Documentation ¶
Index ¶
- type Context
- type FightPropMap
- type FightPropType
- type OpenStateMap
- type OpenStateType
- type Packet
- type Player
- func (p *Player) Avatar() *PlayerAvatar
- func (p *Player) Basic() *PlayerBasic
- func (p *Player) Item() *PlayerItem
- func (p *Player) Scene() *PlayerScene
- func (p *Player) SetBinary(binary *pb.PlayerDataBin)
- func (p *Player) SetPlayerBornData(ctx *Context, id uint32, name string) error
- func (p *Player) Social() *PlayerSocial
- type PlayerAvatar
- type PlayerBasic
- type PlayerItem
- type PlayerScene
- func (p *PlayerScene) GetPos() *pb.Vector
- func (p *PlayerScene) GetRot() *pb.Vector
- func (p *PlayerScene) SetPlayerBornData(ctx *Context, id uint32) error
- func (p *PlayerScene) SetPos(pos *pb.Vector) error
- func (p *PlayerScene) SetRot(rot *pb.Vector) error
- func (p *PlayerScene) SetSceneId(id uint32) error
- type PlayerSession
- func (s *PlayerSession) CheckComboToken(ctx context.Context, id int64, token string) (*store.Account, error)
- func (s *PlayerSession) CreatePlayer(ctx context.Context, id int64) (*store.Player, error)
- func (s *PlayerSession) GetPlayer() *Player
- func (s *PlayerSession) GetPlayerData(ctx context.Context, id int32) (*store.PlayerData, error)
- func (s *PlayerSession) Send(head *pb.PacketHead, body pb.ProtoMessage) error
- func (s *PlayerSession) SetPlayer(player *Player)
- func (s *PlayerSession) SetSeed(seed uint64)
- func (s *PlayerSession) TokenLogin(ctx context.Context, id int64, token string) (*Player, error)
- func (s *PlayerSession) UpdatePlayer(ctx context.Context) (*store.Player, error)
- type PlayerSocial
- type PropMap
- type PropType
- type Secret
- type Server
- func (s *Server) AsyncSendPlayerData(ctx *Context) error
- func (s *Server) AsyncSendSceneData(ctx *Context) error
- func (s *Server) Context(packet *Packet) *Context
- func (s *Server) HandleAddBackupAvatarTeamReq(ctx *Context, req *pb.AddBackupAvatarTeamReq) error
- func (s *Server) HandleAddBlacklistReq(ctx *Context, req *pb.AddBlacklistReq) error
- func (s *Server) HandleAdjustWorldLevelReq(ctx *Context, req *pb.AdjustWorldLevelReq) error
- func (s *Server) HandleAskAddFriendReq(ctx *Context, req *pb.AskAddFriendReq) error
- func (s *Server) HandleAvatarCardChangeReq(ctx *Context, req *pb.AvatarCardChangeReq) error
- func (s *Server) HandleAvatarChangeAnimHashReq(ctx *Context, req *pb.AvatarChangeAnimHashReq) error
- func (s *Server) HandleAvatarChangeCostumeReq(ctx *Context, req *pb.AvatarChangeCostumeReq) error
- func (s *Server) HandleAvatarChangeElementTypeReq(ctx *Context, req *pb.AvatarChangeElementTypeReq) error
- func (s *Server) HandleAvatarDieAnimationEndReq(ctx *Context, req *pb.AvatarDieAnimationEndReq) error
- func (s *Server) HandleAvatarExpeditionAllDataReq(ctx *Context, req *pb.AvatarExpeditionAllDataReq) error
- func (s *Server) HandleAvatarExpeditionCallBackReq(ctx *Context, req *pb.AvatarExpeditionCallBackReq) error
- func (s *Server) HandleAvatarExpeditionGetRewardReq(ctx *Context, req *pb.AvatarExpeditionGetRewardReq) error
- func (s *Server) HandleAvatarExpeditionStartReq(ctx *Context, req *pb.AvatarExpeditionStartReq) error
- func (s *Server) HandleAvatarFetterLevelRewardReq(ctx *Context, req *pb.AvatarFetterLevelRewardReq) error
- func (s *Server) HandleAvatarPromoteGetRewardReq(ctx *Context, req *pb.AvatarPromoteGetRewardReq) error
- func (s *Server) HandleAvatarPromoteReq(ctx *Context, req *pb.AvatarPromoteReq) error
- func (s *Server) HandleAvatarUpgradeReq(ctx *Context, req *pb.AvatarUpgradeReq) error
- func (s *Server) HandleAvatarWearFlycloakReq(ctx *Context, req *pb.AvatarWearFlycloakReq) error
- func (s *Server) HandleBackMyWorldReq(ctx *Context, req *pb.BackMyWorldReq) error
- func (s *Server) HandleBuyResinReq(ctx *Context, req *pb.BuyResinReq) error
- func (s *Server) HandleCalcWeaponUpgradeReturnItemsReq(ctx *Context, req *pb.CalcWeaponUpgradeReturnItemsReq) error
- func (s *Server) HandleChangeAvatarReq(ctx *Context, req *pb.ChangeAvatarReq) error
- func (s *Server) HandleChangeGameTimeReq(ctx *Context, req *pb.ChangeGameTimeReq) error
- func (s *Server) HandleChangeMpTeamAvatarReq(ctx *Context, req *pb.ChangeMpTeamAvatarReq) error
- func (s *Server) HandleChangeTeamNameReq(ctx *Context, req *pb.ChangeTeamNameReq) error
- func (s *Server) HandleChangeWorldToSingleModeReq(ctx *Context, req *pb.ChangeWorldToSingleModeReq) error
- func (s *Server) HandleCheckGroupReplacedReq(ctx *Context, req *pb.CheckGroupReplacedReq) error
- func (s *Server) HandleCheckSegmentCRCReq(ctx *Context, req *pb.CheckSegmentCRCReq) error
- func (s *Server) HandleChooseCurAvatarTeamReq(ctx *Context, req *pb.ChooseCurAvatarTeamReq) error
- func (s *Server) HandleClientTransmitReq(ctx *Context, req *pb.ClientTransmitReq) error
- func (s *Server) HandleCombineReq(ctx *Context, req *pb.CombineReq) error
- func (s *Server) HandleDailyTaskFilterCityReq(ctx *Context, req *pb.DailyTaskFilterCityReq) error
- func (s *Server) HandleDealAddFriendReq(ctx *Context, req *pb.DealAddFriendReq) error
- func (s *Server) HandleDelBackupAvatarTeamReq(ctx *Context, req *pb.DelBackupAvatarTeamReq) error
- func (s *Server) HandleDeleteFriendReq(ctx *Context, req *pb.DeleteFriendReq) error
- func (s *Server) HandleDestroyMaterialReq(ctx *Context, req *pb.DestroyMaterialReq) error
- func (s *Server) HandleDropItemReq(ctx *Context, req *pb.DropItemReq) error
- func (s *Server) HandleEnterSceneDoneReq(ctx *Context, req *pb.EnterSceneDoneReq) error
- func (s *Server) HandleEnterSceneReadyReq(ctx *Context, req *pb.EnterSceneReadyReq) error
- func (s *Server) HandleEnterWorldAreaReq(ctx *Context, req *pb.EnterWorldAreaReq) error
- func (s *Server) HandleEntityForceSyncReq(ctx *Context, req *pb.EntityForceSyncReq) error
- func (s *Server) HandleExecuteGadgetLuaReq(ctx *Context, req *pb.ExecuteGadgetLuaReq) error
- func (s *Server) HandleExecuteGroupTriggerReq(ctx *Context, req *pb.ExecuteGroupTriggerReq) error
- func (s *Server) HandleFocusAvatarReq(ctx *Context, req *pb.FocusAvatarReq) error
- func (s *Server) HandleForceAddPlayerFriendReq(ctx *Context, req *pb.ForceAddPlayerFriendReq) error
- func (s *Server) HandleForgeGetQueueDataReq(ctx *Context, req *pb.ForgeGetQueueDataReq) error
- func (s *Server) HandleForgeQueueManipulateReq(ctx *Context, req *pb.ForgeQueueManipulateReq) error
- func (s *Server) HandleForgeStartReq(ctx *Context, req *pb.ForgeStartReq) error
- func (s *Server) HandleGetAllUnlockNameCardReq(ctx *Context, req *pb.GetAllUnlockNameCardReq) error
- func (s *Server) HandleGetAreaExplorePointReq(ctx *Context, req *pb.GetAreaExplorePointReq) error
- func (s *Server) HandleGetChatEmojiCollectionReq(ctx *Context, req *pb.GetChatEmojiCollectionReq) error
- func (s *Server) HandleGetCompoundDataReq(ctx *Context, req *pb.GetCompoundDataReq) error
- func (s *Server) HandleGetDungeonEntryExploreConditionReq(ctx *Context, req *pb.GetDungeonEntryExploreConditionReq) error
- func (s *Server) HandleGetFriendShowAvatarInfoReq(ctx *Context, req *pb.GetFriendShowAvatarInfoReq) error
- func (s *Server) HandleGetFriendShowNameCardInfoReq(ctx *Context, req *pb.GetFriendShowNameCardInfoReq) error
- func (s *Server) HandleGetGameplayRecommendationReq(ctx *Context, req *pb.GetGameplayRecommendationReq) error
- func (s *Server) HandleGetMapAreaReq(ctx *Context, req *pb.GetMapAreaReq) error
- func (s *Server) HandleGetMapMarkTipsReq(ctx *Context, req *pb.GetMapMarkTipsReq) error
- func (s *Server) HandleGetNextResourceInfoReq(ctx *Context, req *pb.GetNextResourceInfoReq) error
- func (s *Server) HandleGetOnlinePlayerInfoReq(ctx *Context, req *pb.GetOnlinePlayerInfoReq) error
- func (s *Server) HandleGetOnlinePlayerListReq(ctx *Context, req *pb.GetOnlinePlayerListReq) error
- func (s *Server) HandleGetPlayerAskFriendListReq(ctx *Context, req *pb.GetPlayerAskFriendListReq) error
- func (s *Server) HandleGetPlayerBlacklistReq(ctx *Context, req *pb.GetPlayerBlacklistReq) error
- func (s *Server) HandleGetPlayerFriendListReq(ctx *Context, req *pb.GetPlayerFriendListReq) error
- func (s *Server) HandleGetPlayerSocialDetailReq(ctx *Context, req *pb.GetPlayerSocialDetailReq) error
- func (s *Server) HandleGetPlayerTokenReq(ctx *Context, req *pb.GetPlayerTokenReq) error
- func (s *Server) HandleGetRecentMpPlayerListReq(ctx *Context, req *pb.GetRecentMpPlayerListReq) error
- func (s *Server) HandleGetSceneAreaReq(ctx *Context, req *pb.GetSceneAreaReq) error
- func (s *Server) HandleGetScenePerformanceReq(ctx *Context, req *pb.GetScenePerformanceReq) error
- func (s *Server) HandleGetScenePointReq(ctx *Context, req *pb.GetScenePointReq) error
- func (s *Server) HandleGetWorldMpInfoReq(ctx *Context, req *pb.GetWorldMpInfoReq) error
- func (s *Server) HandleGmTalkReq(ctx *Context, req *pb.GmTalkReq) error
- func (s *Server) HandleItemGivingReq(ctx *Context, req *pb.ItemGivingReq) error
- func (s *Server) HandleItemRenameAvatarReq(ctx *Context, req *pb.ItemRenameAvatarReq) error
- func (s *Server) HandleJoinPlayerSceneReq(ctx *Context, req *pb.JoinPlayerSceneReq) error
- func (s *Server) HandleLeaveSceneReq(ctx *Context, req *pb.LeaveSceneReq) error
- func (s *Server) HandleLevelupCityReq(ctx *Context, req *pb.LevelupCityReq) error
- func (s *Server) HandleMarkMapReq(ctx *Context, req *pb.MarkMapReq) error
- func (s *Server) HandleMcoinExchangeHcoinReq(ctx *Context, req *pb.McoinExchangeHcoinReq) error
- func (s *Server) HandlePersistentDungeonSwitchAvatarReq(ctx *Context, req *pb.PersistentDungeonSwitchAvatarReq) error
- func (s *Server) HandlePersonalSceneJumpReq(ctx *Context, req *pb.PersonalSceneJumpReq) error
- func (s *Server) HandlePingReq(ctx *Context, req *pb.PingReq) error
- func (s *Server) HandlePlayerChatReq(ctx *Context, req *pb.PlayerChatReq) error
- func (s *Server) HandlePlayerCompoundMaterialBoostReq(ctx *Context, req *pb.PlayerCompoundMaterialBoostReq) error
- func (s *Server) HandlePlayerCompoundMaterialReq(ctx *Context, req *pb.PlayerCompoundMaterialReq) error
- func (s *Server) HandlePlayerCookArgsReq(ctx *Context, req *pb.PlayerCookArgsReq) error
- func (s *Server) HandlePlayerCookReq(ctx *Context, req *pb.PlayerCookReq) error
- func (s *Server) HandlePlayerForceExitReq(ctx *Context, req *pb.PlayerForceExitReq) error
- func (s *Server) HandlePlayerLoginReq(ctx *Context, req *pb.PlayerLoginReq) error
- func (s *Server) HandlePlayerLogoutReq(ctx *Context, req *pb.PlayerLogoutReq) error
- func (s *Server) HandlePlayerRandomCookReq(ctx *Context, req *pb.PlayerRandomCookReq) error
- func (s *Server) HandlePlayerReportReq(ctx *Context, req *pb.PlayerReportReq) error
- func (s *Server) HandlePlayerSetLanguageReq(ctx *Context, req *pb.PlayerSetLanguageReq) error
- func (s *Server) HandlePlayerSetPauseReq(ctx *Context, req *pb.PlayerSetPauseReq) error
- func (s *Server) HandlePostEnterSceneReq(ctx *Context, req *pb.PostEnterSceneReq) error
- func (s *Server) HandleReadNicknameAuditReq(ctx *Context, req *pb.ReadNicknameAuditReq) error
- func (s *Server) HandleReadSignatureAuditReq(ctx *Context, req *pb.ReadSignatureAuditReq) error
- func (s *Server) HandleRefreshBackgroundAvatarReq(ctx *Context, req *pb.RefreshBackgroundAvatarReq) error
- func (s *Server) HandleReliquaryDecomposeReq(ctx *Context, req *pb.ReliquaryDecomposeReq) error
- func (s *Server) HandleReliquaryPromoteReq(ctx *Context, req *pb.ReliquaryPromoteReq) error
- func (s *Server) HandleReliquaryUpgradeReq(ctx *Context, req *pb.ReliquaryUpgradeReq) error
- func (s *Server) HandleRemoveBlacklistReq(ctx *Context, req *pb.RemoveBlacklistReq) error
- func (s *Server) HandleSceneAvatarStaminaStepReq(ctx *Context, req *pb.SceneAvatarStaminaStepReq) error
- func (s *Server) HandleSceneCreateEntityReq(ctx *Context, req *pb.SceneCreateEntityReq) error
- func (s *Server) HandleSceneDestroyEntityReq(ctx *Context, req *pb.SceneDestroyEntityReq) error
- func (s *Server) HandleSceneEntitiesMovesReq(ctx *Context, req *pb.SceneEntitiesMovesReq) error
- func (s *Server) HandleSceneEntityDrownReq(ctx *Context, req *pb.SceneEntityDrownReq) error
- func (s *Server) HandleSceneEntityMoveReq(ctx *Context, req *pb.SceneEntityMoveReq) error
- func (s *Server) HandleSceneInitFinishReq(ctx *Context, req *pb.SceneInitFinishReq) error
- func (s *Server) HandleSceneKickPlayerReq(ctx *Context, req *pb.SceneKickPlayerReq) error
- func (s *Server) HandleSceneTransToPointReq(ctx *Context, req *pb.SceneTransToPointReq) error
- func (s *Server) HandleSceneWeatherForcastReq(ctx *Context, req *pb.SceneWeatherForcastReq) error
- func (s *Server) HandleSeeMonsterReq(ctx *Context, req *pb.SeeMonsterReq) error
- func (s *Server) HandleSetChatEmojiCollectionReq(ctx *Context, req *pb.SetChatEmojiCollectionReq) error
- func (s *Server) HandleSetEquipLockStateReq(ctx *Context, req *pb.SetEquipLockStateReq) error
- func (s *Server) HandleSetFriendRemarkNameReq(ctx *Context, req *pb.SetFriendRemarkNameReq) error
- func (s *Server) HandleSetIsAutoUnlockSpecificEquipReq(ctx *Context, req *pb.SetIsAutoUnlockSpecificEquipReq) error
