Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type None ¶
type None struct {
*gravity.BaseMaterial
}
None ...
func (*None) GetBaseMaterial ¶
func (mat *None) GetBaseMaterial() *gravity.BaseMaterial
GetBaseMaterial ...
type SingleColor ¶
type SingleColor struct { *gravity.BaseMaterial Ambient mgl32.Vec3 Diffuse mgl32.Vec3 Specular mgl32.Vec3 Emissive mgl32.Vec3 }
SingleColor ...
func NewSingleColor ¶
func NewSingleColor(Ambient mgl32.Vec3, Diffuse mgl32.Vec3, Specular mgl32.Vec3, Emissive mgl32.Vec3) *SingleColor
NewSingleColor ...
func (*SingleColor) GetBaseMaterial ¶
func (mat *SingleColor) GetBaseMaterial() *gravity.BaseMaterial
GetBaseMaterial ...
type SkyBox ¶
type SkyBox struct {
*gravity.BaseMaterial
}
SkyBox ...
func (*SkyBox) GetBaseMaterial ¶
func (mat *SkyBox) GetBaseMaterial() *gravity.BaseMaterial
GetBaseMaterial ...
type Terrain ¶
type Terrain struct {
*gravity.BaseMaterial
}
Terrain ...
func (*Terrain) GetBaseMaterial ¶
func (mat *Terrain) GetBaseMaterial() *gravity.BaseMaterial
GetBaseMaterial ...
type TexTest ¶
type TexTest struct {
*gravity.BaseMaterial
}
TexTest ...
func (*TexTest) GetBaseMaterial ¶
func (mat *TexTest) GetBaseMaterial() *gravity.BaseMaterial
GetBaseMaterial ...
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