Documentation ¶
Index ¶
- Constants
- Variables
- func DeleteSfSoundStreamChunk(arg1 SfSoundStreamChunk)
- func SfListener_getGlobalVolume() (_swig_ret float32)
- func SfListener_setDirection(arg1 SfVector3f)
- func SfListener_setGlobalVolume(arg1 float32)
- func SfListener_setPosition(arg1 SfVector3f)
- func SfListener_setUpVector(arg1 SfVector3f)
- func SfMusic_destroy(arg1 Struct_SS_sfMusic)
- func SfMusic_getAttenuation(arg1 Struct_SS_sfMusic) (_swig_ret float32)
- func SfMusic_getChannelCount(arg1 Struct_SS_sfMusic) (_swig_ret uint)
- func SfMusic_getLoop(arg1 Struct_SS_sfMusic) (_swig_ret int)
- func SfMusic_getMinDistance(arg1 Struct_SS_sfMusic) (_swig_ret float32)
- func SfMusic_getPitch(arg1 Struct_SS_sfMusic) (_swig_ret float32)
- func SfMusic_getSampleRate(arg1 Struct_SS_sfMusic) (_swig_ret uint)
- func SfMusic_getVolume(arg1 Struct_SS_sfMusic) (_swig_ret float32)
- func SfMusic_isRelativeToListener(arg1 Struct_SS_sfMusic) (_swig_ret int)
- func SfMusic_pause(arg1 Struct_SS_sfMusic)
- func SfMusic_play(arg1 Struct_SS_sfMusic)
- func SfMusic_setAttenuation(arg1 Struct_SS_sfMusic, arg2 float32)
- func SfMusic_setLoop(arg1 Struct_SS_sfMusic, arg2 int)
- func SfMusic_setMinDistance(arg1 Struct_SS_sfMusic, arg2 float32)
- func SfMusic_setPitch(arg1 Struct_SS_sfMusic, arg2 float32)
- func SfMusic_setPlayingOffset(arg1 Struct_SS_sfMusic, arg2 SfTime)
- func SfMusic_setPosition(arg1 Struct_SS_sfMusic, arg2 SfVector3f)
- func SfMusic_setRelativeToListener(arg1 Struct_SS_sfMusic, arg2 int)
- func SfMusic_setVolume(arg1 Struct_SS_sfMusic, arg2 float32)
- func SfMusic_stop(arg1 Struct_SS_sfMusic)
- func SfSoundBufferRecorder_destroy(arg1 Struct_SS_sfSoundBufferRecorder)
- func SfSoundBufferRecorder_getDevice(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret string)
- func SfSoundBufferRecorder_getSampleRate(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret uint)
- func SfSoundBufferRecorder_setDevice(arg1 Struct_SS_sfSoundBufferRecorder, arg2 string) (_swig_ret int)
- func SfSoundBufferRecorder_start(arg1 Struct_SS_sfSoundBufferRecorder, arg2 uint) (_swig_ret int)
- func SfSoundBufferRecorder_stop(arg1 Struct_SS_sfSoundBufferRecorder)
- func SfSoundBuffer_destroy(arg1 Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_getChannelCount(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint)
- func SfSoundBuffer_getSampleCount(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint64)
- func SfSoundBuffer_getSampleRate(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint)
- func SfSoundBuffer_getSamples(arg1 Struct_SS_sfSoundBuffer) (_swig_ret *int16)
- func SfSoundBuffer_saveToFile(arg1 Struct_SS_sfSoundBuffer, arg2 string) (_swig_ret int)
- func SfSoundRecorder_destroy(arg1 Struct_SS_sfSoundRecorder)
- func SfSoundRecorder_getAvailableDevices(arg1 *int64) (_swig_ret *string)
- func SfSoundRecorder_getChannelCount(arg1 Struct_SS_sfSoundRecorder) (_swig_ret uint)
- func SfSoundRecorder_getDefaultDevice() (_swig_ret string)
- func SfSoundRecorder_getDevice(arg1 Struct_SS_sfSoundRecorder) (_swig_ret string)
- func SfSoundRecorder_getSampleRate(arg1 Struct_SS_sfSoundRecorder) (_swig_ret uint)
