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Constants ¶
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const ( ItemActionAdd = "add" ItemActionChange = "change" ItemActionRemove = "remove" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ItemAction ¶
type ItemAction struct { ItemId string Action ItemActionString Item *Item }
func NewItemAction ¶
func NewItemAction(itemId string, action ItemActionString, item *Item) *ItemAction
type ItemActionString ¶
type ItemActionString = string
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