- func (s *Server) HandleSetNameCardReq(ctx *Context, req *pb.SetNameCardReq) error
- func (s *Server) HandleSetOpenStateReq(ctx *Context, req *pb.SetOpenStateReq) error
- func (s *Server) HandleSetPlayerBirthdayReq(ctx *Context, req *pb.SetPlayerBirthdayReq) error
- func (s *Server) HandleSetPlayerBornDataReq(ctx *Context, req *pb.SetPlayerBornDataReq) error
- func (s *Server) HandleSetPlayerHeadImageReq(ctx *Context, req *pb.SetPlayerHeadImageReq) error
- func (s *Server) HandleSetPlayerNameReq(ctx *Context, req *pb.SetPlayerNameReq) error
- func (s *Server) HandleSetPlayerPropReq(ctx *Context, req *pb.SetPlayerPropReq) error
- func (s *Server) HandleSetPlayerSignatureReq(ctx *Context, req *pb.SetPlayerSignatureReq) error
- func (s *Server) HandleSetSceneWeatherAreaReq(ctx *Context, req *pb.SetSceneWeatherAreaReq) error
- func (s *Server) HandleSetUpAvatarTeamReq(ctx *Context, req *pb.SetUpAvatarTeamReq) error
- func (s *Server) HandleSpringUseReq(ctx *Context, req *pb.SpringUseReq) error
- func (s *Server) HandleTakeBackGivingItemReq(ctx *Context, req *pb.TakeBackGivingItemReq) error
- func (s *Server) HandleTakeCompoundOutputReq(ctx *Context, req *pb.TakeCompoundOutputReq) error
- func (s *Server) HandleTakeFirstShareRewardReq(ctx *Context, req *pb.TakeFirstShareRewardReq) error
- func (s *Server) HandleTakeMaterialDeleteReturnReq(ctx *Context, req *pb.TakeMaterialDeleteReturnReq) error
- func (s *Server) HandleTakePlayerLevelRewardReq(ctx *Context, req *pb.TakePlayerLevelRewardReq) error
- func (s *Server) HandleTakeoffEquipReq(ctx *Context, req *pb.TakeoffEquipReq) error
- func (s *Server) HandleUnlockTransPointReq(ctx *Context, req *pb.UnlockTransPointReq) error
- func (s *Server) HandleUpdatePS4BlockListReq(ctx *Context, req *pb.UpdatePS4BlockListReq) error
- func (s *Server) HandleUpdatePS4FriendListReq(ctx *Context, req *pb.UpdatePS4FriendListReq) error
- func (s *Server) HandleUpdatePlayerShowAvatarListReq(ctx *Context, req *pb.UpdatePlayerShowAvatarListReq) error
- func (s *Server) HandleUpdatePlayerShowNameCardListReq(ctx *Context, req *pb.UpdatePlayerShowNameCardListReq) error
- func (s *Server) HandleUseItemReq(ctx *Context, req *pb.UseItemReq) error
- func (s *Server) HandleWeaponAwakenReq(ctx *Context, req *pb.WeaponAwakenReq) error
- func (s *Server) HandleWeaponPromoteReq(ctx *Context, req *pb.WeaponPromoteReq) error
- func (s *Server) HandleWeaponUpgradeReq(ctx *Context, req *pb.WeaponUpgradeReq) error
- func (s *Server) HandleWearEquipReq(ctx *Context, req *pb.WearEquipReq) error
- func (s *Server) HandleWidgetQuickHitTreeReq(ctx *Context, req *pb.WidgetQuickHitTreeReq) error
- func (s *Server) HandleWorldPlayerReviveReq(ctx *Context, req *pb.WorldPlayerReviveReq) error
- func (s *Server) LoadSecret() error
- func (s *Server) Send(ctx *Context, message pb.ProtoMessage) error
- func (s *Server) SendAddBackupAvatarTeamRsp(ctx *Context) error
- func (s *Server) SendAddBlacklistRsp(ctx *Context) error
- func (s *Server) SendAddFriendNotify(ctx *Context) error
- func (s *Server) SendAddNoGachaAvatarCardNotify(ctx *Context) error
- func (s *Server) SendAddRandTaskInfoNotify(ctx *Context) error
- func (s *Server) SendAddSeenMonsterNotify(ctx *Context) error
- func (s *Server) SendAdjustWorldLevelRsp(ctx *Context) error
- func (s *Server) SendAllMarkPointNotify(ctx *Context) error
- func (s *Server) SendAllSeenMonsterNotify(ctx *Context) error
- func (s *Server) SendAntiAddictNotify(ctx *Context) error
- func (s *Server) SendAreaPlayInfoNotify(ctx *Context) error
- func (s *Server) SendAskAddFriendNotify(ctx *Context) error
- func (s *Server) SendAskAddFriendRsp(ctx *Context) error
- func (s *Server) SendAvatarAddNotify(ctx *Context) error
- func (s *Server) SendAvatarCardChangeRsp(ctx *Context) error
- func (s *Server) SendAvatarChangeAnimHashRsp(ctx *Context) error
- func (s *Server) SendAvatarChangeCostumeNotify(ctx *Context) error
- func (s *Server) SendAvatarChangeCostumeRsp(ctx *Context) error
- func (s *Server) SendAvatarChangeElementTypeRsp(ctx *Context) error
- func (s *Server) SendAvatarDataNotify(ctx *Context) (err error)
- func (s *Server) SendAvatarDelNotify(ctx *Context) error
- func (s *Server) SendAvatarDieAnimationEndRsp(ctx *Context) error
- func (s *Server) SendAvatarEquipAffixStartNotify(ctx *Context) error
- func (s *Server) SendAvatarEquipChangeNotify(ctx *Context) error
- func (s *Server) SendAvatarExpeditionAllDataRsp(ctx *Context) error
- func (s *Server) SendAvatarExpeditionCallBackRsp(ctx *Context) error
- func (s *Server) SendAvatarExpeditionDataNotify(ctx *Context) error
- func (s *Server) SendAvatarExpeditionGetRewardRsp(ctx *Context) error
- func (s *Server) SendAvatarExpeditionStartRsp(ctx *Context) error
- func (s *Server) SendAvatarFetterDataNotify(ctx *Context) error
- func (s *Server) SendAvatarFetterLevelRewardRsp(ctx *Context) error
- func (s *Server) SendAvatarFlycloakChangeNotify(ctx *Context) error
- func (s *Server) SendAvatarFollowRouteNotify(ctx *Context) error
- func (s *Server) SendAvatarGainCostumeNotify(ctx *Context) error
- func (s *Server) SendAvatarGainFlycloakNotify(ctx *Context) error
- func (s *Server) SendAvatarPromoteGetRewardRsp(ctx *Context) error
- func (s *Server) SendAvatarPromoteRsp(ctx *Context) error
- func (s *Server) SendAvatarRenameInfoNotify(ctx *Context) error
- func (s *Server) SendAvatarSatiationDataNotify(ctx *Context) error
- func (s *Server) SendAvatarTeamAllDataNotify(ctx *Context) error
- func (s *Server) SendAvatarTeamUpdateNotify(ctx *Context) error
- func (s *Server) SendAvatarUpgradeRsp(ctx *Context) error
- func (s *Server) SendAvatarWearFlycloakRsp(ctx *Context) error
- func (s *Server) SendBackMyWorldRsp(ctx *Context) error
- func (s *Server) SendBeginCameraSceneLookNotify(ctx *Context) error
- func (s *Server) SendBeginCameraSceneLookWithTemplateNotify(ctx *Context) error
- func (s *Server) SendBuyResinRsp(ctx *Context) error
- func (s *Server) SendCalcWeaponUpgradeReturnItemsRsp(ctx *Context) error
- func (s *Server) SendChangeAvatarRsp(ctx *Context) error
- func (s *Server) SendChangeGameTimeRsp(ctx *Context) error
- func (s *Server) SendChangeMpTeamAvatarRsp(ctx *Context) error
- func (s *Server) SendChangeServerGlobalValueNotify(ctx *Context) error
- func (s *Server) SendChangeTeamNameRsp(ctx *Context) error
- func (s *Server) SendChangeWorldToSingleModeNotify(ctx *Context) error
- func (s *Server) SendChangeWorldToSingleModeRsp(ctx *Context) error
- func (s *Server) SendChatHistoryNotify(ctx *Context) error
- func (s *Server) SendCheckAddItemExceedLimitNotify(ctx *Context) error
- func (s *Server) SendCheckGroupReplacedRsp(ctx *Context) error
- func (s *Server) SendCheckSegmentCRCNotify(ctx *Context) error
- func (s *Server) SendChooseCurAvatarTeamRsp(ctx *Context) error
- func (s *Server) SendClientBulletCreateNotify(ctx *Context) error
- func (s *Server) SendClientHashDebugNotify(ctx *Context) error
- func (s *Server) SendClientLoadingCostumeVerificationNotify(ctx *Context) error
- func (s *Server) SendClientLockGameTimeNotify(ctx *Context) error
- func (s *Server) SendClientPauseNotify(ctx *Context) error
- func (s *Server) SendClientReconnectNotify(ctx *Context) error
- func (s *Server) SendClientReportNotify(ctx *Context) error
- func (s *Server) SendClientScriptEventNotify(ctx *Context) error
- func (s *Server) SendClientTransmitRsp(ctx *Context) error
- func (s *Server) SendClientTriggerEventNotify(ctx *Context) error
- func (s *Server) SendCloseCommonTipsNotify(ctx *Context) error
- func (s *Server) SendClosedItemNotify(ctx *Context) error
- func (s *Server) SendCombineDataNotify(ctx *Context) error
- func (s *Server) SendCombineFormulaDataNotify(ctx *Context) error
- func (s *Server) SendCombineRsp(ctx *Context) error
- func (s *Server) SendCompoundDataNotify(ctx *Context) error
- func (s *Server) SendCompoundUnlockNotify(ctx *Context) error
- func (s *Server) SendCookDataNotify(ctx *Context) error
- func (s *Server) SendCookGradeDataNotify(ctx *Context) error
- func (s *Server) SendCookRecipeDataNotify(ctx *Context) error
- func (s *Server) SendCutSceneBeginNotify(ctx *Context) error
- func (s *Server) SendCutSceneEndNotify(ctx *Context) error
- func (s *Server) SendCutSceneFinishNotify(ctx *Context) error
- func (s *Server) SendDailyTaskDataNotify(ctx *Context) error
- func (s *Server) SendDailyTaskFilterCityRsp(ctx *Context) error
- func (s *Server) SendDailyTaskProgressNotify(ctx *Context) error
- func (s *Server) SendDailyTaskScoreRewardNotify(ctx *Context) error
- func (s *Server) SendDailyTaskUnlockedCitiesNotify(ctx *Context) error
- func (s *Server) SendDataResVersionNotify(ctx *Context) error
- func (s *Server) SendDealAddFriendRsp(ctx *Context) error
- func (s *Server) SendDeathZoneObserveNotify(ctx *Context) error
- func (s *Server) SendDelBackupAvatarTeamRsp(ctx *Context) error
- func (s *Server) SendDelScenePlayTeamEntityNotify(ctx *Context) error
- func (s *Server) SendDeleteFriendNotify(ctx *Context) error
- func (s *Server) SendDeleteFriendRsp(ctx *Context) error
- func (s *Server) SendDestroyMaterialRsp(ctx *Context) error
- func (s *Server) SendDoSetPlayerBornDataNotify(ctx *Context) error
- func (s *Server) SendDropHintNotify(ctx *Context) error
- func (s *Server) SendDropItemRsp(ctx *Context) error
- func (s *Server) SendDungeonEntryToBeExploreNotify(ctx *Context) error
- func (s *Server) SendEchoNotify(ctx *Context) error
- func (s *Server) SendEndCameraSceneLookNotify(ctx *Context) error
- func (s *Server) SendEnterSceneDoneRsp(ctx *Context, token uint32) error
- func (s *Server) SendEnterScenePeerNotify(ctx *Context, token uint32) error
- func (s *Server) SendEnterSceneReadyRsp(ctx *Context, token uint32) error
- func (s *Server) SendEnterSceneWeatherAreaNotify(ctx *Context) error
- func (s *Server) SendEnterTransPointRegionNotify(ctx *Context) error
- func (s *Server) SendEnterWorldAreaRsp(ctx *Context, typ, id uint32) error
- func (s *Server) SendEntityConfigHashNotify(ctx *Context) error
- func (s *Server) SendEntityForceSyncRsp(ctx *Context) error
- func (s *Server) SendEntityJumpNotify(ctx *Context) error
- func (s *Server) SendEntityMoveRoomNotify(ctx *Context) error
- func (s *Server) SendEntityTagChangeNotify(ctx *Context) error
- func (s *Server) SendExclusiveRuleNotify(ctx *Context) error
- func (s *Server) SendExecuteGadgetLuaRsp(ctx *Context) error
- func (s *Server) SendExecuteGroupTriggerRsp(ctx *Context) error
- func (s *Server) SendExitSceneWeatherAreaNotify(ctx *Context) error
- func (s *Server) SendExitTransPointRegionNotify(ctx *Context) error
- func (s *Server) SendFocusAvatarRsp(ctx *Context) error
- func (s *Server) SendForceAddPlayerFriendRsp(ctx *Context) error
- func (s *Server) SendForceDragAvatarNotify(ctx *Context) error
- func (s *Server) SendForceDragBackTransferNotify(ctx *Context) error
- func (s *Server) SendForgeDataNotify(ctx *Context) error
- func (s *Server) SendForgeFormulaDataNotify(ctx *Context) error
- func (s *Server) SendForgeGetQueueDataRsp(ctx *Context) error
- func (s *Server) SendForgeQueueDataNotify(ctx *Context) error
- func (s *Server) SendForgeQueueManipulateRsp(ctx *Context) error
- func (s *Server) SendForgeStartRsp(ctx *Context) error
- func (s *Server) SendFriendInfoChangeNotify(ctx *Context) error
- func (s *Server) SendFunc(ctx *Context, message pb.ProtoMessage) func(ctx *Context) error
- func (s *Server) SendGetAllUnlockNameCardRsp(ctx *Context) error
- func (s *Server) SendGetAreaExplorePointRsp(ctx *Context) error
- func (s *Server) SendGetChatEmojiCollectionRsp(ctx *Context) error
- func (s *Server) SendGetCompoundDataRsp(ctx *Context) error
- func (s *Server) SendGetDungeonEntryExploreConditionRsp(ctx *Context) error
- func (s *Server) SendGetFriendShowAvatarInfoRsp(ctx *Context) error
- func (s *Server) SendGetFriendShowNameCardInfoRsp(ctx *Context) error
- func (s *Server) SendGetGameplayRecommendationRsp(ctx *Context) error
- func (s *Server) SendGetMapAreaRsp(ctx *Context) error
- func (s *Server) SendGetMapMarkTipsRsp(ctx *Context) error
- func (s *Server) SendGetNextResourceInfoRsp(ctx *Context) error
- func (s *Server) SendGetOnlinePlayerInfoRsp(ctx *Context) error
- func (s *Server) SendGetOnlinePlayerListRsp(ctx *Context) error
- func (s *Server) SendGetPlayerAskFriendListRsp(ctx *Context) error
- func (s *Server) SendGetPlayerBlacklistRsp(ctx *Context) error
- func (s *Server) SendGetPlayerFriendListRsp(ctx *Context) error
- func (s *Server) SendGetPlayerSocialDetailRsp(ctx *Context, id uint32) error
- func (s *Server) SendGetPlayerTokenRsp(ctx *Context, clientSeed uint64, keyID uint32) error
- func (s *Server) SendGetRecentMpPlayerListRsp(ctx *Context) error
- func (s *Server) SendGetSceneAreaRsp(ctx *Context, sceneId, belongId uint32) error
- func (s *Server) SendGetScenePerformanceRsp(ctx *Context) error
- func (s *Server) SendGetScenePointRsp(ctx *Context, sceneId, belongId uint32) error
- func (s *Server) SendGetWorldMpInfoRsp(ctx *Context) error
- func (s *Server) SendGivingRecordChangeNotify(ctx *Context) error