- func SfSoundRecorder_isAvailable() (_swig_ret int)
- func SfSoundRecorder_setChannelCount(arg1 Struct_SS_sfSoundRecorder, arg2 uint)
- func SfSoundRecorder_setDevice(arg1 Struct_SS_sfSoundRecorder, arg2 string) (_swig_ret int)
- func SfSoundRecorder_setProcessingInterval(arg1 Struct_SS_sfSoundRecorder, arg2 SfTime)
- func SfSoundRecorder_start(arg1 Struct_SS_sfSoundRecorder, arg2 uint) (_swig_ret int)
- func SfSoundRecorder_stop(arg1 Struct_SS_sfSoundRecorder)
- func SfSoundStream_destroy(arg1 Struct_SS_sfSoundStream)
- func SfSoundStream_getAttenuation(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
- func SfSoundStream_getChannelCount(arg1 Struct_SS_sfSoundStream) (_swig_ret uint)
- func SfSoundStream_getLoop(arg1 Struct_SS_sfSoundStream) (_swig_ret int)
- func SfSoundStream_getMinDistance(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
- func SfSoundStream_getPitch(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
- func SfSoundStream_getSampleRate(arg1 Struct_SS_sfSoundStream) (_swig_ret uint)
- func SfSoundStream_getVolume(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
- func SfSoundStream_isRelativeToListener(arg1 Struct_SS_sfSoundStream) (_swig_ret int)
- func SfSoundStream_pause(arg1 Struct_SS_sfSoundStream)
- func SfSoundStream_play(arg1 Struct_SS_sfSoundStream)
- func SfSoundStream_setAttenuation(arg1 Struct_SS_sfSoundStream, arg2 float32)
- func SfSoundStream_setLoop(arg1 Struct_SS_sfSoundStream, arg2 int)
- func SfSoundStream_setMinDistance(arg1 Struct_SS_sfSoundStream, arg2 float32)
- func SfSoundStream_setPitch(arg1 Struct_SS_sfSoundStream, arg2 float32)
- func SfSoundStream_setPlayingOffset(arg1 Struct_SS_sfSoundStream, arg2 SfTime)
- func SfSoundStream_setPosition(arg1 Struct_SS_sfSoundStream, arg2 SfVector3f)
- func SfSoundStream_setRelativeToListener(arg1 Struct_SS_sfSoundStream, arg2 int)
- func SfSoundStream_setVolume(arg1 Struct_SS_sfSoundStream, arg2 float32)
- func SfSoundStream_stop(arg1 Struct_SS_sfSoundStream)
- func SfSound_destroy(arg1 Struct_SS_sfSound)
- func SfSound_getAttenuation(arg1 Struct_SS_sfSound) (_swig_ret float32)
- func SfSound_getLoop(arg1 Struct_SS_sfSound) (_swig_ret int)
- func SfSound_getMinDistance(arg1 Struct_SS_sfSound) (_swig_ret float32)
- func SfSound_getPitch(arg1 Struct_SS_sfSound) (_swig_ret float32)
- func SfSound_getVolume(arg1 Struct_SS_sfSound) (_swig_ret float32)
- func SfSound_isRelativeToListener(arg1 Struct_SS_sfSound) (_swig_ret int)
- func SfSound_pause(arg1 Struct_SS_sfSound)
- func SfSound_play(arg1 Struct_SS_sfSound)
- func SfSound_setAttenuation(arg1 Struct_SS_sfSound, arg2 float32)
- func SfSound_setBuffer(arg1 Struct_SS_sfSound, arg2 Struct_SS_sfSoundBuffer)
- func SfSound_setLoop(arg1 Struct_SS_sfSound, arg2 int)
- func SfSound_setMinDistance(arg1 Struct_SS_sfSound, arg2 float32)
- func SfSound_setPitch(arg1 Struct_SS_sfSound, arg2 float32)
- func SfSound_setPlayingOffset(arg1 Struct_SS_sfSound, arg2 SfTime)
- func SfSound_setPosition(arg1 Struct_SS_sfSound, arg2 SfVector3f)
- func SfSound_setRelativeToListener(arg1 Struct_SS_sfSound, arg2 int)
- func SfSound_setVolume(arg1 Struct_SS_sfSound, arg2 float32)
- func SfSound_stop(arg1 Struct_SS_sfSound)
