Documentation ¶
Index ¶
- Variables
- type ACK
- type AccParameterChanged
- type AccessibilityEvent
- type AudioButtonStatus
- type ButtonStates
- type CameraButtonStatus
- type ContextButtonBit
- type ContextButtonMask
- type ContextButtonStatus
- type DevACK
- type GetAccessibilityParameter
- type GetCurrentItemProperty
- type RadioButtonStatus
- type RegisterDescriptor
- type RetAccessibilityParameter
- type RetCurrentItemProperty
- type RotationInputStatus
- type SendHIDReportToAcc
- type SendHIDReportToiPod
- type SetAccessibilityParameter
- type SetContext
- type UnregisterDescriptor
- type VideoButtonStatus
Constants ¶
This section is empty.
Variables ¶
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var Lingos struct { ContextButtonStatus `id:"0x00"` ACK `id:"0x01"` VideoButtonStatus `id:"0x03"` AudioButtonStatus `id:"0x04"` RotationInputStatus `id:"0x0C"` RadioButtonStatus `id:"0x0D"` CameraButtonStatus `id:"0x0E"` RegisterDescriptor `id:"0x0F"` SendHIDReportToiPod `id:"0x10"` SendHIDReportToAcc `id:"0x11"` UnregisterDescriptor `id:"0x12"` AccessibilityEvent `id:"0x13"` GetAccessibilityParameter `id:"0x14"` RetAccessibilityParameter `id:"0x15"` SetAccessibilityParameter `id:"0x16"` GetCurrentItemProperty `id:"0x17"` RetCurrentItemProperty `id:"0x18"` SetContext `id:"0x19"` AccParameterChanged `id:"0x1A"` DevACK `id:"0x81"` // contains filtered or unexported fields }
Functions ¶
This section is empty.
Types ¶
type AccParameterChanged ¶
type AccParameterChanged struct{}
type AccessibilityEvent ¶
type AccessibilityEvent struct{}
type AudioButtonStatus ¶
type AudioButtonStatus struct {
ButtonStates
}
type ButtonStates ¶
type ButtonStates struct { ButtonStates uint32 // contains filtered or unexported fields }
func (*ButtonStates) MarshalBinary ¶
func (s *ButtonStates) MarshalBinary() ([]byte, error)
func (*ButtonStates) UnmarshalBinary ¶
func (s *ButtonStates) UnmarshalBinary(data []byte) error
type CameraButtonStatus ¶
type CameraButtonStatus struct{}
type ContextButtonBit ¶
type ContextButtonBit uint32
const ( // byte 0 ContextButtonPlayPause ContextButtonBit = 1 << iota ContextButtonVolumeUp ContextButtonVolumeDown ContextButtonNextTrack ContextButtonPreviousTrack ContextButtonNextAlbum ContextButtonPreviousAlbum ContextButtonStop // byte 1 ContextButtonPlayResume ContextButtonPause ContextButtonMuteToggle ContextButtonNextChapter ContextButtonPreviousChapter ContextButtonNextPlaylist ContextButtonPreviousPlaylist ContextButtonShuffleSettingAdvance // byte 2 ContextButtonRepeatSettingAdvance ContextButtonPowerOn ContextButtonPowerOff ContextButtonBacklightfor30Seconds ContextButtonBeginFastForward ContextButtonBeginRewind ContextButtonMenu ContextButtonSelect // byte 3 ContextButtonUpArrow ContextButtonDownArrow ContextButtonBacklightOff )
func (ContextButtonBit) String ¶
func (i ContextButtonBit) String() string
type ContextButtonMask ¶
type ContextButtonMask uint32
func (ContextButtonMask) String ¶
func (m ContextButtonMask) String() string
type ContextButtonStatus ¶
type ContextButtonStatus struct { State ContextButtonMask // contains filtered or unexported fields }
func (*ContextButtonStatus) MarshalBinary ¶
func (s *ContextButtonStatus) MarshalBinary() ([]byte, error)
func (*ContextButtonStatus) UnmarshalBinary ¶
func (s *ContextButtonStatus) UnmarshalBinary(data []byte) error
type GetAccessibilityParameter ¶
type GetAccessibilityParameter struct{}
type GetCurrentItemProperty ¶
type GetCurrentItemProperty struct{}
type RadioButtonStatus ¶
type RadioButtonStatus struct{}
type RegisterDescriptor ¶
type RegisterDescriptor struct{}
type RetAccessibilityParameter ¶
type RetAccessibilityParameter struct{}
type RetCurrentItemProperty ¶
type RetCurrentItemProperty struct{}
type RotationInputStatus ¶
type RotationInputStatus struct{}
type SendHIDReportToAcc ¶
type SendHIDReportToAcc struct{}
type SendHIDReportToiPod ¶
type SendHIDReportToiPod struct{}
type SetAccessibilityParameter ¶
type SetAccessibilityParameter struct{}
type SetContext ¶
type SetContext struct{}
type UnregisterDescriptor ¶
type UnregisterDescriptor struct{}
type VideoButtonStatus ¶
type VideoButtonStatus struct {
ButtonStates
}
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