- func (s *Server) SendGivingRecordNotify(ctx *Context) error
- func (s *Server) SendGmTalkNotify(ctx *Context) error
- func (s *Server) SendGmTalkRsp(ctx *Context) error
- func (s *Server) SendGrantRewardNotify(ctx *Context) error
- func (s *Server) SendGroupSuiteNotify(ctx *Context) error
- func (s *Server) SendGroupUnloadNotify(ctx *Context) error
- func (s *Server) SendGuestBeginEnterSceneNotify(ctx *Context) error
- func (s *Server) SendGuestPostEnterSceneNotify(ctx *Context) error
- func (s *Server) SendHitClientTrivialNotify(ctx *Context) error
- func (s *Server) SendHitTreeNotify(ctx *Context) error
- func (s *Server) SendItemAddHintNotify(ctx *Context) error
- func (s *Server) SendItemCdGroupTimeNotify(ctx *Context) error
- func (s *Server) SendItemGivingRsp(ctx *Context) error
- func (s *Server) SendItemRenameAvatarRsp(ctx *Context) error
- func (s *Server) SendJoinPlayerFailNotify(ctx *Context) error
- func (s *Server) SendJoinPlayerSceneRsp(ctx *Context) error
- func (s *Server) SendKeepAliveNotify(ctx *Context) error
- func (s *Server) SendLastPacketPrintNotify(ctx *Context) error
- func (s *Server) SendLeaveSceneRsp(ctx *Context) error
- func (s *Server) SendLeaveWorldNotify(ctx *Context) error
- func (s *Server) SendLevelTagDataNotify(ctx *Context) error
- func (s *Server) SendLevelupCityRsp(ctx *Context) error
- func (s *Server) SendLuaEnvironmentEffectNotify(ctx *Context) error
- func (s *Server) SendMapAreaChangeNotify(ctx *Context) error
- func (s *Server) SendMarkEntityInMinMapNotify(ctx *Context) error
- func (s *Server) SendMarkMapRsp(ctx *Context, pos *pb.Vector) error
- func (s *Server) SendMaterialDeleteReturnNotify(ctx *Context) error
- func (s *Server) SendMaterialDeleteUpdateNotify(ctx *Context) error
- func (s *Server) SendMcoinExchangeHcoinRsp(ctx *Context) error
- func (s *Server) SendMonsterAIConfigHashNotify(ctx *Context) error
- func (s *Server) SendMonsterPointArrayRouteUpdateNotify(ctx *Context) error
- func (s *Server) SendNicknameAuditConfigNotify(ctx *Context) error
- func (s *Server) SendOpenStateChangeNotify(ctx *Context, key, value uint32) error
- func (s *Server) SendOpenStateUpdateNotify(ctx *Context) error
- func (s *Server) SendPSNBlackListNotify(ctx *Context) error
- func (s *Server) SendPSNFriendListNotify(ctx *Context) error
- func (s *Server) SendPersistentDungeonSwitchAvatarRsp(ctx *Context) error
- func (s *Server) SendPersonalSceneJumpRsp(ctx *Context) error
- func (s *Server) SendPingRsp(ctx *Context, clientTime uint32) error
- func (s *Server) SendPlatformChangeRouteNotify(ctx *Context) error
- func (s *Server) SendPlatformStartRouteNotify(ctx *Context) error
- func (s *Server) SendPlatformStopRouteNotify(ctx *Context) error
- func (s *Server) SendPlayerChatCDNotify(ctx *Context) error
- func (s *Server) SendPlayerChatNotify(ctx *Context) error
- func (s *Server) SendPlayerChatRsp(ctx *Context) error
- func (s *Server) SendPlayerCompoundMaterialBoostRsp(ctx *Context) error
- func (s *Server) SendPlayerCompoundMaterialRsp(ctx *Context) error
- func (s *Server) SendPlayerCookArgsRsp(ctx *Context) error
- func (s *Server) SendPlayerCookRsp(ctx *Context) error
- func (s *Server) SendPlayerDataNotify(ctx *Context) error
- func (s *Server) SendPlayerEnterSceneInfoNotify(ctx *Context) error
- func (s *Server) SendPlayerEnterSceneNotify(ctx *Context) error
- func (s *Server) SendPlayerEyePointStateNotify(ctx *Context) error
- func (s *Server) SendPlayerForceExitRsp(ctx *Context) error
- func (s *Server) SendPlayerGameTimeByLuaNotify(ctx *Context) error
- func (s *Server) SendPlayerGameTimeNotify(ctx *Context) error
- func (s *Server) SendPlayerInjectFixNotify(ctx *Context) error
- func (s *Server) SendPlayerIpRegionNotify(ctx *Context) error
- func (s *Server) SendPlayerLevelRewardUpdateNotify(ctx *Context) error
- func (s *Server) SendPlayerLoginRsp(ctx *Context) error
- func (s *Server) SendPlayerLogoutNotify(ctx *Context) error
- func (s *Server) SendPlayerLogoutRsp(ctx *Context) error
- func (s *Server) SendPlayerLuaShellNotify(ctx *Context) error
- func (s *Server) SendPlayerNicknameAuditDataNotify(ctx *Context) error
- func (s *Server) SendPlayerNicknameNotify(ctx *Context) error
- func (s *Server) SendPlayerPropChangeNotify(ctx *Context) error
- func (s *Server) SendPlayerPropNotify(ctx *Context) error
- func (s *Server) SendPlayerRandomCookRsp(ctx *Context) error
- func (s *Server) SendPlayerReportRsp(ctx *Context) error
- func (s *Server) SendPlayerSetLanguageRsp(ctx *Context) error
- func (s *Server) SendPlayerSetPauseRsp(ctx *Context, paused bool) error
- func (s *Server) SendPlayerSignatureAuditDataNotify(ctx *Context) error
- func (s *Server) SendPlayerSignatureNotify(ctx *Context) error
- func (s *Server) SendPlayerStoreNotify(ctx *Context) error
- func (s *Server) SendPlayerTimeNotify(ctx *Context) error
- func (s *Server) SendPlayerWorldSceneInfoListNotify(ctx *Context) error
- func (s *Server) SendPostEnterSceneRsp(ctx *Context, token uint32) error
- func (s *Server) SendProfilePictureChangeNotify(ctx *Context) error
- func (s *Server) SendReadNicknameAuditRsp(ctx *Context) error
- func (s *Server) SendReadSignatureAuditRsp(ctx *Context) error
- func (s *Server) SendRefreshBackgroundAvatarRsp(ctx *Context) error
- func (s *Server) SendRefreshEntityAuthNotify(ctx *Context) error
- func (s *Server) SendReliquaryDecomposeRsp(ctx *Context) error
- func (s *Server) SendReliquaryFilterStateNotify(ctx *Context) error
- func (s *Server) SendReliquaryFilterStateSaveNotify(ctx *Context) error
- func (s *Server) SendReliquaryPromoteRsp(ctx *Context) error
- func (s *Server) SendReliquaryUpgradeRsp(ctx *Context) error
- func (s *Server) SendRemoveBlacklistRsp(ctx *Context) error
- func (s *Server) SendRemoveRandTaskInfoNotify(ctx *Context) error
- func (s *Server) SendResinChangeNotify(ctx *Context) error
- func (s *Server) SendRobotPushPlayerDataNotify(ctx *Context) error
- func (s *Server) SendSceneAreaUnlockNotify(ctx *Context) error
- func (s *Server) SendSceneAreaWeatherNotify(ctx *Context) error
- func (s *Server) SendSceneAudioNotify(ctx *Context) error
- func (s *Server) SendSceneAvatarStaminaStepRsp(ctx *Context) error
- func (s *Server) SendSceneCreateEntityRsp(ctx *Context) error
- func (s *Server) SendSceneDataNotify(ctx *Context) error
- func (s *Server) SendSceneDestroyEntityRsp(ctx *Context) error
- func (s *Server) SendSceneEntitiesMoveCombineNotify(ctx *Context) error
- func (s *Server) SendSceneEntitiesMovesRsp(ctx *Context) error
- func (s *Server) SendSceneEntityAppearNotify(ctx *Context, appearType pb.VisionType, entityList ...*pb.SceneEntityInfo) error
- func (s *Server) SendSceneEntityDisappearNotify(ctx *Context, disappearType pb.VisionType, entityList ...uint32) error
- func (s *Server) SendSceneEntityDrownRsp(ctx *Context) error
- func (s *Server) SendSceneEntityMoveNotify(ctx *Context) error
- func (s *Server) SendSceneEntityMoveRsp(ctx *Context) error
- func (s *Server) SendSceneEntityUpdateNotify(ctx *Context) error
- func (s *Server) SendSceneForceLockNotify(ctx *Context) error
- func (s *Server) SendSceneForceUnlockNotify(ctx *Context) error
- func (s *Server) SendSceneInitFinishRsp(ctx *Context, token uint32) error
- func (s *Server) SendSceneKickPlayerNotify(ctx *Context) error
- func (s *Server) SendSceneKickPlayerRsp(ctx *Context) error
- func (s *Server) SendScenePlayerBackgroundAvatarRefreshNotify(ctx *Context) error
- func (s *Server) SendScenePlayerInfoNotify(ctx *Context) error
- func (s *Server) SendScenePlayerLocationNotify(ctx *Context, notify *pb.ScenePlayerLocationNotify) error
- func (s *Server) SendScenePlayerSoundNotify(ctx *Context) error
- func (s *Server) SendScenePointUnlockNotify(ctx *Context) error
- func (s *Server) SendSceneRouteChangeNotify(ctx *Context) error
- func (s *Server) SendSceneTeamUpdateNotify(ctx *Context) error
- func (s *Server) SendSceneTimeNotify(ctx *Context) error
- func (s *Server) SendSceneTransToPointRsp(ctx *Context) error
- func (s *Server) SendSceneWeatherForcastRsp(ctx *Context) error
- func (s *Server) SendSealBattleBeginNotify(ctx *Context) error
- func (s *Server) SendSealBattleEndNotify(ctx *Context) error
- func (s *Server) SendSealBattleProgressNotify(ctx *Context) error
- func (s *Server) SendSeeMonsterRsp(ctx *Context) error
- func (s *Server) SendServerDisconnectClientNotify(ctx *Context) error
- func (s *Server) SendServerLogNotify(ctx *Context) error
- func (s *Server) SendServerTimeNotify(ctx *Context) error
- func (s *Server) SendSetChatEmojiCollectionRsp(ctx *Context) error
- func (s *Server) SendSetEntityClientDataNotify(ctx *Context) error
- func (s *Server) SendSetEquipLockStateRsp(ctx *Context) error
- func (s *Server) SendSetFriendRemarkNameRsp(ctx *Context) error
- func (s *Server) SendSetIsAutoUnlockSpecificEquipRsp(ctx *Context) error
- func (s *Server) SendSetNameCardRsp(ctx *Context) error
- func (s *Server) SendSetOpenStateRsp(ctx *Context, key, value uint32) error
- func (s *Server) SendSetPlayerBirthdayRsp(ctx *Context, birthday *pb.Birthday) error
- func (s *Server) SendSetPlayerBornDataRsp(ctx *Context) error
- func (s *Server) SendSetPlayerHeadImageRsp(ctx *Context) error
- func (s *Server) SendSetPlayerNameRsp(ctx *Context, name string) error
- func (s *Server) SendSetPlayerPropRsp(ctx *Context) error
- func (s *Server) SendSetPlayerSignatureRsp(ctx *Context, signature string) error
- func (s *Server) SendSetSceneWeatherAreaRsp(ctx *Context) error
- func (s *Server) SendSetUpAvatarTeamRsp(ctx *Context) error
- func (s *Server) SendShowClientGuideNotify(ctx *Context) error
- func (s *Server) SendShowClientTutorialNotify(ctx *Context) error
- func (s *Server) SendShowCommonTipsNotify(ctx *Context) error
- func (s *Server) SendShowMessageNotify(ctx *Context) error
- func (s *Server) SendShowTemplateReminderNotify(ctx *Context) error
- func (s *Server) SendSignatureAuditConfigNotify(ctx *Context) error
- func (s *Server) SendSocialDataNotify(ctx *Context) error
- func (s *Server) SendSpringUseRsp(ctx *Context) error
- func (s *Server) SendStopReminderNotify(ctx *Context) error
- func (s *Server) SendStoreItemChangeNotify(ctx *Context) error
- func (s *Server) SendStoreItemDelNotify(ctx *Context) error
- func (s *Server) SendStoreWeightLimitNotify(ctx *Context) error
- func (s *Server) SendSyncScenePlayTeamEntityNotify(ctx *Context) error
- func (s *Server) SendTakeBackGivingItemRsp(ctx *Context) error
- func (s *Server) SendTakeCompoundOutputRsp(ctx *Context) error
- func (s *Server) SendTakeFirstShareRewardRsp(ctx *Context) error
- func (s *Server) SendTakeMaterialDeleteReturnRsp(ctx *Context) error
- func (s *Server) SendTakePlayerLevelRewardRsp(ctx *Context) error
- func (s *Server) SendTakeoffEquipRsp(ctx *Context) error
- func (s *Server) SendTaskVarNotify(ctx *Context) error
- func (s *Server) SendUnfreezeGroupLimitNotify(ctx *Context) error
- func (s *Server) SendUnionCmdNotify(ctx *Context) error
- func (s *Server) SendUnlockNameCardNotify(ctx *Context) error
- func (s *Server) SendUnlockTransPointRsp(ctx *Context) error
- func (s *Server) SendUnmarkEntityInMinMapNotify(ctx *Context) error
- func (s *Server) SendUpdatePS4BlockListRsp(ctx *Context) error
- func (s *Server) SendUpdatePS4FriendListNotify(ctx *Context) error
- func (s *Server) SendUpdatePS4FriendListRsp(ctx *Context) error
- func (s *Server) SendUpdatePlayerShowAvatarListRsp(ctx *Context) error
- func (s *Server) SendUpdatePlayerShowNameCardListRsp(ctx *Context) error
- func (s *Server) SendUpdateRedPointNotify(ctx *Context) error
- func (s *Server) SendUseItemRsp(ctx *Context) error
- func (s *Server) SendWeaponAwakenRsp(ctx *Context) error
- func (s *Server) SendWeaponPromoteRsp(ctx *Context) error
- func (s *Server) SendWeaponUpgradeRsp(ctx *Context) error
- func (s *Server) SendWearEquipRsp(ctx *Context) error
- func (s *Server) SendWidgetQuickHitTreeRsp(ctx *Context) error
- func (s *Server) SendWorldChestOpenNotify(ctx *Context) error
- func (s *Server) SendWorldDataNotify(ctx *Context) error
- func (s *Server) SendWorldOwnerDailyTaskNotify(ctx *Context) error
- func (s *Server) SendWorldPlayerDieNotify(ctx *Context) error
- func (s *Server) SendWorldPlayerInfoNotify(ctx *Context) error
- func (s *Server) SendWorldPlayerLocationNotify(ctx *Context) error
- func (s *Server) SendWorldPlayerRTTNotify(ctx *Context) error
- func (s *Server) SendWorldPlayerReviveRsp(ctx *Context) error
- func (s *Server) Shutdown(ctx context.Context) error
- func (s *Server) Start() error
- func (s *Server) Store() *store.Store
- type UnionCmd
- type UnionCmdNotify
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Context ¶
func (*Context) GetSceneToken ¶
func (*Context) Session ¶
func (ctx *Context) Session() *PlayerSession
func (*Context) SetSceneToken ¶
type FightPropMap ¶
type FightPropMap map[FightPropType]float32
func (FightPropMap) ToFightPropList ¶
func (x FightPropMap) ToFightPropList() []*pb.FightPropPair
func (FightPropMap) ToFightPropMap ¶
func (x FightPropMap) ToFightPropMap() map[uint32]float32