- func Swig_free(arg1 uintptr)
- func Swig_malloc(arg1 int) (_swig_ret uintptr)
- type SfInputStream
- type SfSoundStatus
- type SfSoundStreamChunk
- type SfTime
- func SfMusic_getDuration(arg1 Struct_SS_sfMusic) (_swig_ret SfTime)
- func SfMusic_getPlayingOffset(arg1 Struct_SS_sfMusic) (_swig_ret SfTime)
- func SfSoundBuffer_getDuration(arg1 Struct_SS_sfSoundBuffer) (_swig_ret SfTime)
- func SfSoundStream_getPlayingOffset(arg1 Struct_SS_sfSoundStream) (_swig_ret SfTime)
- func SfSound_getPlayingOffset(arg1 Struct_SS_sfSound) (_swig_ret SfTime)
- type SfVector3f
- func SfListener_getDirection() (_swig_ret SfVector3f)
- func SfListener_getPosition() (_swig_ret SfVector3f)
- func SfListener_getUpVector() (_swig_ret SfVector3f)
- func SfMusic_getPosition(arg1 Struct_SS_sfMusic) (_swig_ret SfVector3f)
- func SfSoundStream_getPosition(arg1 Struct_SS_sfSoundStream) (_swig_ret SfVector3f)
- func SfSound_getPosition(arg1 Struct_SS_sfSound) (_swig_ret SfVector3f)
- type Struct_SS_sfMusic
- type Struct_SS_sfSound
- type Struct_SS_sfSoundBuffer
- func SfSoundBufferRecorder_getBuffer(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_copy(arg1 Struct_SS_sfSoundBuffer) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_createFromFile(arg1 string) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_createFromMemory(arg1 uintptr, arg2 int64) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_createFromSamples(arg1 *int16, arg2 uint64, arg3 uint, arg4 uint) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSoundBuffer_createFromStream(arg1 SfInputStream) (_swig_ret Struct_SS_sfSoundBuffer)
- func SfSound_getBuffer(arg1 Struct_SS_sfSound) (_swig_ret Struct_SS_sfSoundBuffer)
- type Struct_SS_sfSoundBufferRecorder
- type Struct_SS_sfSoundRecorder
- type Struct_SS_sfSoundStream
- type SwigcptrSfInputStream
- type SwigcptrSfSoundStreamChunk
- func (arg1 SwigcptrSfSoundStreamChunk) GetSampleCount() (_swig_ret uint)
- func (arg1 SwigcptrSfSoundStreamChunk) GetSamples() (_swig_ret *int16)
- func (arg1 SwigcptrSfSoundStreamChunk) SetSampleCount(arg2 uint)
- func (arg1 SwigcptrSfSoundStreamChunk) SetSamples(arg2 *int16)
- func (p SwigcptrSfSoundStreamChunk) SwigIsSfSoundStreamChunk()
- func (p SwigcptrSfSoundStreamChunk) Swigcptr() uintptr
- type SwigcptrSfTime
- type SwigcptrSfVector3f
- type SwigcptrStruct_SS_sfMusic
- type SwigcptrStruct_SS_sfSound
- type SwigcptrStruct_SS_sfSoundBuffer
- type SwigcptrStruct_SS_sfSoundBufferRecorder
- type SwigcptrStruct_SS_sfSoundRecorder
- type SwigcptrStruct_SS_sfSoundStream
Constants ¶
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const CSFML_VERSION_MAJOR int = 2
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const CSFML_VERSION_MINOR int = 4
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const CSFML_VERSION_PATCH int = 0
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const SfFalse int = 0
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const SfTrue int = 1
Variables ¶
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var SfPaused int = _swig_getsfPaused()
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var SfPlaying int = _swig_getsfPlaying()
