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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Stats ¶
type Stats struct { NrMiners int TotalL1Blocks uint64 MaxRollupsPerBlock uint32 NrEmptyBlocks int NoL1Reorgs map[gethcommon.Address]int NoL2Recalcs map[gethcommon.Address]int NoL2Blocks map[int]uint64 TotalDepositedAmount *big.Int TotalWithdrawalRequestedAmount *big.Int RollupWithMoreRecentProofCount uint64 NrTransferTransactions int NrNativeTransferTransactions int // contains filtered or unexported fields }
Stats - collects information during the simulation. It can be checked programmatically.
func (*Stats) L1Reorg ¶
func (s *Stats) L1Reorg(id gethcommon.Address)
func (*Stats) NativeTransfer ¶ added in v0.21.0
func (s *Stats) NativeTransfer()
func (*Stats) Withdrawal ¶
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