type FightPropType ¶
type FightPropType = uint32
const ( FightPropType_FIGHT_PROP_NONE FightPropType = 0 FightPropType_FIGHT_PROP_BASE_HP FightPropType = 1 FightPropType_FIGHT_PROP_HP FightPropType = 2 FightPropType_FIGHT_PROP_HP_PERCENT FightPropType = 3 FightPropType_FIGHT_PROP_BASE_ATTACK FightPropType = 4 FightPropType_FIGHT_PROP_ATTACK FightPropType = 5 FightPropType_FIGHT_PROP_ATTACK_PERCENT FightPropType = 6 FightPropType_FIGHT_PROP_BASE_DEFENSE FightPropType = 7 FightPropType_FIGHT_PROP_DEFENSE FightPropType = 8 FightPropType_FIGHT_PROP_DEFENSE_PERCENT FightPropType = 9 FightPropType_FIGHT_PROP_BASE_SPEED FightPropType = 10 FightPropType_FIGHT_PROP_SPEED_PERCENT FightPropType = 11 FightPropType_FIGHT_PROP_HP_MP_PERCENT FightPropType = 12 FightPropType_FIGHT_PROP_ATTACK_MP_PERCENT FightPropType = 13 FightPropType_FIGHT_PROP_CRITICAL FightPropType = 20 FightPropType_FIGHT_PROP_ANTI_CRITICAL FightPropType = 21 FightPropType_FIGHT_PROP_CRITICAL_HURT FightPropType = 22 FightPropType_FIGHT_PROP_CHARGE_EFFICIENCY FightPropType = 23 FightPropType_FIGHT_PROP_ADD_HURT FightPropType = 24 FightPropType_FIGHT_PROP_SUB_HURT FightPropType = 25 FightPropType_FIGHT_PROP_HEAL_ADD FightPropType = 26 FightPropType_FIGHT_PROP_HEALED_ADD FightPropType = 27 FightPropType_FIGHT_PROP_ELEMENT_MASTERY FightPropType = 28 FightPropType_FIGHT_PROP_PHYSICAL_SUB_HURT FightPropType = 29 FightPropType_FIGHT_PROP_PHYSICAL_ADD_HURT FightPropType = 30 FightPropType_FIGHT_PROP_DEFENCE_IGNORE_RATIO FightPropType = 31 FightPropType_FIGHT_PROP_DEFENCE_IGNORE_DELTA FightPropType = 32 FightPropType_FIGHT_PROP_FIRE_ADD_HURT FightPropType = 40 FightPropType_FIGHT_PROP_ELEC_ADD_HURT FightPropType = 41 FightPropType_FIGHT_PROP_WATER_ADD_HURT FightPropType = 42 FightPropType_FIGHT_PROP_GRASS_ADD_HURT FightPropType = 43 FightPropType_FIGHT_PROP_WIND_ADD_HURT FightPropType = 44 FightPropType_FIGHT_PROP_ROCK_ADD_HURT FightPropType = 45 FightPropType_FIGHT_PROP_ICE_ADD_HURT FightPropType = 46 FightPropType_FIGHT_PROP_HIT_HEAD_ADD_HURT FightPropType = 47 FightPropType_FIGHT_PROP_FIRE_SUB_HURT FightPropType = 50 FightPropType_FIGHT_PROP_ELEC_SUB_HURT FightPropType = 51 FightPropType_FIGHT_PROP_WATER_SUB_HURT FightPropType = 52 FightPropType_FIGHT_PROP_GRASS_SUB_HURT FightPropType = 53 FightPropType_FIGHT_PROP_WIND_SUB_HURT FightPropType = 54 FightPropType_FIGHT_PROP_ROCK_SUB_HURT FightPropType = 55 FightPropType_FIGHT_PROP_ICE_SUB_HURT FightPropType = 56 FightPropType_FIGHT_PROP_EFFECT_HIT FightPropType = 60 FightPropType_FIGHT_PROP_EFFECT_RESIST FightPropType = 61 FightPropType_FIGHT_PROP_FREEZE_RESIST FightPropType = 62 FightPropType_FIGHT_PROP_DIZZY_RESIST FightPropType = 64 FightPropType_FIGHT_PROP_FREEZE_SHORTEN FightPropType = 65 FightPropType_FIGHT_PROP_DIZZY_SHORTEN FightPropType = 67 FightPropType_FIGHT_PROP_MAX_FIRE_ENERGY FightPropType = 70 FightPropType_FIGHT_PROP_MAX_ELEC_ENERGY FightPropType = 71 FightPropType_FIGHT_PROP_MAX_WATER_ENERGY FightPropType = 72 FightPropType_FIGHT_PROP_MAX_GRASS_ENERGY FightPropType = 73 FightPropType_FIGHT_PROP_MAX_WIND_ENERGY FightPropType = 74 FightPropType_FIGHT_PROP_MAX_ICE_ENERGY FightPropType = 75 FightPropType_FIGHT_PROP_MAX_ROCK_ENERGY FightPropType = 76 FightPropType_FIGHT_PROP_SKILL_CD_MINUS_RATIO FightPropType = 80 FightPropType_FIGHT_PROP_SHIELD_COST_MINUS_RATIO FightPropType = 81 FightPropType_FIGHT_PROP_CUR_FIRE_ENERGY FightPropType = 1000 FightPropType_FIGHT_PROP_CUR_ELEC_ENERGY FightPropType = 1001 FightPropType_FIGHT_PROP_CUR_WATER_ENERGY FightPropType = 1002 FightPropType_FIGHT_PROP_CUR_GRASS_ENERGY FightPropType = 1003 FightPropType_FIGHT_PROP_CUR_WIND_ENERGY FightPropType = 1004 FightPropType_FIGHT_PROP_CUR_ICE_ENERGY FightPropType = 1005 FightPropType_FIGHT_PROP_CUR_ROCK_ENERGY FightPropType = 1006 FightPropType_FIGHT_PROP_CUR_HP FightPropType = 1010 FightPropType_FIGHT_PROP_MAX_HP FightPropType = 2000 FightPropType_FIGHT_PROP_CUR_ATTACK FightPropType = 2001 FightPropType_FIGHT_PROP_CUR_DEFENSE FightPropType = 2002 FightPropType_FIGHT_PROP_CUR_SPEED FightPropType = 2003 FightPropType_FIGHT_PROP_NONEXTRA_ATTACK FightPropType = 3000 FightPropType_FIGHT_PROP_NONEXTRA_DEFENSE FightPropType = 3001 FightPropType_FIGHT_PROP_NONEXTRA_CRITICAL FightPropType = 3002 FightPropType_FIGHT_PROP_NONEXTRA_ANTI_CRITICAL FightPropType = 3003 FightPropType_FIGHT_PROP_NONEXTRA_CRITICAL_HURT FightPropType = 3004 FightPropType_FIGHT_PROP_NONEXTRA_CHARGE_EFFICIENCY FightPropType = 3005 FightPropType_FIGHT_PROP_NONEXTRA_ELEMENT_MASTERY FightPropType = 3006 FightPropType_FIGHT_PROP_NONEXTRA_PHYSICAL_SUB_HURT FightPropType = 3007 FightPropType_FIGHT_PROP_NONEXTRA_FIRE_ADD_HURT FightPropType = 3008 FightPropType_FIGHT_PROP_NONEXTRA_ELEC_ADD_HURT FightPropType = 3009 FightPropType_FIGHT_PROP_NONEXTRA_WATER_ADD_HURT FightPropType = 3010 FightPropType_FIGHT_PROP_NONEXTRA_GRASS_ADD_HURT FightPropType = 3011 FightPropType_FIGHT_PROP_NONEXTRA_WIND_ADD_HURT FightPropType = 3012 FightPropType_FIGHT_PROP_NONEXTRA_ROCK_ADD_HURT FightPropType = 3013 FightPropType_FIGHT_PROP_NONEXTRA_ICE_ADD_HURT FightPropType = 3014 FightPropType_FIGHT_PROP_NONEXTRA_FIRE_SUB_HURT FightPropType = 3015 FightPropType_FIGHT_PROP_NONEXTRA_ELEC_SUB_HURT FightPropType = 3016 FightPropType_FIGHT_PROP_NONEXTRA_WATER_SUB_HURT FightPropType = 3017 FightPropType_FIGHT_PROP_NONEXTRA_GRASS_SUB_HURT FightPropType = 3018 FightPropType_FIGHT_PROP_NONEXTRA_WIND_SUB_HURT FightPropType = 3019 FightPropType_FIGHT_PROP_NONEXTRA_ROCK_SUB_HURT FightPropType = 3020 FightPropType_FIGHT_PROP_NONEXTRA_ICE_SUB_HURT FightPropType = 3021 FightPropType_FIGHT_PROP_NONEXTRA_SKILL_CD_MINUS_RATIO FightPropType = 3022 FightPropType_FIGHT_PROP_NONEXTRA_SHIELD_COST_MINUS_RATIO FightPropType = 3023 FightPropType_FIGHT_PROP_NONEXTRA_PHYSICAL_ADD_HURT FightPropType = 3024 FightPropType_FIGHT_PROP_BASE_ELEM_REACT_CRITICAL FightPropType = 3045 FightPropType_FIGHT_PROP_BASE_ELEM_REACT_CRITICAL_HURT FightPropType = 3046 FightPropType_FIGHT_PROP_ELEM_REACT_CRITICAL FightPropType = 3025 FightPropType_FIGHT_PROP_ELEM_REACT_CRITICAL_HURT FightPropType = 3026 FightPropType_FIGHT_PROP_ELEM_REACT_EXPLODE_CRITICAL FightPropType = 3027 FightPropType_FIGHT_PROP_ELEM_REACT_EXPLODE_CRITICAL_HURT FightPropType = 3028 FightPropType_FIGHT_PROP_ELEM_REACT_SWIRL_CRITICAL FightPropType = 3029 FightPropType_FIGHT_PROP_ELEM_REACT_SWIRL_CRITICAL_HURT FightPropType = 3030 FightPropType_FIGHT_PROP_ELEM_REACT_ELECTRIC_CRITICAL FightPropType = 3031 FightPropType_FIGHT_PROP_ELEM_REACT_ELECTRIC_CRITICAL_HURT FightPropType = 3032 FightPropType_FIGHT_PROP_ELEM_REACT_SCONDUCT_CRITICAL FightPropType = 3033 FightPropType_FIGHT_PROP_ELEM_REACT_SCONDUCT_CRITICAL_HURT FightPropType = 3034 FightPropType_FIGHT_PROP_ELEM_REACT_BURN_CRITICAL FightPropType = 3035 FightPropType_FIGHT_PROP_ELEM_REACT_BURN_CRITICAL_HURT FightPropType = 3036 FightPropType_FIGHT_PROP_ELEM_REACT_FROZENBROKEN_CRITICAL FightPropType = 3037 FightPropType_FIGHT_PROP_ELEM_REACT_FROZENBROKEN_CRITICAL_HURT FightPropType = 3038 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_CRITICAL FightPropType = 3039 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_CRITICAL_HURT FightPropType = 3040 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_FIRE_CRITICAL FightPropType = 3041 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_FIRE_CRITICAL_HURT FightPropType = 3042 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_ELECTRIC_CRITICAL FightPropType = 3043 FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_ELECTRIC_CRITICAL_HURT FightPropType = 3044 )
type OpenStateMap ¶
type OpenStateMap map[OpenStateType]uint32
func (OpenStateMap) ToOpenStateMap ¶
func (x OpenStateMap) ToOpenStateMap() map[uint32]uint32
type OpenStateType ¶
type OpenStateType = uint32
const ( OpenStateType_OPEN_STATE_NONE OpenStateType = 0 OpenStateType_OPEN_STATE_PAIMON OpenStateType = 1 OpenStateType_OPEN_STATE_PAIMON_NAVIGATION OpenStateType = 2 OpenStateType_OPEN_STATE_AVATAR_PROMOTE OpenStateType = 3 OpenStateType_OPEN_STATE_AVATAR_TALENT OpenStateType = 4 OpenStateType_OPEN_STATE_WEAPON_PROMOTE OpenStateType = 5 OpenStateType_OPEN_STATE_WEAPON_AWAKEN OpenStateType = 6 OpenStateType_OPEN_STATE_QUEST_REMIND OpenStateType = 7 OpenStateType_OPEN_STATE_GAME_GUIDE OpenStateType = 8 OpenStateType_OPEN_STATE_COOK OpenStateType = 9 OpenStateType_OPEN_STATE_WEAPON_UPGRADE OpenStateType = 10 OpenStateType_OPEN_STATE_RELIQUARY_UPGRADE OpenStateType = 11 OpenStateType_OPEN_STATE_RELIQUARY_PROMOTE OpenStateType = 12 OpenStateType_OPEN_STATE_WEAPON_PROMOTE_GUIDE OpenStateType = 13 OpenStateType_OPEN_STATE_WEAPON_CHANGE_GUIDE OpenStateType = 14 OpenStateType_OPEN_STATE_PLAYER_LVUP_GUIDE OpenStateType = 15 OpenStateType_OPEN_STATE_FRESHMAN_GUIDE OpenStateType = 16 OpenStateType_OPEN_STATE_SKIP_FRESHMAN_GUIDE OpenStateType = 17 OpenStateType_OPEN_STATE_GUIDE_MOVE_CAMERA OpenStateType = 18 OpenStateType_OPEN_STATE_GUIDE_SCALE_CAMERA OpenStateType = 19 OpenStateType_OPEN_STATE_GUIDE_KEYBOARD OpenStateType = 20 OpenStateType_OPEN_STATE_GUIDE_MOVE OpenStateType = 21 OpenStateType_OPEN_STATE_GUIDE_JUMP OpenStateType = 22 OpenStateType_OPEN_STATE_GUIDE_SPRINT OpenStateType = 23 OpenStateType_OPEN_STATE_GUIDE_MAP OpenStateType = 24 OpenStateType_OPEN_STATE_GUIDE_ATTACK OpenStateType = 25 OpenStateType_OPEN_STATE_GUIDE_FLY OpenStateType = 26 OpenStateType_OPEN_STATE_GUIDE_TALENT OpenStateType = 27 OpenStateType_OPEN_STATE_GUIDE_RELIC OpenStateType = 28 OpenStateType_OPEN_STATE_GUIDE_RELIC_PROM OpenStateType = 29 OpenStateType_OPEN_STATE_COMBINE OpenStateType = 30 OpenStateType_OPEN_STATE_GACHA OpenStateType = 31 OpenStateType_OPEN_STATE_GUIDE_GACHA OpenStateType = 32 OpenStateType_OPEN_STATE_GUIDE_TEAM OpenStateType = 33 OpenStateType_OPEN_STATE_GUIDE_PROUD OpenStateType = 34 OpenStateType_OPEN_STATE_GUIDE_AVATAR_PROMOTE OpenStateType = 35 OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_CARD OpenStateType = 36 OpenStateType_OPEN_STATE_FORGE OpenStateType = 37 OpenStateType_OPEN_STATE_GUIDE_BAG OpenStateType = 38 OpenStateType_OPEN_STATE_EXPEDITION OpenStateType = 39 OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK OpenStateType = 40 OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_DUNGEON OpenStateType = 41 OpenStateType_OPEN_STATE_TOWER OpenStateType = 42 OpenStateType_OPEN_STATE_WORLD_STAMINA OpenStateType = 43 OpenStateType_OPEN_STATE_TOWER_FIRST_ENTER OpenStateType = 44 OpenStateType_OPEN_STATE_RESIN OpenStateType = 45 OpenStateType_OPEN_STATE_LIMIT_REGION_FRESHMEAT OpenStateType = 47 OpenStateType_OPEN_STATE_LIMIT_REGION_GLOBAL OpenStateType = 48 OpenStateType_OPEN_STATE_MULTIPLAYER OpenStateType = 49 OpenStateType_OPEN_STATE_GUIDE_MOUSEPC OpenStateType = 50 OpenStateType_OPEN_STATE_GUIDE_MULTIPLAYER OpenStateType = 51 OpenStateType_OPEN_STATE_GUIDE_DUNGEONREWARD OpenStateType = 52 OpenStateType_OPEN_STATE_GUIDE_BLOSSOM OpenStateType = 53 OpenStateType_OPEN_STATE_AVATAR_FASHION OpenStateType = 54 OpenStateType_OPEN_STATE_PHOTOGRAPH OpenStateType = 55 OpenStateType_OPEN_STATE_GUIDE_KSLQUEST OpenStateType = 56 OpenStateType_OPEN_STATE_PERSONAL_LINE OpenStateType = 57 OpenStateType_OPEN_STATE_GUIDE_PERSONAL_LINE OpenStateType = 58 OpenStateType_OPEN_STATE_GUIDE_APPEARANCE OpenStateType = 59 OpenStateType_OPEN_STATE_GUIDE_PROCESS OpenStateType = 60 OpenStateType_OPEN_STATE_GUIDE_PERSONAL_LINE_KEY OpenStateType = 61 OpenStateType_OPEN_STATE_GUIDE_WIDGET OpenStateType = 62 OpenStateType_OPEN_STATE_GUIDE_ACTIVITY_SKILL_ASTER OpenStateType = 63 OpenStateType_OPEN_STATE_GUIDE_COLDCLIMATE OpenStateType = 64 OpenStateType_OPEN_STATE_DERIVATIVE_MALL OpenStateType = 65 OpenStateType_OPEN_STATE_GUIDE_EXITMULTIPLAYER OpenStateType = 66 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD OpenStateType = 67 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_REBUILD OpenStateType = 68 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_CARD OpenStateType = 69 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MONSTER OpenStateType = 70 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MISSION_CHECK OpenStateType = 71 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD_SELECT OpenStateType = 72 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_CHALLENGE_START OpenStateType = 73 OpenStateType_OPEN_STATE_GUIDE_CONVERT OpenStateType = 74 OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MULTIPLAYER OpenStateType = 75 OpenStateType_OPEN_STATE_GUIDE_COOP_TASK OpenStateType = 76 OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_ADEPTIABODE OpenStateType = 77 OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_DEPLOY OpenStateType = 78 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_EQUIP OpenStateType = 79 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_MP_SOLUTION OpenStateType = 80 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_POWER OpenStateType = 81 OpenStateType_OPEN_STATE_GUIDE_HIDEANDSEEK_SKILL OpenStateType = 82 OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_MAPLIST OpenStateType = 83 OpenStateType_OPEN_STATE_GUIDE_RELICRESOLVE