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var SfStopped int = _swig_getsfStopped()
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var Swig_escape_always_false bool
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var Swig_escape_val interface{}
Functions ¶
func DeleteSfSoundStreamChunk ¶
func DeleteSfSoundStreamChunk(arg1 SfSoundStreamChunk)
func SfListener_getGlobalVolume ¶
func SfListener_getGlobalVolume() (_swig_ret float32)
func SfListener_setDirection ¶
func SfListener_setDirection(arg1 SfVector3f)
func SfListener_setGlobalVolume ¶
func SfListener_setGlobalVolume(arg1 float32)
func SfListener_setPosition ¶
func SfListener_setPosition(arg1 SfVector3f)
func SfListener_setUpVector ¶
func SfListener_setUpVector(arg1 SfVector3f)
func SfMusic_destroy ¶
func SfMusic_destroy(arg1 Struct_SS_sfMusic)
func SfMusic_getAttenuation ¶
func SfMusic_getAttenuation(arg1 Struct_SS_sfMusic) (_swig_ret float32)
func SfMusic_getChannelCount ¶
func SfMusic_getChannelCount(arg1 Struct_SS_sfMusic) (_swig_ret uint)
func SfMusic_getLoop ¶
func SfMusic_getLoop(arg1 Struct_SS_sfMusic) (_swig_ret int)
func SfMusic_getMinDistance ¶
func SfMusic_getMinDistance(arg1 Struct_SS_sfMusic) (_swig_ret float32)
func SfMusic_getPitch ¶
func SfMusic_getPitch(arg1 Struct_SS_sfMusic) (_swig_ret float32)
func SfMusic_getSampleRate ¶
func SfMusic_getSampleRate(arg1 Struct_SS_sfMusic) (_swig_ret uint)
func SfMusic_getVolume ¶
func SfMusic_getVolume(arg1 Struct_SS_sfMusic) (_swig_ret float32)
func SfMusic_isRelativeToListener ¶
func SfMusic_isRelativeToListener(arg1 Struct_SS_sfMusic) (_swig_ret int)
func SfMusic_pause ¶
func SfMusic_pause(arg1 Struct_SS_sfMusic)
func SfMusic_play ¶
func SfMusic_play(arg1 Struct_SS_sfMusic)
func SfMusic_setAttenuation ¶
func SfMusic_setAttenuation(arg1 Struct_SS_sfMusic, arg2 float32)
func SfMusic_setLoop ¶
func SfMusic_setLoop(arg1 Struct_SS_sfMusic, arg2 int)
func SfMusic_setMinDistance ¶
func SfMusic_setMinDistance(arg1 Struct_SS_sfMusic, arg2 float32)
func SfMusic_setPitch ¶
func SfMusic_setPitch(arg1 Struct_SS_sfMusic, arg2 float32)
func SfMusic_setPlayingOffset ¶
func SfMusic_setPlayingOffset(arg1 Struct_SS_sfMusic, arg2 SfTime)
func SfMusic_setPosition ¶
func SfMusic_setPosition(arg1 Struct_SS_sfMusic, arg2 SfVector3f)
func SfMusic_setRelativeToListener ¶
func SfMusic_setRelativeToListener(arg1 Struct_SS_sfMusic, arg2 int)
func SfMusic_setVolume ¶
func SfMusic_setVolume(arg1 Struct_SS_sfMusic, arg2 float32)
func SfMusic_stop ¶
func SfMusic_stop(arg1 Struct_SS_sfMusic)
func SfSoundBufferRecorder_destroy ¶
func SfSoundBufferRecorder_destroy(arg1 Struct_SS_sfSoundBufferRecorder)
func SfSoundBufferRecorder_getDevice ¶
func SfSoundBufferRecorder_getDevice(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret string)
func SfSoundBufferRecorder_getSampleRate ¶
func SfSoundBufferRecorder_getSampleRate(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret uint)
func SfSoundBufferRecorder_setDevice ¶
func SfSoundBufferRecorder_setDevice(arg1 Struct_SS_sfSoundBufferRecorder, arg2 string) (_swig_ret int)
func SfSoundBufferRecorder_start ¶
func SfSoundBufferRecorder_start(arg1 Struct_SS_sfSoundBufferRecorder, arg2 uint) (_swig_ret int)
