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Constants ¶
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const ( TunnerClose = errors.Error("TunnerClose") InvalidInstruction = errors.Error("InvalidInstruction") )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GuacOptions ¶
type GuacOptions struct { ConnectionId string Protocol string Parameters map[string]string OptimalScreenWidth int OptimalScreenHeight int OptimalResolution int AudioMimetypes []string VideoMimetypes []string ImageMimetypes []string }
func NewGuacOptions ¶
func NewGuacOptions() *GuacOptions
type GuacamoleTunnel ¶
type GuacamoleTunnel struct {
// contains filtered or unexported fields
}
func NewGuacamoleTunnel ¶
func (*GuacamoleTunnel) Handshake ¶
func (self *GuacamoleTunnel) Handshake() error
func (*GuacamoleTunnel) ReadOne ¶
func (self *GuacamoleTunnel) ReadOne() (*Instruction, error)
func (*GuacamoleTunnel) Start ¶
func (self *GuacamoleTunnel) Start() error
func (*GuacamoleTunnel) Stop ¶
func (self *GuacamoleTunnel) Stop()
func (*GuacamoleTunnel) Wait ¶
func (self *GuacamoleTunnel) Wait() error
type Instruction ¶
func NewInstruction ¶
func NewInstruction(op string, args ...string) *Instruction
func (*Instruction) String ¶
func (i *Instruction) String() string
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