OpenStateType = 84 OpenStateType_OPEN_STATE_GUIDE_GGUIDE OpenStateType = 85 OpenStateType_OPEN_STATE_GUIDE_GGUIDE_HINT OpenStateType = 86 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_EQUIP_V2 OpenStateType = 87 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_MP_SOLUTION_V2 OpenStateType = 88 OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_POWER_V2 OpenStateType = 89 OpenStateType_OPEN_STATE_GUIDE_QUICK_TEAMMEMBERCHANGE OpenStateType = 90 OpenStateType_OPEN_STATE_GGUIDE_FIRSTSHOW OpenStateType = 91 OpenStateType_OPEN_STATE_GGUIDE_MAINPAGE_ENTRY_DISAPPEAR OpenStateType = 92 OpenStateType_OPEN_STATE_CITY_REPUATION_MENGDE OpenStateType = 800 OpenStateType_OPEN_STATE_CITY_REPUATION_LIYUE OpenStateType = 801 OpenStateType_OPEN_STATE_CITY_REPUATION_UI_HINT OpenStateType = 802 OpenStateType_OPEN_STATE_CITY_REPUATION_INAZUMA OpenStateType = 803 OpenStateType_OPEN_STATE_SHOP_TYPE_MALL OpenStateType = 900 OpenStateType_OPEN_STATE_SHOP_TYPE_RECOMMANDED OpenStateType = 901 OpenStateType_OPEN_STATE_SHOP_TYPE_GENESISCRYSTAL OpenStateType = 902 OpenStateType_OPEN_STATE_SHOP_TYPE_GIFTPACKAGE OpenStateType = 903 OpenStateType_OPEN_STATE_SHOP_TYPE_PAIMON OpenStateType = 1001 OpenStateType_OPEN_STATE_SHOP_TYPE_CITY OpenStateType = 1002 OpenStateType_OPEN_STATE_SHOP_TYPE_BLACKSMITH OpenStateType = 1003 OpenStateType_OPEN_STATE_SHOP_TYPE_GROCERY OpenStateType = 1004 OpenStateType_OPEN_STATE_SHOP_TYPE_FOOD OpenStateType = 1005 OpenStateType_OPEN_STATE_SHOP_TYPE_SEA_LAMP OpenStateType = 1006 OpenStateType_OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP OpenStateType = 1007 OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY OpenStateType = 1008 OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR OpenStateType = 1009 OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT OpenStateType = 1010 OpenStateType_OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR OpenStateType = 1011 OpenStateType_OPEN_STATE_SHOP_TYPE_NPC_TOMOKI OpenStateType = 1012 OpenStateType_OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR_BLACK_BAR OpenStateType = 1013 OpenStateType_OPEN_ADVENTURE_MANUAL OpenStateType = 1100 OpenStateType_OPEN_ADVENTURE_MANUAL_CITY_MENGDE OpenStateType = 1101 OpenStateType_OPEN_ADVENTURE_MANUAL_CITY_LIYUE OpenStateType = 1102 OpenStateType_OPEN_ADVENTURE_MANUAL_MONSTER OpenStateType = 1103 OpenStateType_OPEN_ADVENTURE_MANUAL_BOSS_DUNGEON OpenStateType = 1104 OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP OpenStateType = 1200 OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP_TAB2 OpenStateType = 1201 OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP_TAB3 OpenStateType = 1202 OpenStateType_OPEN_STATE_BATTLE_PASS OpenStateType = 1300 OpenStateType_OPEN_STATE_BATTLE_PASS_ENTRY OpenStateType = 1301 OpenStateType_OPEN_STATE_ACTIVITY_CRUCIBLE OpenStateType = 1400 OpenStateType_OPEN_STATE_ACTIVITY_NEWBEEBOUNS_OPEN OpenStateType = 1401 OpenStateType_OPEN_STATE_ACTIVITY_NEWBEEBOUNS_CLOSE OpenStateType = 1402 OpenStateType_OPEN_STATE_ACTIVITY_ENTRY_OPEN OpenStateType = 1403 OpenStateType_OPEN_STATE_MENGDE_INFUSEDCRYSTAL OpenStateType = 1404 OpenStateType_OPEN_STATE_LIYUE_INFUSEDCRYSTAL OpenStateType = 1405 OpenStateType_OPEN_STATE_SNOW_MOUNTAIN_ELDER_TREE OpenStateType = 1406 OpenStateType_OPEN_STATE_MIRACLE_RING OpenStateType = 1407 OpenStateType_OPEN_STATE_COOP_LINE OpenStateType = 1408 OpenStateType_OPEN_STATE_INAZUMA_INFUSEDCRYSTAL OpenStateType = 1409 OpenStateType_OPEN_STATE_FISH OpenStateType = 1410 OpenStateType_OPEN_STATE_GUIDE_SUMO_TEAM_SKILL OpenStateType = 1411 OpenStateType_OPEN_STATE_GUIDE_FISH_RECIPE OpenStateType = 1412 OpenStateType_OPEN_STATE_HOME OpenStateType = 1500 OpenStateType_OPEN_STATE_ACTIVITY_HOMEWORLD OpenStateType = 1501 OpenStateType_OPEN_STATE_ADEPTIABODE OpenStateType = 1502 OpenStateType_OPEN_STATE_HOME_AVATAR OpenStateType = 1503 OpenStateType_OPEN_STATE_HOME_EDIT OpenStateType = 1504 OpenStateType_OPEN_STATE_HOME_EDIT_TIPS OpenStateType = 1505 OpenStateType_OPEN_STATE_RELIQUARY_DECOMPOSE OpenStateType = 1600 OpenStateType_OPEN_STATE_ACTIVITY_H5 OpenStateType = 1700 OpenStateType_OPEN_STATE_ORAIONOKAMI OpenStateType = 2000 OpenStateType_OPEN_STATE_GUIDE_CHESS_MISSION_CHECK OpenStateType = 2001 OpenStateType_OPEN_STATE_GUIDE_CHESS_BUILD OpenStateType = 2002 OpenStateType_OPEN_STATE_GUIDE_CHESS_WIND_TOWER_CIRCLE OpenStateType = 2003 OpenStateType_OPEN_STATE_GUIDE_CHESS_CARD_SELECT OpenStateType = 2004 OpenStateType_OPEN_STATE_INAZUMA_MAINQUEST_FINISHED OpenStateType = 2005 OpenStateType_OPEN_STATE_PAIMON_LVINFO OpenStateType = 2100 OpenStateType_OPEN_STATE_TELEPORT_HUD OpenStateType = 2101 OpenStateType_OPEN_STATE_GUIDE_MAP_UNLOCK OpenStateType = 2102 OpenStateType_OPEN_STATE_GUIDE_PAIMON_LVINFO OpenStateType = 2103 OpenStateType_OPEN_STATE_GUIDE_AMBORTRANSPORT OpenStateType = 2104 OpenStateType_OPEN_STATE_GUIDE_FLY_SECOND OpenStateType = 2105 OpenStateType_OPEN_STATE_GUIDE_KAEYA_CLUE OpenStateType = 2106 OpenStateType_OPEN_STATE_CAPTURE_CODEX OpenStateType = 2107 OpenStateType_OPEN_STATE_ACTIVITY_FISH_OPEN OpenStateType = 2200 OpenStateType_OPEN_STATE_ACTIVITY_FISH_CLOSE OpenStateType = 2201 OpenStateType_OPEN_STATE_GUIDE_ROGUE_MAP OpenStateType = 2205 OpenStateType_OPEN_STATE_GUIDE_ROGUE_RUNE OpenStateType = 2206 OpenStateType_OPEN_STATE_GUIDE_BARTENDER_FORMULA OpenStateType = 2210 OpenStateType_OPEN_STATE_GUIDE_BARTENDER_MIX OpenStateType = 2211 OpenStateType_OPEN_STATE_GUIDE_BARTENDER_CUP OpenStateType = 2212 OpenStateType_OPEN_STATE_GUIDE_MAIL_FAVORITES OpenStateType = 2400 OpenStateType_OPEN_STATE_GUIDE_POTION_CONFIGURE OpenStateType = 2401 OpenStateType_OPEN_STATE_GUIDE_LANV2_FIREWORK OpenStateType = 2402 OpenStateType_OPEN_STATE_LOADINGTIPS_ENKANOMIYA OpenStateType = 2403 OpenStateType_OPEN_STATE_MICHIAE_CASKET OpenStateType = 2500 OpenStateType_OPEN_STATE_MAIL_COLLECT_UNLOCK_RED_POINT OpenStateType = 2501 OpenStateType_OPEN_STATE_LUMEN_STONE OpenStateType = 2600 OpenStateType_OPEN_STATE_GUIDE_CRYSTALLINK_BUFF OpenStateType = 2601 OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3 OpenStateType = 2700 OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_REAL_TIME_EDIT OpenStateType = 2701 OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_TIMELINE_EDIT OpenStateType = 2702 OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_SETTING OpenStateType = 2703 OpenStateType_OPEN_STATE_GUIDE_ROBOTGACHA OpenStateType = 2704 OpenStateType_OPEN_STATE_GUIDE_FRAGILE_RESIN OpenStateType = 2800 OpenStateType_OPEN_ADVENTURE_MANUAL_EDUCATION OpenStateType = 2801 OpenStateType_OPEN_STATE_CITY_REPUATION_SUMERU OpenStateType = 3000 OpenStateType_OPEN_STATE_VANASARA OpenStateType = 3001 OpenStateType_OPEN_STATE_SUMERU_INFUSEDCRYSTAL OpenStateType = 3002 OpenStateType_OPEN_STATE_LIMIT_REGION_WITHERED_FOREST OpenStateType = 3003 OpenStateType_OPEN_STATE_SHOP_TYPE_SUMERU_SOUVENIR OpenStateType = 3004 OpenStateType_OPEN_STATE_SHOP_TYPE_SUMERU_SOUVENIR_BLACK_BAR OpenStateType = 3005 OpenStateType_OPEN_STATE_GUIDE_ACTIVITY_SKILL_MUQADAS OpenStateType = 3006 OpenStateType_OPEN_STATE_GUIDE_MUQADAS OpenStateType = 3007 OpenStateType_OPEN_STATE_GUIDE_WINDFIELD_SKILL OpenStateType = 3100 OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_UPGRADE OpenStateType = 3101 OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_SKILL OpenStateType = 3102 OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_STAFF OpenStateType = 3103 OpenStateType_OPEN_STATE_GCG_RESOURCE_MANAGEMENT OpenStateType = 3200 OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_1 OpenStateType = 3201 OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_2 OpenStateType = 3202 OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_3 OpenStateType = 3203 )
type Player ¶
func (*Player) Avatar ¶
func (p *Player) Avatar() *PlayerAvatar
func (*Player) Basic ¶
func (p *Player) Basic() *PlayerBasic
func (*Player) Item ¶
func (p *Player) Item() *PlayerItem
func (*Player) Scene ¶
func (p *Player) Scene() *PlayerScene
func (*Player) SetBinary ¶
func (p *Player) SetBinary(binary *pb.PlayerDataBin)
func (*Player) SetPlayerBornData ¶
func (*Player) Social ¶
func (p *Player) Social() *PlayerSocial
type PlayerAvatar ¶
type PlayerAvatar struct { sync.RWMutex *pb.PlayerAvatarCompBin // contains filtered or unexported fields }
func (*PlayerAvatar) SetPlayerBornData ¶
func (p *PlayerAvatar) SetPlayerBornData(ctx *Context, id uint32) error
type PlayerBasic ¶
type PlayerBasic struct { sync.RWMutex *pb.PlayerBasicCompBin // contains filtered or unexported fields }
func (*PlayerBasic) GetNextGuidSeqId ¶
func (p *PlayerBasic) GetNextGuidSeqId() uint64
func (*PlayerBasic) SetNickname ¶
func (p *PlayerBasic) SetNickname(ctx *Context, name string) error
func (*PlayerBasic) SetOpenState ¶
func (p *PlayerBasic) SetOpenState(ctx *Context, key, value uint32) error
func (*PlayerBasic) SetPlayerBornData ¶
func (p *PlayerBasic) SetPlayerBornData(ctx *Context, id uint32, name string) error
type PlayerItem ¶
type PlayerItem struct { sync.RWMutex *pb.PlayerItemCompBin // contains filtered or unexported fields }
type PlayerScene ¶
type PlayerScene struct { sync.RWMutex *pb.PlayerSceneCompBin // contains filtered or unexported fields }
func (*PlayerScene) GetPos ¶
func (p *PlayerScene) GetPos() *pb.Vector
func (*PlayerScene) GetRot ¶
func (p *PlayerScene) GetRot() *pb.Vector
func (*PlayerScene) SetPlayerBornData ¶
func (p *PlayerScene) SetPlayerBornData(ctx *Context, id uint32) error
func (*PlayerScene) SetSceneId ¶
func (p *PlayerScene) SetSceneId(id uint32) error
type PlayerSession ¶
func NewPlayerSession ¶
func NewPlayerSession(sess *net.Session, secret *Secret, server *Server) *PlayerSession
func (*PlayerSession) CheckComboToken ¶
func (*PlayerSession) CreatePlayer ¶
func (*PlayerSession) GetPlayer ¶
func (s *PlayerSession) GetPlayer() *Player
func (*PlayerSession) GetPlayerData ¶
func (s *PlayerSession) GetPlayerData(ctx context.Context, id int32) (*store.PlayerData, error)
func (*PlayerSession) Send ¶
func (s *PlayerSession) Send(head *pb.PacketHead, body pb.ProtoMessage) error
func (*PlayerSession) SetPlayer ¶
func (s *PlayerSession) SetPlayer(player *Player)
func (*PlayerSession) SetSeed ¶
func (s *PlayerSession) SetSeed(seed uint64)
func (*PlayerSession) TokenLogin ¶
func (*PlayerSession) UpdatePlayer ¶
type PlayerSocial ¶
type PlayerSocial struct { sync.RWMutex *pb.PlayerSocialCompBin // contains filtered or unexported fields }
func (*PlayerSocial) SetBirthday ¶
func (p *PlayerSocial) SetBirthday(ctx *Context, birthday *pb.Birthday) error
func (*PlayerSocial) SetPlayerBornData ¶
func (p *PlayerSocial) SetPlayerBornData(ctx *Context, id uint32) error
func (*PlayerSocial) SetSignature ¶
func (p *PlayerSocial) SetSignature(ctx *Context, signature string) error
type PropMap ¶
func (PropMap) ToPropList ¶
type PropType ¶
type PropType = uint32
const ( PropType_PROP_NONE PropType = 0 PropType_PROP_EXP PropType = 1001 PropType_PROP_BREAK_LEVEL PropType = 1002 PropType_PROP_SATIATION_VAL PropType = 1003 PropType_PROP_SATIATION_PENALTY_TIME PropType = 1004 PropType_PROP_GEAR_START_VAL PropType = 2001 PropType_PROP_GEAR_STOP_VAL PropType = 2002 PropType_PROP_LEVEL PropType = 4001 PropType_PROP_LAST_CHANGE_AVATAR_TIME PropType = 10001 PropType_PROP_MAX_SPRING_VOLUME PropType = 10002 PropType_PROP_CUR_SPRING_VOLUME PropType = 10003 PropType_PROP_IS_SPRING_AUTO_USE PropType = 10004 PropType_PROP_SPRING_AUTO_USE_PERCENT PropType = 10005 PropType_PROP_IS_FLYABLE PropType = 10006 PropType_PROP_IS_WEATHER_LOCKED PropType = 10007 PropType_PROP_IS_GAME_TIME_LOCKED PropType = 10008 PropType_PROP_IS_TRANSFERABLE PropType = 10009 PropType_PROP_MAX_STAMINA PropType = 10010 PropType_PROP_CUR_PERSIST_STAMINA PropType = 10011 PropType_PROP_CUR_TEMPORARY_STAMINA PropType = 10012 PropType_PROP_PLAYER_LEVEL PropType = 10013 PropType_PROP_PLAYER_EXP PropType = 10014 PropType_PROP_PLAYER_HCOIN PropType = 10015 PropType_PROP_PLAYER_SCOIN PropType = 10016 PropType_PROP_PLAYER_MP_SETTING_TYPE PropType = 10017 PropType_PROP_IS_MP_MODE_AVAILABLE PropType = 10018 PropType_PROP_PLAYER_WORLD_LEVEL PropType = 10019 PropType_PROP_PLAYER_RESIN PropType = 10020 PropType_PROP_PLAYER_WAIT_SUB_HCOIN PropType = 10022 PropType_PROP_PLAYER_WAIT_SUB_SCOIN PropType = 10023 PropType_PROP_IS_ONLY_MP_WITH_PS_PLAYER PropType = 10024 PropType_PROP_PLAYER_MCOIN PropType = 10025 PropType_PROP_PLAYER_WAIT_SUB_MCOIN PropType = 10026 PropType_PROP_PLAYER_LEGENDARY_KEY PropType = 10027 PropType_PROP_IS_HAS_FIRST_SHARE PropType = 10028 PropType_PROP_PLAYER_FORGE_POINT PropType = 10029 PropType_PROP_CUR_CLIMATE_METER PropType = 10035 PropType_PROP_CUR_CLIMATE_TYPE PropType = 10036 PropType_PROP_CUR_CLIMATE_AREA_ID PropType = 10037 PropType_PROP_CUR_CLIMATE_AREA_CLIMATE_TYPE PropType = 10038 PropType_PROP_PLAYER_WORLD_LEVEL_LIMIT PropType = 10039 PropType_PROP_PLAYER_WORLD_LEVEL_ADJUST_CD PropType = 10040 PropType_PROP_PLAYER_LEGENDARY_DAILY_TASK_NUM PropType = 10041 PropType_PROP_PLAYER_HOME_COIN PropType = 10042 PropType_PROP_PLAYER_WAIT_SUB_HOME_COIN PropType = 10043 PropType_PROP_IS_AUTO_UNLOCK_SPECIFIC_EQUIP PropType = 10044 PropType_PROP_PLAYER_GCG_COIN PropType = 10045 PropType_PROP_PLAYER_WAIT_SUB_GCG_COIN PropType = 10046 )