func SfSoundBufferRecorder_stop ¶
func SfSoundBufferRecorder_stop(arg1 Struct_SS_sfSoundBufferRecorder)
func SfSoundBuffer_destroy ¶
func SfSoundBuffer_destroy(arg1 Struct_SS_sfSoundBuffer)
func SfSoundBuffer_getChannelCount ¶
func SfSoundBuffer_getChannelCount(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint)
func SfSoundBuffer_getSampleCount ¶
func SfSoundBuffer_getSampleCount(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint64)
func SfSoundBuffer_getSampleRate ¶
func SfSoundBuffer_getSampleRate(arg1 Struct_SS_sfSoundBuffer) (_swig_ret uint)
func SfSoundBuffer_getSamples ¶
func SfSoundBuffer_getSamples(arg1 Struct_SS_sfSoundBuffer) (_swig_ret *int16)
func SfSoundBuffer_saveToFile ¶
func SfSoundBuffer_saveToFile(arg1 Struct_SS_sfSoundBuffer, arg2 string) (_swig_ret int)
func SfSoundRecorder_destroy ¶
func SfSoundRecorder_destroy(arg1 Struct_SS_sfSoundRecorder)
func SfSoundRecorder_getChannelCount ¶
func SfSoundRecorder_getChannelCount(arg1 Struct_SS_sfSoundRecorder) (_swig_ret uint)
func SfSoundRecorder_getDefaultDevice ¶
func SfSoundRecorder_getDefaultDevice() (_swig_ret string)
func SfSoundRecorder_getDevice ¶
func SfSoundRecorder_getDevice(arg1 Struct_SS_sfSoundRecorder) (_swig_ret string)
func SfSoundRecorder_getSampleRate ¶
func SfSoundRecorder_getSampleRate(arg1 Struct_SS_sfSoundRecorder) (_swig_ret uint)
func SfSoundRecorder_isAvailable ¶
func SfSoundRecorder_isAvailable() (_swig_ret int)
func SfSoundRecorder_setChannelCount ¶
func SfSoundRecorder_setChannelCount(arg1 Struct_SS_sfSoundRecorder, arg2 uint)
func SfSoundRecorder_setDevice ¶
func SfSoundRecorder_setDevice(arg1 Struct_SS_sfSoundRecorder, arg2 string) (_swig_ret int)
func SfSoundRecorder_setProcessingInterval ¶
func SfSoundRecorder_setProcessingInterval(arg1 Struct_SS_sfSoundRecorder, arg2 SfTime)
func SfSoundRecorder_start ¶
func SfSoundRecorder_start(arg1 Struct_SS_sfSoundRecorder, arg2 uint) (_swig_ret int)
func SfSoundRecorder_stop ¶
func SfSoundRecorder_stop(arg1 Struct_SS_sfSoundRecorder)
func SfSoundStream_destroy ¶
func SfSoundStream_destroy(arg1 Struct_SS_sfSoundStream)
func SfSoundStream_getAttenuation ¶
func SfSoundStream_getAttenuation(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
func SfSoundStream_getChannelCount ¶
func SfSoundStream_getChannelCount(arg1 Struct_SS_sfSoundStream) (_swig_ret uint)
func SfSoundStream_getLoop ¶
func SfSoundStream_getLoop(arg1 Struct_SS_sfSoundStream) (_swig_ret int)
func SfSoundStream_getMinDistance ¶
func SfSoundStream_getMinDistance(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
func SfSoundStream_getPitch ¶
func SfSoundStream_getPitch(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
func SfSoundStream_getSampleRate ¶
func SfSoundStream_getSampleRate(arg1 Struct_SS_sfSoundStream) (_swig_ret uint)
func SfSoundStream_getVolume ¶
func SfSoundStream_getVolume(arg1 Struct_SS_sfSoundStream) (_swig_ret float32)
func SfSoundStream_isRelativeToListener ¶
func SfSoundStream_isRelativeToListener(arg1 Struct_SS_sfSoundStream) (_swig_ret int)
func SfSoundStream_pause ¶
func SfSoundStream_pause(arg1 Struct_SS_sfSoundStream)
func SfSoundStream_play ¶
