor which is your top level "application" supervisor. This will often occur in your program's "main" function.
Create "Service"s, which implement the Service interface. .Add() them to your Supervisor. Supervisors are also services, so you can create a tree structure here, depending on the exact combination of restarts you want to create.
As a special case, when adding Supervisors to Supervisors, the "sub" supervisor will have the "super" supervisor's Log function copied. This allows you to set one log function on the "top" supervisor, and have it propagate down to all the sub-supervisors. This also allows libraries or modules to provide Supervisors without having to commit their users to a particular logging method.
Finally, as what is probably the last line of your main() function, call .Serve() on your top level supervisor. This will start all the services you've defined.
See the Example for an example, using a simple service that serves out incrementing integers.
Index ¶
- Variables
- type BackoffLogger
- type BadStopLogger
- type DefaultJitter
- type FailureLogger
- type IsCompletable
- type Jitter
- type NoJitter
- type Service
- type ServiceToken
- type Spec
- type Supervisor
- func (s *Supervisor) Add(service Service) ServiceToken
- func (s *Supervisor) Remove(id ServiceToken) error
- func (s *Supervisor) RemoveAndWait(id ServiceToken, timeout time.Duration) error
- func (s *Supervisor) Serve()
- func (s *Supervisor) ServeBackground()
- func (s *Supervisor) Services() []Service
- func (s *Supervisor) Stop()
- func (s *Supervisor) StopWithReport() UnstoppedServiceReport
- func (s *Supervisor) String() string
- type UnstoppedService
- type UnstoppedServiceReport
Examples ¶
Constants ¶
This section is empty.
Variables ¶
var ErrTimeout = errors.New("waiting for service to stop has timed out")
ErrTimeout is returned when an attempt to RemoveAndWait for a service to stop has timed out.
var ErrWrongSupervisor = errors.New("wrong supervisor for this service token, no service removed")
ErrWrongSupervisor is returned by the (*Supervisor).Remove method if you pass a ServiceToken from the wrong Supervisor.
Functions ¶
This section is empty.
Types ¶
type BackoffLogger ¶
type BackoffLogger func(s *Supervisor, entering bool)
BackoffLogger is called when the supervisor enters or exits backoff mode
type BadStopLogger ¶
type BadStopLogger func(*Supervisor, Service, string)
BadStopLogger is called when a service fails to properly stop
type DefaultJitter ¶
type DefaultJitter struct {
// contains filtered or unexported fields
}
DefaultJitter is the jitter function that is applied when spec.BackoffJitter is set to nil.
type FailureLogger ¶
type FailureLogger func( supervisor *Supervisor, service Service, serviceName string, currentFailures float64, failureThreshold float64, restarting bool, error interface{}, stacktrace []byte, )
FailureLogger is called when a service fails
type IsCompletable ¶
type IsCompletable interface {
Complete() bool
}
IsCompletable is an optionally-implementable interface that allows a service to report to a supervisor that it does not need to be restarted because it has terminated normally. When a Service is going to be restarted, the supervisor will check for this method, and if Complete returns true, the service is removed from the supervisor instead of restarted.
This is only executed when the service is not running because it has terminated, and has not yet been restarted.
type Jitter ¶
Jitter returns the sum of the input duration and a random jitter. It is compatible with the jitter functions in github.com/lthibault/jitterbug.
type Service ¶
type Service interface { Serve() Stop() }
Service is the interface that describes a service to a Supervisor.
Serve Method ¶
The Serve method is called by a Supervisor to start the service. The service should execute within the goroutine that this is called in. If this function either returns or panics, the Supervisor will call it again.
A Serve method SHOULD do as much cleanup of the state as possible, to prevent any corruption in the previous state from crashing the service again.
Stop Method ¶
This method is used by the supervisor to stop the service. Calling this directly on a Service given to a Supervisor will simply result in the Service being restarted; use the Supervisor's .Remove(ServiceToken) method to stop a service. A supervisor will call .Stop() only once. Thus, it may be as destructive as it likes to get the service to stop.
Once Stop has been called on a Service, the Service SHOULD NOT be reused in any other supervisor! Because of the impossibility of guaranteeing that the service has actually stopped in Go, you can't prove that you won't be starting two goroutines using the exact same memory to store state, causing completely unpredictable behavior.