type Secret ¶
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
func (*Server) AsyncSendPlayerData ¶
async send PlayerData
async-avatar: SEND ··> AvatarDataNotify async-item: SEND ··> PlayerStoreNotify SEND ··> StoreWeightLimitNotify async-player: SEND ··> PlayerDataNotify SEND ··> SendOpenStateUpdateNotify
func (*Server) AsyncSendSceneData ¶
async send SceneData
flow: SEND ··> PlayerEnterSceneInfoNotify SEND ··> SceneDataNotify SEND ··> SceneForceUnlockNotify SEND ··> SceneTeamUpdateNotify SEND ··> HostPlayerNotify SEND ··> SceneTimeNotify SEND ··> SceneAreaWeatherNotify
func (*Server) HandleAddBackupAvatarTeamReq ¶
func (s *Server) HandleAddBackupAvatarTeamReq(ctx *Context, req *pb.AddBackupAvatarTeamReq) error
func (*Server) HandleAddBlacklistReq ¶
func (s *Server) HandleAddBlacklistReq(ctx *Context, req *pb.AddBlacklistReq) error
func (*Server) HandleAdjustWorldLevelReq ¶
func (s *Server) HandleAdjustWorldLevelReq(ctx *Context, req *pb.AdjustWorldLevelReq) error
func (*Server) HandleAskAddFriendReq ¶
func (s *Server) HandleAskAddFriendReq(ctx *Context, req *pb.AskAddFriendReq) error
func (*Server) HandleAvatarCardChangeReq ¶
func (s *Server) HandleAvatarCardChangeReq(ctx *Context, req *pb.AvatarCardChangeReq) error
func (*Server) HandleAvatarChangeAnimHashReq ¶
func (s *Server) HandleAvatarChangeAnimHashReq(ctx *Context, req *pb.AvatarChangeAnimHashReq) error
func (*Server) HandleAvatarChangeCostumeReq ¶
func (s *Server) HandleAvatarChangeCostumeReq(ctx *Context, req *pb.AvatarChangeCostumeReq) error
func (*Server) HandleAvatarChangeElementTypeReq ¶
func (s *Server) HandleAvatarChangeElementTypeReq(ctx *Context, req *pb.AvatarChangeElementTypeReq) error
func (*Server) HandleAvatarDieAnimationEndReq ¶
func (s *Server) HandleAvatarDieAnimationEndReq(ctx *Context, req *pb.AvatarDieAnimationEndReq) error
func (*Server) HandleAvatarExpeditionAllDataReq ¶
func (s *Server) HandleAvatarExpeditionAllDataReq(ctx *Context, req *pb.AvatarExpeditionAllDataReq) error
func (*Server) HandleAvatarExpeditionCallBackReq ¶
func (s *Server) HandleAvatarExpeditionCallBackReq(ctx *Context, req *pb.AvatarExpeditionCallBackReq) error
func (*Server) HandleAvatarExpeditionGetRewardReq ¶
func (s *Server) HandleAvatarExpeditionGetRewardReq(ctx *Context, req *pb.AvatarExpeditionGetRewardReq) error
func (*Server) HandleAvatarExpeditionStartReq ¶
func (s *Server) HandleAvatarExpeditionStartReq(ctx *Context, req *pb.AvatarExpeditionStartReq) error
func (*Server) HandleAvatarFetterLevelRewardReq ¶
func (s *Server) HandleAvatarFetterLevelRewardReq(ctx *Context, req *pb.AvatarFetterLevelRewardReq) error
func (*Server) HandleAvatarPromoteGetRewardReq ¶
func (s *Server) HandleAvatarPromoteGetRewardReq(ctx *Context, req *pb.AvatarPromoteGetRewardReq) error
func (*Server) HandleAvatarPromoteReq ¶
func (s *Server) HandleAvatarPromoteReq(ctx *Context, req *pb.AvatarPromoteReq) error
func (*Server) HandleAvatarUpgradeReq ¶
func (s *Server) HandleAvatarUpgradeReq(ctx *Context, req *pb.AvatarUpgradeReq) error
func (*Server) HandleAvatarWearFlycloakReq ¶
func (s *Server) HandleAvatarWearFlycloakReq(ctx *Context, req *pb.AvatarWearFlycloakReq) error
func (*Server) HandleBackMyWorldReq ¶
func (s *Server) HandleBackMyWorldReq(ctx *Context, req *pb.BackMyWorldReq) error
func (*Server) HandleBuyResinReq ¶
func (s *Server) HandleBuyResinReq(ctx *Context, req *pb.BuyResinReq) error
func (*Server) HandleCalcWeaponUpgradeReturnItemsReq ¶
func (s *Server) HandleCalcWeaponUpgradeReturnItemsReq(ctx *Context, req *pb.CalcWeaponUpgradeReturnItemsReq) error
func (*Server) HandleChangeAvatarReq ¶
func (s *Server) HandleChangeAvatarReq(ctx *Context, req *pb.ChangeAvatarReq) error
func (*Server) HandleChangeGameTimeReq ¶
func (s *Server) HandleChangeGameTimeReq(ctx *Context, req *pb.ChangeGameTimeReq) error
func (*Server) HandleChangeMpTeamAvatarReq ¶
func (s *Server) HandleChangeMpTeamAvatarReq(ctx *Context, req *pb.ChangeMpTeamAvatarReq) error
func (*Server) HandleChangeTeamNameReq ¶
func (s *Server) HandleChangeTeamNameReq(ctx *Context, req *pb.ChangeTeamNameReq) error
func (*Server) HandleChangeWorldToSingleModeReq ¶
func (s *Server) HandleChangeWorldToSingleModeReq(ctx *Context, req *pb.ChangeWorldToSingleModeReq) error
func (*Server) HandleCheckGroupReplacedReq ¶
func (s *Server) HandleCheckGroupReplacedReq(ctx *Context, req *pb.CheckGroupReplacedReq) error
func (*Server) HandleCheckSegmentCRCReq ¶
func (s *Server) HandleCheckSegmentCRCReq(ctx *Context, req *pb.CheckSegmentCRCReq) error
func (*Server) HandleChooseCurAvatarTeamReq ¶
func (s *Server) HandleChooseCurAvatarTeamReq(ctx *Context, req *pb.ChooseCurAvatarTeamReq) error
func (*Server) HandleClientTransmitReq ¶
func (s *Server) HandleClientTransmitReq(ctx *Context, req *pb.ClientTransmitReq) error
func (*Server) HandleCombineReq ¶
func (s *Server) HandleCombineReq(ctx *Context, req *pb.CombineReq) error
func (*Server) HandleDailyTaskFilterCityReq ¶
func (s *Server) HandleDailyTaskFilterCityReq(ctx *Context, req *pb.DailyTaskFilterCityReq) error
func (*Server) HandleDealAddFriendReq ¶
func (s *Server) HandleDealAddFriendReq(ctx *Context, req *pb.DealAddFriendReq) error
func (*Server) HandleDelBackupAvatarTeamReq ¶
func (s *Server) HandleDelBackupAvatarTeamReq(ctx *Context, req *pb.DelBackupAvatarTeamReq) error
func (*Server) HandleDeleteFriendReq ¶
func (s *Server) HandleDeleteFriendReq(ctx *Context, req *pb.DeleteFriendReq) error
func (*Server) HandleDestroyMaterialReq ¶
func (s *Server) HandleDestroyMaterialReq(ctx *Context, req *pb.DestroyMaterialReq) error
func (*Server) HandleDropItemReq ¶
func (s *Server) HandleDropItemReq(ctx *Context, req *pb.DropItemReq) error
func (*Server) HandleEnterSceneDoneReq ¶
func (s *Server) HandleEnterSceneDoneReq(ctx *Context, req *pb.EnterSceneDoneReq) error
handle EnterSceneDoneReq
flow: RECV <·· EnterSceneDoneReq SEND ··> SceneAreaWeatherNotify SEND ··> SceneEntityAppearNotify SEND ··> SceneEntityAppearNotify SEND ··> PlatformStartRouteNotify SEND ··> PlatformStartRouteNotify SEND ··> PlayerEyePointStateNotify SEND ··> EnterSceneDoneRsp SEND ··> GroupSuiteNotify
func (*Server) HandleEnterSceneReadyReq ¶
func (s *Server) HandleEnterSceneReadyReq(ctx *Context, req *pb.EnterSceneReadyReq) error
handle EnterSceneReadyReq
flow: RECV <·· EnterSceneReadyReq SEND ··> EnterSceneReadyRsp SEND ··> EnterScenePeerNotify
func (*Server) HandleEnterWorldAreaReq ¶
func (s *Server) HandleEnterWorldAreaReq(ctx *Context, req *pb.EnterWorldAreaReq) error
HandleEnterWorldAreaReq handle EnterWorldAreaReq
flow: RECV <·· EnterWorldAreaReq SEND ··> EnterWorldAreaRsp
func (*Server) HandleEntityForceSyncReq ¶
func (s *Server) HandleEntityForceSyncReq(ctx *Context, req *pb.EntityForceSyncReq) error
func (*Server) HandleExecuteGadgetLuaReq ¶
func (s *Server) HandleExecuteGadgetLuaReq(ctx *Context, req *pb.ExecuteGadgetLuaReq) error
func (*Server) HandleExecuteGroupTriggerReq ¶
func (s *Server) HandleExecuteGroupTriggerReq(ctx *Context, req *pb.ExecuteGroupTriggerReq) error
func (*Server) HandleFocusAvatarReq ¶
func (s *Server) HandleFocusAvatarReq(ctx *Context, req *pb.FocusAvatarReq) error
func (*Server) HandleForceAddPlayerFriendReq ¶
func (s *Server) HandleForceAddPlayerFriendReq(ctx *Context, req *pb.ForceAddPlayerFriendReq) error
func (*Server) HandleForgeGetQueueDataReq ¶
func (s *Server) HandleForgeGetQueueDataReq(ctx *Context, req *pb.ForgeGetQueueDataReq) error
func (*Server) HandleForgeQueueManipulateReq ¶
func (s *Server) HandleForgeQueueManipulateReq(ctx *Context, req *pb.ForgeQueueManipulateReq) error
func (*Server) HandleForgeStartReq ¶
func (s *Server) HandleForgeStartReq(ctx *Context, req *pb.ForgeStartReq) error
func (*Server) HandleGetAllUnlockNameCardReq ¶
func (s *Server) HandleGetAllUnlockNameCardReq(ctx *Context, req *pb.GetAllUnlockNameCardReq) error
func (*Server) HandleGetAreaExplorePointReq ¶
func (s *Server) HandleGetAreaExplorePointReq(ctx *Context, req *pb.GetAreaExplorePointReq) error
func (*Server) HandleGetChatEmojiCollectionReq ¶
func (s *Server) HandleGetChatEmojiCollectionReq(ctx *Context, req *pb.GetChatEmojiCollectionReq) error
func (*Server) HandleGetCompoundDataReq ¶
func (s *Server) HandleGetCompoundDataReq(ctx *Context, req *pb.GetCompoundDataReq) error
func (*Server) HandleGetDungeonEntryExploreConditionReq ¶
func (s *Server) HandleGetDungeonEntryExploreConditionReq(ctx *Context, req *pb.GetDungeonEntryExploreConditionReq) error
func (*Server) HandleGetFriendShowAvatarInfoReq ¶
func (s *Server) HandleGetFriendShowAvatarInfoReq(ctx *Context, req *pb.GetFriendShowAvatarInfoReq) error
func (*Server) HandleGetFriendShowNameCardInfoReq ¶
func (s *Server) HandleGetFriendShowNameCardInfoReq(ctx *Context, req *pb.GetFriendShowNameCardInfoReq) error
func (*Server) HandleGetGameplayRecommendationReq ¶
func (s *Server) HandleGetGameplayRecommendationReq(ctx *Context, req *pb.GetGameplayRecommendationReq) error
func (*Server) HandleGetMapAreaReq ¶
func (s *Server) HandleGetMapAreaReq(ctx *Context, req *pb.GetMapAreaReq) error
handle GetMapAreaReq
flow: RECV <·· GetMapAreaReq SEND ··> GetMapAreaRsp
func (*Server) HandleGetMapMarkTipsReq ¶
func (s *Server) HandleGetMapMarkTipsReq(ctx *Context, req *pb.GetMapMarkTipsReq) error
func (*Server) HandleGetNextResourceInfoReq ¶
func (s *Server) HandleGetNextResourceInfoReq(ctx *Context, req *pb.GetNextResourceInfoReq) error
func (*Server) HandleGetOnlinePlayerInfoReq ¶
func (s *Server) HandleGetOnlinePlayerInfoReq(ctx *Context, req *pb.GetOnlinePlayerInfoReq) error
func (*Server) HandleGetOnlinePlayerListReq ¶
func (s *Server) HandleGetOnlinePlayerListReq(ctx *Context, req *pb.GetOnlinePlayerListReq) error
func (*Server) HandleGetPlayerAskFriendListReq ¶
func (s *Server) HandleGetPlayerAskFriendListReq(ctx *Context, req *pb.GetPlayerAskFriendListReq) error
func (*Server) HandleGetPlayerBlacklistReq ¶
func (s *Server) HandleGetPlayerBlacklistReq(ctx *Context, req *pb.GetPlayerBlacklistReq) error
func (*Server) HandleGetPlayerFriendListReq ¶
func (s *Server) HandleGetPlayerFriendListReq(ctx *Context, req *pb.GetPlayerFriendListReq) error
func (*Server) HandleGetPlayerSocialDetailReq ¶
func (s *Server) HandleGetPlayerSocialDetailReq(ctx *Context, req *pb.GetPlayerSocialDetailReq) error
handle GetPlayerSocialDetailReq
flow: RECV <·· GetPlayerSocialDetailReq SEND ··> GetPlayerSocialDetailRsp
func (*Server) HandleGetPlayerTokenReq ¶
func (s *Server) HandleGetPlayerTokenReq(ctx *Context, req *pb.GetPlayerTokenReq) error
handle GetPlayerTokenReq
flow: RECV <·· GetPlayerTokenReq SEND ··> GetPlayerTokenRsp
func (*Server) HandleGetRecentMpPlayerListReq ¶
func (s *Server) HandleGetRecentMpPlayerListReq(ctx *Context, req *pb.GetRecentMpPlayerListReq) error
func (*Server) HandleGetSceneAreaReq ¶
func (s *Server) HandleGetSceneAreaReq(ctx *Context, req *pb.GetSceneAreaReq) error
handle GetSceneAreaReq
flow: RECV <·· GetSceneAreaReq SEND ··> GetSceneAreaRsp
func (*Server) HandleGetScenePerformanceReq ¶
func (s *Server) HandleGetScenePerformanceReq(ctx *Context, req *pb.GetScenePerformanceReq) error
func (*Server) HandleGetScenePointReq ¶
func (s *Server) HandleGetScenePointReq(ctx *Context, req *pb.GetScenePointReq) error
handle GetScenePointReq
flow: RECV <·· GetScenePointReq SEND ··> GetScenePointRsp
func (*Server) HandleGetWorldMpInfoReq ¶
func (s *Server) HandleGetWorldMpInfoReq(ctx *Context, req *pb.GetWorldMpInfoReq) error
func (*Server) HandleGmTalkReq ¶
func (*Server) HandleItemGivingReq ¶
func (s *Server) HandleItemGivingReq(ctx *Context, req *pb.ItemGivingReq) error
func (*Server) HandleItemRenameAvatarReq ¶
func (s *Server) HandleItemRenameAvatarReq(ctx *Context, req *pb.ItemRenameAvatarReq) error
func (*Server) HandleJoinPlayerSceneReq ¶
func (s *Server) HandleJoinPlayerSceneReq(ctx *Context, req *pb.JoinPlayerSceneReq) error
func (*Server) HandleLeaveSceneReq ¶
func (s *Server) HandleLeaveSceneReq(ctx *Context, req *pb.LeaveSceneReq) error
func (*Server) HandleLevelupCityReq ¶
func (s *Server) HandleLevelupCityReq(ctx *Context, req *pb.LevelupCityReq) error
func (*Server) HandleMarkMapReq ¶
func (s *Server) HandleMarkMapReq(ctx *Context, req *pb.MarkMapReq) error
handle MarkMapReq
flow: RECV <·· MarkMapReq SEND ··> MarkMapRsp
func (*Server) HandleMcoinExchangeHcoinReq ¶
func (s *Server) HandleMcoinExchangeHcoinReq(ctx *Context, req *pb.McoinExchangeHcoinReq) error
func (*Server) HandlePersistentDungeonSwitchAvatarReq ¶
func (s *Server) HandlePersistentDungeonSwitchAvatarReq(ctx *Context, req *pb.PersistentDungeonSwitchAvatarReq) error
func (*Server) HandlePersonalSceneJumpReq ¶
func (s *Server) HandlePersonalSceneJumpReq(ctx *Context, req *pb.PersonalSceneJumpReq) error
func (*Server) HandlePlayerChatReq ¶
func (s *Server) HandlePlayerChatReq(ctx *Context, req *pb.PlayerChatReq) error
func (*Server) HandlePlayerCompoundMaterialBoostReq ¶