func SfSoundStream_play(arg1 Struct_SS_sfSoundStream)
func SfSoundStream_setAttenuation ¶
func SfSoundStream_setAttenuation(arg1 Struct_SS_sfSoundStream, arg2 float32)
func SfSoundStream_setLoop ¶
func SfSoundStream_setLoop(arg1 Struct_SS_sfSoundStream, arg2 int)
func SfSoundStream_setMinDistance ¶
func SfSoundStream_setMinDistance(arg1 Struct_SS_sfSoundStream, arg2 float32)
func SfSoundStream_setPitch ¶
func SfSoundStream_setPitch(arg1 Struct_SS_sfSoundStream, arg2 float32)
func SfSoundStream_setPlayingOffset ¶
func SfSoundStream_setPlayingOffset(arg1 Struct_SS_sfSoundStream, arg2 SfTime)
func SfSoundStream_setPosition ¶
func SfSoundStream_setPosition(arg1 Struct_SS_sfSoundStream, arg2 SfVector3f)
func SfSoundStream_setRelativeToListener ¶
func SfSoundStream_setRelativeToListener(arg1 Struct_SS_sfSoundStream, arg2 int)
func SfSoundStream_setVolume ¶
func SfSoundStream_setVolume(arg1 Struct_SS_sfSoundStream, arg2 float32)
func SfSoundStream_stop ¶
func SfSoundStream_stop(arg1 Struct_SS_sfSoundStream)
func SfSound_destroy ¶
func SfSound_destroy(arg1 Struct_SS_sfSound)
func SfSound_getAttenuation ¶
func SfSound_getAttenuation(arg1 Struct_SS_sfSound) (_swig_ret float32)
func SfSound_getLoop ¶
func SfSound_getLoop(arg1 Struct_SS_sfSound) (_swig_ret int)
func SfSound_getMinDistance ¶
func SfSound_getMinDistance(arg1 Struct_SS_sfSound) (_swig_ret float32)
func SfSound_getPitch ¶
func SfSound_getPitch(arg1 Struct_SS_sfSound) (_swig_ret float32)
func SfSound_getVolume ¶
func SfSound_getVolume(arg1 Struct_SS_sfSound) (_swig_ret float32)
func SfSound_isRelativeToListener ¶
func SfSound_isRelativeToListener(arg1 Struct_SS_sfSound) (_swig_ret int)
func SfSound_pause ¶
func SfSound_pause(arg1 Struct_SS_sfSound)
func SfSound_play ¶
func SfSound_play(arg1 Struct_SS_sfSound)
func SfSound_setAttenuation ¶
func SfSound_setAttenuation(arg1 Struct_SS_sfSound, arg2 float32)
func SfSound_setBuffer ¶
func SfSound_setBuffer(arg1 Struct_SS_sfSound, arg2 Struct_SS_sfSoundBuffer)
func SfSound_setLoop ¶
func SfSound_setLoop(arg1 Struct_SS_sfSound, arg2 int)
func SfSound_setMinDistance ¶
func SfSound_setMinDistance(arg1 Struct_SS_sfSound, arg2 float32)
func SfSound_setPitch ¶
func SfSound_setPitch(arg1 Struct_SS_sfSound, arg2 float32)
func SfSound_setPlayingOffset ¶
func SfSound_setPlayingOffset(arg1 Struct_SS_sfSound, arg2 SfTime)
func SfSound_setPosition ¶
func SfSound_setPosition(arg1 Struct_SS_sfSound, arg2 SfVector3f)
func SfSound_setRelativeToListener ¶
func SfSound_setRelativeToListener(arg1 Struct_SS_sfSound, arg2 int)
func SfSound_setVolume ¶
func SfSound_setVolume(arg1 Struct_SS_sfSound, arg2 float32)
func SfSound_stop ¶
func SfSound_stop(arg1 Struct_SS_sfSound)
func Swig_malloc ¶
Types ¶
type SfInputStream ¶
type SfInputStream interface {
Swigcptr() uintptr
}
type SfSoundStatus ¶
type SfSoundStatus int
func SfMusic_getStatus ¶
func SfMusic_getStatus(arg1 Struct_SS_sfMusic) (_swig_ret SfSoundStatus)
func SfSoundStream_getStatus ¶
func SfSoundStream_getStatus(arg1 Struct_SS_sfSoundStream) (_swig_ret SfSoundStatus)
func SfSound_getStatus ¶
func SfSound_getStatus(arg1 Struct_SS_sfSound) (_swig_ret SfSoundStatus)
type SfSoundStreamChunk ¶