Stop should not return until the service has actually stopped. "Stopped" here is defined as "the service will stop servicing any further requests in the future". For instance, a common implementation is to receive a message on a dedicated "stop" channel and immediately returning. Once the stop command has been processed, the service is stopped.
Another common Stop implementation is to forcibly close an open socket or other resource, which will cause detectable errors to manifest in the service code. Bear in mind that to perfectly correctly use this approach requires a bit more work to handle the chance of a Stop command coming in before the resource has been created.
If a service does not Stop within the supervisor's timeout duration, a log entry will be made with a descriptive string to that effect. This does not guarantee that the service is hung; it may still get around to being properly stopped in the future. Until the service is fully stopped, both the service and the spawned goroutine trying to stop it will be "leaked".
Stringer Interface ¶
When a Service is added to a Supervisor, the Supervisor will create a string representation of that service used for logging.
If you implement the fmt.Stringer interface, that will be used.
If you do not implement the fmt.Stringer interface, a default fmt.Sprintf("%#v") will be used.
Optional Interface ¶
Services may optionally implement IsCompletable, which allows a service to indicate to a supervisor that it does not need to be restarted if it has terminated.
type ServiceToken ¶
type ServiceToken struct {
// contains filtered or unexported fields
}
ServiceToken is an opaque identifier that can be used to terminate a service that has been Add()ed to a Supervisor.
type Spec ¶
type Spec struct { Log func(string) FailureDecay float64 FailureThreshold float64 FailureBackoff time.Duration BackoffJitter Jitter Timeout time.Duration LogBadStop BadStopLogger LogFailure FailureLogger LogBackoff BackoffLogger PassThroughPanics bool }
Spec is used to pass arguments to the New function to create a supervisor. See the New function for full documentation.
type Supervisor ¶
type Supervisor struct { Name string LogBadStop BadStopLogger LogFailure FailureLogger LogBackoff BackoffLogger sync.Mutex // contains filtered or unexported fields }
Supervisor is the core type of the module that represents a Supervisor.
Supervisors should be constructed either by New or NewSimple.
Once constructed, a Supervisor should be started in one of three ways:
- Calling .Serve().
- Calling .ServeBackground().
- Adding it to an existing Supervisor.
Calling Serve will cause the supervisor to run until it is shut down by an external user calling Stop() on it. If that never happens, it simply runs forever. I suggest creating your services in Supervisors, then making a Serve() call on your top-level Supervisor be the last line of your main func.
Calling ServeBackground will CORRECTLY start the supervisor running in a new goroutine. You do not want to just:
go supervisor.Serve()
because that will briefly create a race condition as it starts up, if you try to .Add() services immediately afterward.
The various Log function should only be modified while the Supervisor is not running, to prevent race conditions.
func New ¶
func New(name string, spec Spec) (s *Supervisor)
New is the full constructor function for a supervisor.
The name is a friendly human name for the supervisor, used in logging. Suture does not care if this is unique, but it is good for your sanity if it is.
If not set, the following values are used:
- Log: A function is created that uses log.Print.
- FailureDecay: 30 seconds
- FailureThreshold: 5 failures
- FailureBackoff: 15 seconds
- Timeout: 10 seconds
- BackoffJitter: DefaultJitter
The Log function will be called when errors occur. Suture will log the following:
- When a service has failed, with a descriptive message about the current backoff status, and whether it was immediately restarted
- When the supervisor has gone into its backoff mode, and when it exits it
- When a service fails to stop
The failureRate, failureThreshold, and failureBackoff controls how failures are handled, in order to avoid the supervisor failure case where the program does nothing but restarting failed services. If you do not care how failures behave, the default values should be fine for the vast majority of services, but if you want the details:
The supervisor tracks the number of failures that have occurred, with an exponential decay on the count. Every FailureDecay seconds, the number of failures that have occurred is cut in half. (This is done smoothly with an exponential function.) When a failure occurs, the number of failures is incremented by one. When the number of failures passes the FailureThreshold, the entire service waits for FailureBackoff seconds before attempting any further restarts, at which point it resets its failure count to zero.
Timeout is how long Suture will wait for a service to properly terminate.
The PassThroughPanics options can be set to let panics in services propagate and crash the program, should this be desirable.