func (s *Server) HandlePlayerCompoundMaterialBoostReq(ctx *Context, req *pb.PlayerCompoundMaterialBoostReq) error
func (*Server) HandlePlayerCompoundMaterialReq ¶
func (s *Server) HandlePlayerCompoundMaterialReq(ctx *Context, req *pb.PlayerCompoundMaterialReq) error
func (*Server) HandlePlayerCookArgsReq ¶
func (s *Server) HandlePlayerCookArgsReq(ctx *Context, req *pb.PlayerCookArgsReq) error
func (*Server) HandlePlayerCookReq ¶
func (s *Server) HandlePlayerCookReq(ctx *Context, req *pb.PlayerCookReq) error
func (*Server) HandlePlayerForceExitReq ¶
func (s *Server) HandlePlayerForceExitReq(ctx *Context, req *pb.PlayerForceExitReq) error
handle PlayerForceExitReq
flow: RECV <·· PlayerForceExitReq SEND ··> PlayerForceExitRsp
func (*Server) HandlePlayerLoginReq ¶
func (s *Server) HandlePlayerLoginReq(ctx *Context, req *pb.PlayerLoginReq) error
HandlePlayerLoginReq handle GetPlayerTokenReq
flow: RECV <·· PlayerLoginReq SEND ··> DoSetPlayerBornDataNotify SEND ··> PlayerLoginRsp flow: RECV <·· PlayerLoginReq SEND ··> [PlayerData] SEND ··> PlayerEnterSceneNotify SEND ··> PlayerLoginRsp
func (*Server) HandlePlayerLogoutReq ¶
func (s *Server) HandlePlayerLogoutReq(ctx *Context, req *pb.PlayerLogoutReq) error
func (*Server) HandlePlayerRandomCookReq ¶
func (s *Server) HandlePlayerRandomCookReq(ctx *Context, req *pb.PlayerRandomCookReq) error
func (*Server) HandlePlayerReportReq ¶
func (s *Server) HandlePlayerReportReq(ctx *Context, req *pb.PlayerReportReq) error
func (*Server) HandlePlayerSetLanguageReq ¶
func (s *Server) HandlePlayerSetLanguageReq(ctx *Context, req *pb.PlayerSetLanguageReq) error
func (*Server) HandlePlayerSetPauseReq ¶
func (s *Server) HandlePlayerSetPauseReq(ctx *Context, req *pb.PlayerSetPauseReq) error
handle PlayerSetPauseReq
flow: RECV <·· PlayerSetPauseReq SEND ··> PlayerSetPauseRsp
func (*Server) HandlePostEnterSceneReq ¶
func (s *Server) HandlePostEnterSceneReq(ctx *Context, req *pb.PostEnterSceneReq) error
handle PostEnterSceneReq
flow: RECV <·· PostEnterSceneReq SEND ··> ServerCondMeetQuestListUpdateNotify SEND ··> FinishedParentQuestUpdateNotify SEND ··> QuestProgressUpdateNotify SEND ··> QuestListUpdateNotify SEND ··> PostEnterSceneRsp SEND ··> AnchorPointDataNotify SEND ··> OneofGatherPointDetectorDataNotify SEND ··> ChatChannelDataNotify
func (*Server) HandleReadNicknameAuditReq ¶
func (s *Server) HandleReadNicknameAuditReq(ctx *Context, req *pb.ReadNicknameAuditReq) error
func (*Server) HandleReadSignatureAuditReq ¶
func (s *Server) HandleReadSignatureAuditReq(ctx *Context, req *pb.ReadSignatureAuditReq) error
func (*Server) HandleRefreshBackgroundAvatarReq ¶
func (s *Server) HandleRefreshBackgroundAvatarReq(ctx *Context, req *pb.RefreshBackgroundAvatarReq) error
func (*Server) HandleReliquaryDecomposeReq ¶
func (s *Server) HandleReliquaryDecomposeReq(ctx *Context, req *pb.ReliquaryDecomposeReq) error
func (*Server) HandleReliquaryPromoteReq ¶
func (s *Server) HandleReliquaryPromoteReq(ctx *Context, req *pb.ReliquaryPromoteReq) error
func (*Server) HandleReliquaryUpgradeReq ¶
func (s *Server) HandleReliquaryUpgradeReq(ctx *Context, req *pb.ReliquaryUpgradeReq) error
func (*Server) HandleRemoveBlacklistReq ¶
func (s *Server) HandleRemoveBlacklistReq(ctx *Context, req *pb.RemoveBlacklistReq) error
func (*Server) HandleSceneAvatarStaminaStepReq ¶
func (s *Server) HandleSceneAvatarStaminaStepReq(ctx *Context, req *pb.SceneAvatarStaminaStepReq) error
func (*Server) HandleSceneCreateEntityReq ¶
func (s *Server) HandleSceneCreateEntityReq(ctx *Context, req *pb.SceneCreateEntityReq) error
func (*Server) HandleSceneDestroyEntityReq ¶
func (s *Server) HandleSceneDestroyEntityReq(ctx *Context, req *pb.SceneDestroyEntityReq) error
func (*Server) HandleSceneEntitiesMovesReq ¶
func (s *Server) HandleSceneEntitiesMovesReq(ctx *Context, req *pb.SceneEntitiesMovesReq) error
func (*Server) HandleSceneEntityDrownReq ¶
func (s *Server) HandleSceneEntityDrownReq(ctx *Context, req *pb.SceneEntityDrownReq) error
func (*Server) HandleSceneEntityMoveReq ¶
func (s *Server) HandleSceneEntityMoveReq(ctx *Context, req *pb.SceneEntityMoveReq) error
func (*Server) HandleSceneInitFinishReq ¶
func (s *Server) HandleSceneInitFinishReq(ctx *Context, req *pb.SceneInitFinishReq) error
handle SceneInitFinishReq
flow: RECV <·· SceneInitFinishReq SEND ··> [asyncSendSceneData] SEND ··> SceneInitFinishRsp
func (*Server) HandleSceneKickPlayerReq ¶
func (s *Server) HandleSceneKickPlayerReq(ctx *Context, req *pb.SceneKickPlayerReq) error
func (*Server) HandleSceneTransToPointReq ¶
func (s *Server) HandleSceneTransToPointReq(ctx *Context, req *pb.SceneTransToPointReq) error
func (*Server) HandleSceneWeatherForcastReq ¶
func (s *Server) HandleSceneWeatherForcastReq(ctx *Context, req *pb.SceneWeatherForcastReq) error
func (*Server) HandleSeeMonsterReq ¶
func (s *Server) HandleSeeMonsterReq(ctx *Context, req *pb.SeeMonsterReq) error
func (*Server) HandleSetChatEmojiCollectionReq ¶
func (s *Server) HandleSetChatEmojiCollectionReq(ctx *Context, req *pb.SetChatEmojiCollectionReq) error
func (*Server) HandleSetEquipLockStateReq ¶
func (s *Server) HandleSetEquipLockStateReq(ctx *Context, req *pb.SetEquipLockStateReq) error
func (*Server) HandleSetFriendRemarkNameReq ¶
func (s *Server) HandleSetFriendRemarkNameReq(ctx *Context, req *pb.SetFriendRemarkNameReq) error
func (*Server) HandleSetIsAutoUnlockSpecificEquipReq ¶
func (s *Server) HandleSetIsAutoUnlockSpecificEquipReq(ctx *Context, req *pb.SetIsAutoUnlockSpecificEquipReq) error
func (*Server) HandleSetNameCardReq ¶
func (s *Server) HandleSetNameCardReq(ctx *Context, req *pb.SetNameCardReq) error
func (*Server) HandleSetOpenStateReq ¶
func (s *Server) HandleSetOpenStateReq(ctx *Context, req *pb.SetOpenStateReq) error
handle SetOpenStateReq
flow: RECV <·· SetOpenStateReq SEND ··> SetOpenStateRsp SEND ··> OpenStateChangeNotify
func (*Server) HandleSetPlayerBirthdayReq ¶
func (s *Server) HandleSetPlayerBirthdayReq(ctx *Context, req *pb.SetPlayerBirthdayReq) error
handle SetPlayerBirthdayReq
flow: RECV <·· SetPlayerBirthdayReq SEND ··> SetPlayerBirthdayRsp
func (*Server) HandleSetPlayerBornDataReq ¶
func (s *Server) HandleSetPlayerBornDataReq(ctx *Context, req *pb.SetPlayerBornDataReq) error
handle SetPlayerBornDataReq
flow: RECV <·· SetPlayerBornDataReq SEND ··> [PlayerData] SEND ··> SetPlayerBornDataRsp SEND ··> PlayerEnterSceneNotify
func (*Server) HandleSetPlayerHeadImageReq ¶
func (s *Server) HandleSetPlayerHeadImageReq(ctx *Context, req *pb.SetPlayerHeadImageReq) error
func (*Server) HandleSetPlayerNameReq ¶
func (s *Server) HandleSetPlayerNameReq(ctx *Context, req *pb.SetPlayerNameReq) error
handle SetPlayerNameReq
flow: RECV <·· SetPlayerNameReq SEND ··> SetPlayerNameRsp
func (*Server) HandleSetPlayerPropReq ¶
func (s *Server) HandleSetPlayerPropReq(ctx *Context, req *pb.SetPlayerPropReq) error
func (*Server) HandleSetPlayerSignatureReq ¶
func (s *Server) HandleSetPlayerSignatureReq(ctx *Context, req *pb.SetPlayerSignatureReq) error
handle SetPlayerSignatureReq
flow: RECV <·· SetPlayerSignatureReq SEND ··> SetPlayerSignatureRsp
func (*Server) HandleSetSceneWeatherAreaReq ¶
func (s *Server) HandleSetSceneWeatherAreaReq(ctx *Context, req *pb.SetSceneWeatherAreaReq) error
func (*Server) HandleSetUpAvatarTeamReq ¶
func (s *Server) HandleSetUpAvatarTeamReq(ctx *Context, req *pb.SetUpAvatarTeamReq) error
func (*Server) HandleSpringUseReq ¶
func (s *Server) HandleSpringUseReq(ctx *Context, req *pb.SpringUseReq) error
func (*Server) HandleTakeBackGivingItemReq ¶
func (s *Server) HandleTakeBackGivingItemReq(ctx *Context, req *pb.TakeBackGivingItemReq) error
func (*Server) HandleTakeCompoundOutputReq ¶
func (s *Server) HandleTakeCompoundOutputReq(ctx *Context, req *pb.TakeCompoundOutputReq) error
func (*Server) HandleTakeFirstShareRewardReq ¶
func (s *Server) HandleTakeFirstShareRewardReq(ctx *Context, req *pb.TakeFirstShareRewardReq) error
func (*Server) HandleTakeMaterialDeleteReturnReq ¶
func (s *Server) HandleTakeMaterialDeleteReturnReq(ctx *Context, req *pb.TakeMaterialDeleteReturnReq) error
func (*Server) HandleTakePlayerLevelRewardReq ¶
func (s *Server) HandleTakePlayerLevelRewardReq(ctx *Context, req *pb.TakePlayerLevelRewardReq) error
func (*Server) HandleTakeoffEquipReq ¶
func (s *Server) HandleTakeoffEquipReq(ctx *Context, req *pb.TakeoffEquipReq) error
func (*Server) HandleUnlockTransPointReq ¶
func (s *Server) HandleUnlockTransPointReq(ctx *Context, req *pb.UnlockTransPointReq) error
func (*Server) HandleUpdatePS4BlockListReq ¶
func (s *Server) HandleUpdatePS4BlockListReq(ctx *Context, req *pb.UpdatePS4BlockListReq) error
func (*Server) HandleUpdatePS4FriendListReq ¶
func (s *Server) HandleUpdatePS4FriendListReq(ctx *Context, req *pb.UpdatePS4FriendListReq) error
func (*Server) HandleUpdatePlayerShowAvatarListReq ¶
func (s *Server) HandleUpdatePlayerShowAvatarListReq(ctx *Context, req *pb.UpdatePlayerShowAvatarListReq) error
func (*Server) HandleUpdatePlayerShowNameCardListReq ¶
func (s *Server) HandleUpdatePlayerShowNameCardListReq(ctx *Context, req *pb.UpdatePlayerShowNameCardListReq) error
func (*Server) HandleUseItemReq ¶
func (s *Server) HandleUseItemReq(ctx *Context, req *pb.UseItemReq) error
func (*Server) HandleWeaponAwakenReq ¶
func (s *Server) HandleWeaponAwakenReq(ctx *Context, req *pb.WeaponAwakenReq) error
func (*Server) HandleWeaponPromoteReq ¶
func (s *Server) HandleWeaponPromoteReq(ctx *Context, req *pb.WeaponPromoteReq) error
func (*Server) HandleWeaponUpgradeReq ¶
func (s *Server) HandleWeaponUpgradeReq(ctx *Context, req *pb.WeaponUpgradeReq) error
func (*Server) HandleWearEquipReq ¶
func (s *Server) HandleWearEquipReq(ctx *Context, req *pb.WearEquipReq) error
func (*Server) HandleWidgetQuickHitTreeReq ¶
func (s *Server) HandleWidgetQuickHitTreeReq(ctx *Context, req *pb.WidgetQuickHitTreeReq) error
func (*Server) HandleWorldPlayerReviveReq ¶
func (s *Server) HandleWorldPlayerReviveReq(ctx *Context, req *pb.WorldPlayerReviveReq) error
func (*Server) LoadSecret ¶
func (*Server) SendAddBackupAvatarTeamRsp ¶
func (*Server) SendAddBlacklistRsp ¶
func (*Server) SendAddFriendNotify ¶
func (*Server) SendAddNoGachaAvatarCardNotify ¶
func (*Server) SendAddRandTaskInfoNotify ¶
func (*Server) SendAddSeenMonsterNotify ¶
func (*Server) SendAdjustWorldLevelRsp ¶
func (*Server) SendAllMarkPointNotify ¶
func (*Server) SendAllSeenMonsterNotify ¶
func (*Server) SendAntiAddictNotify ¶
func (*Server) SendAreaPlayInfoNotify ¶
func (*Server) SendAskAddFriendNotify ¶
func (*Server) SendAskAddFriendRsp ¶
func (*Server) SendAvatarAddNotify ¶
func (*Server) SendAvatarCardChangeRsp ¶
func (*Server) SendAvatarChangeAnimHashRsp ¶
func (*Server) SendAvatarChangeCostumeNotify ¶
func (*Server) SendAvatarChangeCostumeRsp ¶
func (*Server) SendAvatarChangeElementTypeRsp ¶
func (*Server) SendAvatarDelNotify ¶
func (*Server) SendAvatarDieAnimationEndRsp ¶
func (*Server) SendAvatarEquipAffixStartNotify ¶
func (*Server) SendAvatarEquipChangeNotify ¶
func (*Server) SendAvatarExpeditionAllDataRsp ¶
func (*Server) SendAvatarExpeditionCallBackRsp ¶
func (*Server) SendAvatarExpeditionDataNotify ¶
func (*Server) SendAvatarExpeditionGetRewardRsp ¶
func (*Server) SendAvatarExpeditionStartRsp ¶
func (*Server) SendAvatarFetterDataNotify ¶
func (*Server) SendAvatarFetterLevelRewardRsp ¶
func (*Server) SendAvatarFlycloakChangeNotify ¶
func (*Server) SendAvatarFollowRouteNotify ¶
func (*Server) SendAvatarGainCostumeNotify ¶
func (*Server) SendAvatarGainFlycloakNotify ¶
func (*Server) SendAvatarPromoteGetRewardRsp ¶
func (*Server) SendAvatarPromoteRsp ¶
func (*Server) SendAvatarRenameInfoNotify ¶
func (*Server) SendAvatarSatiationDataNotify ¶
func (*Server) SendAvatarTeamAllDataNotify ¶
func (*Server) SendAvatarTeamUpdateNotify ¶
func (*Server) SendAvatarUpgradeRsp ¶
func (*Server) SendAvatarWearFlycloakRsp ¶
func (*Server) SendBackMyWorldRsp ¶
func (*Server) SendBeginCameraSceneLookNotify ¶
func (*Server) SendBeginCameraSceneLookWithTemplateNotify ¶
func (*Server) SendBuyResinRsp ¶
func (*Server) SendCalcWeaponUpgradeReturnItemsRsp ¶
func (*Server) SendChangeAvatarRsp ¶
func (*Server) SendChangeGameTimeRsp ¶
func (*Server) SendChangeMpTeamAvatarRsp ¶
func (*Server) SendChangeServerGlobalValueNotify ¶
func (*Server) SendChangeTeamNameRsp ¶
func (*Server) SendChangeWorldToSingleModeNotify ¶
func (*Server) SendChangeWorldToSingleModeRsp ¶
func (*Server) SendChatHistoryNotify ¶
func (*Server) SendCheckAddItemExceedLimitNotify ¶
func (*Server) SendCheckGroupReplacedRsp ¶
func (*Server) SendCheckSegmentCRCNotify ¶
func (*Server) SendChooseCurAvatarTeamRsp ¶
func (*Server) SendClientBulletCreateNotify ¶
func (*Server) SendClientHashDebugNotify ¶
func (*Server) SendClientLoadingCostumeVerificationNotify ¶
func (*Server) SendClientLockGameTimeNotify ¶
func (*Server) SendClientPauseNotify ¶
func (*Server) SendClientReconnectNotify ¶
func (*Server) SendClientReportNotify ¶
func (*Server) SendClientScriptEventNotify ¶
func (*Server) SendClientTransmitRsp ¶
func (*Server) SendClientTriggerEventNotify ¶