type SfSoundStreamChunk interface { Swigcptr() uintptr SwigIsSfSoundStreamChunk() SetSamples(arg2 *int16) GetSamples() (_swig_ret *int16) SetSampleCount(arg2 uint) GetSampleCount() (_swig_ret uint) }
func NewSfSoundStreamChunk ¶
func NewSfSoundStreamChunk() (_swig_ret SfSoundStreamChunk)
type SfTime ¶
type SfTime interface {
Swigcptr() uintptr
}
func SfMusic_getDuration ¶
func SfMusic_getDuration(arg1 Struct_SS_sfMusic) (_swig_ret SfTime)
func SfMusic_getPlayingOffset ¶
func SfMusic_getPlayingOffset(arg1 Struct_SS_sfMusic) (_swig_ret SfTime)
func SfSoundBuffer_getDuration ¶
func SfSoundBuffer_getDuration(arg1 Struct_SS_sfSoundBuffer) (_swig_ret SfTime)
func SfSoundStream_getPlayingOffset ¶
func SfSoundStream_getPlayingOffset(arg1 Struct_SS_sfSoundStream) (_swig_ret SfTime)
func SfSound_getPlayingOffset ¶
func SfSound_getPlayingOffset(arg1 Struct_SS_sfSound) (_swig_ret SfTime)
type SfVector3f ¶
type SfVector3f interface {
Swigcptr() uintptr
}
func SfListener_getDirection ¶
func SfListener_getDirection() (_swig_ret SfVector3f)
func SfListener_getPosition ¶
func SfListener_getPosition() (_swig_ret SfVector3f)
func SfListener_getUpVector ¶
func SfListener_getUpVector() (_swig_ret SfVector3f)
func SfMusic_getPosition ¶
func SfMusic_getPosition(arg1 Struct_SS_sfMusic) (_swig_ret SfVector3f)
func SfSoundStream_getPosition ¶
func SfSoundStream_getPosition(arg1 Struct_SS_sfSoundStream) (_swig_ret SfVector3f)
func SfSound_getPosition ¶
func SfSound_getPosition(arg1 Struct_SS_sfSound) (_swig_ret SfVector3f)
type Struct_SS_sfMusic ¶
type Struct_SS_sfMusic interface {
Swigcptr() uintptr
}
func SfMusic_createFromFile ¶
func SfMusic_createFromFile(arg1 string) (_swig_ret Struct_SS_sfMusic)
func SfMusic_createFromMemory ¶
func SfMusic_createFromMemory(arg1 uintptr, arg2 int64) (_swig_ret Struct_SS_sfMusic)
func SfMusic_createFromStream ¶
func SfMusic_createFromStream(arg1 SfInputStream) (_swig_ret Struct_SS_sfMusic)
type Struct_SS_sfSound ¶
type Struct_SS_sfSound interface {
Swigcptr() uintptr
}
func SfSound_copy ¶
func SfSound_copy(arg1 Struct_SS_sfSound) (_swig_ret Struct_SS_sfSound)
func SfSound_create ¶
func SfSound_create() (_swig_ret Struct_SS_sfSound)
type Struct_SS_sfSoundBuffer ¶
type Struct_SS_sfSoundBuffer interface {
Swigcptr() uintptr
}
func SfSoundBufferRecorder_getBuffer ¶
func SfSoundBufferRecorder_getBuffer(arg1 Struct_SS_sfSoundBufferRecorder) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSoundBuffer_copy ¶
func SfSoundBuffer_copy(arg1 Struct_SS_sfSoundBuffer) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSoundBuffer_createFromFile ¶
func SfSoundBuffer_createFromFile(arg1 string) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSoundBuffer_createFromMemory ¶
func SfSoundBuffer_createFromMemory(arg1 uintptr, arg2 int64) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSoundBuffer_createFromSamples ¶
func SfSoundBuffer_createFromSamples(arg1 *int16, arg2 uint64, arg3 uint, arg4 uint) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSoundBuffer_createFromStream ¶
func SfSoundBuffer_createFromStream(arg1 SfInputStream) (_swig_ret Struct_SS_sfSoundBuffer)
func SfSound_getBuffer ¶
func SfSound_getBuffer(arg1 Struct_SS_sfSound) (_swig_ret Struct_SS_sfSoundBuffer)