Example (Simple) ¶
package main import "fmt" type Incrementor struct { current int next chan int stop chan struct{} } func (i *Incrementor) Stop() { fmt.Println("Stopping the service") close(i.stop) } func (i *Incrementor) Serve() { for { select { case i.next <- i.current: i.current++ case <-i.stop: return } } } func main() { supervisor := NewSimple("Supervisor") service := &Incrementor{0, make(chan int), make(chan struct{})} supervisor.Add(service) supervisor.ServeBackground() fmt.Println("Got:", <-service.next) fmt.Println("Got:", <-service.next) supervisor.Stop() // We sync here just to guarantee the output of "Stopping the service" <-service.stop }
Output: Got: 0 Got: 1 Stopping the service
func NewSimple ¶
func NewSimple(name string) *Supervisor
NewSimple is a convenience function to create a service with just a name and the sensible defaults.
func (*Supervisor) Add ¶
func (s *Supervisor) Add(service Service) ServiceToken
Add adds a service to this supervisor.
If the supervisor is currently running, the service will be started immediately. If the supervisor is not currently running, the service will be started when the supervisor is. If the supervisor was already stopped, this is a no-op returning an empty service-token.
The returned ServiceID may be passed to the Remove method of the Supervisor to terminate the service.
As a special behavior, if the service added is itself a supervisor, the supervisor being added will copy the Log function from the Supervisor it is being added to. This allows factoring out providing a Supervisor from its logging. This unconditionally overwrites the child Supervisor's logging functions.
func (*Supervisor) Remove ¶
func (s *Supervisor) Remove(id ServiceToken) error
Remove will remove the given service from the Supervisor, and attempt to Stop() it. The ServiceID token comes from the Add() call. This returns without waiting for the service to stop.
func (*Supervisor) RemoveAndWait ¶
func (s *Supervisor) RemoveAndWait(id ServiceToken, timeout time.Duration) error
RemoveAndWait will remove the given service from the Supervisor and attempt to Stop() it. It will wait up to the given timeout value for the service to terminate. A timeout value of 0 means to wait forever.
If a nil error is returned from this function, then the service was terminated normally. If either the supervisor terminates or the timeout passes, ErrTimeout is returned. (If this isn't even the right supervisor ErrWrongSupervisor is returned.)
func (*Supervisor) Serve ¶
func (s *Supervisor) Serve()
Serve starts the supervisor. You should call this on the top-level supervisor, but nothing else.
func (*Supervisor) ServeBackground ¶
func (s *Supervisor) ServeBackground()
ServeBackground starts running a supervisor in its own goroutine. When this method returns, the supervisor is guaranteed to be in a running state.
func (*Supervisor) Services ¶
func (s *Supervisor) Services() []Service
Services returns a []Service containing a snapshot of the services this Supervisor is managing.
func (*Supervisor) Stop ¶
func (s *Supervisor) Stop()
Stop stops the Supervisor.
This function will not return until either all Services have stopped, or they timeout after the timeout value given to the Supervisor at creation.
func (*Supervisor) StopWithReport ¶
func (s *Supervisor) StopWithReport() UnstoppedServiceReport
StopWithReport will stop the supervisor like calling Stop, but will also return a struct reporting what services failed to stop. This fully encompasses calling Stop, so do not call Stop and StopWithReport any more than you should call Stop twice.
WARNING: Technically, any use of the returned data structure is a TOCTOU violation: https://en.wikipedia.org/wiki/Time-of-check_to_time-of-use Since the data structure was generated and returned to you, any of these services may have stopped since then.
However, this can still be useful information at program teardown time. For instance, logging that a service failed to stop as expected is still useful, as even if it shuts down later, it was still later than you expected.
But if you cast the Service objects back to their underlying objects and start trying to manipulate them ("shut down harder!"), be sure to account for the possibility they are in fact shut down before you get them.
If there are no services to report, the UnstoppedServiceReport will be nil. A zero-length constructed slice is never returned.
Calling this on an already-stopped supervisor is invalid, but will safely return nil anyhow.
func (*Supervisor) String ¶
func (s *Supervisor) String() string
String implements the fmt.Stringer interface.
type UnstoppedService ¶
type UnstoppedService struct { Service Service Name string ServiceToken ServiceToken }
type UnstoppedServiceReport ¶
type UnstoppedServiceReport []UnstoppedService
An UnstoppedServiceReport will be returned by StopWithReport, reporting which services failed to stop.