func (*Server) SendCloseCommonTipsNotify ¶
func (*Server) SendClosedItemNotify ¶
func (*Server) SendCombineDataNotify ¶
func (*Server) SendCombineFormulaDataNotify ¶
func (*Server) SendCombineRsp ¶
func (*Server) SendCompoundDataNotify ¶
func (*Server) SendCompoundUnlockNotify ¶
func (*Server) SendCookDataNotify ¶
func (*Server) SendCookGradeDataNotify ¶
func (*Server) SendCookRecipeDataNotify ¶
func (*Server) SendCutSceneBeginNotify ¶
func (*Server) SendCutSceneEndNotify ¶
func (*Server) SendCutSceneFinishNotify ¶
func (*Server) SendDailyTaskDataNotify ¶
func (*Server) SendDailyTaskFilterCityRsp ¶
func (*Server) SendDailyTaskProgressNotify ¶
func (*Server) SendDailyTaskScoreRewardNotify ¶
func (*Server) SendDailyTaskUnlockedCitiesNotify ¶
func (*Server) SendDataResVersionNotify ¶
func (*Server) SendDealAddFriendRsp ¶
func (*Server) SendDeathZoneObserveNotify ¶
func (*Server) SendDelBackupAvatarTeamRsp ¶
func (*Server) SendDelScenePlayTeamEntityNotify ¶
func (*Server) SendDeleteFriendNotify ¶
func (*Server) SendDeleteFriendRsp ¶
func (*Server) SendDestroyMaterialRsp ¶
func (*Server) SendDoSetPlayerBornDataNotify ¶
send DoSetPlayerBornDataNotify
flow: SEND ··> DoSetPlayerBornDataNotify
func (*Server) SendDropHintNotify ¶
func (*Server) SendDropItemRsp ¶
func (*Server) SendDungeonEntryToBeExploreNotify ¶
func (*Server) SendEchoNotify ¶
func (*Server) SendEndCameraSceneLookNotify ¶
func (*Server) SendEnterSceneDoneRsp ¶
func (*Server) SendEnterScenePeerNotify ¶
send EnterScenePeerNotify
flow: SEND ··> EnterScenePeerNotify
func (*Server) SendEnterSceneReadyRsp ¶
func (*Server) SendEnterSceneWeatherAreaNotify ¶
func (*Server) SendEnterTransPointRegionNotify ¶
func (*Server) SendEnterWorldAreaRsp ¶
func (*Server) SendEntityConfigHashNotify ¶
func (*Server) SendEntityForceSyncRsp ¶
func (*Server) SendEntityJumpNotify ¶
func (*Server) SendEntityMoveRoomNotify ¶
func (*Server) SendEntityTagChangeNotify ¶
func (*Server) SendExclusiveRuleNotify ¶
func (*Server) SendExecuteGadgetLuaRsp ¶
func (*Server) SendExecuteGroupTriggerRsp ¶
func (*Server) SendExitSceneWeatherAreaNotify ¶
func (*Server) SendExitTransPointRegionNotify ¶
func (*Server) SendFocusAvatarRsp ¶
func (*Server) SendForceAddPlayerFriendRsp ¶
func (*Server) SendForceDragAvatarNotify ¶
func (*Server) SendForceDragBackTransferNotify ¶
func (*Server) SendForgeDataNotify ¶
func (*Server) SendForgeFormulaDataNotify ¶
func (*Server) SendForgeGetQueueDataRsp ¶
func (*Server) SendForgeQueueDataNotify ¶
func (*Server) SendForgeQueueManipulateRsp ¶
func (*Server) SendForgeStartRsp ¶
func (*Server) SendFriendInfoChangeNotify ¶
func (*Server) SendGetAllUnlockNameCardRsp ¶
func (*Server) SendGetAreaExplorePointRsp ¶
func (*Server) SendGetChatEmojiCollectionRsp ¶
func (*Server) SendGetCompoundDataRsp ¶
func (*Server) SendGetDungeonEntryExploreConditionRsp ¶
func (*Server) SendGetFriendShowAvatarInfoRsp ¶
func (*Server) SendGetFriendShowNameCardInfoRsp ¶
func (*Server) SendGetGameplayRecommendationRsp ¶
func (*Server) SendGetMapAreaRsp ¶
func (*Server) SendGetMapMarkTipsRsp ¶
func (*Server) SendGetNextResourceInfoRsp ¶
func (*Server) SendGetOnlinePlayerInfoRsp ¶
func (*Server) SendGetOnlinePlayerListRsp ¶
func (*Server) SendGetPlayerAskFriendListRsp ¶
func (*Server) SendGetPlayerBlacklistRsp ¶
func (*Server) SendGetPlayerFriendListRsp ¶
func (*Server) SendGetPlayerSocialDetailRsp ¶
func (*Server) SendGetPlayerTokenRsp ¶
func (*Server) SendGetRecentMpPlayerListRsp ¶
func (*Server) SendGetSceneAreaRsp ¶
func (*Server) SendGetScenePerformanceRsp ¶
func (*Server) SendGetScenePointRsp ¶
func (*Server) SendGetWorldMpInfoRsp ¶
func (*Server) SendGivingRecordChangeNotify ¶
func (*Server) SendGivingRecordNotify ¶
func (*Server) SendGmTalkNotify ¶
func (*Server) SendGmTalkRsp ¶
func (*Server) SendGrantRewardNotify ¶
func (*Server) SendGroupSuiteNotify ¶
func (*Server) SendGroupUnloadNotify ¶
func (*Server) SendGuestBeginEnterSceneNotify ¶
func (*Server) SendGuestPostEnterSceneNotify ¶
func (*Server) SendHitClientTrivialNotify ¶
func (*Server) SendHitTreeNotify ¶
func (*Server) SendItemAddHintNotify ¶
func (*Server) SendItemCdGroupTimeNotify ¶
func (*Server) SendItemGivingRsp ¶
func (*Server) SendItemRenameAvatarRsp ¶
func (*Server) SendJoinPlayerFailNotify ¶
func (*Server) SendJoinPlayerSceneRsp ¶
func (*Server) SendKeepAliveNotify ¶
func (*Server) SendLastPacketPrintNotify ¶
func (*Server) SendLeaveSceneRsp ¶
func (*Server) SendLeaveWorldNotify ¶
func (*Server) SendLevelTagDataNotify ¶
func (*Server) SendLevelupCityRsp ¶
func (*Server) SendLuaEnvironmentEffectNotify ¶
func (*Server) SendMapAreaChangeNotify ¶
func (*Server) SendMarkEntityInMinMapNotify ¶
func (*Server) SendMaterialDeleteReturnNotify ¶
func (*Server) SendMaterialDeleteUpdateNotify ¶
func (*Server) SendMcoinExchangeHcoinRsp ¶
func (*Server) SendMonsterAIConfigHashNotify ¶
func (*Server) SendMonsterPointArrayRouteUpdateNotify ¶
func (*Server) SendNicknameAuditConfigNotify ¶
func (*Server) SendOpenStateChangeNotify ¶
send OpenStateChangeNotify
flow: SEND ··> OpenStateChangeNotify
func (*Server) SendOpenStateUpdateNotify ¶
send OpenStateUpdateNotify
flow: SEND ··> OpenStateUpdateNotify
func (*Server) SendPSNBlackListNotify ¶
func (*Server) SendPSNFriendListNotify ¶
func (*Server) SendPersistentDungeonSwitchAvatarRsp ¶
func (*Server) SendPersonalSceneJumpRsp ¶
func (*Server) SendPlatformChangeRouteNotify ¶
func (*Server) SendPlatformStartRouteNotify ¶
func (*Server) SendPlatformStopRouteNotify ¶
func (*Server) SendPlayerChatCDNotify ¶
func (*Server) SendPlayerChatNotify ¶
func (*Server) SendPlayerChatRsp ¶
func (*Server) SendPlayerCompoundMaterialBoostRsp ¶
func (*Server) SendPlayerCompoundMaterialRsp ¶
func (*Server) SendPlayerCookArgsRsp ¶
func (*Server) SendPlayerCookRsp ¶
func (*Server) SendPlayerDataNotify ¶
func (*Server) SendPlayerEnterSceneInfoNotify ¶
send PlayerEnterSceneInfoNotify
flow: SEND ··> PlayerEnterSceneInfoNotify
func (*Server) SendPlayerEnterSceneNotify ¶
send PlayerEnterSceneNotify
flow: SEND ··> PlayerEnterSceneNotify
func (*Server) SendPlayerEyePointStateNotify ¶
func (*Server) SendPlayerForceExitRsp ¶
func (*Server) SendPlayerGameTimeByLuaNotify ¶
func (*Server) SendPlayerGameTimeNotify ¶
func (*Server) SendPlayerInjectFixNotify ¶
func (*Server) SendPlayerIpRegionNotify ¶
func (*Server) SendPlayerLevelRewardUpdateNotify ¶
func (*Server) SendPlayerLoginRsp ¶
func (*Server) SendPlayerLogoutNotify ¶
func (*Server) SendPlayerLogoutRsp ¶
func (*Server) SendPlayerLuaShellNotify ¶
func (*Server) SendPlayerNicknameAuditDataNotify ¶
func (*Server) SendPlayerNicknameNotify ¶
func (*Server) SendPlayerPropChangeNotify ¶
func (*Server) SendPlayerPropNotify ¶
func (*Server) SendPlayerRandomCookRsp ¶
func (*Server) SendPlayerReportRsp ¶
func (*Server) SendPlayerSetLanguageRsp ¶
func (*Server) SendPlayerSetPauseRsp ¶
func (*Server) SendPlayerSignatureAuditDataNotify ¶
func (*Server) SendPlayerSignatureNotify ¶
func (*Server) SendPlayerTimeNotify ¶
func (*Server) SendPlayerWorldSceneInfoListNotify ¶
func (*Server) SendPostEnterSceneRsp ¶
func (*Server) SendProfilePictureChangeNotify ¶
func (*Server) SendReadNicknameAuditRsp ¶
func (*Server) SendReadSignatureAuditRsp ¶
func (*Server) SendRefreshBackgroundAvatarRsp ¶
func (*Server) SendRefreshEntityAuthNotify ¶
func (*Server) SendReliquaryDecomposeRsp ¶
func (*Server) SendReliquaryFilterStateNotify ¶
func (*Server) SendReliquaryFilterStateSaveNotify ¶
func (*Server) SendReliquaryPromoteRsp ¶
func (*Server) SendReliquaryUpgradeRsp ¶
func (*Server) SendRemoveBlacklistRsp ¶
func (*Server) SendRemoveRandTaskInfoNotify ¶
func (*Server) SendResinChangeNotify ¶
func (*Server) SendRobotPushPlayerDataNotify ¶
func (*Server) SendSceneAreaUnlockNotify ¶
func (*Server) SendSceneAreaWeatherNotify ¶
func (*Server) SendSceneAudioNotify ¶
func (*Server) SendSceneAvatarStaminaStepRsp ¶
func (*Server) SendSceneCreateEntityRsp ¶
func (*Server) SendSceneDataNotify ¶
func (*Server) SendSceneDestroyEntityRsp ¶
func (*Server) SendSceneEntitiesMoveCombineNotify ¶
func (*Server) SendSceneEntitiesMovesRsp ¶
func (*Server) SendSceneEntityAppearNotify ¶
func (s *Server) SendSceneEntityAppearNotify(ctx *Context, appearType pb.VisionType, entityList ...*pb.SceneEntityInfo) error
send SceneEntityAppearNotify
flow: SEND ··> SceneEntityAppearNotify
func (*Server) SendSceneEntityDisappearNotify ¶
func (s *Server) SendSceneEntityDisappearNotify(ctx *Context, disappearType pb.VisionType, entityList ...uint32) error
send SceneEntityDisappearNotify
flow: SEND ··> SceneEntityDisappearNotify
func (*Server) SendSceneEntityDrownRsp ¶
func (*Server) SendSceneEntityMoveNotify ¶
func (*Server) SendSceneEntityMoveRsp ¶
func (*Server) SendSceneEntityUpdateNotify ¶
func (*Server) SendSceneForceLockNotify ¶
func (*Server) SendSceneForceUnlockNotify ¶
func (*Server) SendSceneInitFinishRsp ¶
func (*Server) SendSceneKickPlayerNotify ¶
func (*Server) SendSceneKickPlayerRsp ¶
func (*Server) SendScenePlayerBackgroundAvatarRefreshNotify ¶
func (*Server) SendScenePlayerInfoNotify ¶
func (*Server) SendScenePlayerLocationNotify ¶
func (s *Server) SendScenePlayerLocationNotify(ctx *Context, notify *pb.ScenePlayerLocationNotify) error
func (*Server) SendScenePlayerSoundNotify ¶
func (*Server) SendScenePointUnlockNotify ¶
func (*Server) SendSceneRouteChangeNotify ¶
func (*Server) SendSceneTeamUpdateNotify ¶
send SceneTeamUpdateNotify
flow: SEND ··> SceneTeamUpdateNotify
func (*Server) SendSceneTimeNotify ¶
func (*Server) SendSceneTransToPointRsp ¶
func (*Server) SendSceneWeatherForcastRsp ¶
func (*Server) SendSealBattleBeginNotify ¶
func (*Server) SendSealBattleEndNotify ¶
func (*Server) SendSealBattleProgressNotify ¶
func (*Server) SendSeeMonsterRsp ¶
func (*Server) SendServerDisconnectClientNotify ¶
func (*Server) SendServerLogNotify ¶
func (*Server) SendServerTimeNotify ¶
func (*Server) SendSetChatEmojiCollectionRsp ¶
func (*Server) SendSetEntityClientDataNotify ¶
func (*Server) SendSetEquipLockStateRsp ¶
func (*Server) SendSetFriendRemarkNameRsp ¶
func (*Server) SendSetIsAutoUnlockSpecificEquipRsp ¶
func (*Server) SendSetNameCardRsp ¶
func (*Server) SendSetOpenStateRsp ¶
func (*Server) SendSetPlayerBirthdayRsp ¶
func (*Server) SendSetPlayerBornDataRsp ¶
func (*Server) SendSetPlayerHeadImageRsp ¶
func (*Server) SendSetPlayerNameRsp ¶
func (*Server) SendSetPlayerPropRsp ¶
func (*Server) SendSetPlayerSignatureRsp ¶
func (*Server) SendSetSceneWeatherAreaRsp ¶
func (*Server) SendSetUpAvatarTeamRsp ¶
func (*Server) SendShowClientGuideNotify ¶
func (*Server) SendShowClientTutorialNotify ¶
func (*Server) SendShowCommonTipsNotify ¶
func (*Server) SendShowMessageNotify ¶
func (*Server) SendShowTemplateReminderNotify ¶
func (*Server) SendSignatureAuditConfigNotify ¶
func (*Server) SendSocialDataNotify ¶
func (*Server) SendSpringUseRsp ¶
func (*Server) SendStopReminderNotify ¶
func (*Server) SendStoreItemChangeNotify ¶
func (*Server) SendStoreItemDelNotify ¶
func (*Server) SendStoreWeightLimitNotify ¶
send StoreWeightLimitNotify
flow: SEND ··> StoreWeightLimitNotify
func (*Server) SendSyncScenePlayTeamEntityNotify ¶
func (*Server) SendTakeBackGivingItemRsp ¶
func (*Server) SendTakeCompoundOutputRsp ¶
func (*Server) SendTakeFirstShareRewardRsp ¶
func (*Server) SendTakeMaterialDeleteReturnRsp ¶
func (*Server) SendTakePlayerLevelRewardRsp ¶
func (*Server) SendTakeoffEquipRsp ¶
func (*Server) SendTaskVarNotify ¶
func (*Server) SendUnfreezeGroupLimitNotify ¶
func (*Server) SendUnionCmdNotify ¶
func (*Server) SendUnlockNameCardNotify ¶
func (*Server) SendUnlockTransPointRsp ¶
func (*Server) SendUnmarkEntityInMinMapNotify ¶
func (*Server) SendUpdatePS4BlockListRsp ¶
func (*Server) SendUpdatePS4FriendListNotify ¶
func (*Server) SendUpdatePS4FriendListRsp ¶
func (*Server) SendUpdatePlayerShowAvatarListRsp ¶
func (*Server) SendUpdatePlayerShowNameCardListRsp ¶
func (*Server) SendUpdateRedPointNotify ¶
func (*Server) SendUseItemRsp ¶
func (*Server) SendWeaponAwakenRsp ¶
func (*Server) SendWeaponPromoteRsp ¶
func (*Server) SendWeaponUpgradeRsp ¶
func (*Server) SendWearEquipRsp ¶
func (*Server) SendWidgetQuickHitTreeRsp ¶
func (*Server) SendWorldChestOpenNotify ¶
func (*Server) SendWorldDataNotify ¶
func (*Server) SendWorldOwnerDailyTaskNotify ¶
func (*Server) SendWorldPlayerDieNotify ¶
func (*Server) SendWorldPlayerInfoNotify ¶
func (*Server) SendWorldPlayerLocationNotify ¶
func (*Server) SendWorldPlayerRTTNotify ¶
func (*Server) SendWorldPlayerReviveRsp ¶
type UnionCmd ¶
type UnionCmd struct { MessageID pb.ProtoCommand `json:"message_id"` Body pb.ProtoMessage `json:"body"` }
type UnionCmdNotify ¶
type UnionCmdNotify struct {
CmdList []*UnionCmd `json:"cmd_list"`
}
Source Files ¶
- context.go
- game.go
- game_type.go
- handle_avatar.go
- handle_avatar_data.go
- handle_item.go
- handle_misc.go
- handle_player.go
- handle_player_data.go
- handle_scene.go
- handle_scene_data.go
- handle_social.go
- packet.go
- player.go
- player_account.go
- player_avatar.go
- player_basic.go
- player_item.go
- player_scene.go
- player_session.go
- player_social.go
- secert.go