type Struct_SS_sfSoundBufferRecorder ¶
type Struct_SS_sfSoundBufferRecorder interface {
Swigcptr() uintptr
}
func SfSoundBufferRecorder_create ¶
func SfSoundBufferRecorder_create() (_swig_ret Struct_SS_sfSoundBufferRecorder)
type Struct_SS_sfSoundRecorder ¶
type Struct_SS_sfSoundRecorder interface {
Swigcptr() uintptr
}
func SfSoundRecorder_create ¶
func SfSoundRecorder_create(arg1 *_swig_fnptr, arg2 *_swig_fnptr, arg3 *_swig_fnptr, arg4 uintptr) (_swig_ret Struct_SS_sfSoundRecorder)
type Struct_SS_sfSoundStream ¶
type Struct_SS_sfSoundStream interface {
Swigcptr() uintptr
}
func SfSoundStream_create ¶
func SfSoundStream_create(arg1 *_swig_fnptr, arg2 *_swig_fnptr, arg3 uint, arg4 uint, arg5 uintptr) (_swig_ret Struct_SS_sfSoundStream)
type SwigcptrSfInputStream ¶
type SwigcptrSfInputStream uintptr
func (SwigcptrSfInputStream) Swigcptr ¶
func (p SwigcptrSfInputStream) Swigcptr() uintptr
type SwigcptrSfSoundStreamChunk ¶
type SwigcptrSfSoundStreamChunk uintptr
func (SwigcptrSfSoundStreamChunk) GetSampleCount ¶
func (arg1 SwigcptrSfSoundStreamChunk) GetSampleCount() (_swig_ret uint)
func (SwigcptrSfSoundStreamChunk) GetSamples ¶
func (arg1 SwigcptrSfSoundStreamChunk) GetSamples() (_swig_ret *int16)
func (SwigcptrSfSoundStreamChunk) SetSampleCount ¶
func (arg1 SwigcptrSfSoundStreamChunk) SetSampleCount(arg2 uint)
func (SwigcptrSfSoundStreamChunk) SetSamples ¶
func (arg1 SwigcptrSfSoundStreamChunk) SetSamples(arg2 *int16)
func (SwigcptrSfSoundStreamChunk) SwigIsSfSoundStreamChunk ¶
func (p SwigcptrSfSoundStreamChunk) SwigIsSfSoundStreamChunk()
func (SwigcptrSfSoundStreamChunk) Swigcptr ¶
func (p SwigcptrSfSoundStreamChunk) Swigcptr() uintptr
type SwigcptrSfTime ¶
type SwigcptrSfTime uintptr
func (SwigcptrSfTime) Swigcptr ¶
func (p SwigcptrSfTime) Swigcptr() uintptr
type SwigcptrSfVector3f ¶
type SwigcptrSfVector3f uintptr
func (SwigcptrSfVector3f) Swigcptr ¶
func (p SwigcptrSfVector3f) Swigcptr() uintptr
type SwigcptrStruct_SS_sfMusic ¶
type SwigcptrStruct_SS_sfMusic uintptr
func (SwigcptrStruct_SS_sfMusic) Swigcptr ¶
func (p SwigcptrStruct_SS_sfMusic) Swigcptr() uintptr
type SwigcptrStruct_SS_sfSound ¶
type SwigcptrStruct_SS_sfSound uintptr
func (SwigcptrStruct_SS_sfSound) Swigcptr ¶
func (p SwigcptrStruct_SS_sfSound) Swigcptr() uintptr
type SwigcptrStruct_SS_sfSoundBuffer ¶
type SwigcptrStruct_SS_sfSoundBuffer uintptr
func (SwigcptrStruct_SS_sfSoundBuffer) Swigcptr ¶
func (p SwigcptrStruct_SS_sfSoundBuffer) Swigcptr() uintptr
type SwigcptrStruct_SS_sfSoundBufferRecorder ¶
type SwigcptrStruct_SS_sfSoundBufferRecorder uintptr
func (SwigcptrStruct_SS_sfSoundBufferRecorder) Swigcptr ¶
func (p SwigcptrStruct_SS_sfSoundBufferRecorder) Swigcptr() uintptr
type SwigcptrStruct_SS_sfSoundRecorder ¶
type SwigcptrStruct_SS_sfSoundRecorder uintptr
func (SwigcptrStruct_SS_sfSoundRecorder) Swigcptr ¶
func (p SwigcptrStruct_SS_sfSoundRecorder) Swigcptr() uintptr
type SwigcptrStruct_SS_sfSoundStream ¶
type SwigcptrStruct_SS_sfSoundStream uintptr
func (SwigcptrStruct_SS_sfSoundStream) Swigcptr ¶
func (p SwigcptrStruct_SS_sfSoundStream) Swigcptr() uintptr
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